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renaryuugufan92

renaryuugufan92

22, United States

Joined:
Wed 30th November, 2011

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renaryuugufan92

#1

renaryuugufan92 commented on Feature: 20 Wii Games We'd Love To Download Fr...:

The 20 Wii games I want to see on the eshop that haven't been announced for NTSC-U
1. Super Mario Galaxy
2. Twilight Princess
3. Skyward Sword
4. Xenoblade Chronicles
5. Okami
6. RE4: Wii Edition
7. DKC: Returns
8. Kirby's Epic Yarn
9. Sin and Punishment Star Successor
10. Super Paper Mario
11. The Last Story
12. Pandora's Tower
13. Dead Space: Extraction
14. Goldeneye 007
15. Red Steel 2
16. Silent Hill: Shattered Memories
17 & 18 are highly unlikely.
17. Fatal Frame 2: Wii edition localization
18: Fatal Frame 4 localization
19. Sonic Colors
20. Fire Emblem: Radiant Dawn

Additional Wii games I'd like to see on the eshop:
-NPC editions of Pikmin 1 & 2
-RE Archives: Zero and REmake
-No more heros 1 & 2

  • Ubisofts Driver games that came to the Wii.
renaryuugufan92

#2

renaryuugufan92 commented on Feature: 20 Wii Games We'd Love To Download Fr...:

@JaxonH Since the programs I refer to, the unofficial ones do not add any custom mIOS to the vWii (they just enable it) I will say yes it does, just its not enabled for commercial use, similar to how the late Wii models had GCN support disabled but the mIOS needed to run the games sill exists.

I've been trying to explain on allot of forums where people are complaining that GameCube titles didn't come first that..
1. GCN virtual console emulation would take forever to get running at 100%speed and audio accuracy
2. These Wii digital isos are a great test to see if booting them this way would even work and if extra features like Gamepad or GameCube adaptor support would work
3. vWii can still run gamecube files so, the next logical step would be to offer native files just like they are now, cept they will still take longer than Wii files to fully program even with this method. i.e you need to add the Wii menu screen so we can leave the games xD on Wii you had to reset the console, with the custom programs you still have to reset the Wii U, and you need to add gamepad or gcn adapter support, the latter of which had been done with this unofficial method

So yes it is something to be optimistic about indeed, thats if Nintendo decides to go through with it themselves~!

renaryuugufan92

#3

renaryuugufan92 commented on Feature: 20 Wii Games We'd Love To Download Fr...:

@JaxonH Yes, Wii games need to run in a specific environment without emulating them title per title which by the way would make releasing them individually much more bleak than the virtual console! So, thats why the Wii U has vWii in the first place, and these executable isos Nintendo is releasing basicly over-ride the need to physically go there ourselves while also giving Nintendo the chance to add somethings to Wii games they weren't able to before.

I.E - Adding gamepad support to classic controller enabled titles

It should be noted that vWii is also capable of running Gamecube (currently via unofficial means but if it can be done natively that way, Nintendo can do it themselves) games despite the disc drive not being programmed to do so. Thus there is literally no excuse now that Nintendo cannot apply the same methods they have to these Wii isos to GameCube isos so we can play them. The only issue is programming the exit menu into the isos and gamepad support..eh time will tell I guess.

But to the point yes, all Wii digital downloads boot directly into Wii mode and run natively, without emulation besides well, the vWii itself being a emulator of Wii/GCN hardware. ;) .

renaryuugufan92

#4

renaryuugufan92 commented on Feature: 20 Wii Games We'd Love To Download Fr...:

@JaxonH The no longer running in Wii mode is false, the game is running in Wii mode still just you don't have to actually go there first to boot the iso Nintendo has let you download, and the Wii menu button has been recoded to take you straight back to the Wii U menu, the system physically reboots in and out of Wii mode when executing and leaving these games.

renaryuugufan92

#5

renaryuugufan92 commented on Wii Disc Software Heading to the Wii U eShop:

For those that keep asking

Running Galaxy 2 on the Wii U right now
The game boots into the Wii Mode still, but ONLY to run the game & use save data so unfortunately there is no miiverse support with these downloads, when you return to the wii menu it actually brings you back to the wii u menu and your playtime is recorded through the wii u's daily log and not the vwii's

The game still runs the way it originally did, tho if you got your wii u set to 1080p the game will display like it did in wii mode via the disc, 480p displayed as 1080p with black borders.

Do my wii saves work? YES since the system has to boot into Wii mode in order to run the game you are able to access your save data.

So, overall this is a very convienent way for Nintendo to offer games to us, Prime Trilogy being a PRIME example, for $10 that game is a absolute steal. Hopefully we get good games from this and hopefully its actually supported continually..... unlike another service i know of, i'm looking at you Virtual Console.

renaryuugufan92

#6

renaryuugufan92 commented on Poll: Which is the Best Mario Kart Game?:

For me my top 3 are:
1. MK8 - pros: Smooth gameplay, good online, vibrant visuals, pretty much the most fined tuning we've had in a mk game yet.
cons: battle mode is a wreck & online could use a better voice chat system.
2. Mario Kart Double Dash: Back in the day when you had friends over and played this game with several GameCube's via LAN, it was so addiciting and fun.
3. Mario Kart Wii: I played endless hours with friends online, and during my first few years of college a few collegues and I would stay up for hours playing this.

Honourable Mentions:
Mario Kart 64 a.k.a nostalgia heaven (if like me you'r first console was the 64)
Mario Kart DS
& Mario Kart 7

renaryuugufan92

#8

renaryuugufan92 commented on Hands On: Wii U GameCube Controller Adapter:

I still ordered this as the mayflash GCN adaptor i got sucks up Wiimote batteries like theirs no tomorrow~! >.< Hopefully in the future we'll be able to use the GCN adaptor for other games via:
1. Patchs (Like NSMBU got for the Pro Controller, and Pikmin 3 got for touch controls)
2. a big system update, tho its unlikely to work in wii mode so for that I recommend the mayflash adaptor, for now
3. Future games will support it as Nintendo did say, so that goes for future GameCube remakes, which we will be getting to cover the droughts~ XD So the adaptor will be supported more in new games/re-releases, next year~

renaryuugufan92

#11

renaryuugufan92 commented on Turns Out The GameCube Controller Adapter Won'...:

all the negative response from this may convince them to
a. releases patchs to most wii u games allowing this adaptor to work with them
b. release a firmware update that lets the adapter work with all wii u titles and even wii mode, kinda odd it won't work with wii mode considering almost all wii vc titles supported GCN controller functionally along with certain wii games, well pre-2011 nintendo wii your not getting shelved anytime soon, good job nintendo, good job.

renaryuugufan92

#17

renaryuugufan92 commented on Talking Point: What Games Are You Playing This...:

Messing around with Mario 3D World about to hit the 70 hour mark, consider the fact that I 100%'ed it before hitting 26 hours, good job Tokyo EAD, you've given me a new addiction till MK8 comes out, or when my Alienware 17 finally arrives =.=

Gonna 100% AC4: Black Flag after putting it off for Mario, and playing back through Wind Waker HD on hero mode with just 3 hearts.
On the 3DS side of things I'm gonna tackle OOT Master Quest for the third time, and just like WWHD I'm going to do the three heart run oAo .

renaryuugufan92

#18

renaryuugufan92 commented on 3DS System Update Adds Nintendo Network ID, Mi...:

miiverse is great so far, kinda bummed all the communities i need are there except style savvy~ xD still great though the eshop is taking forever to load -as of 12:40est 12/10- oAo

edit: its working now~ some pages are still giving errors though hopefully its fixed by tomorrow afternoon.

renaryuugufan92

#19

renaryuugufan92 commented on Feature: A Week of Super Smash Bros. Wii U and...:

as much as i like seeing all the majora's mask references lately in smash and a link between worlds, i can't help but feel Nintendo is getting a really good kick out of teasing us.

Hmm I wonder how anyones going to be able to avoid the falling moon =p

renaryuugufan92

#20

renaryuugufan92 commented on Digital Foundry Heaps Praise on Super Mario 3D...:

finally...-dots representing how glad i am to be out of the argument above- I'm glad to see more praise for this game, I've put nearly 40hrs into it so far and I must say its up there with my favorite Mario titles! Sales of the system are have been on the rise since the price drop and recent re-surgance of ads (thank goodness!) 3D World points to a bright future for the Wii U and 2014 looks like it is going to be a good year for Wii U owners such as myself and many others on here! :)

renaryuugufan92

#21

renaryuugufan92 commented on Digital Foundry Heaps Praise on Super Mario 3D...:

@kirk either way it still stands, the lack of advertising and first party games (which was due to Nintendo's teams learning how to do HD visuals, look.it.up) not releasing until the latter half of the year hurt the sales of the Wii U... not its specs & feature set.

What I'm trying to point out has been if this -above- was repeated with a more powerful console that had a similar gaming drought with the same sales trend, lets just say the result wouldn't be good even with good third party support something which Nintendo has not had since the SNES days. Try to understand, more specs will not ensure you access to the mass market now can i answer this article properly.... been wanting too for the past 20 minutes >.>

renaryuugufan92

#22

renaryuugufan92 commented on Digital Foundry Heaps Praise on Super Mario 3D...:

@Kirk so you want it to be a triplet? or more powerful? If you want it to be more powerful with the gamepad in check and backwards compatability, plus all of the features the other two have, it will cost more than the Xbox One unless Nintendo took severe losses by selling it at a loss, which they still are already with a $300 console by itself with no games purchases with it. -sigh-

But the fact still stands, the only reason the XBONE and PS4 are selling really well right now is due to the hype they've had all year, the marketing Sony and Microsoft have (which Nintendo lacked all summer -refer to earlier posts for late readers of this one- until recently) , and the almighty word of mouth, power & features isn't enough to sell a piece of hardware if your not going to back it up with some marketing. I held a speech to promote the Wii U myself to a group of parents recently and guess what it wasn't the power that prevented them from purchasing it before, it was the uttler LACK of knowledge that the console even exists.

Advertising/Promoting/Hype > Specs

renaryuugufan92

#23

renaryuugufan92 commented on Digital Foundry Heaps Praise on Super Mario 3D...:

@Kirk because it would cost around $600 and if i remember correctly, the PS3 did not do so well from 2006-2008... yea, you seriously need to do research before making bold statements.
Edit: and it wasn't an excuse, comming from someone whos a buisness graduate and took classes on proper marketing, the main reason the Wii U has had poor sales is because of 2 things, 1. lack of core first party games and 2. lack of advertising! common.sense.

renaryuugufan92

#24

renaryuugufan92 commented on Digital Foundry Heaps Praise on Super Mario 3D...:

@Kirk it still wouldn't matter, the more power would have ment that Nintendo's teams would have had to take much longer to learn how to do proper HD visuals meaning, Pikmin 3 would just now be comming out, wind waker HD soon after, and Mario 3D World above all 2013's releases would NOT be out right now, sales of the Wii U would be much lower due to a higher cost. Take into account I did not mention marketing, if the Wii U had more first party games and ads throughout the year it would have sold better but as it stands it did not and since the price drop, game releases, and re-surgence of ads the U is slowly gaining momentum, thankfully we are guarunteed a good amount of games next year. So then you may ask why the PS4 and XBONE are selling so well right now...

M.A.R.K.E.T.I.N.G & HYPE <------------

-sincerly a Nintendo fan whos tired of hearing "power is the answer to poor sales" because its not, especially if you don't advertise or promote yourself..

renaryuugufan92

#28

renaryuugufan92 commented on Review: Assassin's Creed IV Black Flag (Wii U):

The game is great, I put nearly 50 hours into it so far and I still got alot of collectables and ship upgrades to get, and to those saying its 60fps, maybe on the PS4 and XBone but not the 360,PS3 & Wii U versions as they all run at 30fps and they all have frame-drops but they are not that dramatic sure their noticable but nothing that will ruin your timing. Visually the Wii U version does have slightly sharper textures than the 360/PS3 versions, but its the lighting/shading and draw distance Wii U owners will notice a dramatic difference in, how do I know this, I had a friend bring his 360 over after I beat AC4 on the U and we did a comparison with two 32 inch 1080p tv's (the other tv was his of course and yes it was a pain to do this, but curiosity does that to ya...). What we discovered was that the fps was identical really, and we both came to the conclusion that Ubisoft put all of their resources into the PS4/One versions :) which we will find out when he gets the One on the 22nd and we play that version of the game, other than that though its an excellent game I recommend it to all Wii U owners! just be prepared to have 50hours and then some stripped away from your life :P

renaryuugufan92

#37

renaryuugufan92 commented on Earthbound Arrives on the Wii U eShop Today:

who knows if this does well we might get that unreleased version of Mother (Earthbound 0) for the NES, and Mother 3 once GBA titles hit the eshop~ i haven't played this in 15 years, my cousin had it on his SNES and we played it to death back in 1998 when I was 5. I can remember having nightmares of Giyga's final form too xD I was sad when he sold his SNES without telling me thus his copy of Earthbound was gone forever, and the prices for a physical copy have been rising ever since, but now 15 years later it is time to re-experience this "lost" gem on our Wii U's for only $10, bring it on Giygas~!

renaryuugufan92

#38

renaryuugufan92 commented on Iwata: Third Party Wii U Launch Titles Could N...:

the logic of the third parties:

Wii U is launching, lets release ports of games that have already been out on the older consoles for months without any graphical upgrades or DLC packs ((talking about launch titles although Black Ops II is an exception kinda in terms of its release date.., not talking about NFS or Injustice or the upcomming games from Ubisoft, , Watch Dogs!!! why is 11/19 so far away...)) and then complain when they don't sell because the majority of gamers have already owned them on the 360, PS3 or PC~

renaryuugufan92

#40

renaryuugufan92 commented on Pikmin 3 Will Need to Gather 3950MB to Downloa...:

definitely a midnight download for me on august 4th~ i'm all for digital, i mean the console runs cooler since there is no disc spinning, and instead of getting a external HDD i'm using the adaptor method for SD Cards, which actually works really well, i moved NFS: Most Wanted U onto a SanDisk 32GB Ultra UH-1 30Mbps card and it ran off it wonderfully~

i do hope tho that Nintendo updates our accounts so they are more server based rather than tied to the system, thats the only real negative to me, but besides that i like the idea of having digital copies of my games, since i'm such a stickler (meaning super careful & not let anyone touch them) over my discs.. lol~

also since pikmin 3 if you add the usual day one update for wii u games is going to be just over 4GB it makes me wonder how big Wind Waker HD, and Mario 3D World will be, although Mario Kart 8 and Smash Bros. Wii U will surely go well above the 6 or even 10GB marks~

renaryuugufan92

#41

renaryuugufan92 commented on Super Mario 3D World Producer Teases New Annou...:

seeing as the Wii had 2 main series Mario game it makes since that the team at Tokyo EAD are already thinking about -and or working on- the next mario game for Wii U, I hope that we get a full on open world game similar to the likes of 64, and Sunshine, still hyped for 3D World this December tho! >.<

renaryuugufan92

#42

renaryuugufan92 commented on Nintendo Reveal Why Its 3D Mario Title Isn't S...:

I'm glad they didn't do a Galaxy 3, sure galaxy would have looked amazing however a sequal to Mario 3D Land was much more likely from the get go. For me I thought that Nintendo could have gone three routes, the first would have been to do a co-op 3D mario game, which they have done here with 3D world, the second would have been Galaxy 3, and the third option, would have been to chance it and make something totally new and with the current situation regarding the Wii U's sales I think the decision to make 3D world was a great one. Super Mario 3D Land helped to boost 3DS sales greatly when it released in late 2011, and I believe that when 3D world comes out this December we will once again see a revivial of a platform thanks to our favorite plumber, not to mention a few months after this game we will be getting Mario Kart 8, then a matter of months after that the fourth super smash bros. and THEN a brand new Zelda~! so the future is bright for the Wii U, the only or should I say, REAL question is will third parties jump back on board when the systems fly off the shelves once these games arrive~?

renaryuugufan92

#44

renaryuugufan92 commented on Video: Wii U Menu Speed Upgrade Cuts Waiting T...:

the load times never really bothered me, the random freezing every now and then does tho~ :X

anything we hope for in the upcoming updates? personally i want to see a feature that Iwata told us we'd have last year, and that is the ability to download software while the system is in stand-by a.k.a turned off~

also since long downloads present the risk of brick due to lose of power (in my case the 6 hour download of NFS: most wanted U i went through a few days ago had my heart pumping..) i think Nintendo should release additional OS software which would in theory allow temporary backups of important system data in case of a power-loss, of course this last part is a personal preference i'd like to see, idk about anyone else here~

renaryuugufan92

#49

renaryuugufan92 commented on Pachter: Wii U Will Sell Between 30 to 50 Mill...:

interesting proposal patcher but you miss alot.. Nintendo is making profit on the 3DS and i'm sure its surpassed the 30 million mark by now~ the Wii U is approaching 4 million in under 5 months~

i am sure Nintendo will do just fine if they only sold 30-50 million Wii U's but the thing is, big hit games arn't out yet, look at the 3DS once the big games came out, it took off same is going to happen with the Wii U. Also i should note that consoles NEVER sell well during this time of the year~ one year from now we'll probably (keyword: probably not certainly) be hearing these "console market is dead" articles due to the PS4 and 720 having a slow first year...

"might be nintendo's last console" interesting considering the fact that Nintendo's stock just went up not down~ As much as i like sony i will point out that sony is in a much much worse position than Nintendo atm, the Vita (despite having a boost of sales in Japan recently) has had a poor first year, and the PS4's success is going to rely on 2 things, price and games~

all this was i.m.o btw~ we won't know the real end results of the Eighth generation console sales until it ends some 4 to 7 years down the road, happy gaming~ =)