User Profile

timp29

timp29

Joined:
Mon 31st March, 2008
Location:
Australia

Recent Comments

3839

#3

timp29 commented on Talking Point: Why Wii U's Image Must Grab Att...:

Most people these days have an entertainment unit - their tv, dvd/bluray player etc and probably want some kind of matching colours amongst these. Having seven different coloured pieces of plastic in the living room seems crazy. I mean people spend a lot of money on electronics, its serious business, and im sure they want all the different pieces of equipment to match to some degree.

My vote is solid white and solid black for launch. White for the apple fanboys and black for everyone else. Although I was surprised when I realised apple tv comes in black :p

  • Mar 23, 2012
3839

#4

timp29 commented on Kid Icarus Uprising Gets Perfect Review Score ...:

So have they fixed the ground based action? Originally when you guys gave your first impressions for this game, you suggested this aspect of the game was either broken or needed work. Is it fixed? Do you need the dual analog pad add on?

  • Mar 14, 2012
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#5

timp29 commented on Michael Pachter Suggests That Wii U Could Stru...:

We are pretty much at the ceiling of graphical quality until either TV's with more pixels are released, or consoles are made for 3D TV's. Nintendo proved that releasing a console first within a generation gathers a significant section of the market; they also cater to casual gamers - another section of the market; and they have a pretty faithful fan base - namely us :p
I think they will do pretty well again.

  • Mar 13, 2012
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#11

timp29 commented on Nintendo Download: 19th January 2012 (Europe):

SNES PoP was an excellent game. Quite faithful to the original PC version, with extra levels that are fiendishly hard and from memory, an improved boss battle. It was at least a 9/10 in its day.

  • Jan 17, 2012
3839

#22

timp29 commented on Nintendo Crows About November Sales for Wii an...:

It's amusing how a console that outsells its rivals without fail get written off so often. But clearly the best days of the Wii are behind it. People who have just gone out and bought a Wii for the first time have a nice back catalogue to enjoy, but probably don't realise that the Wii U is less than a year away. Sucks for them in a way.

  • Dec 10, 2011
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#25

timp29 commented on Talking Point: The Overcrowded Holiday Release...:

Definitely christmas plays a major role. While games aren't the sole province of kids any more, kids are still the people with probably the lion's share of spare time to devote to gaming. Also, kids tend to get more gifts at Christmas than adults. I think that the good games and movies coming out at Christmas is something we're going to have to live with. On the flip side, the competition should make the game developers put more into their Christmas releases.

  • Dec 07, 2011
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#26

timp29 commented on Feature: Memorable Zelda Moments:

LoZ - The boomerang is amazing in this game... freaken amazing
LoZ2 - Hard to say... but funnily enough, this whole game blows my mind. Even though it is a massive departure from the series, I've played this through more than any of the zelda games.
LoZ:LttP - the light world dark world stuff... at this point the player releases the true depth that went into the design of the game.
LoZ:OoT - the hookshot (WOW), the 3rd person perspective for the first time in a zelda series, everything about this game is a first.... playing projectile tennis with ganon. This entire game is amazing.
LoZ:MM - I'm stuck on the boss of the water dungeon. I would have to agree that the moon is pretty damn creepy in this game. It has an amazing atmosphere that departs from the series, yet still feels uniquely zelda-ish
LoZ:WW - Towards the end of the game, you go under the water. This was epic. I remember being shattered that there was only one more dungeon to go. If there had been 3 more dungeons at this stage along with a whole world to explore, this would have been my favourite zelda by far.
LoZ:TP - The cinematic where the wise men captured Ganon, the 'shadow' world towards the end, hyrule castle and... DOUBLE HOOKSHOT :o

And across all of the games.... the boss fights, particularly the games with 3D worlds.

And Phantom hourglass, the initial temple, which keeps unlocking further floors was some amazing level design. Phew... thanks for reading all that if you made it this far :D

  • Dec 04, 2011
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#30

timp29 commented on Miyamoto: "Super Mario 64 Was Boring":

I replayed this game about a year ago and enjoyed it heaps. Didn't 120 star it, gave up at about 115. I still think there are elements of SM64 that shine over SMG, especially how the multiple stars within levels are implemented in SM64.

  • Nov 24, 2011
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#32

timp29 commented on EB Down Under Sells Super Mario 3D Land Early:

This pretty much comes down to Gametraders importing from UK and selling early. They did the same thing for Ocarina of Time, which allowed me to pick up an early copy. On the flip side, you could say Nintendo brings this on themselves, by having release dates that are 7 days later than other regions.

I actually rang gametraders and specifically asked about Skyward Sword, to see if I could hurry up my preorder from JB Hifi. The guy on the other end said something along the lines of 'no I didn't get stock form the UK, really wish I had'

  • Nov 21, 2011
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#33

timp29 commented on Feature: Remembering the GameCube:

The gamecube is the only nintendo console I never owned. I tried to go back and enjoy the back catalogue thanks to my Wii however. There was a dark period in my gaming life where I never owned a 360, PS2 or gamecube lol... I think I just played diablo 2 or something.

  • Nov 18, 2011
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#35

timp29 commented on Review: The Legend of Zelda: Skyward Sword (Wii):

13 100's on metacritic. It's at 95 which puts it one point behind twilight princess.
I thoroughly enjoyed twilight princess, but I have the feeling that I will enjoy Skyward Sword even more. (as long as all this hype doesn't get my expectations up!)

  • Nov 16, 2011
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#37

timp29 commented on Rumour: Strider Bound for Wii Virtual Console:

I remember talking about this game hitting VC 4 years ago. Isn't there also the arcade version with the 'potential' for a VC release too?

Speaking of box art, wizards and warriors 2 had fabio on the front ... pretty funny.

  • Nov 15, 2011
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#39

timp29 commented on Miyamoto Plays Games, a Lot:

At the end of the day when Miyamoto san gets home, does he sit down and play some games? He probably can't stand them outside of work lol.

To be honest, with all the chores and responsibilities of being a professional/productive adult, gaming has lost a large part of its shine for me. It's pretty hard to play games when you know you should be organising/cleaning/repairing/whatever. I imagine someone as busy as Miyamoto is probably the same (unless he hires people to do all the menial crap for him - and hopefully not just his wife or something straight out of the 50s)

  • Nov 14, 2011
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#41

timp29 commented on PETA Launch Campaign Against Mario:

Seriously PETA? Shouldn't you be saving the black rhino? I guess this is their chance to piggyback on Nintendo's publicity. They should thank Nintendo in the process for raising awareness of the Tanooki. They're lucky the kids of the west haven't been killing Raccoons and wearing them due to the confusion about the animals. What a joke.

  • Nov 14, 2011
3839

#42

timp29 commented on Feature: The Best Games on GameCube and Wii:

Loved the list, actually expected you guys to sneak Skyward Sword into number 1 spot on Wii :p

My only gripe is Super Mario Galaxy 2 in #1 spot. For some reason that game just doesn't work for me. It's too linear or something and I've always struggled to get into it, but that is just my personal opinion. SMG1 is still my favourite, would have loved that in #1 instead of SMG2 :)

EDIT: And while Twilight Princesses controls are pretty much a waggle fest, I still feel it is a more intuitive system than the controller. Admittedly I never played Twilight Princess on the Gamecube, I'm just comparing to my experience with Windwaker controls. Although, the damn shield bash where you thrust the nun-chuck forward.... that barely ever worked.

  • Nov 14, 2011
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#47

timp29 commented on Hideki Konno Talks Mario Kart Wii U Ideas:

On single player, I hope you have to use the Upad to physically aim your items, obviously this would probably fail in multiplyer.

I can't help but think about the feature where the Upad screen can zoom in on the picture on the TV, and how good this would be on a flight sim.

  • Nov 10, 2011