A few days ago Sonic Boom: Rise of Lyric received a whopping big update in Europe, and it's still not available - as far as we can see - in North America; it's likely still going through approval and scheduling in the region. This was a game that was widely panned upon release - and easily out-done by its more solid 3DS equivalent - and did little to help Sonic's shaky reputation.
That's a real shame - it was a game that wasn't fit for purpose, and that's perhaps borne out by the sheer size of this update. It's over 1GB, which is about the same size as some top-notch full games on the Wii U. Sega and Big Red Button haven't even provided official patch notes, so blue blur fans over at Sonic Stadium did the honours. Below is what they think the update has brought.
- Knuckles Infinite Jump fixed
- Some level barriers added to prevent the player from escaping the map. Leaping from the map into oblivion was a source of ridicule for the game when it was released.
- Navigation arrows "Small yellow arrows added which show you where to go" (They were in the original, but they now have some issues).
- Improved Framerate during speed sections
- Loops are 'less choppy'
- Minor lighting improvements
- Improved shadows.
Problems with the Patch:
- The navigation arrows tell you where to go, but you can still miss vital items which you need for when you get to the location. So you can follow the arrows and still become stuck not knowing what to do.
Have you downloaded this update and noticed the changes? Do they improve the experience a great deal? Let us know.
Thanks to all that sent this in.