User Profile

Samuel-Flutter

Samuel-Flutter

Male, 27, United States

Joined:
Wed 1st January, 2014

Recent Comments

Samuel-Flutter

#7

Samuel-Flutter commented on Talking Point: Wii U Gamers Have Been Treated ...:

@Vineleaf That's why I'm hoping the NX will be easier to port to. It lowers the amount of money publishers need to spend to release their games on the system. And once the projected profit from sales overshadow the cost of porting games, we'll see third parties start coming back to Nintendo.

Samuel-Flutter

#8

Samuel-Flutter commented on Talking Point: Wii U Gamers Have Been Treated ...:

@errantrazor Well isn't the point of a talking point intended to get people talking? A food for thought, so to speak?

I have bought well over 20 retail games for the Wii U, and consider it a great console, but I really wish there was more third party support. I have to agree with @Peach64 if the console was easier to port to, we might have been seeing some more support today.

Samuel-Flutter

#17

Samuel-Flutter commented on Negative Reception For Devil's Third Is Due To...:

@BLPs I enjoyed Sonic Lost World. It definitely has some good points, but there are some definite flaws. Probably the only thing that got me was the bonus levels for getting all the emeralds. They were more proof of concept levels than anything. Like the one where the levels timer had to run down to win. It just made no sense.

Samuel-Flutter

#18

Samuel-Flutter commented on Negative Reception For Devil's Third Is Due To...:

Hey @Damo don't let them get to you man. You're in the right, but don't go starting a flame war.

I'm still amazed by the dead body floating in the air. Up until that segment it was looking decent. I don't use just reviews to determine wether or not I buy a game, but after hearing what everyone is saying, I might wait a bit before picking it up.

Sad to see Itagaki blame shoddy programming on player's skills though.

Samuel-Flutter

#22

Samuel-Flutter commented on Review: Kirby 64: The Crystal Shards (Wii U eS...:

This was the first Kirby game I owned, and I wasn't disappointed. I loved playing the minigames with my brothers and the 2.5D aspect of the gameplay. I also loved Kirby's ability to pull enemies out of his mouth and uses them as a tool of sorts.

Samuel-Flutter

#26

Samuel-Flutter commented on Project H.A.M.M.E.R. Exposé Reveals Torrid St...:

Well this explains why we never got a new 1080 yet. It looked like it could have been interesting. But from the gameplay shown, I can see their concerns.

I would love to see this story from NoJ's perspective.

@dizzy_boy It would be amazing if we got new development teams from NoA and NoE. If it were to come about, they would be able to bring new perspectives on game design.

Samuel-Flutter

#29

Samuel-Flutter commented on Bandai Namco Confirms European New 3DS Bundle ...:

@rjejr The only way that I see that it would be possible is if the architecture of the NX is similar to that of the PS4 and XBO. If that were the case and costs were low to port games to the NX, then most games should come over. If the profit from selling on the NX exceeds the cost to make the games then developers would have no hesitation in bringing games over. That is, of course, unless the prevailing rumor is true and third party developers just hate Nintendo.

Samuel-Flutter

#33

Samuel-Flutter commented on ​Shigeru Miyamoto Defends Star Fox Zero's Co...:

@Einherjar I started off drawing the transformations on the tablet, since it was easy to make them, but it was hard to do so in the middle of the action. Even during the cutscenes it was hard to draw a shape that utilized all of my wonderful ones. It wasn't until I tried using the second stick that the controls finally clicked with me.

So if people stick with something, the can learn to master the controls, but the problem lies with people sticking with a game. And that's not something most gamers will be willing to do, unless they feel invested in the game.

Samuel-Flutter

#34

Samuel-Flutter commented on ​Shigeru Miyamoto Defends Star Fox Zero's Co...:

@Crimzonlogic What, really? I thought the Wiimote + Nunchuck was super easy to use. Like with all games, once I realized what button does what, it flowed. Plus games with the Wiimote and Nunchuck set up allow me to rest my arms anywhere, granted if I'm not having to point or shake.

I'm willing to give those gyro controls a shot. I'm not a fan of gyro controls on the 3DS since moving the system breaks the 3d sweet spot.

Samuel-Flutter

#35

Samuel-Flutter commented on Video: Shigeru Miyamoto Visits Jim Henson Studios:

The puppets were my favorite part of the digital event (not that I didn't enjoy the rest of it). It brought such a smile to my face whenever the puppets would come back on. While I liked Robot Chicken last year, Muppets resonate better with Nintendo.

Samuel-Flutter

#44

Samuel-Flutter commented on Nintendo Is "Exploring" The Idea Of Early Acce...:

Early access huh? Isn't that what Splatoon is?

I think early access can ruin a games chance of success, if the early access is done poorly. Even if the final product is amazing, if the early access was done poorly it can leave a bad stigma surrounding the game.

Samuel-Flutter

#46

Samuel-Flutter commented on Video: Mario is Unreal in This New Take on The...:

Well the video is fairly surreal. The artistic styles of the world itself clashes with the art style of Mario. Not saying it was bad, but it just felt off. Plus Mario's height looked a little too big, and the camera doesn't lend itself well to a Mario game.

Samuel-Flutter

#49

Samuel-Flutter commented on Nintendo Isn't Talking About NX Because It Doe...:

@rastamadeus I know what you mean. Fortunately I still love gaming, but having gotten married and moved away from all my family and friends, I don't enjoy it as much as I used to. I'm lucky that my wife will play some games with me. And hopefully one day I'll play with my kids.

Here's hoping that one day you'll enjoy gaming again.

Samuel-Flutter

#50

Samuel-Flutter commented on The Legend of Zelda: Ocarina of Time is Hittin...:

@Captain_Gonru There was a glitch that prevented you from getting all the gold trophies(?). It was one of the farm levels. You could get it to appear, but would walk right through it.

Even with the glitch, I would have to second Space Station Silicon Valley, as that was one of my favorite games on the console. Wasn't it made by Rockstar though? So wouldn't the chances of it getting released on the virtual console slim? Of course there weren't a ton of third party games released for the 64 on the Wii, so it would be slim either way.