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Male, 26, United States

Wed 1st January, 2014

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Samuel-Flutter commented on Review: Donkey Kong Country 3: Dixie Kong's Do...:

There's just something about these older Donkey Kong games that the newer ones can't capture. I love all three of the original DKC games, but this was my least favorite. It probably has to do with the fact that the level of challenge wasn't as high. When you have to play through five levels before reaching Funky's flights or Candy/Wrinkly save points, it can get quite difficult.



Samuel-Flutter commented on Bandai Namco Announces Ace Combat: Assault Hor...:

This is what I thought when I heard Nintendo talk about 3rd parties using amiibo. While it would be cool to see 3rd party characters, I doubt that they'd release a figure of their own. In all likelihood, we'll see third parties use the amiibo figures to unlock extras such as skins or items in their games.

Which isn't all bad if you think about it. I'm more inclined to buy a third party game, that I don't care about, if it has Nintendo first party content in it. And I'm pretty sure I'm not the only one. Plus more amiibo support would make me buy those figures too.



Samuel-Flutter commented on Review: Pixel Paint (Wii U eShop):

I'm really excited about the prospect of Pixel Paint. I was interested in Art Academy Sketchpad, but I don't usually have the patience to finish any sketches. But I have loved pixel art ever since Mario Paint, so I'm definitely going to be picking this up soon.



Samuel-Flutter commented on Iwata Cites "Same-Generation Hypothesis" For S...:

@SpookyMeths That's a shame though. I remember the whole "Pokemon is for kids", but I enjoyed every game as it came out. Although I will admit it was around that time when I stopped watching the tv show. But that was more along the lines because Ash kept making the same dumb mistakes he did in past seasons.



Samuel-Flutter commented on Nintendo 64x64: Super Smash Bros:

I honestly still love to play the original. Even though later games improved upon it, there's a charm that clearly noticeable. Also this was the only iteration with board the platforms, and that was always fun to me.

In a side note I hate how in the past two games, Brawl and 3DS, there isn't specific break the target stages for each character.



Samuel-Flutter commented on Nintendo 64x64: The Legend of Zelda: Majora's ...:

I always have trouble with games that give you time restrictions, like Dead Rising or Pikmin, since my favorite part about video games is the option to explore. But even with the three day mechanic, I never felt the same kind of pressure that came with it.

This is one of my favorite Zelda games, right behind A Link to the Past. But that one probably wins just due to nostalgia factors. And I for one would love to see more Zelda games in the vain of Majora's Mask - game with the same art style, but different in execution.



Samuel-Flutter commented on Nintendo 64x64: Snowboard Kids:

I never played the original, but Snowboarder Kids 2 was an amazing little gem on the 64. I honestly hope that once Nintendo puts 64 games on the Wii U, that it'll bemore than what's was on the Wii. Then again, I doubt we'll see the quantity of the titles on the other virtual consoles, but the 64 didn't have even 20 games on it.



Samuel-Flutter commented on Nintendo 64x64: Paper Mario:

This wasn't my first Mario RPG, but I definitely have crazy fond memories of it. The aesthetics, the characters, and the music all combined into one fantastic title. I even found the battles fun. Plus the badge system added an extra layer of complexity to this already decidant cake.

On a side note, the Mario RPGs are definitely some of the best RPGs that I have ever played. I honestly think it has to do with the battle mechanics. The add a little spice so that the game never gets dull.



Samuel-Flutter commented on Nintendo 64x64: Sin & Punishment:

I loved this game. Never knew about it until Smash Bros. Brawl, though. But with the release on the virtual console, I had to pick it up. The controls took some time to get use to though.



Samuel-Flutter commented on Nintendo 64x64: GoldenEye 007:

I loved this game. It was the first FPS that I played and loved it. I can still remember the first time popping the game in and playing multiplayer with my dad and two brothers. I was winning until my younger brother found a rocket launcher. It was definitely chaotic and fun.



Samuel-Flutter commented on Ocarina of Time gets a 2D Makeover:

@CaviarMeths I believe it was becauses the Great Deku Tree was "sapped" of his energy?

Also for some reason it bothers me to have this long of cutscenes in a 2d Zelda game. I dunno I guess I just prefer the text boxes you can just scroll through and skip. Unless of course you accidentally tell them to repeat it all again...



Samuel-Flutter commented on Nintendo 64x64: Gauntlet Legends:

I had Gauntlet Dark Legacy on GameCube and loved it. I hate I missed out on this, cause the Gaunlet on the NES and Cube were a blast. Nothing like hacking and slashing with a group of friends. Ah those were simpler times.



Samuel-Flutter commented on Nintendo 64x64: Wave Race 64:

I played a lot of this and 1080 the year the 64 came out. I think there were only like 6(?) games out by Christmas, and so it was slim picking. I enjoyed this game, but not as much as 1080.

Also I have to agree with some I the other posters, I would love to see this game series revived. I miss random games like this.