And as I was compelled to link for Bionic Commando, thus am I such for Metroid II. Jonas Kyratzes's blogs on The Music of, Knowledge and Fear in, and the Graphics of Metroid II attest to the game's strengths from the platform's limitations, and SR388 to Soleil via Koholint Island covers his influences from this, Link's Awakening, and what's otherwise known as "Crusader of Centy".
I feel compelled to post the SMPS.Net review for this game, with bits like, "The NES version of Bionic Commando, great as it may be, had some pretty hideous flaws... [...] strangely enough, this game turns out to be the better designed iteration of Bionic Commando. It's a case where Capcom looked at everything they did wrong with the original NES game and fixed damn near every bit of it."
#1
TJF588 commented on Review: Metroid II: Return of Samus (3DS Virtu...:
And as I was compelled to link for Bionic Commando, thus am I such for Metroid II. Jonas Kyratzes's blogs on The Music of, Knowledge and Fear in, and the Graphics of Metroid II attest to the game's strengths from the platform's limitations, and SR388 to Soleil via Koholint Island covers his influences from this, Link's Awakening, and what's otherwise known as "Crusader of Centy".
#2
TJF588 commented on Review: Bionic Commando (3DS Virtual Console /...:
I feel compelled to post the SMPS.Net review for this game, with bits like, "The NES version of Bionic Commando, great as it may be, had some pretty hideous flaws... [...] strangely enough, this game turns out to be the better designed iteration of Bionic Commando. It's a case where Capcom looked at everything they did wrong with the original NES game and fixed damn near every bit of it."