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Octane

Octane

Joined:
Sat 29th March, 2014

Recent Comments

Octane

#6

Octane commented on Science Tries To Ruin Our Fun As Zelda's Hooks...:

It was a nice attempt, but Game Theory missed quite a couple of important things; in their calculations they assumed what would happen if Link shot a 89 kg object in an instant, however this is not the case, as the chain isn't launched all at once. It's a gradual process, thus spreading the force acting on Link over a longer period of time. I also doubt the short moment of increased g-forces are enough to cause any damage either.

The only thing that would cause severe damage for sure would be the impact, but they seem to forget about that. It would be nice to see some proper calculations on the hookshot though.

Octane

#19

Octane commented on New Nintendo Direct Airing 5th November:

I expect Splatoon to be released in May; like Mario Kart 8. Unfortunately, May is Summer in Japan. Probably more news on amiibo, Super Smash Bros., Captain Toad (if there's anything left), Yoshi's Woolly World and perhaps Mario Maker, or Project Giant Robot? We'll see...

Octane

#21

Octane commented on Video: Try Not To Overheat As You Watch Excite...:

For those expecting an early November release, keep in mind that Mario Kart 8 was released on the 30th of May. I wouldn't be surprised if the DLC packs are also scheduled to release around the 30th of November and the 30th of May 2015. That way they are evenly distributed; so that there are six months between the game and the first DLC pack, and 6 months between the first and second DLC pack.

Octane

#32

Octane commented on Gallery: Enjoy a Cuteness Overload in These Ca...:

@SockoMario Indeed, let's all buy SSB, because you said so. Honestly, I'm not interested in SSB, I've played the original and Melee back in the day, but I wasn't amazed by it. I'm not going to spend $60 on a game I will barely touch.

I think you have no idea what you are talking about. People showing their enthusiasm for a original IP is not going to kill the Wii U, the passive mindset that you have, however, is.

Octane

#43

Octane commented on Review: SPIKEY WALLS (Wii U eShop):

@Spoony_Tech That link...

NintendoLife: ''BrickBlast U! is clunky, boring, frustrating and generic. While it's great to continue to see indie games arrive on the eShop, they still need to have a modicum of polish and professionalism. BrickBlast U has neither. There are plenty of Breakout alternatives on the DS, 3DS, and smartphones — stick with those. We sure do miss the Official Nintendo Seal of Quality...''

They gave it a 2/10. What's the difference with Spikey Walls? Why is it better? At least BrickBlast U! does look better.

But indeed; ''We sure do miss the Official Nintendo Seal of Quality...''

Octane

#46

Octane commented on Review: Hyrule Warriors (Wii U):

I pre-ordered this game. Why? It's my ultimate revenge on all those millions of moblins and bokoblins that have tried to halt my adventures.

In all honesty, the trailer looks promising, I'm intrigued by the story they presented, and the Direct did a good job as well. I'll judge the game in a few days once I have played it, not now.

Octane

#49

Octane commented on Talking Point: The Super Smash Bros. 3DS Demo ...:

@Kewlan That is what I was about to say. Demos do affect the sales of a game. I don't think it will affect SSB that much, but plenty of smaller games can easily suffer from demos. I think W101 is a good example, apparently the demo was terrible, because it takes a few hours of gameplay to get used to the controls.

So it's kinda dissappointing to see ''Yes, definitely''. I think that ''No, it's right to only release a small number of demos'' is the only logical answer from a marketing and business perspective. But alas.. people are too hyped for this game to realise that.