User Profile

Octane

Octane

Joined:
Sat 29th March, 2014

Recent Comments

Octane

#2

Octane commented on Nintendo is Discontinuing the Basic 8GB Wii U ...:

32GB is all I need. All my games are physical, I only download DLC and occasionally an eShop game. I think I should be fine. If you want to download all your games, you need an external harddrive anyway.

Octane

#8

Octane commented on Nintendo Ditches Plans To Create New Hardware ...:

@Quorthon From E3's official site: ''E3 is the world's premier trade show for computer, video and mobile games and related products. At E3, the video game industry's top talent pack the Los Angeles Convention Center, connecting tens of thousands of the best, brightest, and most innovative professionals in the interactive entertainment industry.''

QOL isn't related to computer, video or mobile games. Nintendo won't reveal QOL at E3.

Octane

#12

Octane commented on Nintendo's E3 Focus to Reportedly be on Wii U ...:

@FragRed Well the ''focus'' is on 2015, so I wouldn't be surprised if we get a glimpse of 2016 titles as well. The problem with last year's E3 was that almost everything that was announced was for 2015, a lot of titles got delayed due to them simply announcing games too early. But remember, Mario 3D World and Captain Toad were announced at E3 and were released later in their respective year, so surprise 2015 titles aren't out of the question either.

@crzysortagamer Nintendo has yet to announce the actual time and date of their E3 event, or whatever they are going to do this year. Usually they're the last one to host a E3 presentation.

Octane

#14

Octane commented on Reaction: The Splatoon Global Testfire Demo Is...:

@Dpullam @Quorthon It's a server stress test, not a demo. Limiting time ensures there are enough people playing at one time to test the servers. They want to make sure everything works fine once the game releases, so we don't end up with crashed servers (Like SimCity). Allowing people to play for an entire weekend will probably spread the amount of people over the weekend out.

Octane

#16

Octane commented on You Don't Need A Yoshi amiibo To Unlock Stuff ...:

@Grumblevolcano Yarn Yoshi saves one design, to take with you, and allows for multiplayer (just like regular Yoshi). Mario, Luigi, Peach and other(?) amiibo unlock a costume, but you can already unlock a costume in every level in the game itself. So there are plenty of costumes available if you don't have any amiibo.

Octane

#33

Octane commented on Best Buy Nabs Exclusive Splatoon Wii U Hardwar...:

@rjejr About the $300 price. I take your word for granted that the Wii launched for $250. I cannot remember. But if we take inflation in account; $250 in 2006 equals about $292 today, or about $300... The Wii U right now really isn't any more expensive than a Wii was back in 2006.

That being said, I don't think that selling the console at a slight loss is such a bad idea.

Octane

#34

Octane commented on Talking Point: Mario Kart 8 and Super Smash Br...:

@unrandomsam I know a game like Mario Kart is still popular years after its release, but I have to presume that there will be a point when DLC isn't going to make them a profit anymore. We'll see. Personally I think it's enough, and since Nintendo hasn't really talked about it, they might have the same mindset.

Octane

#35

Octane commented on Talking Point: Mario Kart 8 and Super Smash Br...:

@Nico07 Honestly I don't think we will see more MK8 DLC. There's a reason why day-one DLC is so popular, the longer you wait with DLC, the less people buy the DLC. DLC that's been released two years after the game's initial release probably won't make them a profit anymore.

Octane

#46

Octane commented on Analyst Thinks Nintendo Is Already Winding Dow...:

@TreonsRealm

''I have never seen a console dogged by so much negativity as the Wii U. Before launch, during launch, and non-stop for the last 2 and a 1/2 years it has been a constant barrage. More than anything else, I believe the Wii U's struggles have way more to do with the press, analyst's and Internet trying to convince everyone why the machine "is a failure" than the actual console being a "failure".''

If you say something enough times it becomes true, and I think that's indeed what played a role in regards to the Wii U's success.

Also, what kind of analyst is this?

''While the Wii U has around 380 console exclusive titles, the majority were launched 2013. Fewer exclusives were made available in 2014. In this respect, the Wii U is on the wrong side of the bell curve and Nintendo appear to have been winding it down already.''

This is just perfect click-bait article nonsense. If you're going to make a point, at least mention the amount of exclusives the Wii U got in 2014. I'm sure you can find a year with fewer Wii exclusives from the Wii-era, doesn't mean anything. I'm not saying that the Wii U is selling like hotcakes, but these analyses are close to utter nonsense.

Octane

#47

Octane commented on Gallery: Yarn Yoshi Is Just Too Darn Cute:

@rjejr I think that has to do with priorities. If I was Nintendo I would've wanted to make sure that the big titles arrive on schedule: Mario Kart 8, Smash, Splatoon, or at least simultaneous in all regions.

And now I think about what @jariw said, it's indeed quite likely that they want to create enough Yarn Yoshi amiibo supply. Kirby isn't that popular in Europe, perhaps they expect the same for a cute Yoshi game? Therefore less amiibo are needed to supply Europe, and thus it releases earlier over here.

Octane

#48

Octane commented on Gallery: Yarn Yoshi Is Just Too Darn Cute:

@rjejr Captain Toad's delay in Europe was due to Nintendo of Europe moving their headquarters and offices in Germany from Großostheim to Frankfurt last year. They wanted to get Smash done, so other games were put on hold. It most likely caused the delay of Kirby as well. I expected the release dates to line up for the other 2015 games, as those wouldn't have been affected by the move. What is going on with Yoshi is a mystery for me as well.

Octane

#49

Octane commented on The Legend of Zelda for Wii U No Longer Set fo...:

@Grumblevolcano That suppossed quote wasn't from Nintendo. Twitter-used Nico.A made that claim:

''Ça va faire plaisir mais c'est du #remastered ! Mais c'est parfait pour boucher les plannings.Vraiment 2015 c'est un jeu par mois pour BigN''

''It's going to please [us], but it's #remasterd! But it's perfect to fill out the schedule. It's true, 2015 is one game every month for BigN''

Since the guy had some credibility (because he leaked some Nintendo info before), people kept quoting him over and over. It started of as an assumption, it became a rumour and eventually it turned into the word of Nintendo. And it all started with a tweet that was talking about something completely different: another remaster for the Wii U in 2015.

Nico. A just counted the games announced so far: Kirby, Yoshi, Mario Party 10, Splatoon, Star Fox, Zelda, Devil's Third, XCX, the 2 project games and the rumoured remastered game and concluded that 12 games in 2015 will result in one game every month on average. Somehow even that got turned in ''Every month, we'll get one game.''

Sometimes people hear what they want to hear. Anyway, that ''one game every month'' is nothing more than a wrong interpretation of an assumption that resulted from a rumour.

Source: http://www.gonintendo.com/s/235183-rumor-big-remastered-game-coming-to-wii-u-in-2015-update

Octane

#50

Octane commented on Feature: The Legend of Zelda on Wii U - What D...:

@Giygas_95 Although I really don't want to talk more Metroid on a Zelda topic, I had to reply. The imfamous Ridley scene made more sense to me considering that Samus killed Ridley along with Mother Brain and all the remaining Metroids. When I saw Ridley return, it was quite a shock, because the first question I had was; ''What about Mother Brain and the Metroids, are they back as well, and how?'' I mean, the return of Metroids were a given, but still, that scene meant more than just a ''oh noes, here's Ridley again.''.

@Zelda64L I know what you're talking about. I recently replayed the N64 Zelda games, and after getting used to all the motion control aiming over the years, the analog aiming was a pain in the arse. Patience and practice are your friends in those challenges.