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BakaKnight

BakaKnight

I slash with B and shield with R.

Male, Italy

Joined:
Thu 3rd January, 2013

Recent Comments

BakaKnight

#1

BakaKnight commented on Some Western Splatoon Players Would Prefer Not...:

Honestly I had lag matters both with japanese and not-japanese players, if anything when there is the lag then it's crazier from japan, with people getting splatted five seconds after I hitted them XD (But I underline, if and when lag happens).

Personally I levelled up my rank till reaching A+ and S while playing and even splatting Japanese people, I really see no technical/lag problem with them, if anything most of the Japanese players are incredible allies and fearsome opponents and I can't really complain about that.

BakaKnight

#2

BakaKnight commented on Video: Even Reggie Is Crazy About Runbow:

This is great advertisement for the game, Nindies are surely getting a nice treatment from Nintendo.
To be fair I'm avoiding Runbow, the preview made me totally uninterested in it, but with all the attention and love is getting, they are making me feel like I should buy it anyway >.>;

BakaKnight

#3

BakaKnight commented on Video: Splatoon's Rainmaker Mode is Possibly t...:

So Rainmaker it's a name that actually respect the cultural origins of the weapon and make a ton of sense?
The italian name just turned in a terrible choice then, "Bazookarp" is just a terrible pun with no history in it, it's kinda sad that some localization teams decided to ignore the cultural references in favor of fish jokes (as if the game doesn't already have enough of them >.>; ).

BakaKnight

#4

BakaKnight commented on Splatoon Version 2.1.0 Update to Fix Some Bugs...:

The field of view change and in a problematic way when using the Roller? I use the roller so much I barely remember how to use a gun and still I never noticed that prolem ^_^;;;
Then again... I use the Carbon Roller, when I lift it overhead the animation last a second or less, maybe the camera doesn't even have the time to change the view XD

BakaKnight

#5

BakaKnight commented on Gunman Clive HD Collection Will Shoot Its Way ...:

Great games and I had fun playing them, but I honestly don't feel to double tip ^_^; But anyone that still didn't play them should totally do themselves a favor and download them. With these new collection there are really no excuses left XP

BakaKnight

#6

BakaKnight commented on 3DS Saber Rider Game Back In Development, Kick...:

They only forgot the goal for port the game to NX, PS5 and the next XBox, and there was litterally everything there XD

It's even a weird kickstarter... usually these projects are very realistic professional ideas or crazy impossible dreams of beginners; in this case the main project sound very legit, but those stretch goals pretty much cover everything, from ports to people cameos to additional contenent, it's like they grabbed any idea they had and tossed it there >.>;;;

BakaKnight

#7

BakaKnight commented on Talking Point: The Argument For And Against am...:

@gatorboi352 The figure is the main appeal right now and my point is that it will remain the main appeal sadly ^_^;
I love them as figures, but I'm not the only one that was hoping to see Nintendo doing more interesting stuffs with amiibo in games, especially involving already released amiibo, increasing every figure data-value and charm game after game.
However that value is now pirated and if the piracy will prove popular enough then Nintendo could decide to play safe with amiibo and keep pointing mainly on the figure value while leaving to a minimun any in-game use.

BakaKnight

#8

BakaKnight commented on Talking Point: The Argument For And Against am...:

Not sure anyone already pointed this out, but my problem with devices like amiiqo is the way they could potentially kill amiibo future.
Since amiibo datas now can be recovered without purchasing the figures then there is no way that Nintendo will make a bigger use of amiibo in games. Giving a true and big data value to those pretty figures would be just a piracy incentive now -.-;;;

BakaKnight

#11

BakaKnight commented on Nintendo Download: 27th August (Europe):

Wait... Senran kagura is 30€ on the eShop?
I wonder how much the game will cost in stores if they'll decide to distribute the phisical release then... I'm gonna take the risk and wait for now, my apologies to Marvelous I know this is not the good helpful attitude a supporter of these games should have ^_^;

BakaKnight

#15

BakaKnight commented on Video: Did You Know Gaming? Looks at Dr. Mario...:

@Henmii To be fair it's not just an anime, Journey to the west is an old famous oriental novel that received ton of adaptations and inspired many works along the centuries, I wouldn't be surprised if they even teach it in schools since the cultural impact it had.
In Bowser's design case the anime is the clear reference since it's the oax of that adaptation that inspired Miyamoto, but it shouldn't be the case with every work and element inspired by the novel (or maybe it could be the case, most old literatures nowaday are know cause of cartoons based on them instead then the original work >.>; ).

BakaKnight

#17

BakaKnight commented on Freedom Planet Release Bound by Bug:

A painful, but understandable delay, I wonder how unlucky a develloper can be for manage to build a game with a bug that happens only on the customers' consoles.

Anyway I really hope they'll beat this bug, after the preview this is probably my most anticipated Indie title and my pc is not an option for gaming >.<

BakaKnight

#18

BakaKnight commented on Nintendo Announces Another Run of the Splatoon...:

Is it bad that I'm tempted to play the demo? It would be SO relaxing to massacre some newbies after all the hard battles in rank mode XD

Then again I don't want to ruin their fun and risk to damage Nintendo's sales on this awesome title >.>;

@Nicolai You got me even before I could say/post it...

BakaKnight

#19

BakaKnight commented on Club Nintendo Adds Some Snappy Coaster Sets in...:

They really exagerated with the star cost this time...

I admit I like those coasters, 2500 stars for get a set including two coasters of each kind (like in the article's picture) could have tricked me maybe, but luckily it's 2500 for only two coasters of the same type, my stars are safe XD;

BakaKnight

#20

BakaKnight commented on Video: Drench Yourself in Splatoon's New Rainm...:

Love the new mode, played it a lot Yesterday and it's a wonderful mess when the rainmaker get dropped in the wrong places XD

I even managed to get a crazy victory by grabbing the rainmaker and shoot-dash towards the goal from the start point, 10 super intense seconds in which I had no clue where allies and opponents were, I just swimmed as fast as my inkling could XD;;;

BakaKnight

#21

BakaKnight commented on Talking Point: Nintendo's Dismissal of Chris P...:

The main problem is not what he said, but that he said stuffs that the company filed under the "not share or you get fired" label. There are surely a ton of really sensible infos in there, so it makes totally sense that he got fired, else if the next time an employ will reveal something really important they won't be able to do anything (exceptions and precedents can really become a matter in these cases).
The fact that Nintendo is keeping under secret even less important informations is a different matter, they should/can/could/whatever change their policy and what kind of infos are "supersecret", but if you work there you should first make sure the company changed such policy before speak at a podcast.

That said I'm sorry for him that he lost the job, he tossed it upon himself, but it's pretty clear that he didn't meant to harm neither gamers or Nintendo, he only took too lightly what he could or could not say; not forgivable on a company side, but understandable on the human one (and honestly I'm not sure if in his place I would have avoided to do the same big mistake ^_^; )

BakaKnight

#22

BakaKnight commented on Exclusive: Check Out Runbow's Complete Cast of...:

I admit the cast is great, even super ultra awesome, but more than hype me it makes me wish such cast was in another game ^_^;

Nothing against Runbow itself, but having so many unique characters in a game where every character play the same is almost illegal! I don't pretend a indie smash bros, but I would love to see such cast in a game where every character can at least show off one of their unique abilities.

Anyway this is a start, hopefully we will keep seeing this indie-crossover approch going on and taking more risks

BakaKnight

#24

BakaKnight commented on Here's Exactly What's Changing In This Week's ...:

@Aromaiden Your right about experience, even if, of all the things points influence in Turf War, that was the only one I didn't consider ^_^;
For example points influence the special gauge and are even used at the end of the match for rank players. I'm aware the first can be considered a balance thing while the latter means nothing in gameplay afterall, but in my opinion a little fix to the difference between inking little by little versus inking ground a lot at a time is needed in the core of the game, not just in the gear's skill the update mention.

BakaKnight

#25

BakaKnight commented on Here's Exactly What's Changing In This Week's ...:

"There was a slight difference in the special gauge increase when inking ground little by little versus inking ground a lot at a time."

That's not just a matter of the special charge up, for what I saw the same happen in collecting points in Turf War, it would indeed explain while chargers barely does any point vs aerospray getting up to a thousand without even trying. I hope they fixed this completly, not just for the gear ability.

That said... what I most care about the update anyway is getting to try new weapons and gear, I leave nerfs and buffs to the "pro-gamers" XD

BakaKnight

#26

BakaKnight commented on Movie Review: Pixels Proves Once Again That Vi...:

@Dakt Pixels (I mean THE pixels, not the movie) and arcades are not that old come on! 50-something is a stretch, I'm in my 20-something and I have a fond memory of pixels and arcades, and some of those historical games were still around and working too when I was a kid (althought I admit the popularity of arcades was starting to decline right in that period). Anyway, age-knighting apart, I totally agree with you.

BakaKnight

#28

BakaKnight commented on Senran Kagura 2: Deep Crimson Bursts Out Onto ...:

Gah! So soon?!?! I thought it was coming in Autumn!!!
It should be a great news when a game arrive sooner than expected, but I do NOT have time now for add new games DX
It's not even the first time I'm leaving a comment like this in few days, good thing that August as no game releases XD

BakaKnight

#30

BakaKnight commented on Dragon Quest XI Is Coming To The Nintendo 3DS ...:

Interesting, that's pretty much like playing a 3D game and 2D game at the same time, it looks very cool, but I also fear it a lot, how am I supposed to focus on a screen when both look so great and different? I can already feel my eyes like in a pinball, bumping up and down desperately XD

"Luckily" the risk is null since how much Squarenix love to localize Dragon Quest in the west >.>;

BakaKnight

#32

BakaKnight commented on Nintendo Download: 30th July (Europe):

Legend of kay for me! ...or so I would like to say, but it has a bad timing for try to join my games' list and the highest of its range prices on Wii U, a very bad combo ^_^;

BakaKnight

#34

BakaKnight commented on Players Reached Splatoon's Level Cap So Fast T...:

Oh, I see, that's why the European Splatfest was Eating versus Sleeping, it acted as a reminder too XD

Anyway I hope they won't blindly raise the level cap, that thing was useful for slowly unlock weapons and therefore discovery the game little by little instead than be overwhelmed with contenent.
I'll see a reason in a new level cap only if they'll add in such update also a TON of new weapons and gears; else they'll end to add only a skinner box and this game already have enough tricks and traps keeping us hooked ^_^;;;

BakaKnight

#35

BakaKnight commented on Vote For The Next Character To Appear In Disne...:

It's hard to believe to some of those entries, they should be in the game since the first game... Then again even Donald joined only in 2.0 cause it's totally a secondary Disney character >.>;;;

Well, I should be glad, I'm not interest in Disney Infinity, but too much nostalgia could have tricked me. Good thing they focus mostly on the franchises made after the begin of the century.

BakaKnight

#36

BakaKnight commented on Donkey Kong Nearly Missed Out On Pixels Stardom:

To be fair, by the trailers at least, the game characters looks great. It seems like the CG artists of the movie did their job, so Nintendo won't need regrets, Donkey Kong is there in all its glory.

That on the other side the script of the movie is terrible and unwatchable... I still have to see the movie, but...yeah, I can believe the critics, these big production movies are all the same (in a boring, cliché repetitive way) and everytime I hear about Adam Sandlers is rarely/never for compliments >.>;

Still the marketing know what they were doing, the premise is so gaming nostalgic that I'll probably end to watch this movie soon or later ^_^;;;

BakaKnight

#37

BakaKnight commented on If Chibi-Robo Ever Came To Wii U, He'd Be Very...:

That comment... to me it sound like she totally knows what she is talking about.
Ready to bet they already made an HD model of Chibi Robo just for curiosity or for experimenting ideas; I can already imagining it in all its shininess!

BakaKnight

#38

BakaKnight commented on Amazon Confirms Sale Window for Palutena amiib...:

I wonder if there will be really a need to "fight", I'm seeing a huge improvement in amiibo's stocks here in Europe, I actually saw the most recent characters in stores and even the return of some old figures too.

If Nintendo keep up we could be able to stop the "amiibo are impossible to find" joke in a matter of few waves. Or at least I wanna dream that we'll get to that point XD

BakaKnight

#39

BakaKnight commented on Exclusive: Project CARS "Simply Too Much For W...:

@KillScottKill To be fair I mentioned that old poll cause I saw how it was before, the Wii U even had the 51% of the votes at some point, but that was before the interest for the pc version raised, pushing that version to second place and almost reaching the Wii U level.

A poll anyway it's still not a huge proof or a contract that should force them to deliver the game to Wii U. I just think they saw very clearly that they had more than some potential customers on Wii U, so it is dissapointing how they dealed with this unavoidable cancellation.

BakaKnight

#40

BakaKnight commented on Exclusive: Project CARS "Simply Too Much For W...:

Not a surprise at this point, but feels almost too weird and wrong considering this [http://www.projectcarsgame.com/home/which-platform-are-you-getting-project-cars-on] The Wii U version was the most wanted on their site during development and there it even state "Coming to...." without maybes, just saying ^_^;

I didn't follow in detail the crowfunding or development story, but they surely knew very well they had an active interested crowd on Wii U (indeed they are the one who hyped such crowd for begin with) and I don't have the impression they ever worried to communicate properly with it.

BakaKnight

#42

BakaKnight commented on Nintendo Download: 23rd July (Europe):

Perfect timing is too perfect... I was considering to finally buy MH4 since it's summer and my hunter-friends are still waiting me to join them. I'm not sure I want to get dragged back in such a huge game, but I have almost no excuses left for stay MH-free XD

BakaKnight

#44

BakaKnight commented on Tomonobu Itagaki Explains Why the Pro Controll...:

Personally I never had a problem with the gamepad, but on personal opinions there is little to debate.

What actually surprise me is that both Itagaki and the developpers officially stated that the gamepad is a bad option for experience the game.
They pretty much told their public that their main (and maybe only) control option is not suited for the experience.

Do they at least confirmed if the dear old classic controller works with the game? If not then they just invited me (and probably many other players) to not even consider to buy the game and I don't think that's a good business practice ^_^;

BakaKnight

#45

BakaKnight commented on First Impressions: Trying to Believe in Devil'...:

The begin of the video looked great, old style beat'em up 3D in all its glory XD

Given that those kind of games rarely got appreciated, but I loved them on older console and this really remember them a lot (even up to the glitches and graphic quality >.>;;; ). It's a shame that the game is mainly a third person shooter and reading that the controls are awful not make the deal sweeter.

I really want to know more about this game anyway, it could be a dissapointing title, but I still see the potential for be a guilty pleasure for some of us, me included maybe.

BakaKnight

#46

BakaKnight commented on Obituary: Satoru Iwata:

It was a great president and went way beyond being a name in the credits of our favorite games. He proved to love games, to know them and he delivered directly the news about them with a craziness rarely found among the people with similar titles.

May he rest in peace, he left us, but the games he helped delivery will keep gifting fun to adults and children alike for many years to come.

BakaKnight

#47

BakaKnight commented on Nintendo President Satoru Iwata Passes Away Ag...:

I can't believe it... We all knew he had health problems, but..but never thought to see a news like this anytime soon...

Thanks for everything Iwata-san, if Nintendo made me and so many people dream and have so much fun it was in great part thanks to you: an awesome president that knew the joy of gaming.

May he Rest In Peace

BakaKnight

#49

BakaKnight commented on Splatfest Details Are Confirmed for 18th July ...:

Voted for eating, even if I have a bad feeling with all the lazy dreamers that are leaving comments around... But I'll get to play this splatfest with orange full-time, I don't care if I'll be again in the outnumbered team, it's gonna be awesome

BakaKnight

#50

BakaKnight commented on Review: Roving Rogue (Wii U eShop):

@bro2dragons I was thinking the same XD
By the review I get the feeling that they added such storyline only for make the game sound more interesting in the trailers, but didn't properly work on it.

I'll maybe give this game a chance in future despite the flaws, but with no hurry, it looks interesting, but not really the "interesting" I like.