Electronic Arts has had a strange relationship with Nintendo ever since the launch of the Wii U. There are currently four games from the publisher residing on the system but it seems the support - at least in the short-term - has all but dried up.
The company is naturally offering support for the upcoming PlayStation 4 and Xbox One and many of the titles being brought to those consoles will use the fabled Frostbite 3 engine.
It seems EA may implement the engine on Wii U too in the future but it is not the priority right now as in an interview with 4Gamer, EA Games Label Executive Vice President Patrick Söderlund said it was "not impossible" (translated from Japanese):
Our idea is giving omnidirectional support to all platforms as before
Electronic Arts released Mass Effect 3 and FIFA 13 for the Wii U, but currently we’re focusing our resources on Xbox One and PS4, so it’s a fact that the priority [of the Wii U] is slightly lower. Howerver making Frostbite 3 work on the Wii U is not impossible. Where there are gamers, we’ll be there as well. This is the true meaning of “omnidirectional".
In order to work on Wii U it is likely the technology would need to be scaled down a touch but as EA has said in the past it is certainly not writing off the console and will be back when it starts to build up an install base.
What are your thoughts on EA and the use of the Frostbite 3 engine on Wii U? Let us know in the comment section below.