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User Profile
Dipso
Norway
- Joined:
- Fri 1st April, 2011










#1
Dipso commented on Review: Ice Climber (Wii U eShop / NES):
For me the clunky controls where a part of the challenge. This game works best with a friend, when its a frantic race to the top.
#2
Dipso commented on Operation Friidom Petitions Nintendo For Great...:
signed.
#3
Dipso commented on YouTube Workaround Now Needed For Wii U Web Br...:
This is probably not deliberate, but just an unforeseen consequence of code updates on the you tube page.
#4
Dipso commented on Wii U Can Stream MP4 Videos Directly From Your...:
Would be cool if some developer is allowed to create custom software for the wiiU for mediaplayback, though.
#5
Dipso commented on Wii U Can Stream MP4 Videos Directly From Your...:
There are actually severall such programs out there, though i expect none of them have wii u- optimized settings or user-interfaces.
#6
Dipso commented on Wii U Can Stream MP4 Videos Directly From Your...:
This confirms what i allways expected, that you will be able to make a webbased mediacenter-server that you can run on your computer to access videos, it will even in theory be possible to have the computer convert to mp4 on the fly.
#7
Dipso commented on 3D Won't Be a "Key Feature" of Future Nintendo...:
to = don't
...i just got out of bed.. mind still fuzzy
#8
Dipso commented on 3D Won't Be a "Key Feature" of Future Nintendo...:
I think alot of people that see 3d as an effect to realize enough how 3d helps the mind understand shape, distance and spatial relations of objects, it can really add to the feel and gameplay of games, letting the mind make more accurate judgement calls.
#9
Dipso commented on Preview: Wii U Hands-On:
About the cords: It has been stated that current "prototypes" and "developer" versions of the tablet has a cable for communication but that the final product will be wireless. I would assume that going for the wired models in an environment like E3 would be wise not only because they would need a tether and PSU anyways, but also due to interference. Remember we are talking a pretty dense stream of HD data here, so several consoles sending the same type of data, and other sources of interference could quickly give unwanted results.