User Profile



Male, Denmark

Game artist from The Animation Workshop in Viborg

Sun 20th Jan 2008

Recent Comments



Pod commented on Feature: Assessing Affordable Space Adventures...:

Many thanks for the detailed interview, I'm so happy to hear the game has been a success sales wise. This has been one of my favorite projects to follow since announcement AND to play after release. I think my Wii U has handled the update on its own, but I've still yet to play it. Looking forward to more moody challenges!



Pod commented on Free Origin Story and 'Remaster' Update Coming...:

The Wii U has largely been a Nifflas player for me, with Knytt Underground being a key experience in the single player department, and Affordable Space Adventures playing a similar role to co-op.



Pod commented on Activision Blizzard Has Just Opened a TV and F...:

I can see how Skylanders could become an entertaining tv show.

Call of Duty I have no idea what they would want to do with. The stories and characters would not hold up for cinema or a drama series.



Pod commented on Review: Toki Tori 3D (3DS eShop):

For two dollars, it's absolutely recommended.

Great puzzle design, ridiculous visual metaphors for explaining the mechanics.

Tunes that are so upbeat and happy they'll stay with you in spite of overstaying their welcome ever so slightly.

All around it feels like playing a new Amiga game.



Pod commented on Video: Toki Tori 3D Launch Trailer Flaps Into ...:

I only recently got to play this game on the Wii U.
It's a great puzzler with a very "Amiga" feel to it.
Great level designs, I'd love some more of them.

I'm playing Toki Tori 2+ now, but it's a tad confusing in comparison.



Pod commented on Nintendo Re-Iterates Drive to Seek Innovation ...:

On the business side of things, I think Nintendo are aware that bringing up the Wii U as "promising" will be looked upon as an embarrassment. I do think they are committed to supporting, they're just not trying to convince their investors it will make them a lot of money from untapped audiences.



Pod commented on Michael Pachter Thinks Miitomo Will Have Troub...:

This is not really true. He sounds negative becuase he's an video game investment advisor, and Nintendo are impossible to figure out, so the people he has to advice are aggravated.

Pachter himself is quite a big Nintendo fan.



Pod commented on Nintendo Is Making Female Characters Cover Up ...:

The original constume designs annoyed me, but the localized versions certainly aren't more interesting in their place.

All it does is undermine the value of something that was already pretty cheaply come by.



Pod commented on Michael Pachter Thinks Miitomo Will Have Troub...:

@Kaze_Memaryu @BacktoNarnia

Serves them right then, I suppose.
While Nintendo did give access to all their franchises, they have been saying the whole time not to expect Mario or any of the others to appear in their usual guise.

And to be honest, I think this looks more interesting than any pocket farming waitathon with a recognizable face on it.



Pod commented on Super Mario Maker Gets Mid-Level Checkpoints a...:

Hoo boy, I'm sweating bullets reading these things!

Absense of status dependent power-ups was the most upsetting thing to me at launch, as it's a core rule of Mario, and I'm so happy it's being added.

Checkpoints really are a big deal as well, as people have a tendency to make fiendishly hard levels.

The one feature I would REALLY like in regards to level sharing, is a difficulty rating system. Let's say that once you've completed 100 levels, aside from being able to add a star, you're allowed to judge a level's general difficulty.

I really think that no sorting by difficulty makes the game a lot less accessible and enjoyable to less skilled players.



Pod commented on Analysts Talk About Nintendo's Upcoming Mobile...:

I'd say it's ridiculous to "believe this is now going to be the core of the new Nintendo."

People are tired of smart phone games. They've been a thing for almost eight years now, and as with any standardized platform, the universally agreed upon input methods and by now firmly established design dogmas will start to bore people.

It's also a weird assumption that the first game will make or break anything, when Nintendo has committed to publishing five titles.

The last one gets it right, but seems to refrains from making any market predictions.

Mine are that Nintendo will be successful with mobile games. Sufficiently successful to funnel a substantial amount of money back into their own hardware development programs.



Pod commented on Nostatic Software's Ascent of Kings Makes Its ...:

I played this on the OUYA.

It's short, Metroid-y platform adventure with a few clever puzzles and a few cynical observations about life and fate. You can complete it in a few hours, making it worth.. a few bucks?
It's a cute little slice of game design theory in practice.



Pod commented on Review: Dig Dug II (Wii U eShop / NES):

I remember liking both the first Dig Dug and Dig Dug II quite a bit!

...I also remembered it as if in Dig Dug II, in order to create new cracks for detaching island parts, you had to go into side-view mode, and complete a level similar to the first Dig Dig, for some helthy perspective change, and some overworlds that lasted longer.

The way it actually was, it does sound quite repetitive.



Pod commented on Rumour: Dataminers Dig Up eShop Listings For S...:

Twilight Princess is one of the games that really could do with an HD treatment, and I'm talking light and materials more so than texture sizes and screen resolution. Its reliance on more naturalistic light and shadow meant it did look quite behind the times compared to its contemporaries. And it looks particularly grey-ish when compared to both Wind Waker and Skyward Sword.



Pod commented on Spooky Halloween Events Are Now Live In Pokém...:

I play this game on the iPad. It's a pretty cute match-3 with some great tunes, even if very obviously designed for continuously occupying mindshare by keeping people coming back as often as possible to the Pokémon universe.