User Profile



Male, Denmark

Game artist from The Animation Workshop in Viborg

Sun 20th January, 2008

Recent Comments



Pod commented on Bandai Namco Announces Pac-Man and the Ghostly...:

I wonder if anyone who knows Pac Man from his glory days are actually watching the show or playing the game. And are making the connection that yes, this is indeed the official Pac Man still kicking it.



Pod commented on Video: Capcom Unleashes a New Monster Hunter 4...:

It's really interesting to see what the developer are doing with graphics on the 3DS.

It's rather limited on polygons and texture, but the GPU does do rather advanced lighting and lens effects, so focus on cinematography pays off well.



Pod commented on Rumour: Mario Kart 8 Wii U Hardware Bundle On ...:

Only sensible move.

Quite many outlets that have taken the Wii U off the shelves by now are STILL stocking the Mario Kart Wii bundle. Even the Wii Mini with Mario Kart I see around.

A Wii U bundle would of course be double the price or more, so maybe retailers won't exactly jump at it.



Pod commented on Talking Point: Amazon Fire TV is an Early Warn...:

Again with the second screen integration of devices not sold together?

Nintendo is so far the most successful seller of second-screen integration technology, and even they are being ridiculed for their LACK of success with the idea.



Pod commented on Ubisoft and EA Lock In Their E3 Presentation D...:

E3 took steps to remain interesting and game focused a couple years back, when they tried not allowing booth babes and loud music, and seperated the event out on slightly smaller venues.

Then industry people started saying it was "embarrassing" to bring investors and partners there, because it was as grandiose a show anymore.

So they went back to being a thrill ride. I would much rather go to PAX than E3 the way things have evolved.

Sorry, on topic: I'm sure Ubisoft has a couple delightful aces up their sleeves. Whether they'll be coming to Wii U or not is irrelevant at this point.



Pod commented on Nintendo Download: 3rd April (North America):

Rusty's Real Deal Baseball is one of the most interesting experiments I've seen in a while, and to me it proves that Nintendo is right up there with the innovators in monetization on the smart phone market.

For the first time I'm looking forward to spending money in a free-to-play game!



Pod commented on Video: Learn More About the Technical Wizardry...:

I remember the scanlines from heavy interlacing becoming very clear in many PS2 games. Particularly when a lot was going on on screen. Some really choppy render output in general, until the later games like God of War and Soul Calibur 3, which really pulled all the machine could do.

In comparison, the image on GameCube games was much "calmer" and and the textures and colors stood out much better.



Pod commented on EA Boss Peter Moore Apologises For Frostbite's...:

It wasn't particularly classy, but a formal apology seems unnecessary. We already know most people and DICE and indeed EA head offices consider the Wii U kind of a joke in itself, so the prank wasn't exactly out of character.



Pod commented on Video: Learn More About the Technical Wizardry...:

Gotta love custom chips in cartridges. Things like Wario Ware Twisted and Kirby's Tilt'n'Tumble were created by putting the gyro sensors that would later be standard issue in the Wii remote inside the GameBoy cartridges.

Boktai comes to mind as well, with having a solar sensor built into the cartridge.

Experiments like these have become almost impossible with modern disc/card/download based systems, where even if retail isn't circumvented altogether, additional hardware would still need separate casing and attachment, like the Guitar Hero kit for DS.



Pod commented on Nintendo Shows Off April's Game Boy Advance Wi...:

I only ever played Wario Ware Touched and Smooth Moves so I might get hold of the original for Wii U. If it's popular enough in this form, they'll probably bring out Wario Ware: Twisted as well. The machine can run its gyro features, and it's supposedly still the best Wario Ware game.



Pod commented on Game Boy Classic Donkey Kong Land Is Coming To...:

It's pretty insane to think back on how prolific Rare were. The DK Land series are different games all together from the Country games on SNES, and they kept producing quite a few handheld titles while spitting out 11 masterpieces for the N64.



Pod commented on Ubisoft Discounts 18 Games on the North Americ...:

I'm not going to buy any retail size games digitally. it's already ridiculous how much space some of the Wii U games I have take up. Nintendo was right to impose restrictions on game sizes on the Wii.
People will stop caring if they aren't being asked to care.

/grumpy old man



Pod commented on Two Tribes Shoots Down the Possibility of Toki...:

A lot of good puzzle design and visual production went into Toki Tori 2.

If the game didn't earn near what they had envisioned, I understand them wanting to move to something else. Not every game needs to continue getting sequels, even if there are people who liked it.

These people are welcome to play the game again and enjoy it once more.



Pod commented on Talking Point: Nintendo's Major Wii U Retail T...:

It's likely to make the customer invested in actually playing the whole game, which usually turns being a good time when talking Nintendo games. They're still in business after all, after having done things this way for thirty years.

But I totally know what you're saying. My skepticism has been bumped up considerably after things like Other M.



Pod commented on Talking Point: Nintendo's Major Wii U Retail T...:

It's suggested by several recent studies that widely known games with demos sell notably LESS than widely known games without demos.

While SOME will be won over by trying out the game first, it seems a significantly larger amount of people will decide to NOT buy a game, or will hold off with it indefinitely, or will simply find that the demo was enough to sate their immediate interest in the product.

Nintendo is suspected of having been aware of this for a while. They will only do demos for their first party releases that really are hard to sell, where they estimate the demo will do more good than harm.



Pod commented on Tyrone Rodriguez Continues to Lobby Nintendo t...:

I can see why Nintendo might want to keep their hands of something as overtly critical of Christianity as The Binding of Isaac.

Really though, the actual critique is of religious zealots, and not belief in itself. But maybe the mixture of themes on violence, abortion, and religion just becomes too much.



Pod commented on These Nintendo Illustrations to Highlight The ...:

I'm really happy with the GamePad for a number of reasons. It's great for doing pastel paintings in Art Academy, and it's the handheld that wouldn't be allowed to exist if it had to be an actual handheld.

My sole minor gripe is the lack of space for your surplus fingers on the back of it. Which is understandable, as you can't just poke them through the screen, but gripping it isn't entirely as comfy as one might wish for.



Pod commented on Sega's Classic Shooter Fantasy Zone Is Blastin...:

Haha, you KNOW something is from the late 80s or early 90s when visual coherence is completely foregone in favor of getting as many odd shapes on screen as possible, and the end results receives the entirely non-descriptive title "Fantasy Zone".



Pod commented on Nintendo Confirmed for Appearance at gamescom ...:

It's interesting how Shibata for so many years haven't shown his face in public, but still agreed to join Reggie and Iwata in making the Nintendo Direct segments. He was visibly nerveous in the first couple videos, but seems to be enjoying himself more and more.



Pod commented on Electronic Arts CEO Discusses The Company's Pl...:

"According to Wilson, the company must first study how people are currently playing games"

Well that should certainly be the first time in two decades that EA did any much of that sort.

On a related note, I believe virtual reality as a particularly profitable technology lies several "next big things" into the future.



Pod commented on Video: Now Wind Waker Has Had the Oculus Rift ...:

Trying something like this with the Rift has me much more curious than all the demos that lean towards reality in the visual department.

Though truth be told, the couple times I've tried the Rift out, it wasn't exactly a revelation. Both the software and hardware need to improve, and more manufacturers need to step up for this technology to have much other than a decidedly niche future.



Pod commented on Former Criterion Boss Alex Ward Laments Issues...:

While I can understand this man's frustration perfectly well, it would be hard for me as a Wii U owner to say that even -I- gave much of a damn about Need For Speed.
More so than an issue with Nintendo, I see this as an issue with EA and publishers in general, but Nintendo certainly didn't seem to be helping either.



Pod commented on Disney Infinity Executive Producer Discusses W...:


Indeed, and I believe I stated that as well.

But it was quite possible the game would sell the best on Wii (which it also did,) so it had to really look good on that system, which I think influenced the design process quite a bit, going with rather blocky edges, for lower poly counts, and no super-thins because of the rather low resolution of the Wii and the distance at which you'd bee seeing the character a lot of the time.



Pod commented on SNES Classic Super Mario Kart Is Racing To The...:

That's a neat way of integrating their digital offers.

I'll be buying Mario Kart 8, but I'm not sure if it'll be digital or physical yet. Might pay off to always have it handy on the system, when it's all several of my friends play.



Pod commented on Disney Infinity Executive Producer Discusses W...:

It's obvious the entire art direction of the game was designed around having to look good on the Wii, while at the same time uniting all the different Pixar and Disney universes.

With the next game (supposedly) not coming out on Wii, it'll be interesting to see what they do with the character designs. Do they retain the "blockiness", or will they take it in a new direction?