User Profile

Pod

Pod

Male, Denmark

Game artist from The Animation Workshop in Viborg

Joined:
Sun 20th January, 2008

Recent Comments

Pod

#3

Pod commented on Lucadian Chronicles is the Latest Free-to-Play...:

@Darknyht
I hear ya.
EA did at one point mean something to me too.
Of course that was back in 97 before all their greatest studios fell apart.

It's not that I particularly trust reviews over demos, but demos can be deceiving as well, and can leave you with an extra decision to make: Do I like this enough to pay for the whole thing, or was this taste enough for me?

Often I find myself voting no on games where I might have played the whole thing, had I bought it up front. Meaning I get an amputated experience. It's entirely my own doing, I am aware, but so is everything people get upset about concerning video games.

Pod

#11

Pod commented on Lucadian Chronicles is the Latest Free-to-Play...:

This model of selling games is approaching the classic idea of shareware, where you're given enough of a game for free to have fun, but for a premium there's more to be had. It's a model that has been quite popular on OUYA, for whatever that's worth.

Pod

#14

Pod commented on Masahiro Sakurai Admits That Super Smash Bros....:

He said that about Melee too.

Though I do really want to see him design something fresh, rahter than having to work within the constraints of Smash Bros.

Being tired with working on sequels was afterall why he left HAL and formed Sora in the first place. Then of course Nintendo did pay him handsomely to keep working for them.

Pod

#15

Pod commented on Interview: Shin'en Multimedia on FAST Racing N...:

While I think "realistic" graphics with 3D scanned rocks are less interesting than the neatly designed shapes we've seen from Shinen in their Wii Ware titles, I am still very much looking forward to Fast Neo and their other projects.

Pod

#17

Pod commented on Assets For Cancelled Nintendo DS Version Of Cr...:

Publishers should be less afraid of competition. Look at Nitendo!

Releasing Kirby Air Ride, F-Zero GX, and Mario Kart Double Dash!! all during fall 2003!

...okay, that actually seamed dumb at the time, and it still does, looking back.
Whi was admittedly pretty stupid.

Pod

#18

Pod commented on Super Smash Bros. for Wii U GameCube Controlle...:

@Nabecoat

Four feet's just enough that the multitab can be on the ground, even if the console is part of a setup, which is what I was hoping to hear. Thanks!

I'm not going to be buying new GC controllers, but it sounds good that the cords are longer. Nintendo went particularly cheap on those with the GameCube.

Pod

#20

Pod commented on Video: Man at Arms Crew Forges Link's Fierce D...:

@shaneoh

While Link is a Japanese character, his world is inspired by the European middleages. Lots of our swords were pretty crummy craftsmanship compared to what they did in the far east, without much of any amout of layering.
Though I do suppose something called the mastersword ought to be done properly. And I agree that cutting it from sheet rather than hammering it out is going cheap.

This video's redemption in my eyes concerns how useful the blade actually turns out to be, despite being such a ridiculous shape.

Pod

#22

Pod commented on Teslagrad to Arrive at Retail on Wii U in Earl...:

Always happy to see indie games make it from digital to boxed.

I understand why some think it's old fashioned, and a waste of money and materials, introducing various middle men who pinch pennies. But my fascination with games as a physical product is that it will be visible to so many people who would otherwise not have known of its existence.

That and I am a sucker for physical copies myself.

Hoping for a game like Armikrog, coming out in Spring, to eventually release in a box as well, as it looks like it will be a taxing download.

Pod

#23

Pod commented on Amazon UK Offers Bargain Prices to Shift Its W...:

The whole idea of lauching with two different SKUs is quite possibly the one thing that hurt the Wii U the most.

And you'd think Nintendo would have learned from the hardships both Sony and Microsoft face last generation because of the exact same approach. They both did away with the approach, and are doing much better this generation.

The consumer does not want to have to make this choice. Particularly young men, who do not want to feel like they aren't getting the best, but still want a fair price.

What quickly happened was that the premium bundles sold out, and basic units rotted on shelves. Do to generally low demand, most department stores opted out of restocking premium bundles, believing it was the Wii U in general that did poorly, and eventually stopped carrying the system altogether.

Poor proposition of choice for the players, poorly informed store personnel. When you add poor advertisement and poor reaction times on Nintendo's behalf, the multiple SKUs was a recipe for a disastrous launch.

Pod

#28

Pod commented on Reggie Fils-Aime Emphasizes the Nintendo Diffe...:

@PlywoodStick
I gotta say that reading just the first two paragraphs of that article, Sheffield draws his own conclusions about a lot of things just becaue he isn't allowed to talk to Adelman. He says it perpetuates the image of Nintendo in general not being open to third parties, but Dan Adelman is not the guy the big publishers talk to, and Gamasutra is not a video game third party.

He might have decided to start off his piece on a slightly less bitter note, if he really has a valuable point in there, which I do suspect he does. Adelman is much more freely available now though, so I don't think I feel the need to trawl through Brandon Sheffield's ramblings.

Pod

#29

Pod commented on Mewtwo Club Nintendo Super Smash Bros. Distrib...:

@Tsuchinoko
I think companies utilizing the addictive nature of the entertainment products they create to extract more money than the up-front retail price from consumers, just because digital money don't seem like real money, and detached sets of digital assets can be made to look like they hold actual value, is a very serious issue.

And I have plenty pf time for thinking about other and more pressing issues if I don't play as many video games. I find it rather pressing our sense of value is being complete dissolved these years, however.

Pod

#33

Pod commented on Monster Hunter 4 Ultimate Thrown off its Perch...:

Sales tripled? Well, that's nice.

Hopefully it'll stay a little higher following, as even more people now get to have a friend with this totally radical system, that they tehemselves in the long run really need.

Pod

#35

Pod commented on Feature: The Wii U is Two Years Old, But How's...:

What I've been personally most disappointed with was the menus being such a slow and cluttered mess, and the release price not at all being as "attractive" as Reggie had been hinting.

Games-wise I've had no complaints. Sterling stuff available as always, and more of it than I have the time for playing.

Pod

#37

Pod commented on Video: This Is What Watch Dogs Looks Like On W...:

The vague art direction really makes this game look grey and uninteresting when ported sloppily.
Add to that the cheesy melodramatic writing and acting and the whole thing seems rather pointless.

Pod

#38

Pod commented on Shigeru Miyamoto is Now 62 Years Old:

Good lord, where did the time go. I've been following everything published about him online since he turned 50. He's such a great inspiration.

Happy birthday Shiggy!

Pod

#39

Pod commented on Captain Toad: Treasure Tracker Evolved From a ...:

Several Zelda games have had diorama style puzzle segments incorporated, so I not sad to see a game elaborating that idea take on a spin-off quality, complete with its own new main character.

It was a great thing for Luigi to get his own thing going, and for Wario as well many years before. And ultimately for Mario himself, being originally the lead in various Donkey Kong spin-offs.

Pod

#42

Pod commented on Review: Tengami (Wii U eShop):

Well it's not like I'd have played Journey on a mobile device just because it had been a bit cheaper. Games like these deserve to be on the big screen!

Thank you for the review, I'll definitely make sure to get this to help let Nyamyam know it wasn't a Waste of time to bring it to Wii U.

Pod

#43

Pod commented on 3DS Version Of Petit Computer Hits Japan Novem...:

@SkywardLink98
Having only done old school BASIC and not any variety of assisted Visual Basic, I would still assume that you're in for getting a bit more technical than with Python. Any amount of scripting knowledge is bound to come in handy for you though, and I'm sure this package comes with tons of examples.

Pod

#44

Pod commented on Feature: Kickstarter's Wii U and 3DS Campaigns...:

I was kind of interested in seeing where Impact Winter was going. But the Wii U version not being included in the initial goal meant I didn't back it.

I know this is a bit harsh, but I really do not play games on anything else anymore. And I don't want to back, and have to withdraw my amount towards the end, should the Wii U goal not be reached.

Pod

#45

Pod commented on 3DS Version Of Petit Computer Hits Japan Novem...:

Really hoping for this to make it to the West, or for the NEW 3DS to be region free, even if that probably won't be the case for the eShop.

I've been making games in Wario Ware DIY and Unity3D for years, but back when I was 11, I started with BASIC on an AMSTRAD.

Back then I never found out how to make any graphics, but Petit Computer handles that with the touchscreen like it ain't a thing.

Pod

#46

Pod commented on Table Top Racing: World Tour Dev Isn't Sure Ab...:

Diddy Kong Racing proved that you can compete with Mario Kart on its own terms.

Besides, if this is a cheaper, non-character based, digital only release, one might even argue it isn't competing directly in the first place.

Pod

#47

Pod commented on Rodea the Sky Soldier Now Flying Into a Spring...:

Ferwent supporter of Yuji Naka's post-Sonic endeavors here. The stuff he comes up with is always fresh and unexpected, both in terms of gameplay and visual world around it. Hoping for this to arrive in the west, if nothing else then on eShop.

Pod

#48

Pod commented on Art Academy for Wii U Pushed Back to 2015 in N...:

Just how in-depth are the looking for this to be? I know there's oil paint and watercolor, but is it the dynamics, the lessons, or the optimization holding it up?

Maybe there's been trouble at Headstrong, delaying development? They seemed able to take out time for making the Pokemon Art Academy though. Which was probably a lucrative release for Nintendo compared to this.

Pod

#49

Pod commented on Review: Flapp & Zegeta (Wii U eShop):

@Zodiak13
You're right that people are free to let themselves inform. But quite quickly the eShop is being flooded with games obviously made in less time than what is reasonable. These are the types of games Nintendo was trying to avoid on Wii Ware. And while that service did still have some stinkers and DSi Ware did too, it never slipped into the chaotic realm of for instance the Android Market/Google Play.

Hopefully the still-in-place restictions on what you can do with in-game purchases and ads will prevent it from ever getting that bad.

Pod

#50

Pod commented on Eiji Aonuma Confirms Majora's Mask 3D Has Been...:

I does look like just another remake though, but there's of course a lot left to be seen.

I'm curious as to whether they've had some of the same concerns with the original as I had, and what's been done about it.