User Profile

Pod

Pod

Male, Denmark

Game artist from The Animation Workshop in Viborg

Joined:
Sun 20th January, 2008

Recent Comments

Pod

#2

Pod commented on Shantae and the Pirate's Curse Launch Trailer ...:

I really enjoyed the original Game Boy Color game, but Risky's Revenge, while pretty, struck me as being a rather sluggish trudge.

The Pirate's Curse seems to have had a lot more love put into it, so here's hoping for a return to form. :)

Pod

#3

Pod commented on Zombie Panic in Wonderland DX to Quicken Pulse...:

I'm quite surprised Nintendo isn't helping the (quite often sadly overlooked) gems from WiiWare more than they are.

These could be made available on the Wii U eShop even more easily than on the 3DS.

Pod

#6

Pod commented on Oddworld: New 'n' Tasty Wii U Delay Seems to b...:

I suppose if the game is eShop only, and doesn't exist in physical firm, they are right to make it fit on the 8GB model. People shouldn't HAVE to have an external harddrive to play your game.

DKCTF doesn't fit on the the 8GB model, but then you do have the option of buying it physical copy.

Pod

#7

Pod commented on Wii U Owner Proves That Rejecting The End-User...:

I encourage everyone to hand write Nintendo some well mannered but stern letters regarding things like this, and forcing advertisement on you through mandatory game updates.

Remember to write your (relatively) local arm of Nintendo, or you'll get a polite but dismissive reply saying you should do so.

Pod

#8

Pod commented on Project CARS Delayed to March 2015 on PS4 and ...:

Wii U is looking to have a very reasonable Christmas. There'll certaily be some form of demand for Project Cars on the platform come March.

@Bizzyb
I don't think you're right in the, giving it the least amount of attention, but it's been proven to not pay off revealing launchdates early for Nintendo systems. The users are much less likely to preorder anyway, so a later reveal will keep the announcement fresh in people's memory once release rolls around.

Pod

#15

Pod commented on Gallery: Enjoy a Cuteness Overload in These Ca...:

I can't lie, I don't actually like Toad.

His voice, his unabashed enthusiasm, that haunting stare...

But I'll end up having to get this game for the sheer abundance of spectacular visuals, and also the fair challenge it's bound to provide!

Pod

#18

Pod commented on New Nintendo 3DS Videos Show Off Compulsory Sc...:

Kind of annoying with the SD card placement, as you might sometimes want to remove the card to transfer images and whatnot to a PC or other device.

The upside is that you will never accidentally eject and lose the positively tiny SDmicro cards.

Pod

#21

Pod commented on We'd Be Cheating Fans By Bringing Assassin's C...:

@CaptainToad
Resident Evil 2 on N64 had to do with space constraints. The N64 was technically not much more or less capable than the PS1, but the largest cartridge available held only one tenth of a CD.

AC Unity on Wii U has to do with processing constraints. All the crowds simulated in the new game have collision, physics, and artificial intelligence running. With a processor performing less than a fifth of what PS4/Bone provides, it's not hard to imagine that the game would have to be altogether different just to run on the Wii U.

Pod

#23

Pod commented on Nintendo 64x64: GoldenEye 007:

The level and mission design in this game is spectacular.

Perfect Dark is the only other FPS I've played that just about matches the tightly knit structure of the challenges in GoldenEye. I never played Perfect Dark Zero, but from what I'm hearing much was lost in the restructuring of Rare and the team. Or the reviewers expected it to be Halo.

I wish I didn't have to mention how atrociously bad Activision and Eurocom's new GoldenEye was, but that was a straight gut-punch to fans of the original.

Pod

#24

Pod commented on Square Enix's Latest 3DS RPG Final Fantasy Exp...:

This is on par with a Wii U game not using the gamepad, and that's fine.

Not every developer cares, and not every player cares. Many Super Nintendo games did not use the shoulder buttons, and quite a few N64 games did not support analog stick control. Many great Wii games did not take motion input of any sort.

And this way, they can really focus on making the game look good.

Pod

#25

Pod commented on Rumour: Nintendo Removed Tharja From Super Sma...:

@Olaf
I certainly spent a LONG time looking at trophies in Melee, and to a lesser extent Brawl. But I work as a 3D character modeler, so there might be a connection.

Tharja does look like a nice model, and let's not forget that this time around, the trophies, viewed on the 3DS in 3D, are going to serve Nintendo the purpose of getting people excited about figurines, for when they roll out the Amiibos.

So as a 3D modeling enthusiast, I -am- slightly sad to see something like this be left out. Particularly when I know how many super boring trophies are going to be in there.

Pod

#27

Pod commented on We'd Be Cheating Fans By Bringing Assassin's C...:

Great. Now that we have established that we as players don't want to buy your AAA multi-platform productions, and that you as a company no longer wish to provide them, can we then please, Ubisoft, have some of that amazingly colorful low-to-medium-budget creative craziness instead?

I don't care if people call those games casual, kiddy, shovelware, as long as they haven't got pocket farming schemes coming out their wazoos I'm interested.

Or should I be taking my business to Michel Ancel's new studio?

Pod

#29

Pod commented on Now You Can Gawk at New Nintendo 3DS Demo Unit...:

I'll be four years late to th 3DS party when these come out in Europe, but I'm getting one of the small ones. The improved camera quality and other little bits have me convinced. Only thing I miss is the snazzy clear outer coating the regular size 3DS used to come with. It goes a long way in preventing the system from looking worn too quickly.

Pod

#31

Pod commented on Wii U System Update 5.2.0 Brings Folders, New ...:

Pretty good update overall.

Sorts out some of the clutter, and Download Management really should've been accessible from the menu screen from the start.

I especially appreciate being able to hide applications from the the Quick Launch.

Quick Launch starting up when you push "tv" sounds annoying though. Will I then have to push it again to use the remote? As an overlay on top of the Quick Launch?

Pod

#34

Pod commented on Super Smash Bros. Continues Chart Domination i...:

@NavySpheal
This is a pretty clear case of a game for a relatively niche market, which won't sell well with such a low install base, but certainly will make a compelling case for purchase of the system to genre fans.

So what I'm expecting to see is that whichever number Bayonetta 2 manages on a weekly basis, it's a number added to console sales as well.

Pod

#35

Pod commented on Super Smash Bros. Continues Chart Domination i...:

People are taking the news of a slow start a little to harshly. This is Nintendo publishing it, it doesn't have to sell as much the first week as something published by SEGA. Nintendo will make sure it's on shelves much longer, and keep modest marketing going. Plus, this time around, many may actually be getting the digital copy, so the sales a probably a good bit healthier than what these numbers suggest.

Pod

#39

Pod commented on A 3DS Can be Used as a Controller in Super Sma...:

@kereke12
There's probably a bunch of reasons they don't do that.

A big one I'd imagine would be the complexity of some of the Wii U arenas. They wouldn't run on the 3DS, and having a simplified version on 3DS might give unfair advantages. I'm sure it'd be a nightmare to make the online matchmaking handle that players across versions would only be able to play the arenas that were the exact same on both systems.

Pod

#40

Pod commented on A 3DS Can be Used as a Controller in Super Sma...:

Hot dang that's genius. Now the one friend with a Wii U doesn't necessarily need to invest in a whole bunch of controllers for everyone to have a good time, and people who're most comfortable with playing on the 3DS won't ever have to be at a disadvantage in the console version.

Pod

#45

Pod commented on Nintendo Direct on 4th September to Reveal Mor...:

When Wonder Red doesn't make in Smash Bros, being a new Nintendo franchise and directed by Kamiya himself, then I am almost certain they won't have Bayonetta in either.

But as others have mentioned, this could be the announcement of an extravagant collector's edition. Or the announcement of some ridonkulous release event. Or simple a big media blow-out leading up to the release.

Pod

#46

Pod commented on Wii U Minecraft Looking Doubtful As Dev Says T...:

So the Wii U is ridiculed for not selling much to begin with, but also for its users not buying many 3rd party games. How is any of it going to change if nobody releases game on it?

I've never expected (or demanded) Minecraft on Wii U for several reasons, but I don't think it's completely ruled out either.

Pod

#47

Pod commented on Dahku Creations Announces Departure From Game ...:

These guys gave it a good shot. I wish their games had had that final finish that would have made more people notice them, as they're pretty interesting games, the visuals just lack a bit of coherency, and while I don't consider myself a graphics whore on the technical level, I do appreciate good color schemes and apparent mastery of the tools at work.

I'm absolutely certain that they're right about cheap, poor, rushed games eventually damaging their own and everybody else's sales potential. But this development is to be expected when self publishing is allowed, and no lower sales threshold is set. In this scenario, some people will release anything. And just like on Deviant Art, the loudest and the ones who copy what's popular will get lots of attention. At least we're not drowning in zombie games like Steam Greenlight.

The eShop on Wii U is already home to quite a few games that look too unfinished for me to give them a second glance, and I find it disheartening. I don't know if Nintendo is planning to do anything about this, or if they have already decided that if the Wii U is to sell poorly, they might as well experiment as much as possible with it.

Pod

#48

Pod commented on Ubisoft's Latest UK Release Schedule Still Sho...:

I sometimes wonder about these business decisions. I know they only get to launch the game once, but waiting until more consoles are sold also means waiting until the game is irrelevant.

Nintendo keeps their quality titles on shelves for a long time and they stay eye-catching in their sheer unique-ness, but titles like Watchdogs need to ride on hype, preorders, and early sales, to capitalize on their WOW factor.

It has neither anymore, so I wonder if they will even bother releasing it.

Pod

#50

Pod commented on Gallery: It's Time for a Shulk Super Smash Bro...:

I did not expect him to start out with, but after X was revealed to be firmly named Xenoblade X, I had a hunch he'd be around for the marketing potential.

Personally I don't know how to feel about another young anime swordsman.