User Profile

Pod

Pod

Male, Denmark

Game artist from The Animation Workshop in Viborg

Joined:
Sun 20th January, 2008

Recent Comments

Pod

#1

Pod commented on Gone Home Console Versions Are "Not Actively i...:

I sometimes get the feeling that The Fullbright Company really just took a riff on Alison Bechdel's "Fun Home", a classic graphic novel that attempts to build an eerie framework around the story of her coming out as a homosexual, and discovering that her father, who works as an undertaker, had homosexual affairs in his youth.

Pod

#8

Pod commented on Nintendo is Not Moving Away From Games For QoL...:

It makes a lot of sense for Nintendo to concern themselves with health issues.

They are composed predominantly of incredibly skilled, but rapidly aging people. The rest of Japan is not entirely different from this picture.

There is huge demand for products that make it easier and more enjoyable to get the recommended amount of sleep, exercise, nutrition, and mental workout.

If there's anything Nintendo knows, it's making things enjoyable, and QoL really could help themselves to sustainable and profitable future, if the improvement in Miyamoto's health over working on Wii Fit has anything to say.

Profitable products that in turn also keep Nintendo's work force (and their business partners' workforces) trim and spritely for an extra decade could be a great investment.

Pod

#9

Pod commented on Children of Morta Hits Stretch Goal to Confirm...:

I didn't actually know they had added a Wii U stretch goal, and passed it. I'd have backed it otherwise, but this is great. I'm very likely to get it when it comes out.

Another game, Starr Mazer, wrapped up its campaign just yesterday, and got dangerously close to it's Wii U stretch. So close that they may announce the decision to go for Wii U anyway.

Pod

#18

Pod commented on Review: IRONFALL Invasion (3DS eShop):

@Einherjar
I see what you mean, but I don't particularly see this as being traditional DLC, or the game as being a cheap pocket farmer meant to rip people with the additional content.

The demo of the game is free, it's not cheap. And you buy ALL of the single player campaign, or ALL of the multiplayer, depending on what you think is interesting.

You don't just buy expansions to either one.

If people like both, they can buy both, and still have paid what is fair for a downloadable title, and not expect to be heckled into buying anything more.

Pod

#19

Pod commented on Review: IRONFALL Invasion (3DS eShop):

@Kat
It is mentioned in the first paragraph that it is a third person shooter. So that would indeed be your standard cover based over-the-shoulder shooter.

@Einherjar
"They" are VD-Dev. If you look at their previous offerings, they are more about impressive technical achievements than reinventing the wheel or adding bucketloads of personality.

Pod

#21

Pod commented on RCMADIAX Scales Back Wii U Plans for 2015:

I think many developers had hoped Wii U sales would pick up more fiercely with Mario Kart 8 and Smash Bros. out.

When they didn't, some will decide to look elsewhere.

Pod

#22

Pod commented on Spin the Bottle And Knytt Underground Going Ha...:

I own both already, and Knytt Underground is definitely recommended for those who feel like embarking on a big, challenging platform adventure with dark humor and existential themes.

Bumpie's party is recommended for people who want to see how wacky the implementation of the gamepad can get for party games. It's not necessarily the thing you will return to time and time again, but it's definitely worth some laughs and head scratches.

Pod

#25

Pod commented on Nintendo Looking To Offer Affordable Smartpho...:

They have plenty of great minigame compilations on their resume.

Why don't they slice those up in smaller bites and sell them at a couple dollars before deliberately going the way of the pocket farmer?

Pod

#29

Pod commented on Feature: The Making of Wetrix and Its Route to...:

@ZenTurtle
The N64 really wasn't that bad, at least when making 3D games in comparison to the PSone.
Problem was many received incomplete dev kits and documentation, and the system itself was badly bottle-necked around the texture memory and framebuffer. So getting things running were less of an issue than getting them to look any good, and not run at 10fps.

What setbacks and quirks the the PSone had in regards to 3D were quickly alleviated though, simply do to so many development resources quickly becoming available.

Pod

#36

Pod commented on Former Nintendo Indie Champion Discusses the C...:

Nintendo does not need to be 'in touch' with modern gaming.

Modern gaming is not only good developments, and dutyfully aping all trends means less time and money for exploration of future possibilities.

What Nintendo needs to be in touch with is the understanding of what makes good digital art and entertainment.

Pod

#38

Pod commented on Xenoblade Chronicles X Localisation Work is "W...:

It's already been five years since Xenoblade launched in Japan? Geez Louise.

I understand how I five year development time feels like a cruel long stretch. I can hardly ever commit to any project with a scope of more than six months.

Pod

#41

Pod commented on First Impressions: We're Really Feeling It Wit...:

People who thought Xenoblade's great graphics were being held back by the low resolution of the Wii are probably not going to appreciate it running on the 3DS ;)
Great art is great art though, And it'll look good nomatter the resolution.

Pod

#45

Pod commented on Review: Toon Tanks (Wii U eShop):

Wait for a sale? On a game that is $1.99?

This looks cute for what it is, and when Nintendo hasn't yet released the bite sized games from Wii Play and Wii Play Motion indivisually on the Wii U eShop, this game fills a niche that Wii Play Tanks otherwise would claim.

Pod

#47

Pod commented on Review: F-Zero: GP Legend (Wii U eShop / Game ...:

@vaguerant
A tragic tale. Here's hoping they realize that the demise of the series wasn't from lack of potential, but from lack of passion and effort.

And I think they really are gearing up for a revival, what with putting F-Zero in both Nintendo Land and Mario Kart, and releasing this right after Smash Bros.

Pod

#48

Pod commented on GameCube Controller Adapter for Wii U Stock on...:

I totally understand why these keep running out. Nintendo doesn't want to end up sitting on a lot of hardware they can't shift. That's a thing that has killed major publishers several times.

So they take the conservative road, knowing that almost everything on the Wii U has sold LESS than expected.

They could easily meet demand, but by doing so might just as easily overshoot production by several miles. They'd rather take the hit on profit from NOT selling a couple multitabs, than go through with producing two million of them that will subsequently rot in a warehouse.

Pod

#49

Pod commented on Puzzle & Dragons: Super Mario Bros. Edition Cr...:

Less crossovers please.

I don't even know what Puzzle & Dragons is. I'm bound to assume that Nintendo is dialing up the crossovers and merchandize because their own brands aren't earning as much as they are during the "fat years".