Comments 1,042

Re: Jools Watsham Highlights Low Chicken Wiggle Sales, Confirms Upcoming Discount

daveh30

@rjejr I think you're being a little obtuse there. Yes, there are 60M 3DS, and 5M Switch, but there's more to it than that. The crowd that immediately jumped shipped to the Switch are the early adopter crowd that buys indie games day 1. They're also that same crowd of collectors that own half a dozen or more 3DS, meaning that those 60M systems represents significantly less actual users (I purchased 5 in the 3ds family, and have never touched any of the special edition ones...). What's left is the more casual folk, and a whole lot of children without credit cards...

Re: Jools Watsham Highlights Low Chicken Wiggle Sales, Confirms Upcoming Discount

daveh30

CW is a great game, and easily amongst the best on the eShop. Being on 3DS after the release of Switch is about it's only downfall. Hope this doesn't hurt future Switch development from Atooi.
Can't help but feel like another Mudds port might be a mistake though. I think everyone who wants that game owns it on multiple platforms by now. Probably better to plow ahead with Treasurenauts at this point.

Re: Nintendo Switch OS Version 3.0.2 Is Now Live

daveh30

@SLIGEACH_EIRE Nintendo gives out free themes all the friggin' time. I think I had 15 or 16 on my 3ds at last count, I paid for 1 Mario theme when they first added themes to the system. You complain entirely too much.

Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card

daveh30

@Kobeskillz what did I say that made you think I care at all about install sizes? I've stated quite clearly more than once that I don't. SD Cards are cheap and plentiful. Memory and installs are not the issue, at all. The issue is Nintendo allowing devs to charge for a product they are not providing. If you're gonna sell a physical version of a game, that media should contain a playable version of the game. Expand it and patch it and update it all you want after the fact, but the original media should contain a game that can be played to completion.
If your game is actually too big for the cards, go digital only. Or, if like in this case, the game fits on an available card, and the developer is choosing to use one that's too small to save themselves money, Nintendo should be blocking that practice.

Storage space is a complete non-issue as far as I'm concerned. The concern is devs being allowed to sell a physical copy of the game that doesn't actually contain a copy of the game.

Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card

daveh30

@Jeronan I have 2 ps4s. The 2nd is kept at work and only been brought home for updates a couple of times. It has never not played a game installed from the disk with no updates. Whether or not you managed to fill the 1TB drive on your PS4 is completely irrelevant. Those games are on their respective disks. That is the issue. There should be no excusing putting half a 25Gig game on a 16Gig card when 32s are available. Period. Update it and patch it and expand it all you want after the fact, But the original media should contain a playable game.

Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card

daveh30

@Jeronan you've completely missed the point. This is not about install sizes

If a developer makes a game that's, say... 25GB, they put that game on a 32GB game card and ship it out the door. Done. Even if you then have to install the entire 25GB to the system to play it, no big deal. The entire game is on the card you've purchased.
In this case, Nintendo is saying it is acceptable practice to build a 25GB game, put a portion of that game on 16GB, and ship a cart that is on its own unable to play the full game, out the door. They are doing this for no other reason than to save their own costs. Greed. Yes, PS4 and Xbox games require installs, and sometimes have large day 1 patches, but that's not the issue. Those games are still playable with only the disc. Period.
Vita may have had no internal storage, and expensive proprietary storage, but it's physical games are all playable from their game cards. That is the difference.

Honestly, if a developer came out and said "our game is just too large to fit on the media available for this system, so we're gonna put half on the disc/ cartridge and you'll have to download the rest", I'd be fine with tha, but that's clearly not was is going on here. They're taking a 25GB game, and using a 16GB card when 32GB are available. Its greed, it's anti-consumer, and it's unacceptable.

Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card

daveh30

The biggest issue is what this means 20 years from now, when servers are gone and updates no longer available. If my son wants to pick up Breath of the Wild to play with his kids, they miss out on DLC and a few framerate optimizations, but the whole game is there and playable to completion. Games that follow this new trend will be essentially lost. THAT is why this practice is not comparable to patches and DLC...

Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card

daveh30

This is exactly what we were scared of with the confusion of the Lego City packaging. This is inexcusable, and anti-consumer as hell. I defend a lot of what Nintendo does, but there's no defending this garbage. The Switch cards are available in sizes plenty big enough for any Switch game, yet Nintendo is allowing 3rd parties to cheap out by only putting a portion of the game on a smaller card. Nintendo allowing this to become an accepted practice is not okay.

Re: Nintendo Download: 31st August (North America)

daveh30

@SLIGEACH_EIRE it's from TreeFall, the "developer" that brought us The Letter. All you need to know. Avoid like the plague.

Still waiting for my MarioRabbids pre order to show up. I was excited for Lego World's, until I got a chance to play it. I'll be skipping that one. Waiting for a couple of reviews on RBI...

Re: Here’s What the Mario + Rabbids Kingdom Battle Day One Update Does

daveh30

@Proust he means that when the first info about the game leaked, everyone thought it sounded like trash, and that the general consensus was that Ubisoft better keep their filthy Rabbids away from our precious Mario. Then the game was announced and shown and basically everyone thought it looked awesome. Over the course of just a few days, it went from a game that was hated (based on really nothing besides a title and an idea), to a game that has been greatly anticipated be Switch owners.

Re: The Plug Will Finally Be Pulled On Miiverse In November

daveh30

Had a great time trolling the community for The Letter when that dumpster fire released. The pathetic attempts of the games fans to defend it were far more entertaining than anything in the actual game. Gonna log on today and scroll those old posts, for old times sake...

Re: Review: Mario + Rabbids Kingdom Battle (Switch)

daveh30

My pre-order shipped yesterday. really looking forward to this one, which is something I would rarely say for an Ubisoft game, and have never said for a Rabbids game. I was certainly skeptical at first, but it looks like they've done Mario justice.

Re: Guide: Where to Pre-Order Your Super NES Classic Edition

daveh30

Got mine preordered from BestBuy Canada. Didn't get the confirmation email for over an hour afterwards, so I was scared it didn't go through, but it finally came! I still feel like it might get cancelled on me or something. Doing my best to remain cautiously optimistic that an SNES Classic will look good on the shelf next to my NES Classic one day soon.

Re: Soapbox: Seriously Nintendo, It's Time For A Switch Joy-Con With A Proper D-Pad

daveh30

The buttons on the joycon work just fine. In fact, they're better than the D pad on the pro Controller. When I'm playing Tetris, I always go for the joycon. Pro Controller dpad causes way to many dropped blocks while trying to move them laterally. It's also been the superior option for Retro City Rampage, Namco Museum, and Sonic Mania.

D pad on a joycon is a nice idea in theory. In practice, it is not at all required.