The game was well worth the price as is. One of only a couple mobile games I've ever stuck with for more than a couple of days. Definitely looking forward to the update!
DOOM/ Wolfenstein made it worthwhile for me. Would have liked to have seen info on a system update with memory management, themes, etc (cough*Achievements*cough)
DOOM was fantastic last year. Day 1 buy as long as it runs half decent on Switch. It runs so buttery smooth on other consoles, it's hard to believe they'd but out a lesser version... Cautiously optimistic
Its a mediocre game at best that was clearly designed for a mouse and suffers greatly when played with a controller. We knew this back in the spring when it released everywhere else. No surprises here.
Would love to see them announce the achievements system that was rumoured early this week. That would be enough for me. Beyond that, just hope it focuses more on new announcements than rehashed of old announcements.
Not a fan and won't be buying, but it's great to see big games like this on the platform. Anything like this that sells well and helps move a few consoles makes the system more appealing to 3rd party devs, and that's good for everyone.
@rjejr I think you're being a little obtuse there. Yes, there are 60M 3DS, and 5M Switch, but there's more to it than that. The crowd that immediately jumped shipped to the Switch are the early adopter crowd that buys indie games day 1. They're also that same crowd of collectors that own half a dozen or more 3DS, meaning that those 60M systems represents significantly less actual users (I purchased 5 in the 3ds family, and have never touched any of the special edition ones...). What's left is the more casual folk, and a whole lot of children without credit cards...
CW is a great game, and easily amongst the best on the eShop. Being on 3DS after the release of Switch is about it's only downfall. Hope this doesn't hurt future Switch development from Atooi.
Can't help but feel like another Mudds port might be a mistake though. I think everyone who wants that game owns it on multiple platforms by now. Probably better to plow ahead with Treasurenauts at this point.
Very nice! Always meant to play this on PS3 and just never got around to it... Then PS4 came around and i stopped picking up PS3 games. It'll be a priority on Switch! Hope this leads to further Rockstar games on Switch.
@SLIGEACH_EIRE Nintendo gives out free themes all the friggin' time. I think I had 15 or 16 on my 3ds at last count, I paid for 1 Mario theme when they first added themes to the system. You complain entirely too much.
@th3r3ds0x sigh the issue is that the game is NOT too large to fit on the cartridge, so why wasn't it just put there in the first place? (The answer: the developer is CHOOSING to use a cart that's too small, to save themselves money, and sell you a physical copy of the game that doesn't contain a copy of the game)
@Kobeskillz what did I say that made you think I care at all about install sizes? I've stated quite clearly more than once that I don't. SD Cards are cheap and plentiful. Memory and installs are not the issue, at all. The issue is Nintendo allowing devs to charge for a product they are not providing. If you're gonna sell a physical version of a game, that media should contain a playable version of the game. Expand it and patch it and update it all you want after the fact, but the original media should contain a game that can be played to completion. If your game is actually too big for the cards, go digital only. Or, if like in this case, the game fits on an available card, and the developer is choosing to use one that's too small to save themselves money, Nintendo should be blocking that practice.
Storage space is a complete non-issue as far as I'm concerned. The concern is devs being allowed to sell a physical copy of the game that doesn't actually contain a copy of the game.
@Jeronan I have 2 ps4s. The 2nd is kept at work and only been brought home for updates a couple of times. It has never not played a game installed from the disk with no updates. Whether or not you managed to fill the 1TB drive on your PS4 is completely irrelevant. Those games are on their respective disks. That is the issue. There should be no excusing putting half a 25Gig game on a 16Gig card when 32s are available. Period. Update it and patch it and expand it all you want after the fact, But the original media should contain a playable game.
@Jeronan you've completely missed the point. This is not about install sizes
If a developer makes a game that's, say... 25GB, they put that game on a 32GB game card and ship it out the door. Done. Even if you then have to install the entire 25GB to the system to play it, no big deal. The entire game is on the card you've purchased.
In this case, Nintendo is saying it is acceptable practice to build a 25GB game, put a portion of that game on 16GB, and ship a cart that is on its own unable to play the full game, out the door. They are doing this for no other reason than to save their own costs. Greed. Yes, PS4 and Xbox games require installs, and sometimes have large day 1 patches, but that's not the issue. Those games are still playable with only the disc. Period.
Vita may have had no internal storage, and expensive proprietary storage, but it's physical games are all playable from their game cards. That is the difference.
Honestly, if a developer came out and said "our game is just too large to fit on the media available for this system, so we're gonna put half on the disc/ cartridge and you'll have to download the rest", I'd be fine with tha, but that's clearly not was is going on here. They're taking a 25GB game, and using a 16GB card when 32GB are available. Its greed, it's anti-consumer, and it's unacceptable.
@Octane where has it been stated that it's on a 32G card? The install for the download version is only 25G. It should fit quite comfortably on a 32G card. The only explanation is that they've cheaped out and used a 16...
The biggest issue is what this means 20 years from now, when servers are gone and updates no longer available. If my son wants to pick up Breath of the Wild to play with his kids, they miss out on DLC and a few framerate optimizations, but the whole game is there and playable to completion. Games that follow this new trend will be essentially lost. THAT is why this practice is not comparable to patches and DLC...
@memoryman3 The problem is that they DID cheap out. They've confirmed it. Whether or not the download will fit in the Switch's internal memory is not the issue. The issue is that they've chosen to use a cheaper game card that doesn't fit the game, and pass that expense on to the consumer.
@JamesR it's not that it will necessarily "require" an SD card, its that's the full game isn't in the cartridge. It isn't in the cartridge because Nintendo is allowing them to cheap out and use a smaller size. That's the problem.
This is exactly what we were scared of with the confusion of the Lego City packaging. This is inexcusable, and anti-consumer as hell. I defend a lot of what Nintendo does, but there's no defending this garbage. The Switch cards are available in sizes plenty big enough for any Switch game, yet Nintendo is allowing 3rd parties to cheap out by only putting a portion of the game on a smaller card. Nintendo allowing this to become an accepted practice is not okay.
@SLIGEACH_EIRE it's from TreeFall, the "developer" that brought us The Letter. All you need to know. Avoid like the plague.
Still waiting for my MarioRabbids pre order to show up. I was excited for Lego World's, until I got a chance to play it. I'll be skipping that one. Waiting for a couple of reviews on RBI...
@Proust he means that when the first info about the game leaked, everyone thought it sounded like trash, and that the general consensus was that Ubisoft better keep their filthy Rabbids away from our precious Mario. Then the game was announced and shown and basically everyone thought it looked awesome. Over the course of just a few days, it went from a game that was hated (based on really nothing besides a title and an idea), to a game that has been greatly anticipated be Switch owners.
Had a great time trolling the community for The Letter when that dumpster fire released. The pathetic attempts of the games fans to defend it were far more entertaining than anything in the actual game. Gonna log on today and scroll those old posts, for old times sake...
My pre-order shipped yesterday. really looking forward to this one, which is something I would rarely say for an Ubisoft game, and have never said for a Rabbids game. I was certainly skeptical at first, but it looks like they've done Mario justice.
At least there were pre-orders in Canada this time around, and since I was able to get one, I won't have to line up at 5 am like I did for the NES Mini. I call that an improvement. Good job Nintendo
Got mine preordered from BestBuy Canada. Didn't get the confirmation email for over an hour afterwards, so I was scared it didn't go through, but it finally came! I still feel like it might get cancelled on me or something. Doing my best to remain cautiously optimistic that an SNES Classic will look good on the shelf next to my NES Classic one day soon.
The buttons on the joycon work just fine. In fact, they're better than the D pad on the pro Controller. When I'm playing Tetris, I always go for the joycon. Pro Controller dpad causes way to many dropped blocks while trying to move them laterally. It's also been the superior option for Retro City Rampage, Namco Museum, and Sonic Mania.
D pad on a joycon is a nice idea in theory. In practice, it is not at all required.
Awesome idea, poor execution. 200 lumen is useless. Needs to be in the thousands to be decent. I would also want to see them talk about a cooling solution. Strapping a switch to a projector bulb, even a tiny 200 lumen one, is a bad idea...
I loved the mission mode on DS. A lot of replay value there. Would love to see a mission mode offered as DLC for MK8dx, or at least brought back for future games.
Comments 1,042
Re: Super Mario Run Has a Major Update and Discount on the Way
The game was well worth the price as is. One of only a couple mobile games I've ever stuck with for more than a couple of days. Definitely looking forward to the update!
Re: Mario + Rabbids Kingdom Battle is Already the Top Selling Third-Party Switch Game
This game is great. It even makes the Rabbids bearable....
Re: Picross S Is Headed To Nintendo Switch Later This Month
Ooo... I love the picross games on 3DS. Hope this gets confirmation of a NA release soon.
Re: Poll: What Did You Think of the Nintendo Direct?
DOOM/ Wolfenstein made it worthwhile for me. Would have liked to have seen info on a system update with memory management, themes, etc (cough*Achievements*cough)
Re: Minecraft: New Nintendo 3DS Edition Arrives on the eShop, Packaged Version To Launch At A Later Date
This would have been an insta-buy about a year ago. Now... Not so much. Switch the definitive portable version.
Re: Doom Will Bring Hell to Switch This Holiday Season
DOOM was fantastic last year. Day 1 buy as long as it runs half decent on Switch. It runs so buttery smooth on other consoles, it's hard to believe they'd but out a lesser version... Cautiously optimistic
Re: Soapbox: LEGO Worlds on Switch Isn't Exactly a Minecraft Beater
Its a mediocre game at best that was clearly designed for a mouse and suffers greatly when played with a controller. We knew this back in the spring when it released everywhere else. No surprises here.
Re: Feature: What We Expect from the Nintendo Direct - 13th September
Would love to see them announce the achievements system that was rumoured early this week. That would be enough for me. Beyond that, just hope it focuses more on new announcements than rehashed of old announcements.
Re: First Impressions: Defying Gravity in Skyrim for Nintendo Switch
Haven't played it before... Not sure yet if I will. We'll see.
Re: Get Ready for a Nintendo Direct on 13th September
Would love to see that rumoured achievements system announced... And a couple of games to flesh out the line-up after Christmas.
Re: Lichtspeer Developer Suggests That Nintendo Has Switch Achievements in the Works
I love achievements... Really hope this is true, and launches alongside Mario O.
Re: First Impressions: Traversing Titans in Xenoblade Chronicles 2
Not a fan and won't be buying, but it's great to see big games like this on the platform. Anything like this that sells well and helps move a few consoles makes the system more appealing to 3rd party devs, and that's good for everyone.
Re: Jools Watsham Highlights Low Chicken Wiggle Sales, Confirms Upcoming Discount
@rjejr I think you're being a little obtuse there. Yes, there are 60M 3DS, and 5M Switch, but there's more to it than that. The crowd that immediately jumped shipped to the Switch are the early adopter crowd that buys indie games day 1. They're also that same crowd of collectors that own half a dozen or more 3DS, meaning that those 60M systems represents significantly less actual users (I purchased 5 in the 3ds family, and have never touched any of the special edition ones...). What's left is the more casual folk, and a whole lot of children without credit cards...
Re: Jools Watsham Highlights Low Chicken Wiggle Sales, Confirms Upcoming Discount
CW is a great game, and easily amongst the best on the eShop. Being on 3DS after the release of Switch is about it's only downfall. Hope this doesn't hurt future Switch development from Atooi.
Can't help but feel like another Mudds port might be a mistake though. I think everyone who wants that game owns it on multiple platforms by now. Probably better to plow ahead with Treasurenauts at this point.
Re: Soapbox: Playing Super Mario Sunshine Today Painfully Illustrates Nintendo's 3D Evolution
HERETIC!
Re: Crime Classic L.A. Noire Is Sleuthing Its Way To Switch This Year
Very nice! Always meant to play this on PS3 and just never got around to it... Then PS4 came around and i stopped picking up PS3 games. It'll be a priority on Switch! Hope this leads to further Rockstar games on Switch.
Re: Nintendo Download: 7th September (North America)
$60 CDN for Rayman? Hard nope. We expect prices to be a little higher with the exchange rate, but 50% higher is BS.
Re: Nintendo Switch OS Version 3.0.2 Is Now Live
@SLIGEACH_EIRE Nintendo gives out free themes all the friggin' time. I think I had 15 or 16 on my 3ds at last count, I paid for 1 Mario theme when they first added themes to the system. You complain entirely too much.
Re: TT Games Listens and Gives LEGO Worlds on Switch a Nice New App Icon
Too bad the game still sucks... I was really looking forward to it, until I actually got a chance to play it
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@th3r3ds0x sigh the issue is that the game is NOT too large to fit on the cartridge, so why wasn't it just put there in the first place? (The answer: the developer is CHOOSING to use a cart that's too small, to save themselves money, and sell you a physical copy of the game that doesn't contain a copy of the game)
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@Kobeskillz what did I say that made you think I care at all about install sizes? I've stated quite clearly more than once that I don't. SD Cards are cheap and plentiful. Memory and installs are not the issue, at all. The issue is Nintendo allowing devs to charge for a product they are not providing. If you're gonna sell a physical version of a game, that media should contain a playable version of the game. Expand it and patch it and update it all you want after the fact, but the original media should contain a game that can be played to completion.
If your game is actually too big for the cards, go digital only. Or, if like in this case, the game fits on an available card, and the developer is choosing to use one that's too small to save themselves money, Nintendo should be blocking that practice.
Storage space is a complete non-issue as far as I'm concerned. The concern is devs being allowed to sell a physical copy of the game that doesn't actually contain a copy of the game.
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@Jeronan I have 2 ps4s. The 2nd is kept at work and only been brought home for updates a couple of times. It has never not played a game installed from the disk with no updates. Whether or not you managed to fill the 1TB drive on your PS4 is completely irrelevant. Those games are on their respective disks. That is the issue. There should be no excusing putting half a 25Gig game on a 16Gig card when 32s are available. Period. Update it and patch it and expand it all you want after the fact, But the original media should contain a playable game.
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@Jeronan you've completely missed the point. This is not about install sizes
If a developer makes a game that's, say... 25GB, they put that game on a 32GB game card and ship it out the door. Done. Even if you then have to install the entire 25GB to the system to play it, no big deal. The entire game is on the card you've purchased.
In this case, Nintendo is saying it is acceptable practice to build a 25GB game, put a portion of that game on 16GB, and ship a cart that is on its own unable to play the full game, out the door. They are doing this for no other reason than to save their own costs. Greed. Yes, PS4 and Xbox games require installs, and sometimes have large day 1 patches, but that's not the issue. Those games are still playable with only the disc. Period.
Vita may have had no internal storage, and expensive proprietary storage, but it's physical games are all playable from their game cards. That is the difference.
Honestly, if a developer came out and said "our game is just too large to fit on the media available for this system, so we're gonna put half on the disc/ cartridge and you'll have to download the rest", I'd be fine with tha, but that's clearly not was is going on here. They're taking a 25GB game, and using a 16GB card when 32GB are available. Its greed, it's anti-consumer, and it's unacceptable.
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@Octane where has it been stated that it's on a 32G card? The install for the download version is only 25G. It should fit quite comfortably on a 32G card. The only explanation is that they've cheaped out and used a 16...
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
The biggest issue is what this means 20 years from now, when servers are gone and updates no longer available. If my son wants to pick up Breath of the Wild to play with his kids, they miss out on DLC and a few framerate optimizations, but the whole game is there and playable to completion. Games that follow this new trend will be essentially lost. THAT is why this practice is not comparable to patches and DLC...
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@memoryman3 The problem is that they DID cheap out. They've confirmed it. Whether or not the download will fit in the Switch's internal memory is not the issue. The issue is that they've chosen to use a cheaper game card that doesn't fit the game, and pass that expense on to the consumer.
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
@JamesR it's not that it will necessarily "require" an SD card, its that's the full game isn't in the cartridge. It isn't in the cartridge because Nintendo is allowing them to cheap out and use a smaller size. That's the problem.
Re: Some Retail Nintendo Switch Games Will Require You To Own A MicroSD Card
This is exactly what we were scared of with the confusion of the Lego City packaging. This is inexcusable, and anti-consumer as hell. I defend a lot of what Nintendo does, but there's no defending this garbage. The Switch cards are available in sizes plenty big enough for any Switch game, yet Nintendo is allowing 3rd parties to cheap out by only putting a portion of the game on a smaller card. Nintendo allowing this to become an accepted practice is not okay.
Re: Video: Let's Reminisce With 34 of the Most Infamous Bad Miiverse Posts
Trolling the community for The Letter was great fun... The desperate attempts of the fans of that game to defend it were hilarious
Re: Nintendo Download: 31st August (North America)
@SLIGEACH_EIRE it's from TreeFall, the "developer" that brought us The Letter. All you need to know. Avoid like the plague.
Still waiting for my MarioRabbids pre order to show up. I was excited for Lego World's, until I got a chance to play it. I'll be skipping that one. Waiting for a couple of reviews on RBI...
Re: Guide: Getting Started in Mario + Rabbids: Kingdom Battle
My pre-order still hasn't shown up.... I'll just be over here, waiting for the mailman.
Re: Here’s What the Mario + Rabbids Kingdom Battle Day One Update Does
@Proust he means that when the first info about the game leaked, everyone thought it sounded like trash, and that the general consensus was that Ubisoft better keep their filthy Rabbids away from our precious Mario. Then the game was announced and shown and basically everyone thought it looked awesome. Over the course of just a few days, it went from a game that was hated (based on really nothing besides a title and an idea), to a game that has been greatly anticipated be Switch owners.
Re: The Plug Will Finally Be Pulled On Miiverse In November
Had a great time trolling the community for The Letter when that dumpster fire released. The pathetic attempts of the games fans to defend it were far more entertaining than anything in the actual game. Gonna log on today and scroll those old posts, for old times sake...
Re: Review: Mario + Rabbids Kingdom Battle (Switch)
My pre-order shipped yesterday. really looking forward to this one, which is something I would rarely say for an Ubisoft game, and have never said for a Rabbids game. I was certainly skeptical at first, but it looks like they've done Mario justice.
Re: FIFA 18 On Switch Runs At 60fps In Both Docked And Handheld Modes
NHL or nothing.
Re: Nintendo Download: 24th August (North America)
MarioxRabbids physical for me
Re: Soapbox: The SNES Classic Edition Pre-Order Farce Proves Nintendo Hasn't Learned A Thing
At least there were pre-orders in Canada this time around, and since I was able to get one, I won't have to line up at 5 am like I did for the NES Mini. I call that an improvement. Good job Nintendo
Re: Guide: Where to Pre-Order Your Super NES Classic Edition
Got mine preordered from BestBuy Canada. Didn't get the confirmation email for over an hour afterwards, so I was scared it didn't go through, but it finally came! I still feel like it might get cancelled on me or something. Doing my best to remain cautiously optimistic that an SNES Classic will look good on the shelf next to my NES Classic one day soon.
Re: Soapbox: Seriously Nintendo, It's Time For A Switch Joy-Con With A Proper D-Pad
The buttons on the joycon work just fine. In fact, they're better than the D pad on the pro Controller. When I'm playing Tetris, I always go for the joycon. Pro Controller dpad causes way to many dropped blocks while trying to move them laterally. It's also been the superior option for Retro City Rampage, Namco Museum, and Sonic Mania.
D pad on a joycon is a nice idea in theory. In practice, it is not at all required.
Re: 'Battle Inspired' Rewards Added to My Nintendo in North America
Lame.
Re: Nintendo Download: 17th August (North America)
Dustin' off the ol' 3DS for Chicken Wiggle.
Re: Sonic Mania Runs Brilliantly on Switch, With One Tiny Drawback
Noticed it with the Home button. Not a big issue. Certainly doesn't detract from the great gameplay.
Re: The OJO Aims To Be The First Dedicated Nintendo Switch Projector
Awesome idea, poor execution. 200 lumen is useless. Needs to be in the thousands to be decent. I would also want to see them talk about a cooling solution. Strapping a switch to a projector bulb, even a tiny 200 lumen one, is a bad idea...
Re: Feature: Basking in Nostalgia and '16-Bit' Goodness in Sonic Mania
Excited for this... Hope their aren't any Switch exclusive hiccups.
Re: FIFA 18 Sales Are Important for Future EA Support of Nintendo Switch
Dear EA,
Soccer sucks. NHL or GTFO.
Re: Mutant Mudds Deluxe Is Nearing Release on the Switch
@EDF He's got Chicken Wiggle coming out in the next week or two...
Re: Nintendo Download: 10th August (North America)
SONIC!
Re: Nintendo Switch Screen Supplier, Japan Display Inc., is Facing Tough Times
@oats-81 cheap as in 720P, as opposed to the Super Duper Extra Quad Multi Mega HD displays they're putting in cell phones these days...
Re: Zelda: Breath of the Wild's First Free Item Distribution is Live on Switch
Wii U players: "but... ma apples!"
Re: Random: Mario Kart Wii's Abandoned Mission Mode is Uncovered at Last
I loved the mission mode on DS. A lot of replay value there. Would love to see a mission mode offered as DLC for MK8dx, or at least brought back for future games.