In the early days of the eShop on the Nintendo 3DS, one of the standout titles for the digital storefront was Mutant Mudds, a 12-bit tough-as-nails platformer that utilized the 3D effect. It certainly put Atooi—then part of Renegade Kid—on the map for Nintendo players, and it later got a solid follow up in Mutants Mudds Super Challenge. The original game has since seen release on several platforms—including the Wii U—and now it seems that it’s coming soon to the Switch.
Jools Watsham—the head of Atooi—recently posted an image to his Twitter showing the game running on a Switch screen. No more information is present at the moment, such as a release window or possible extra content—but at least we can know that this excellent platformer is progressing well in the works for the console. Hopefully this means we can look forward to seeing more from Atooi in the future; perhaps the upcoming Chicken Wiggle or Mutant Mudds Super Challenge?
What do you think? Will you get this on Switch? What’s your favorite Renegade Kid game? Drop us a comment in the section below.
[source twitter.com]
Comments 28
Nice. I've heard these games are challenging.
I like the game, bit I’m not feeling all those years old ports. People could have played them on 3ds or vita ages ago...
Would love to see some more new games.
@koekiemonster Yeah but the vita has been forsaken and the 3ds is nearing its close. Besides, thus was the developer's decision, right?
Yet another, from what I could gather, indie classic that I'm willing to give a chance on Switch. See, that's the magic of actually liking a console as opposed to simply liking its library. You're more willing to give games you've skipped on all the other consoles or would have never picked up otherwise a chance.
Xeodrifter with more planets please.
Treasurenauts??
Shame Moon Chronicles never came out even though they promised. Now it's even more muddy since the Renegade Kid guys parted ways with the 2D and 3D business.
Also, Treasurenauts will never come out, it's long gone by now.
Again? Really?! Can the developer not just make an actual sequel instead of the same one over and over again, I got mutant muds not long after I got my 3ds!
@ECMIM Lol, that's slated to release the same spring that Valve is putting out HL3.
Not really interested as I already own Mutants Mudds Super Challenge on Wii U. The Switch should be getting new games, not just ports, ports, ports...
@koekiemonster yes we need new games
I missed this game first time around. It'll be on my list when I get my Switch.
Oh look another re re release of a game that's already on all the other Nintendo consoles that we already own.
Really this is a worrying trend occurring on the Switch of re releases ending in 'deluxe' and ports of old AAA titles from other platforms. (That could be forgiven if they've never seen the light of day on a Nintendo console for those who only own Nintendo)
The cynic in me says this is just an easy cash in fo very little creative effort (Capcom).
I bought the Switch believing it was unique enough to capture the audience and market like the Wii did and thus see some investment in new games from smaller devs (not the 8bit retro games that I was playing when 8bit was the height of technology) and hopefully some cross platform big releases.
Other than Nintendos own releases ive been disappointed with what's arrived thus far.
I haven't played Mutant Mudds. I must confess it doesn't really capture my imagination looking at the screenshots. Have I missed out on a gem?
Will this actually be coming to Europe this time? Was interested ages ago but when the game never arrived on WiiU in UK was disappointing.
@Kalmaro Exactly, but releasing too many old games clutters the eshop and probably gives bad signals.
This old game could get low sales being old and originaly developed for a Nintendo 3ds. Low sales could give bad signals that Switch owners don't invest in 3rd-parties.
Hence, why I rather see new games.
This was one of my favorite 3DS eShop indie games, so I'm liking that it's coming to another platform where it can be discovered by new players. I might actually get it again.
I liked the 3DS version so much, that I one-hundred-percented all three of its save files. It's that good.
New games for my new console would be good.
I really enjoyed this title and would definitely consider repurchasing if there was a discount if already registered to your account. Maybe I'm hopelessly wishing for something that will never happen but I would really like Nintendo to actually make more productive use of its unified account system.
I'll def buy this for Switch. I miss playing it. Though it'll be weird without 3D.
If this is what they originally announced,
Mutant Mudds Deluxe + Super Challenge I'm more inclined to get it.
Seems kind of odd this isn't bundled with Super Challenge or something, I already own both the original and Super Challenge on my 3DS though so I'll pass on this, but if there are any new titles I'll definitely consider picking them up
I don't understand why people get butthurt over ports of indie games to a console in its first year? I understand getting annoyed by ports of old AAA games from big brand companies, but the annoyance for indie ports on Switch is baffling since we seem to be getting a lot of new eShop titles at the same time.
@Dang69 what is the difference between old indie or old AAA games ports after years for full price??
Why is indies acceptable but AAA not?
@koekiemonster Wasn't talking about price so much, but a AAA being at full price is a lot different than an Indie dev charging full price. For example, even a super successful game like Shovel Knight, even with crowdsourcing, took years for them to finally make a profit, and recoup cost of man-hours. If a AAA is popular enough to be ported years later, then it sold well enough initially that it should not be full price (unless it's a remastering or something). So with the general pricing of games, if I get a barebones port of a 7 year old game AAA game for $40, versus a $15 version of a $10 dollar 7 year old indie port, I do feel less cheated, due to what returns those companies may have made already. And because of being smaller studios, inflation costs have made those old 5 dollar/10 dollar '00s games not as cost effective.
Also, in a lot of cases, an indie port to a VC feels a lot like getting a classic Sega title or approx put on an eShop - like it's just part of the digital tapestry of the virtual catalog for a console.
Lastly, take a Capcom versus a small indie studio. If I get an indie port to my console, due to the about of people and man-hours available to said studio, I feel grateful to get that port. In contrast, if Capcom chooses to just port me old games for $40 bucks, barebones, instead of using it's vaster resources to develop a game or put time into porting a AAA (tech specs aside), I feel like I'm getting taken advantage of.
Isn't it about time this developer released a new game instead of this old game that's been around the block, same goes for super meat boy
@EDF He's got Chicken Wiggle coming out in the next week or two...
@daveh30
Didn't know that was him. That's more like it, new games, I used to love renegade kid games, more so the Dementium and moon games, it's the other guy that owners the properties of those games though, haven't heard anything from him, oh well maybe in time
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