The crossover between the house Mario built and Ubisoft’s demented Rabbids is finally upon us, and Mario + Rabbids Kingdom Battle is a game unlike any other on the Switch to date. Before it was even so much as officially announced gamers were panning the title, saying it just didn’t make sense. Much to our delight, however, the end result is not only a good game, but one of the best offerings on the Switch to date.
It's quite a departure for the moustachioed hero, but don't let that throw you off. Here are some key tips to help you take your first steps to saving the Mushroom Kingdom.
Collect Coins, All the Coins
Coins may not mean much in the Mario series in this era of easily obtained lives, but they’re critically important in Mario + Rabbids. In this game they're currency - you’ll be buying every new weapon each party member uses and they aren’t exactly cheap, so make sure you grab ‘em when you see ‘em. Coins can be found scattered throughout the Mushroom Kingdom both in and out of battle. If you smash an enemy’s cover with a shot or get a golden shot, which happens at random when you take out an enemy, you’ll net yourself a few coins. During any character’s move phase you can sweep up those coins, even if they’re out of your character’s reach.
It's also worth noting that the better you do in battles the more bonus coins you get, so do your best?
Don't Forget to Get New Gear
Unlike many RPGs just finding new weapons isn’t enough, you’ll also need to buy them. You do this - and spend Orbs as detailed further down - either by visiting the 'Battle HQ' at Peach's Castle or accessing the same area with the X button prior to a battle. When looking over weapons don't just focus on their shot power, but also consider their Super Effects and unique capabilities. When you have multiple weapons for each character you may find yourself swapping between them depending on the sorts of enemies you'll face.
There are two main ways of finding your new equipment in the world: chests that you discover in the world and more that are made available by taking out bosses. As you make your way around to your objectives, make sure to take the branching paths as much as possible.
The maps aren’t too convoluted to figure out, so make sure you hop in every rabbid pipe or follow anything off the beaten path. If you find a blue cannon, meanwhile, make sure to hop in it to be transported to a bonus stage in which you have to collect blue coins. If you manage to clear it you’ll always get a weapon.
Spend Those Orbs
There are no experience points or traditional levels to speak of in Mario + Rabbids, but there is a very traditional streak running through it in the form of a Skill Tree. To purchase new skills you’ll need purple orbs. Fortunately, each character has their own stock of orbs, so you don’t have to pick and choose which character gets upgrades. As a result the game encourages you to level them all up and, therefore, experiment with different team combinations; you'll be able to get the whole cast up to the same high levels.
Battles can be quite tough, and some of the skills - such as Mario’s ability to stomp on enemies off a Team Jump - can make the difference between a battle lost or won.
Heal When You Can
This seems obvious, but healing is hard to come by. Rabbid Peach has a skill she can use early on to heal in battle, which we highly recommend investing in. Other in-battle options are thin on the ground, including a Team Jump move for Peach later in the game.
You get fully charged after clearing a chapter, but between battles within the same area your options are limited. Between battles in a chapter look around for big power mushrooms to give your entire party a small HP boost, and once your cast grows you can simply change up your team (apart from Mario) to put in those with more energy.
Don’t Play Perfectly
Mario + Rabbids is precisely the kind of game that makes you want to get through each battle without taking so much as a single attack. Don’t do that. The game offers no reward for performing that well, so don’t let it hang you up too much. Instead, just keep all your characters alive and win in as few turns as possible; that's how you get the best ratings. You’ll get a ton of coins, and more importantly you’ll save yourself quite a bit of potential frustration.
Make Multiple Trips
You won’t be able to find everything in a single level, as certain paths will be blocked off until you can earn a new ability to deal with them. At the end of each world you’ll receive a new ability, such as the ability to push blocks, which will allow you to open the way to new chests with orbs and weapons. When it suits you, return to areas you’ve already completed and do some exploring with your new abilities; you’ll find some cool new loot!
Work Smart
When you’re in battle, make sure to make the most of each turn. You can dash through enemies to cause them a bit of damage then attack after, and you can also springboard off of your allies to reach parts of the map you might not be able to get to otherwise. Make sure to invest in skills that can increase the number of jumps and dashes you can do in order to lay the damage on thick.
These tips should be enough to get you started, but they’re just the beginning. We’ll have much more on Mario + Rabbids: Kingdom Battle here on Nintendo Life, so stay tuned.
Comments 23
This game is incredible.
I am loving this game! So fun to play and yeah I actually...... enjoyed those rabbids......
I am also loving this game! Got it yesterday so much fun!
I am bad at chess and feel I will be greatly handicapped by this in later levels. Still fun.
Sounds like fun, only into strategy games a little, but I could probably get into this one more. I definitely want to pick it up when I get my Switch along with few other games of course.
Great wee guide.
I'm definately guilty of trying not to lose any HP at all and ending up taking too many turns.
Im not even halfway through the game,(which is when it apparently gets much harder) and I'm already getting my butt handed to me.
I really want to buy this, but I'm not a fan of turn based battles.....bugger it I'll give it a crack!!
Loving this game and the Rabbids are hilarious. I was concerned before the game came ou,t but now I see.
It's just an absolute hoot.
After being on the fence, I went ahead and purchased it. Glad I did
Starting to get tricky - but I've managed to resist the temptation to take up the "Easy Mode" offer so far!
Great guide!
This game is absolutely fantastic!Such a fun filled hilarious fast paced crossover game.I love srpgs and xcom but this beats all those games hands down.So addicting
Love this game feels right for Mario
This game looks so fun! I might just have to pick it up eventually
Just started think I'm gonna love this game
I like Rabbid Mario. He is a really good character for causing damage. Rabbid Peach is a good character for healing. Rabbid Luigi has Vamp skills which help with survivability. Kind of want a team of these three, but can't seem to change Mario's Leader status. Although he also a good character, so a pity I can't use four or more characters. Luigi has low health, which can be problematic in stages. Not sure about Peach, Yoshi or Rabbid Yoshi yet as I haven't got them yet.
I was in the minority back in May that a) thought the game looked like it was going to be a genuine release and wasn't just a photo shopped piece of art, and b) thought that it looked brilliant and wasn't appalled in any way by the look of what the game would eventually turn out to be. Thought it looked awesome from the get go.
I really wanted to pre-order it, but because of Splatoon 2 taking up the very little gaming time I had, I decided not to bother, because as awesome as it looks, it also looks like the sort of game I can wait a few extra weeks for before biting (weeks only mind, not months lol).
And even though turn based strategy games are not always really my thing (I loved Sticker Star on 3DS if that counts?), I'm a sucker for pretty much anything Mario or with a lick of the Nintendo magic and will be picking it up some time in September, as although I was hoping for something more like a Super Mario 3D World back in May when we saw the artwork, I am still more than happy to give what looks to be an incredibly addictive game a chance. I'm sure I will be a happy customer by mid September
If you want more healing and damage, invest points I to Rabbid Luigi's vamp dash so everyone can heal off damage and he deals more damage too. Reducing cool downs helps as well.
Always trying to heal with Rabbid Peach before the battle is over to top off.
My pre-order still hasn't shown up.... I'll just be over here, waiting for the mailman.
I played way too much of this game last night, and I just made it to the first midboss. How do people already have Peach unlocked?
On sale and back in stock http://www.play-asia.com/mario-rabbids-kingdom-battle/13/70b98t?tagid=1415491
@Ichiban I'm normally not a fan of turn-based battles either, but something about this game just clicks with me. It's incredibly polished and the gameplay is very approachable for those unfamiliar with the genre. The difficulty certainly ramps up, but I think the game does a good job at preparing you for it. Also, as much as I hate to admit it, I'm really taking a liking to these ridiculous Rabbids...
I thought this was simpler than Disgaea but I'm already running into problems figuring out how to solve the puzzle at Challenge 3. I just beat world 1 never switching to Easy Mode and it seems like I'm missing something. I hoped this here would help me. ^^
So far the animations and graphics are pretty good, as is the gameplay and music. On the downside, you really see that it's not developed by Nintendo.
It's missing just another week of polish or so it seems, but it's nothing that could be easily worked out in an update:
There are minor graphic glitches in places (in the first world there is a section where clouds cast glitchy shadows on the ground; and seeing the block tower from a distance and its blocks that fade out in transparency instead of falling all the way down somehow takes away a bit of my appreciation of this amazing environment). Also the localization isn't up to snuff (not the best translation and even out-of-bounds screentext in dialogue scenes when this game isn't text-heavy at all), and the camera could be better (inside of battles objects sometimes obscure the action, and outside of battles I want to have more free control over the cam to get a better view on the nice graphics.)
My biggest concern was its length, but after beating world 1 (which was quite longer than I expected, and getting a first taste of its replayability, I'm not concerned about it anymore. I think game length will be just about right.
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