World

World

Trouble keeps me running faster.

Comments 1,522

Re: Nintendo Isn't Ready To Talk About Any More "Classic" Console Releases

World

I know Reggie is himself an on-again off-again Nintendo fan and the guy they call on to make everything sound cordial, but, man, "legacy content" is the kind of cold corporate talk airlines use when they're trying to get you to fly on their 1980s planes in the modern day. I wonder if he himself isn't a big fan of the N64.

Personally, I think the N64 has aged about as well as the Atari 2600. Ahead of its time, which is terrible for posterity. However, I hardly think that matters. Casual fans will essentially see it as "Nintendo Mini: Part 3" and sales will likely reflect that.

Re: Super Famicom Exclusive Sutte Hakkun Gets Translated Into English

World

Nice! I've played this game without the translation, but that's neat that they've made it accessible to more people. A really quality puzzle game on a console that had many, many contenders in that genre.

Also @shiryu, I always feel kind of pleased with myself when you post about a Super Famicom game I've actually heard of for once lol

Re: Hands On: Watching Hulu on the Nintendo Switch

World

I don't really use apps aside from listening to music on YouTube, but even I would say that not having apps at launch looks a little arrogant. Not the end of the world since smartphones are a thing, but certainly bad optics.

Re: Feature: Diggin' In The Carts Host Nick Dwyer On How Video Game Music Has Come Of Age

World

Cool project, but a little insufferable that the dude takes the tone that he's "discovered" any of this. I can appreciate the work, but on the other hand he's talking it up like he's the composer and not just the booking agent/archivist.

Granted maybe he's got some real fire that's been hidden for 20-30 years but, like, I can just YouTube FM Towns music. The only difference is I can't book the composers to play in my studio lol

Re: Here’s Pokémon Ultra Sun and Ultra Moon’s First Global Mission

World

Until these missions can be somehow steamlined into the rest of the game, they will never hit their targets. It probably isn't really that people don't want to do them as events like this are popular in other games, but the hoops you have to jump through to get your Pokémon counted is unnecessarily burdensome.

Re: The Villainous Giovanni Returns In Pokémon Ultra Sun And Ultra Moon

World

Huh, this is actually cool. I've always seen Ghetsis as the least repentant villain in the series (you somehow just don't come back from being a child abuser) but he's way too off the rails to summon a team of villains. Giovanni is like the Batman of Pokémon villains, so this works.

Am I going to go out and buy the game now? I doubt it, but never say never. This is still technically an annual release, and just on principle I'm never going to get fully behind those. But it looks less lazy now, so props to them.

Re: Talking Point: The Case for Super Mario Odyssey as the Greatest Mario Game

World

One thing I think could be said of Mario Odyssey is that it's at least the game that is arguably the most in tune with the world of gamers of its own era.

Every other Mario game has either tried to create a brand-new space for market demand (like Mario 64's 3D platforming or Galaxy with its motion controls) or play to one they already made (like 3D World), but with this one it seems like they admit there is a real world out there. A world where, right now, people want to buy their wins and mess around with tons of gameplay options (Cappy), rather than finesse one specific move set.

I'm not going to say this is good or bad. But it is an awareness that's sort of interesting about Odyssey that you don't see so much in the earlier games.

Re: Nintendo Wants Everyone In Your House To Have Their Own Switch

World

I think this is ridiculously extravagant and possibly doomed to fail. They could drop the price to $150 or something, and most families are still not going to want that many smart devices cluttering up their household. Parents will eventually come to see this as another tablet that can't play (as many) free games.

Gamers, of course, will splash out and buy as many as Nintendo requires. But I don't know if that will be enough to prop up continued high sales in the long run. Who knows though; maybe it will.

Re: Video: 11 Reviews for Super Mario Odyssey that Are So Bad They're Good

World

I think a lot of this is just hot take culture running rampant. Everyone wants to be the first contrarian to put out the piece on why they hate something popular (because negative unpopular opinions get more views than positive unpopular opinions).

I'm personally not a huge fan of Mario games, but even I can see that this one is a solid, well-made game. Possibly not a perfect 10, but certainly better than average.

Re: Guide: Powering Up Super Power - Finding The Ultimate SNES Console

World

In theory, I think this is neat but I'm not such a purist that I'd bother going through all the trouble. Personally I think "authentic" is not always something worth seeking, and is often fueled primarily by nostalgia. For now, I have a CRT that works fine, and an original model SNES. If either of those quit on me, I'd possibly think about upgrading (although realistically I play SNES so rarely that I'd probably do nothing).

Re: Guide: The Simple Trick To Finding All Of Super Mario Odyssey's Power Moons

World

@jmap Well said.

Anyway, I think given the sheer number of Power Moons, it makes perfect sense for Nintendo to offer a number of ways to find them all. Otherwise, we'd have another DK64 on our hands (which I personally liked but, as some have said, some people have lives and such and don't want to sink hundreds of ours finding one last trinket).

Re: Review: Elliot Quest (Switch eShop)

World

When I first saw this, I thought it looked like those old Speccy graphic adventures where you have to roam a big house and fight sentient TVs and collect random jars and the like. I see now that it's not really like that, but it still looks like fun. It is almost impossible to do Metroidvanias completely wrong.

Re: NPD Says SNES Mini Was the Highest Selling Console in September

World

This isn't surprising, but the endless gamer lust for SNES products absolutely blows my mind. I do own one and think it's great, but that it has this level of staying power makes me wonder if the public had been a little more primed for video games back when it was new (i.e., no anti-video game lobby) would Nintendo have had a Wii-like situation on their hands.

Re: Rumour: LEGO Dimensions Has Apparently Been Killed Off

World

I think they just spread themselves way too thin here. Toys-to-Life in general just got saturated to death. They should've just rolled out a few properties for each "season" and given them more depth. Not even the most avid collectors can sustain a thrill for this many franchises, but each TTL property thought only of short-term profits and now the well is dry.

It was a cool idea while it lasted though, and I'm sure we'll see a revival someday.

Re: New Z-Moves Revealed In Pokémon Ultra Sun And Ultra Moon

World

I really like the Necrozma designs and new UBs, but unless they announce something game-changing like a return to Kanto I can't see myself getting this. Too close to the release of the previous games. I'd need a really good reason to go back to Alola so soon.

Re: Random: Nineties Kids, Rejoice - Tamagotchis Are Making A Comeback

World

These things featured one of the two things I hate most in games and that is actual end-of-lifespan death (rather than as a result of defeat), so I never jumped on this train.

(The other thing I hate is an internal clock that effectively nags you to play every day, but I suppose in a way these sort of have that too).

Re: Review: Culdcept Revolt (3DS)

World

Oh man, I want this so much but I'm locked in for EOV for the near future. I guess I'm going to gamble on it hitting the secondary market at a reasonable-ish price once I'm done with EOV, as I'm not keen on building up a backlog of unbeaten retail games (again). Too easy to fall down that hole.

Re: Atooi Confirms Mutant Mudds Collection for the Nintendo Switch

World

While I will continue to think those "everything should be on Switch now because I have one and therefore literally everyone does and we all threw out our 3DS' too" guys are ridiculous until the Switch hits the one-year mark, this is still a great step in the right direction for Atooi. They've paid their dues on 3DS, and now it's time to see what they can do with the new hardware.

Re: Guide: Getting Started With The Pokémon Trading Card Game

World

Good article. I don't play this, but I have a roommate who at least used to and a nephew who does. They've both tried to get me to play, but it's hard to find time to get into something like this.

I actually didn't know they phased cards out in competitive play. Personally, I think if they're going to do that it should be because the cards are so powerful as to be broken, not just "this is a 2014 card and is thus disallowed." Doesn't get more pay-to-win than that.

Re: The Inevitable SNES Classic Mini Hack Is Well Underway

World

As someone who didn't see any reason on that games list to buy the thing, I think it's slightly cooler now. But I still have a working SNES and if I wanted to go ROM wild, I could just set up a Pi. Still, this is a good enough option if you don't want to fuss with Pi and you don't want to pay collector's premiums for SNES games.

It's also adorable, so there's that too.

Re: Review: Arcade Archives Mario Bros. (Switch eShop)

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@WaveBoy They might've been. I don't think the VS. ones were, but you're right that the regular arcade ones would have been. VS. Excitebike was on Wii U, but I feel like anything on Wii U is fair game to re-release because of its low sales.

EDIT: I looked it up and apparently none of these were available on the Wii VC. So I guess technically these arcade titles are all new additions to the library!

Yeah, I hear that. Some of this retro stuff goes far enough back that I don't have nostalgia for it, but I do have a historical curiosity for how things worked and how games were made in that era. But you're right; it's hard to get much out of games that are so overexposed that you feel you've played them without actually having played them!