World

World

Trouble keeps me running faster.

Comments 1,522

Re: Mini Review: Arcade Archives 2 TOKYO WARS (Switch 2) - Another Polished But Wafer Thin Hamster Port

World

I typically would like a collection too as some have said, but I enjoy the ACA experience. They do their premiere the day before, which is cool, and then the game releases. There's even a stream after the release each week (but I don't watch those). To me, it's a whole thing; I like the spotlighting of one game at a time.

More on topic, I think it's interesting how tank games had a moment in the 90s. In the midst of all the grungy futuristic stuff, we got that.

Re: Anniversary: Romancing SaGa 3 Celebrates 30 Years Of Eclipsing Death

World

I really like Romancing SaGa 3, but to me what keeps it from standing alongside the top JRPGs of the time is that there's no central way to switch party members. With such a diverse cast, it seems like a waste to have to switch them individually where you found them (and if I recall, switching some of them out means they're gone forever?).

If it gets remade along the lines of the other two Romancing games, that would be the one thing I would like to see.

Re: Nintendo Download: 30th October (North America)

World

Final Formation for me! I really enjoy what City Connection is doing with this "Final Series" of theirs. They are taking games that were janky and weird in their own time and reviving them to be mostly still janky and weird but more playable and with an overarching storyline. Feels like a labour of love to me.

Re: Talking Point: What Are You Playing This Weekend? (27th September)

World

I dipped into Layer Section again. I don't know what it is, but it's never really grabbed me even though it's often considered a top STG. I played it all the way through last night and there were some neat graphic effects, the soundtrack is top-notch, and the lock-on system was fun. But I don't know; I still wouldn't say it's one of my all-time favorites. Something's just not clicking; I may play through it again at some point.

Re: Poll: So, Will You Be Checking Out Switch Online's Virtual Boy Service?

World

I don't think I will. I know my pattern for NSO. I see a game get added and think "oh cool, I've never played that one," try it a few times and then quit forever when it gets a bit difficult.

And that's fine when the games just pop up as part of the subscription. When you have to get a peripheral in addition to that? Just seems like a bad value for me personally.

Re: ICYMI: If You Want To Play Virtual Boy Classics, You'll Need To Buy One Of Nintendo's Accessories

World

It seems like a baffling decision for a console that wasn't that well-liked. I don't understand why they couldn't just release a Virtual Console Mini instead or make the games available on the normal NSO but without the 3D.

To me, it just seems strange because it's not in line with how I understand people use the NSO retro games (i.e., play games when they are released but only for a short time to satisfy curiosity). This is really more of an "all-in" kind of option. It'll be interesting to see how it does.

Re: Talking Point: What Are You Playing This Weekend? (13th September)

World

I dipped back into Love Story behind the Restoration and have been playing through Keiki's route.
I'm also trying to give UFO 50 another go here and there. I want to like it more, but I feel like something just isn't hitting for me. I mostly play visual novels and the occasional Arcade Archives these days, so maybe I'm just not in the headspace for it. Anyway, the game I was playing this time was Warptank.

Re: Round Up: Every "Exciting New Game" From The Acclaim Showcase

World

I think a few of these look like they could be decent. The rhythm game looks like if escapeVektor was a rhythm game and Daft Punk did the music. And the snowboarding game seems promising, and not entirely because it oozes Y2K vibes. Also maybe the basketball game? Seems like it has a good mixture of things to do potentially.

Re: UFO 50 Has Been Updated On Switch, Here Are The Full Patch Notes

World

It's interesting that this patch fixes slowdown! While I didn't enjoy this game as much as I had hoped, I can definitely say slowdown was not something that made me like it less (i.e., I didn't notice any).

(Honestly, I do think it deserves the praise. I just didn't really vibe with as much of the game selection as I had wanted. I intend to go back to it at some point, though.)

Re: Poll: Box Art Brawl - Duel: Forsaken (N64)

World

The fake-looking fire drags down the European box art, but I voted for it because it's more in line with what Acclaim was doing at this time. It gives "Aha, a new M-rated game from that company who does those."

Re: Nintendo Download: 4th September (North America)

World

This week, I'm definitely interested in Psycho Dream. We have it on NSO, but I think this one is a new translation with the usual little QoL touches that Ratalaika's retro releases have like cheats and the ability to adjust the display.

Re: Feature: Nintendo Life eShop Selects (August 2025)

World

I think UFO 50 deserves all the praise it is getting, but I wish I liked it more than I did. It may click for me in the future, but I felt like it skewed a bit more "modern" than I was expecting, especially in terms of game selection. Some great ideas, but a bit too many strategy titles for me (even a tower defense game of sorts! Did they have those in the 80s?) and not enough straightforward platformers, STGs, arcade-style games, etc. that were of that time.

Re: Poll: Box Art Brawl - Harvest Moon (SNES)

World

North America, to me, gives the essence of Harvest Moon the most. The Japanese one is cute, but the art isn't prominent enough for my taste. And the European one is iconic in a Phalanx North American box art kind of way.

Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6

World

It could be interesting, but the PS3-PS5 era Sony brand strategy won't work. As others have said, Sony's market now is very much in selling the cinematic, gigantic budget, big and loud experience. A handheld is just fundamentally not that, and their current main customers likely won't want it. Or, maybe more accurately, they will buy it but then won't do anything with it.

That being said, with the Vita they went all in on visual novels and quirky JRPGs so if they went in that direction again it could be good! Really hard to say at this point.

Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'

World

I think this is a really interesting one to take on! I liked it at the time, but I feel like a lot of the elements now would feel pretty dated. Not just the gameplay itself, but also the things the game was doing when your sanity was low (which honestly was a mechanic so heavily hyped in the ads that I went out of my way to take zero risks the entire time I played so my meter would never get low under normal circumstances).

Also they should've just made another game with the Canadian fireman character.

Re: Review: UFO 50 (Switch) - A Wondrous Smorgasbord Of Retro Delights

World

I haven't played every game yet, but a big surprise for me was Star Waspir. It felt kind of like Recca to me, and then I got a powerup that was like the side gun from that game. Pretty neat as that's one of my fave STGs.

What I found interesting about the "feel" of this compilation is that it reminded me more of what European devs were up to in this era, than either Japanese or North American devs. It felt like a much more polished version of those Codemasters NES compilations.

Just the most bonkers ideas tossed onto a cart, and it works.