I admit I definitely wait for physical (and often just don't buy digital at all if a physical never comes; there are so many games out there I never get FOMO because I couldn't keep up if I tried), but I don't really consider myself a "collector" (like, I take care of my games, but pay no mind to things like full sets or resale value) so I just get whatever basic version that comes.
This was one where I was waiting for a physical release, so I'll possibly go for that. Looks great! Can't beat a good ninja game.
@Daggot As someone who likes bullet hell games, I'd agree that they're everywhere now and can agree that they seem super intimidating. There are a few exceptions to the rule, but they mostly come from older series like R-Type Final 2 or Dariusburst Another Chronicle EX+.
But they do pop up from time to time! I've seen a few on the Switch, like Horgihugh and Ranger Dog. And no, I don't know why the examples of traditional shmups I first thought of both have dogs, lol.
(Also, I'd say I'm the opposite with which shmups I find hard. I find bullet hells kind of relaxing because it's all about pattern recognition but an old-school shooter like Gradius III will give me stress hives.)
@Not_Soos (I think you argue in good faith, which is incredibly rare on the Internet, on topics I also think about so it's good! I'm often too busy to engage, but sometimes think about doing so and instead just lurk and nod thoughtfully, lol)
I think we could say there are probably barriers that fat people face that thin people don't (like if a fat guy goes to the doctor with symptoms of cancer and the doctor just keeps telling him to lose weight) and aren't just bullying (which, as you said, is often just juvenile), but I can also appreciate what you're saying.
Since this issue doesn't affect me personally, I'm inclined to just believe people when they say something affects them negatively. I can see what you mean about sort of needing a word to separate an existential threat from like a structural barrier. That makes sense (and, you know, it's certainly been tried; years ago, people tried to make -misia the suffix for situations like this, because that means hate and not fear, but people just kept on with the -phobia suffix).
(Oh and this might be controversial, but: puns are good and cool.)
@Not_Soos It perhaps isn't, but I think this is "putting tomato in a fruit salad" kind of thinking. Tomato is technically a fruit, but most people wouldn't put it in a fruit salad.
You're right that this or that "phobia" probably doesn't describe real fear, but it's what people use to communicate the feeling that someone hates their group and I think that meaning comes across clear enough.
(For what it's worth, as a thin person who doesn't like amusement parks I don't really have any dogs in this fight and someone who does might chime in more articulately. I just find your comments often thought-provoking and felt like engaging a bit.)
I thought Not Not was pretty good. A challenging little logic puzzle game. And certainly Bit.Trip Runner. Other than those, I think Qubic has put out quite a few middling games that I could only say are "pleasant" (Robonauts, Mini Trains, Jumping Joe, etc.). Perhaps not going to light the world on fire, but decent.
No, but I don't really care about tech. I generally only upgrade once the new console reaches a critical mass of games I personally want that justify it.
I wish I knew the system they were using to decide which S-Tributes get physicals. So far I've seen Cotton/Guardian Force, and some Idol game?
I held off on the Elevator Action Returns S-Tribute in the off-chance Elevator Action and Metal Black would get a double-set like Cotton and Guardian Force, but I guess not. Would love to have them on Switch,, but in physical copy.
Awesome! They're one of my favorite developers and I've kind of been feeling spoiled these days (Taito on Arcade Archives, those Darius collections, the Egret Mini). So more Taito would be awesome. I'd like a Switch collection that is not Taito Milestones, please.
Also: for the Taito fans, it looks like New Zealand Story is coming to Arcade Archives at the end of this month---possibly as part of this campaign?
I'm not an artist nor am I necessarily creative in the least (so I don't do art as a hobby either), so I will not comment on "how does this affect people who do it for a living?" or "Is it copyright infringement?" But I feel sympathy for anyone who is facing that on the horizon.
However, I think AI art is one of those things that poses a fundamental philosophical question: What is art? If you're one of those people who thinks art is just pictures (whether for your business, entertainment or just because you like them) well, a computer that makes pictures seems amazing.
But then if you're the kind of person who sees art as a fundamental expression of our shared humanity and civilization, well, can a robot do that? I don't know if I have an opinion on it yet, but I'd argue the last 60 years or so have primed us to think of art as a product and nothing more than that, so that kind of paved the way for people to be philosophically open to AI art (not saying that's my opinion, just that's the pattern I see forming here).
(Super thought-provoking article! I missed this one the first time around. I saw lots of cool discussion above; too many to tag in particular, but I think it's neat to see where everyone is going with this.)
Similar to others in the thread, I haven't posted here in ages but was saddened to hear this news. I always enjoyed reading his shovel ware reviews, many of them laugh out loud funny. Hard to believe he's gone; may he rest in peace.
Wait, so this is basically Lego: Forever Evil? Awesome! When I heard about this I figured it'd be Suicide Squad with more villains, but this actually sounds like a lot of fun.
I do still buy and read physical magazines of other topics on a regular basis, but gaming information is so easy to access for free that it really is a disincentive to buy the magazines on a regular basis.
However, for me as a kid the draw of gaming magazines was always the freebies anyway, so I do still pick up gaming magazines if they are offering a cool demo disc, a player's guide for a game I own or something like that.
I don't personally care about the score as my own personal preferences skews a bit off anyway. I've often loved titles that score 5s and 6s with big reviewers, but am often lukewarm to perfect 10s. As long as there are warnings for major game-breaking glitches, I'm good.
If it was all original NES games, I would go for it. That's impulse buy pricing, so build quality wouldn't bother me so much. If it's got weird homebrews though, I won't bother.
Based on the screenshot, it looks like they're using an emulator from one of the Chinese models (although that could be a mock up). Some of them have tons of real games, but always a few hacks and "originals." (And they're all terrible, but as far as I know these Chinese bootlegs and their related carts are only way to play any variant of Xiangqi on NES/Famicom hardware, albeit a simplified version).
As with any massive franchise, potential new fans and growing the brand are always going to be the priority. That said, I think the annual release slate is going to eventually cheapen the brand to the point where they will see diminished returns.
That's not to say that I personally love every change made to the games. When it comes to changes in Pokémon, I tend to be cranky and hate fun. I was the kid who didn't buy into Gold/Silver after loving Red/Blue because I thought that "real-time clock" was too much!
But for them to have reason to cater more to the old fans they'd have to be a much smaller property, and I don't necessarily want that either.
A particularly good one was actually last year, when I got a bunch of Famicom games for Christmas. I'd brought the console to my parents' place for the holidays and my nephew, then seven years old, asked what it was and if he could give it a try.
So, for the rest of the holidays (around Christmas until he went back to school in January), he'd spend his days asking if he could play Famicom and then together (along with other family members) we'd try out a few games each day. As he began to pick favorites, we mostly ended up playing a lot of Twinbee (the first game) and Boulder Dash.
If it's like the original I'm not interested in this (on-rails shooters are really not my thing), but I'm listening if they ever decide to make the Panic Button Mode into a full game.
Nice! Super Mario Bros. 2 JP/Lost Levels is my favorite 2D Mario game (possibly favorite Mario game period), so I'm definitely happy to revisit that play style any time.
Unit looks nice, but this is the N64. I have a few cartridges lying around, but I'm not all that interested in a revival. There are fewer curiosities, and most of the top-tier games weren't enduring classics.
It'd be nice to have Pilotwings 64 portable though...
I really like when these things attempt to provide some lesser-known titles, and the price isn't too bad on this one. Even if a few games lag, it almost seems worth the cost.
Never thought I would say this again, but big week for me on 3DS. Been waiting for 80s Overdrive for some time, and will probably get the new rail sim at some point too!
This looks amazing! Not having been able to experience it firsthand, I absolutely love books on this era. I'd prefer it to be in English (or French), but man it looks so nice I'd almost take it in Japanese.
Okay, that "Leisure Mode" actually sounds cool. I often want a game (that's not a puzzle game) where you can just chill, like the Birdman mode from Pilotwings 64.
I remember the music in the 3DS one being a bad joke, but it didn't seem too terrible otherwise. However, I am from a climate where people actually drive these things for fun (and I've ridden them too, but never owned) so I could be clouded up with nostalgia here.
@GC-161 Yeah, that's a pretty good metaphor. The bootleg fandom is the Guy Fieri of the 8-bit world. Some people are just interested in that underside of gaming history.
Gaming-wise, you're right that there's no comparison though. The originals are definitely the best!
@GC-161 Yeah, if what you want is a cheap recreation of the classics they're all miss, haha. But if you're into looking at weird hacks and how they're done, they're an interesting experiment in that side of the 8-bit era.
(Also these clones are one of the places you can access Chinese translations of Japanese games; not worth much if you don't speak Chinese, but again, interesting as historical curiosity for those who are into that kind of thing!).
These bootleg clones are really hit or miss, but sometimes you can get one with a really good selection of games or at least interesting hacks. What I find fascinating is that they persistently use Famicom architecture (even many of the ones with Wii-like casings were still Famiclones).
What you don't want is one with a ton of "original" games or, worse, HACKS of those original games!
I see this one probably has the Kunio series (rebranding it as "Hot Blood"). Nice!
I really dislike pins and badges on things and $20 seems a bit nonsense for blind packs, so I'm also not buying one as a stocking stuffer for friends, lest it encourage them. They look cool, but you can get a custom badge for this price.
Sweet, some of these are kind of good. I tend to kind of hate Nintendo's sales and I still question the logic of offering sales on the games that are still more expensive than getting a physical copy, but there's more good than usual here in my opinion.
@VinnieMii Yep, the Speedball games and the Epyx "Games" series were my must-haves on this list! No word on if you can add games yet (that I know of), but similar devices have allowed adding games so this would be a cool feature (especially with some noticeable gaps in this lineup).
@VinnieMii Yeah, I only saw news of it recently too but it's apparently set for 2018 release. It's a miniature model C64 with HDMI hookup, a controller and USB keyboard support.
Full list of the games is here (it has Impossible Mission I & II but no Last Ninja trilogy): https://thec64.com/games/
@Robotron2084 Oh yeah, I hear you. Plug and Play frees you from load times, too! And your Ouya (or a Raspberry Pi) would do the trick cheaply for sure. The revivals (other than the Next) are more for if you like the collectibility of having a "new" Speccy product.
Although I like it, the Vega is definitely not perfect. Like all Speccy revivals to date, it's a bit pricey for what you get. But it does have a virtual keyboard, which may or may not be to your taste (works fine for strategy games and sports managers, but a little rough for text adventures).
You can also add games (any games with Kempston controls work fine, or you can program your own keymaps/tell it to run in 48 or 128k/add POKEs/etc.). I find it a cool little device just to be able to follow the Speccy homebrew scene — usually a few new games every month!
The C64 Mini is supposed to launch next year for a more reasonable price of $70USD. It's going to have 64 games pre-loaded. No idea if you can add more, but you can access BASIC to do type-ins.
@Robotron2084 There have been a few attempts, but they all have flaws. Vega+ went to development hell (as @KIRO mentioned), Recreated Spectrum lost its licensing, the Spectrum Next is fairly pricey and much more than a plug and play unit.
I have the original Vega, and it's pretty good if you don't care about having a keyboard but it really is just for gaming. It's a little controller pre-loaded with 1000 games that you plug into a TV. No HDMI. It gets the job done if all you want is a Speccy gaming fix.
It'd be cool if we got a Speccy that's like the C64 Mini coming out next year.
Never heard of this game, but I saw the words "Triumphant Return" in the tagline and was hoping it was going to be an isometric platformer. Actual Speccy references though, wow! This sounds like a winner.
Unlimited lives are a treat for this genre too; since I guess we're past the age of POKEs now, huh?
Back when Club Nintendo had surveys, this was the kind of thing I'd always ask for. The real curiosities that relatively few people have had the chance to play. I'm genuinely excited about this (and some of Hamster's other offerings to be honest; I'm way more hyped for their release slate than I was for SEGA's 3D Classics, which is the only comparable project I can think of)!
Comments 1,522
Re: Vengeful Guardian: Moonrider Scores A Physical Switch Release, Pre-Orders Live
I admit I definitely wait for physical (and often just don't buy digital at all if a physical never comes; there are so many games out there I never get FOMO because I couldn't keep up if I tried), but I don't really consider myself a "collector" (like, I take care of my games, but pay no mind to things like full sets or resale value) so I just get whatever basic version that comes.
This was one where I was waiting for a physical release, so I'll possibly go for that. Looks great! Can't beat a good ninja game.
Re: Review: Akai Katana Shin - One Of CAVE’s Very Best Horizontal Bullet Hells
@Tom-Massey A few weeks ago I played Tiger-Heli for the first time on Evercade! It's a beast of a game for sure!
Re: Review: Akai Katana Shin - One Of CAVE’s Very Best Horizontal Bullet Hells
@Daggot As someone who likes bullet hell games, I'd agree that they're everywhere now and can agree that they seem super intimidating. There are a few exceptions to the rule, but they mostly come from older series like R-Type Final 2 or Dariusburst Another Chronicle EX+.
But they do pop up from time to time! I've seen a few on the Switch, like Horgihugh and Ranger Dog. And no, I don't know why the examples of traditional shmups I first thought of both have dogs, lol.
(Also, I'd say I'm the opposite with which shmups I find hard. I find bullet hells kind of relaxing because it's all about pattern recognition but an old-school shooter like Gradius III will give me stress hives.)
Re: Super Nintendo World's Mario Kart Ride Has A "Waistline" Limit (US)
@Not_Soos (I think you argue in good faith, which is incredibly rare on the Internet, on topics I also think about so it's good! I'm often too busy to engage, but sometimes think about doing so and instead just lurk and nod thoughtfully, lol)
I think we could say there are probably barriers that fat people face that thin people don't (like if a fat guy goes to the doctor with symptoms of cancer and the doctor just keeps telling him to lose weight) and aren't just bullying (which, as you said, is often just juvenile), but I can also appreciate what you're saying.
Since this issue doesn't affect me personally, I'm inclined to just believe people when they say something affects them negatively. I can see what you mean about sort of needing a word to separate an existential threat from like a structural barrier. That makes sense (and, you know, it's certainly been tried; years ago, people tried to make -misia the suffix for situations like this, because that means hate and not fear, but people just kept on with the -phobia suffix).
(Oh and this might be controversial, but: puns are good and cool.)
Re: Super Nintendo World's Mario Kart Ride Has A "Waistline" Limit (US)
@Not_Soos It perhaps isn't, but I think this is "putting tomato in a fruit salad" kind of thinking. Tomato is technically a fruit, but most people wouldn't put it in a fruit salad.
You're right that this or that "phobia" probably doesn't describe real fear, but it's what people use to communicate the feeling that someone hates their group and I think that meaning comes across clear enough.
(For what it's worth, as a thin person who doesn't like amusement parks I don't really have any dogs in this fight and someone who does might chime in more articulately. I just find your comments often thought-provoking and felt like engaging a bit.)
Re: QubicGames Celebrates 19th Birthday With Huge Discount On Over 50 Switch Games (US)
I thought Not Not was pretty good. A challenging little logic puzzle game. And certainly Bit.Trip Runner. Other than those, I think Qubic has put out quite a few middling games that I could only say are "pleasant" (Robonauts, Mini Trains, Jumping Joe, etc.). Perhaps not going to light the world on fire, but decent.
Re: Video: Does The Switch Actually Feel 'Old' Yet?
No, but I don't really care about tech. I generally only upgrade once the new console reaches a critical mass of games I personally want that justify it.
Re: Classic Taito Games Get Enhanced Re-Releases On Switch In February
I wish I knew the system they were using to decide which S-Tributes get physicals. So far I've seen Cotton/Guardian Force, and some Idol game?
I held off on the Elevator Action Returns S-Tribute in the off-chance Elevator Action and Metal Black would get a double-set like Cotton and Guardian Force, but I guess not. Would love to have them on Switch,, but in physical copy.
Re: Taito Corporation Preparing For 70th Anniversary Celebrations In 2023
Awesome! They're one of my favorite developers and I've kind of been feeling spoiled these days (Taito on Arcade Archives, those Darius collections, the Egret Mini). So more Taito would be awesome. I'd like a Switch collection that is not Taito Milestones, please.
Also: for the Taito fans, it looks like New Zealand Story is coming to Arcade Archives at the end of this month---possibly as part of this campaign?
Re: Best Of 2022: How Do Game Developers And Artists Feel About The Rise Of AI Art?
I'm not an artist nor am I necessarily creative in the least (so I don't do art as a hobby either), so I will not comment on "how does this affect people who do it for a living?" or "Is it copyright infringement?" But I feel sympathy for anyone who is facing that on the horizon.
However, I think AI art is one of those things that poses a fundamental philosophical question: What is art? If you're one of those people who thinks art is just pictures (whether for your business, entertainment or just because you like them) well, a computer that makes pictures seems amazing.
But then if you're the kind of person who sees art as a fundamental expression of our shared humanity and civilization, well, can a robot do that? I don't know if I have an opinion on it yet, but I'd argue the last 60 years or so have primed us to think of art as a product and nothing more than that, so that kind of paved the way for people to be philosophically open to AI art (not saying that's my opinion, just that's the pattern I see forming here).
(Super thought-provoking article! I missed this one the first time around. I saw lots of cool discussion above; too many to tag in particular, but I think it's neat to see where everyone is going with this.)
Re: In Memory Of Philip J Reed, Writer And Nintendo Life Contributor
Similar to others in the thread, I haven't posted here in ages but was saddened to hear this news. I always enjoyed reading his shovel ware reviews, many of them laugh out loud funny. Hard to believe he's gone; may he rest in peace.
Re: Review: LEGO DC Super-Villains - Proof That It's Good To Be Bad
Wait, so this is basically Lego: Forever Evil? Awesome! When I heard about this I figured it'd be Suicide Squad with more villains, but this actually sounds like a lot of fun.
Re: Soapbox: I'm Causing The Slow Death Of Gaming Magazines, And It Hurts
I do still buy and read physical magazines of other topics on a regular basis, but gaming information is so easy to access for free that it really is a disincentive to buy the magazines on a regular basis.
However, for me as a kid the draw of gaming magazines was always the freebies anyway, so I do still pick up gaming magazines if they are offering a cool demo disc, a player's guide for a game I own or something like that.
Re: Video: First Trailer Arrives For PAW Patrol: On A Roll, The TV Series Switch Adaptation
This doesn't look too bad for the target audience actually! I know my nephew will love this.
Re: The Spectrum Retreat - A Portal-Style Puzzler Worthy Of Your Attention
This looks amazing; bit disappointing that it has no relation to the Speccy, but I suppose the word does have other meanings.
Re: Talking Point: Do We Still Need Review Scores?
I don't personally care about the score as my own personal preferences skews a bit off anyway. I've often loved titles that score 5s and 6s with big reviewers, but am often lukewarm to perfect 10s. As long as there are warnings for major game-breaking glitches, I'm good.
Re: Feature: SNES-Style RPG Hazelnut Bastille Coming To Switch With Secret of Mana Composer In Tow
This is a great interview. Dennis comes across as a real down-to-earth professional. Also...an architect making games assets, that's pretty cool!
I had no idea this game existed, but I'm looking forward to where the development leads now.
Re: Zelda: A Link Between Worlds, Super Mario 3D Land And Ultimate NES Remix Join The Nintendo Selects Range
Cool; price is almost right now for NES Remix. Other two are good at any price.
Re: This Portable Console Has Over 350 Built-In Games So You'll Never Be Bored Again
If it was all original NES games, I would go for it. That's impulse buy pricing, so build quality wouldn't bother me so much. If it's got weird homebrews though, I won't bother.
Based on the screenshot, it looks like they're using an emulator from one of the Chinese models (although that could be a mock up). Some of them have tons of real games, but always a few hacks and "originals." (And they're all terrible, but as far as I know these Chinese bootlegs and their related carts are only way to play any variant of Xiangqi on NES/Famicom hardware, albeit a simplified version).
Re: Soapbox: What The Upcoming Pokémon Switch RPG Can Learn From Recent Pokémon Games
As with any massive franchise, potential new fans and growing the brand are always going to be the priority. That said, I think the annual release slate is going to eventually cheapen the brand to the point where they will see diminished returns.
That's not to say that I personally love every change made to the games. When it comes to changes in Pokémon, I tend to be cranky and hate fun. I was the kid who didn't buy into Gold/Silver after loving Red/Blue because I thought that "real-time clock" was too much!
But for them to have reason to cater more to the old fans they'd have to be a much smaller property, and I don't necessarily want that either.
Re: Rumour: SNK Is Readying a New Switch Release for 2018
If it's real, it'll be a compilation (although that seems silly considering their Switch strategy) or KoF. Does SNK even make other games now?
Re: Feature: We Learn More About the Ambitious 'Cycle Across Kanto' Pokémon Documentary
As a cyclist and sometimes Pokémon fan, this actually ticks all of my boxes. Good luck to them!
Re: Feature: Video Game Ghosts Of Christmas Past
A particularly good one was actually last year, when I got a bunch of Famicom games for Christmas. I'd brought the console to my parents' place for the holidays and my nephew, then seven years old, asked what it was and if he could give it a try.
So, for the rest of the holidays (around Christmas until he went back to school in January), he'd spend his days asking if he could play Famicom and then together (along with other family members) we'd try out a few games each day. As he began to pick favorites, we mostly ended up playing a lot of Twinbee (the first game) and Boulder Dash.
Re: 'Super Famicom Wars' And 'Princess Minerva' Translated to English
Super Famicom Wars is definitely an essential translation; never heard of Princess Minvera, but it looks like a somewhat interesting take on JRPGs.
Personally I don't really care about MSU1 upgrades, but UN Squadron is a classic, regardless of its background music.
Re: Review: Puzzle Box Maker (Switch eShop)
I was wondering what Bplus was up to lately. Nice to see the game doesn't disappoint! Looks great to me!
Re: Expect Inti Creates To Spread The Love (And Some New Details) On Gal Gun 2
If it's like the original I'm not interested in this (on-rails shooters are really not my thing), but I'm listening if they ever decide to make the Panic Button Mode into a full game.
Re: Gallery: Cracking Open Retro-Bit's "New" Old NES And SNES Games
Whoa, uh, I think I'm going to heed that warning. I probably don't need to replay Congo's Caper right now anyway.
Re: Review: Enter The Gungeon (Switch eShop)
I love roguelikes, but as I tragically lack a sense of humor this one won't be for me.
Cool that such a big name indie is on Switch though; that's good news for everyone.
Re: VS. Super Mario Bros. is Jumping Onto the Switch eShop Next Week
Nice! Super Mario Bros. 2 JP/Lost Levels is my favorite 2D Mario game (possibly favorite Mario game period), so I'm definitely happy to revisit that play style any time.
Re: Feature: It's Time to Vote for Your 2017 Nintendo Life Game of the Year Awards
Pretty cool how Switch and 3DS both had really good years. It was hard to choose just a few games.
Re: Hyperkin Has Created A Prototype Portable Nintendo 64 Mini
Unit looks nice, but this is the N64. I have a few cartridges lying around, but I'm not all that interested in a revival. There are fewer curiosities, and most of the top-tier games weren't enduring classics.
It'd be nice to have Pilotwings 64 portable though...
Re: Review: 80's Overdrive (3DS eShop)
Great review! I was going to get this anyway after the Christmas rush, but now I might get it a bit early.
Re: Square Enix Is Bringing Romancing SaGa 2 To Switch Next Week
Wow, that's a nice surprise. I hope this does well, so we can get some more official translations of Super Famicom-only games.
Re: Hardware Review: Retro-Bit Super Retro-Cade: A Treasure Trove Of Vintage Gaming Goodness
I really like when these things attempt to provide some lesser-known titles, and the price isn't too bad on this one. Even if a few games lag, it almost seems worth the cost.
Re: Nintendo Download: 7th December (North America)
Never thought I would say this again, but big week for me on 3DS. Been waiting for 80s Overdrive for some time, and will probably get the new rail sim at some point too!
Re: Random: Check Out This Japanese Guide to Classic LCD Games
This looks amazing! Not having been able to experience it firsthand, I absolutely love books on this era. I'd prefer it to be in English (or French), but man it looks so nice I'd almost take it in Japanese.
Re: Review: Snow Moto Racing Freedom (Switch)
Okay, that "Leisure Mode" actually sounds cool. I often want a game (that's not a puzzle game) where you can just chill, like the Birdman mode from Pilotwings 64.
I remember the music in the 3DS one being a bad joke, but it didn't seem too terrible otherwise. However, I am from a climate where people actually drive these things for fun (and I've ridden them too, but never owned) so I could be clouded up with nostalgia here.
Re: Random: You've Seen The NES Classic, Now Check Out The CoolBaby HDMI HD Video Game
@GC-161 Yeah, that's a pretty good metaphor. The bootleg fandom is the Guy Fieri of the 8-bit world. Some people are just interested in that underside of gaming history.
Gaming-wise, you're right that there's no comparison though. The originals are definitely the best!
Re: Random: You've Seen The NES Classic, Now Check Out The CoolBaby HDMI HD Video Game
@GC-161 Yeah, if what you want is a cheap recreation of the classics they're all miss, haha. But if you're into looking at weird hacks and how they're done, they're an interesting experiment in that side of the 8-bit era.
(Also these clones are one of the places you can access Chinese translations of Japanese games; not worth much if you don't speak Chinese, but again, interesting as historical curiosity for those who are into that kind of thing!).
Re: Random: You've Seen The NES Classic, Now Check Out The CoolBaby HDMI HD Video Game
These bootleg clones are really hit or miss, but sometimes you can get one with a really good selection of games or at least interesting hacks. What I find fascinating is that they persistently use Famicom architecture (even many of the ones with Wii-like casings were still Famiclones).
What you don't want is one with a ton of "original" games or, worse, HACKS of those original games!
I see this one probably has the Kunio series (rebranding it as "Hot Blood"). Nice!
Re: It's Going To Be Hard To Resist These Super Mario 3 Pin Badges
I really dislike pins and badges on things and $20 seems a bit nonsense for blind packs, so I'm also not buying one as a stocking stuffer for friends, lest it encourage them. They look cool, but you can get a custom badge for this price.
Re: Random: Model Chrissy Tiegen Rants About Animal Crossing: Pocket Camp's "Jerks"
So...they ask you to put a couch in your camper and then there is a "montage of them sleeping on it"
I have no interest in Animal Crossing, but this sounds hilarious.
Re: Nintendo of America Launches Its eShop Cyber Deals for Switch, 3DS and Wii U
Sweet, some of these are kind of good. I tend to kind of hate Nintendo's sales and I still question the logic of offering sales on the games that are still more expensive than getting a physical copy, but there's more good than usual here in my opinion.
Re: Review: Lumo (Switch)
@VinnieMii Yep, the Speedball games and the Epyx "Games" series were my must-haves on this list! No word on if you can add games yet (that I know of), but similar devices have allowed adding games so this would be a cool feature (especially with some noticeable gaps in this lineup).
Re: Review: Lumo (Switch)
@VinnieMii Yeah, I only saw news of it recently too but it's apparently set for 2018 release. It's a miniature model C64 with HDMI hookup, a controller and USB keyboard support.
Full list of the games is here (it has Impossible Mission I & II but no Last Ninja trilogy): https://thec64.com/games/
Re: Review: Lumo (Switch)
@Robotron2084 Oh yeah, I hear you. Plug and Play frees you from load times, too! And your Ouya (or a Raspberry Pi) would do the trick cheaply for sure. The revivals (other than the Next) are more for if you like the collectibility of having a "new" Speccy product.
Although I like it, the Vega is definitely not perfect. Like all Speccy revivals to date, it's a bit pricey for what you get. But it does have a virtual keyboard, which may or may not be to your taste (works fine for strategy games and sports managers, but a little rough for text adventures).
You can also add games (any games with Kempston controls work fine, or you can program your own keymaps/tell it to run in 48 or 128k/add POKEs/etc.). I find it a cool little device just to be able to follow the Speccy homebrew scene — usually a few new games every month!
The C64 Mini is supposed to launch next year for a more reasonable price of $70USD. It's going to have 64 games pre-loaded. No idea if you can add more, but you can access BASIC to do type-ins.
Re: Review: Lumo (Switch)
@Robotron2084 There have been a few attempts, but they all have flaws. Vega+ went to development hell (as @KIRO mentioned), Recreated Spectrum lost its licensing, the Spectrum Next is fairly pricey and much more than a plug and play unit.
I have the original Vega, and it's pretty good if you don't care about having a keyboard but it really is just for gaming. It's a little controller pre-loaded with 1000 games that you plug into a TV. No HDMI. It gets the job done if all you want is a Speccy gaming fix.
It'd be cool if we got a Speccy that's like the C64 Mini coming out next year.
Re: Review: Lumo (Switch)
Never heard of this game, but I saw the words "Triumphant Return" in the tagline and was hoping it was going to be an isometric platformer. Actual Speccy references though, wow! This sounds like a winner.
Unlimited lives are a treat for this genre too; since I guess we're past the age of POKEs now, huh?
Re: VS. Super Mario Bros. Arcade Archives Release Set for Festive Arrival on Switch
Back when Club Nintendo had surveys, this was the kind of thing I'd always ask for. The real curiosities that relatively few people have had the chance to play. I'm genuinely excited about this (and some of Hamster's other offerings to be honest; I'm way more hyped for their release slate than I was for SEGA's 3D Classics, which is the only comparable project I can think of)!
Re: Music: Metroid, Kid Icarus And Earthbound Composer Has Released His First Album
Cool, reminds me a bit of De De Mouse. Nice to see Tanaka is still making music!