Comments 551

Re: Reaction: A Direct That Delivered, And Shows That Switch Still Has Plenty Of Pep

Paulo

Great direct overall, but not excellent. I was sure Mario & Luigi was gonna be a port, so It's a good surprise that It's a new game. But 3 Mario RPGs in a year I think is a bit too much. Speaking of ports, I thought we would get more at this point, but the only ones announced was DKCR. No Star Fox, no Wave Race, no F-Zero, no 1080, no Excite Truck, no Rhythm Heaven, no Eternal Darkness. Nintendo is being too conservative, because It's clear now there has to be a Zelda game every year and 3 Mario games (though Nintendo seems to be giving Dr Mario a break after the mobile game failed), leaving less room, budget and developers for other riskier games, like the ones listed above and even smaller games, like Pushmo. But Zelda was a nice surprise (though I still hope we can get Zelda 1 and 2 remakes). Mario & Sonic missed the Winter Olympics games and now Will miss the First Summer Olympics since the series started in 2008, meaning the series is on hold for now or dead (or maybe Sega doesn't hold the rights anymore, but let's be honest Tokyo 2020 was a weak game). And the best trailer Nintendo put today has to be MP 4. The fact that It was the only game with no release date means that It"a coming for Switch and Switch 2, at least I think It does. Also completely absent and probably on the way out are amiibo: If Zelda doesn't get any, this probably means we won't see another anytime soon, If ever.

Re: Nintendo Direct June 2024: Time, Where To Watch, What To Expect

Paulo

Hard to guess what to expect, but on the other hand the 3DS had some big titles after the Switch was released. First of all, by this point I expect MP4 to be cross-gen, so It's a no-show tomorrow. Expect some smaller titles (Rhythm Heaven, Pushmo, Dr Mario etc) and ports of WiiU titles and remaster of 3DS/Wii/GC titles. By the way, since the Olympics start in 40 days, this is the last chance for a surprise announcement of Mario & Sonic at Paris 2024 (I think Sega abandoned the Summer games the same way they abandoned the Winter games after 2014. No big loss since Tokyo 2020 was a disapoimtment in my opinion and worse than Rio 2016 for WiiU)

Re: The House Of The Dead 2: Remake Has Been Rated For Switch

Paulo

@stevep I only purchased House of the Dead 1 Remake because It was on sale for $ 5. But yeah It's a Lot more Fun playing House of the Dead 2 & 3 on Wii (I use the Nyko Perfect Shot). Wish they had made another Panzer Dragoon instead (or another forgotten Sega game like Nights)

Re: Talking Point: What We Expect From The Upcoming June Nintendo Direct

Paulo

I am not expecting much, since we already know this is Switch's last holiday season (and therefore the bigger teams are working for It). We can get Pushmo, Rhythm Heaven, Dr Mario, and some remaster (been waiting for Star Fox Zero and Wave Race in glorious HD for years). Let's just hope the hype for Switch 2 doesn't kill these games out of the gate. And yes, I am expecting Metroid Prime 4 to be cross-generation and be unvieled alongside the new console.

Re: Random: Unofficial Legend Of Zelda NES Remake Gets 20-Minute Gameplay Video

Paulo

Honestly I have been expecting a remake of Zelda 1 and 2 with modern graphics since I played Super Mario All-Stars in 1993. Both are excellent games that have a huge potential for remakes. Link's Awakening for Switch is amazing despite the game's strict design, but considering Zelda 1 is open world, it would have been a better fit on Switch.

Re: Talking Point: How Do You Define 'Retro'?

Paulo

I would consider retro all generatioms up to N64. That includes Pong, Atari, NES, Master System, Tubographix, Genesis, SNES, Neo Geo, Saturn, PS1, N64, the Boys (GB, GBC and GBA and all related handheld by other manufacturers). I say this because: 1. Pixel 2D games are widely considered retro and 2. Most generatioms past GC/PS2/XBOX still hold up very well to this day. Considering retro what came up 10 years ago is not a good indicator by me (heck, DKCTF, MK8 and SSB came to WiiU in 2014 and these are still very modern games)

Re: Talking Point: Will Nintendo Wring One More Holiday From Switch Before Revealing New Hardware?

Paulo

I used to believe Switch 2 would repeat Switch 2 and launch in March. Not anymore though, after today's announcement. The reveal will come very late in the year or early 2025, to let Switch shine on black Friday and the Holiday season, with a June-September release. And I believe a 3D Mario, Animal Crossing, a Mario spinoff like Kart or Party, and also a remade Zelda games are releasing before Holiday 2025 (with Metroid Prime 4 cross-gen and the final 1st party Switch 1 game). And of course at lauch a quirty and innovative title (like the Switch had 1-2 Switch and Arms).

Re: Shantae Advance: Risky Revolution GBA Limited Run Pre-Orders Go Live This Week

Paulo

GBA games cost 30 to 35 dollars at most back in the day (Nintendo only raised the price to 40 with the Nintendo DS and continued with the same price for 3DS for top tier games), and many were released at 20 dollars and there were a few that cost 15 dollars. That was 20 years ago, but even when considering this, 60 dollars is a bit steep. On the other hand, the other good GBA new game, Goodboy Galaxy (where is the review, NintendoLife?), is being sold in the regular edition for 55 euros, which is basically 60 dollars. So, there is nowhere to run If you want to play on the original GBA in a regular cart.

Re: Poll: Box Art Brawl: Metroid

Paulo

Classic Séries NES is the best. Too bad It's not an original piece, but just a ripoff of the cover of Metroid II for the Game Boy, with Samus art from that game. Had they used the same pose but with art from the first game, It would get my vote. But since It didn't, I vote for the original grey pixel art cover.

Re: Is Dave The Diver An Indie Game? The Game Awards' Host Weighs In

Paulo

Indie means independent, generally a small/médium company that sustains itself and sometime is hired by a larger company for a period of time to develop some projects. If a small studio is a subsidiary of a bigger company, no matter how small It remains, It makes zero sense to keep calling It Indie.

Re: Video: Where Does Mario Kart Go From Here?

Paulo

@FlyingDunsparce I still believe Tour is MK 9. If the next game is MK 10 or X, then I am right. Graphicswise, Tour is pretty similary to MK 7, so it was easier to port tracks from MK 7 than from MK 8, which is more graphically advanced. Likewise, MKSC from GBA is MK 3 and has tracks from Super Mario Kart, but not from MK 64.

Re: Video: Where Does Mario Kart Go From Here?

Paulo

@FlyingDunsparce forget about the name Mario Kart 9 since Tour is 9. Tour is even acknowledged in the MK8 Booster Pass, so it's definitely part of the séries. On the other hand, I am pretty sure MK Live Home Circuit is considered a spin off, therefore it's not MK 10. So, the next MK is 10 and It makes sense when the rumours call It MK X.

Re: Poll: Box Art Brawl - Donkey Kong

Paulo

@Sisilly_G due to the crash, the Idea of the classic black boxes was to show the game graphics exactly as they were (not exactly really, but It was close). In the Atari days, you saw spaceships, cars and real people on the boxart, but in the real game the spaceships was Just a triangle. Major disappointment. Nintendo wanted to avoid this.

Re: Feature: Why I Still Love My Wii U

Paulo

@Ultimapunch I found out about the passing of Iwata the night I beat the single player mode of Splatoon. I went to Miiverse to post about It and everybody was talking about Iwata. I didn't want to believe and checked websites and yes, It was true. I cried like a baby for days. I never met him, but felt he was really close because of his speeches (Heart of a Gamer https://www.ign.com/articles/2005/03/11/gdc-2005-iwata-keynote-transcript and many others) and E3 and Nintendo Direct appaerences. He really was like a rock star for Nintendo fans. And Reggie in the US and Satoru Shibata in Europe were his band mates. But notice that, except for Miyamoto, Nintendo since then has been more reserved concearning its executives. Even Takahashi and Koizumi don't appear much. Satoru Shibata was the voice of Nintendo Europe for years, but has been very quiet in Japan. And I have never seen public speeches by former president Kimishima, president Furukawa and even Doug Bowser.

Re: Feature: Why I Still Love My Wii U

Paulo

Another thing that hurt the WiiU was the need to develop and market games for 2 similar systems. Why buy NSMBU if I just got NSMB2 for the 3DS? Why buy DKCTF if I have DKCR for the 3DS? The dual system strategy worked best during the N64/GBC days, GCN/GBA days (in both the home console was designer for 3D games and the handheld for 2D games) and the Wii/DS days (the former designed for motion controls and the later for touch screen). But when you have the WiiU and 3DS, similar concepts with similar games, it's difficult to sell both.

Re: Feature: Why I Still Love My Wii U

Paulo

WiiU had some mojo the Switch doesn't have. Maybe because depending on the game you could play with the pro controller, wiimote or gamepad, therefore every game played differently, giving you a fresh experience every time (some examples: MK8/NSMBU/NSLU/Need for Speed Most Wanted I played with the wiimote sideways, Nintendo Land/Game&Wario/Star Fox Zero/ZombiU/Affordable Space Adventures/Mario Maker/Splatoon I played with the Game Pad, Pikmin 3/Call of Duty Ghosts I played with the wiimote and nunchuk, DKCTF I played with the pro controller. A fresh experience yes, but a marketing nightmare). The Switch, except for the joycon drift, is masterfully designed and easier to market, but looks and plays more like a gadget (I love motion controls on Wii and WiiU but not on the Switch).

Re: Bandai Namco Forms New Dev Studio Focused On Commissioned Projects

Paulo

@Arkay the more Star Fox the merrier.
I own Adventures but only played the intro.
Assault was great overall. I remember the on foot and tank sections were heavily criticized back then. Nintendo and Namco could have easily fixed this by adding a "Falco mode" after beating the game, where you play as Falco Lombardi, the only character who is always on the arwing. Otherwise only levels 1, 5, 8 and 10 were 100% arwing. My personal favorite level is Mission 3. Sargasso Space Zone; Hostilities Revisited though.
But honestly Zero is a better game. The morphing ability turned out to be more fun, since you can transition from Walker to arwing instantly, no need to get back to the ship.

Re: Sega's Executive Director Wants Sonic Games And Movies To "Surpass Mario"

Paulo

Not gonna happen. As great as some Sonic games are, the best part of these games is when Sonic is running very fast and you have very little control of him. Mario, on the other hand, is at its best in more challenging levels when you have to master controlling Mario. Who doesn't love chain jumping lots of goombas, koopa troopas, bullet Bills? At least that is my opinion.