Comments 391

Re: Resident Evil Revelations 1 & 2 Are Coming To Switch Later This Year

NinjaSyao

Never bought the first one on Wii U as the demo had a serious deadzone issue with aiming, there were a lot of topics on forums about this problem, which they never bothered to fix for the full game.

The game did intrigue me back then, so may pick this up down the line when the price is closer to what it costs on Steam (the portability is nice).
It's a bit too pricey for me right now, especially with part 2 being digital forcing me to buy more memory for the Switch >.>

Re: RiME Is Getting A Special Collector's Edition On Switch

NinjaSyao

I'll get it used and cheap somewhere down the line if I haven't forgotten about the game at that point...

Having to wait this long compared to the other versions, having to pay more for physical (I don't see any of that 10 bucks "Switch tax" nonsense on 60 bucks games so I call shenanigans on it being a necessary evil) and a lower resolution to boot?
Add mixed reviews to that and... Nah, not worth full price to me and don't want to support this kind of practise, but won't deny myself an interesting looking game.

Now when will we finally get some release date news on Yooka Laylee?! I really want to play that >.<

Re: Lost Sphear Launches on 23rd January in the West

NinjaSyao

Just like I am Setsuna it looks like one of the millions of cheaply made chibi/super deformed style RPG's we have on the 3DS, the usual increased price trick for physical, most likely not properly optimized like with I am Setsuna's inexcusable lower framerate compared to other versions, etc.
The mixed reviews of that game also don't make me hopeful about this game's quality...

Nah, not feeling this game at all. Wake me up when Square Enix gets serious about Switch and decides to bring their bigger stuff to Switch and stops treating the console like it's the 3DS...

PS

I AM gonna buy Dragon Quest XI though, as it's the only big/serious release Square Enix is giving us and the game just looks like a lot of good turn-based fun ^_^

Re: It's "A Bit Sad" That Switch Isn't More Powerful, Says THQ Nordic

NinjaSyao

The games I've played from THQ Nordic aren't exactly "masterpieces of software coding" and I'm putting it very mildly, so them having trouble making a game run smooth on a platform is not exactly news to me...

I really like how they're actively supporting every platform out there, even Nintendo whom others love to ignore, and do their best to keep their promises, but they really need to improve their programming skills >.<

Re: Platinum Games Teases The Wonderful 101 for Switch

NinjaSyao

One of the most underappreciated gems in gaming history and one of my personal top 10 games gets another shot at fame... and it's now portable as well?!

rips wallet apart

I really hope they manage to add some new stuff in it too, but considering Platinum Games dislike DLC and make it a point to cram as much into the base game as they can, it's unlikely though v.v

Edit: since the Switch doesn't have dual screens this means they'll have to re-do the few sections that made use of this and I'm happy for that as they felt forced and weren't very fun to play imo.
Also hope they kinda work on the flying/SHMUP sections where it was easy to get rammed by enemies suddenly coming in from behind or they already start shooting at you before you can see them, thus requiring level memorization instead of reaction skills to dodge some things... that was not fun on higher difficulties where you die in 2-3 hits >.<
Also hoping for some finetuning for the flying controls themselves as they were too sensitive in chapter 9-B for example.

.....okay, I'll stop ranting now before my unhealthy obsession with this game comes back in full force again xd

Re: Hardware Review: The Analogue NT Mini Isn't Just The Best NES Clone, It's Much More Besides

NinjaSyao

@roadrunner343

That sucks, guess I'll just wait for somebody to hack the Wii U to properly display 4:3 aspect ratios on old crt tv's and use that for my retro games (yeah, my Wii U is now my collective retro games on TV, Wii U games on the gamepad console).
The 4:3 setting is there, but it doesn't work as intended, making it so that you have to play with either a part of the game outside of the screen, or black bars. Nintendo never bothered fixing that >.<

Re: ARMS Will Adopt the Splatoon Model of Free Content Updates

NinjaSyao

The free updates thing is a great tactic for giving a game more longevity. It worked wonders for Splatoon, it's the main reason I kept playing it for so darn long as those new DLC toys just kept pulling me back in whenever I got tired of it, so I'm really happy to see it come back for ARMS ^_^

Re: Super Nintendo Games, "Legend" And "Iron Commando", Seek Re-release

NinjaSyao

Got Legend as a birthday gift when I was a little kid and loved it. It's one of my favorite games on the SNES!
It's one of those games that didn't get many good scores from professional reviews, but we gamers loved it anyway ^_^

PS

That Jailer mini-boss can go burn in hell! Got thrown in jail so many times because of that guy and that level is NOT easy to get out of >.>

Re: The FAST RMX Update Has Almost Crossed the Finish Line

NinjaSyao

@JasmineDragon Yeah, rubberbanding is a tricky beast to pin down due to it reacting to the player. I've seen multiple people who don't find it a problem at all, while others like me want to kill it with fire.

Doesn't really matter much at this point though as I doubt I'll be playing this game anymore once Mario Kart releases anyway.

Re: 'Senran Kagura Refure' Game Heading For Nintendo Switch

NinjaSyao

@Yasume Big thanks to NintendoLife's staff for adding an Ignore button.

Time to test it out on you so I don't have to read your crap on every page anymore, coz I was getting really tired of that breathes a sigh of relief. Every online site should have ignore buttons, makes life so much more enjoyable ^_^

On-topic: Japan, please never change xd

Re: Poll: What Wii U Ports Would You Like to Play on Nintendo Switch?

NinjaSyao

Took me awhile, but narrowed it down. Wanted to pick great games that could work well in any mode of play, multiplayer included if the game has it, and a lot of those games are great.

No splitscreen as Fast RMX has thought me that you really need the entire screen to properly see what you're doing when playing in tabletop aka portable multiplayer mode.

1. Donkey Kong Country: Tropical Freeze. Absolute gem of a game and imo the best 2D platformer since the SNES era. Has co-op that doesn't use splitscreen and is well suited for both extended playthroughs and short bursts of play while on the go.

This is also a game that deserves another shot at fame, coz it did not perform as well as it should have... probably due to us drowning in 2D platformers on the Wii U and it being the "why didn't Retro announce a new Metroid instead of this" game.

2. Smash Bros. 4. Smash Bros. always sells consoles and if there's one game that can demonstrate the "play anywhere, however you want" philosophy of the Switch to people... it's this game!

3. Xenoblade Chronicles X. Not a game that has any real multiplayer in it, but still my 3rd choice. Why? Because it's a really neat JRPG and the genre lends itself well to either long play sessions or short bursts on the go (just ask the 3DS with its huge amount of RPG's).
Also, the game has a ton of issues, but most of those are small things that can be easily fixed in a re-release.

Re: Video: Digital Foundry Pits Nintendo Switch vs. PS4 in Dragon Quest Heroes II Comparison

NinjaSyao

It's Tecmo Koei + Dynasty Warriors games... this did not surprise me at all. Those guys can't make fluid 60fps/properly functioning games if their lives depended on it and they have a reputation for trying to make lazy/quick bucks. Add the bad optimization a lot of Day 1 games on new hardware have and you get this.

It does, unfortunately, demonstrate the amount of effort they're willing to put into the Switch so expect similar performance issues with FE Warriors >.<

Re: Talking Point: Splatoon May Be Winding Down, But Its Legacy Could Be Significant

NinjaSyao

@SetupDisk Agreed, but it needs to be without stage rotation though so all stages can come up. Still some stages left that I never got to play on thanks to that stupid rotation mechanic v.v

And for the love of god, get rid of random abilities/locked main abilities on equipment! As it is now you usually can't look the way you want while having all the abilities you want. Make the abilities purchasable.