-The cutscenes have taken a serious hit when it comes to lighting, models, transparency and effects in Battle, to the point one Rouge cutscene no longer makes sense in Battle. SPEEPSHighway on YouTube has made a video about it, Greenalink has done one as well.
-Many models have missing/buggy textures (Tails' Cyclone, Eggman's Eggwalker and Rouge's Treasure Scope are missing details) such as Knuckles having glitchy animations and Rouge's eyes derping when climbing on walls.
-They never fixed the typos and mistakes in the English subs. Barely excusable in 2001, not in modern times.
-Iron Gate and Lost Colony are too bright when they're supposed to be somber in atmosphere. It wasn't that bad on GC, but after that, it got worse. Speaking of, many objects or effects missing in stages.
-The rendering in Battle, especially the modern ports, is seriously glitchy and breaks many reflective effects.
-The audio is WAY TOO LOUD. It wasn't like this on Dreamcast and even Gamecube.
-Pyramid Cave has a Battle-exclusive crash bug if you jump and land on the rail in the middle of the level.
-The Chao Gardens and Kindergarden have many visual glitches. In the modern ports, some textures weren't adapted to 16:9 so they cut off and you can see things you weren't meant to.
-Big's cameos missing in both GC and modern ports has made it impossible to do Perfect Ring count runs.
-The modern ports lock you out of Battle content as DLC, which is scummy.
-The framerate was doubled, yes, but it wasn't readjusted well to go with it (many animations and one enemy no longer work correctly due to that) -The loading times are barely changed. -You can skip cutscenes now, yes, but the function was lazily implanted, no transition effect and it even creates some visual glitches not intended to happen. -The "improved" models have many issues (such as texture swapping, looking too waxed or even missing effects like Big's eyes shining at night). -Station Square has now a bunch of inconsistant textures and models who no longer makes sense (the DC clock tower is meant to link with Speed Highway, the new building no longer makes sense with it). -Many effects in levels are either missing, looking odd or buggy (Sky Deck Act 2 is supposed to have Eggman comment on the altitude of the Egg Carrier, DX has omitted that). Big's Ice Cap is supposed to happen at night but due to DX lacking a lighting engine, they changed it to happen during the day, which doesn't correlate with what happens before and after. -The SA2 Chao Garden system was a legit improvement, but it came with its own bugs and issues. Chao in DX don't even react to you petting them, ffs.
There's the Dreamcastify blog if you want to see why DX is despised as a way to play SA1. The only good version is the Steam version and that's due to being moddable, so as to fix any of its issues.
@AlienX DX fixed NOTHING and in fact made the game look and play worse in MANY ways. It's documented. As for Battle, yes, it did add, but many of the visuals and the audio had to pay the price for it, which renders the game uglier and more busted than intended. That, also, is documented.
@jump So, yeah, you're stuck in 2006. I've seen many more good fanarts than outright p*rn or crap like you described. Live in 2024 like the rest of us.
I think it's a regression from their last game. The characters feel all samey, which makes the game (beat em up are usually a bit repetitive by nature) REALLY repetitive. Also, the 3D sections suck.
Given we already are getting a remaster next month with Graces, I'd love if they could announce new versions of the older 2D titles (+ new localizations for them).
@HammerGalladeBro A Capcom-made ground shooter. The arcade version (JP only) is available in the Capcom Arcade Stadium collection, this is the only console version.
@Serpenterror The Capcom Arcade Stadium version is JP-only, tho, the NSO version has the text in English.
Comments 925
Re: Oops! EVO 2025's Lineup Has Accidentally Been Revealed
@Serpenterror It's no FighterZ so EVO wants nothing to do with it.
Re: Successful Kickstarter 'Kero Quest 64' Could Come To The Switch Successor
Eh, doesn't look that good or unique/interesting, no offense.
Re: Poll: Does Anyone Actually Use The Switch Joy-Con Straps?
Yes, for Super Mario Party.
Re: Random: Switch Players Report Game Cards Being Swapped Out For Googly Eyes
Those jerks should be sent to jail for this.
Re: Best Nintendo Switch RPGs
The first Ryza should be there, not Ryza 3, the game in the trilogy with the WORST translation job I've seen in Atelier.
Re: Review: Lollipop Chainsaw RePOP (Switch) - This Choppy Remaster Of A Cult Gem Doesn't Bring Any Cheer
Screw this bad remaster.
Re: Freedom Wars Remastered Estimated Switch File Size Revealed
@TheExile285 Usual Bamco.
Re: Inti Creates Plans To Announce "Several Titles" In 2025
Can we get the Switch version of Mighty Gunvolt OUT of Japan, please?
@FX29 However, it has the worst story.
Re: Jim Carrey "Open To The Idea" Of Playing Robotnik In Future Sonic Movies
I think he needs to retire. 3 was the perfect time for that.
Re: Nintendo's Punch-Out!! Series May Be Dead And Buried For Good
Garbage politically "correct" (yet hypocritical) world we now live in.
Re: 126 Games You Should Pick Up In The Nintendo Switch eShop Holiday Sale (Europe)
Get Danganronpa V3 (and the series) on Steam, not Switch.
V3 on Switch runs like butt.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@Mgalens As for SA2 Battle:
-The cutscenes have taken a serious hit when it comes to lighting, models, transparency and effects in Battle, to the point one Rouge cutscene no longer makes sense in Battle. SPEEPSHighway on YouTube has made a video about it, Greenalink has done one as well.
-Many models have missing/buggy textures (Tails' Cyclone, Eggman's Eggwalker and Rouge's Treasure Scope are missing details) such as Knuckles having glitchy animations and Rouge's eyes derping when climbing on walls.
-They never fixed the typos and mistakes in the English subs. Barely excusable in 2001, not in modern times.
-Iron Gate and Lost Colony are too bright when they're supposed to be somber in atmosphere. It wasn't that bad on GC, but after that, it got worse. Speaking of, many objects or effects missing in stages.
-The rendering in Battle, especially the modern ports, is seriously glitchy and breaks many reflective effects.
-The audio is WAY TOO LOUD. It wasn't like this on Dreamcast and even Gamecube.
-Pyramid Cave has a Battle-exclusive crash bug if you jump and land on the rail in the middle of the level.
-The Chao Gardens and Kindergarden have many visual glitches. In the modern ports, some textures weren't adapted to 16:9 so they cut off and you can see things you weren't meant to.
-Big's cameos missing in both GC and modern ports has made it impossible to do Perfect Ring count runs.
-The modern ports lock you out of Battle content as DLC, which is scummy.
I think you get the idea, at this point.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@AlienX OK, let's go one by one:
-The framerate was doubled, yes, but it wasn't readjusted well to go with it (many animations and one enemy no longer work correctly due to that)
-The loading times are barely changed.
-You can skip cutscenes now, yes, but the function was lazily implanted, no transition effect and it even creates some visual glitches not intended to happen.
-The "improved" models have many issues (such as texture swapping, looking too waxed or even missing effects like Big's eyes shining at night).
-Station Square has now a bunch of inconsistant textures and models who no longer makes sense (the DC clock tower is meant to link with Speed Highway, the new building no longer makes sense with it).
-Many effects in levels are either missing, looking odd or buggy (Sky Deck Act 2 is supposed to have Eggman comment on the altitude of the Egg Carrier, DX has omitted that). Big's Ice Cap is supposed to happen at night but due to DX lacking a lighting engine, they changed it to happen during the day, which doesn't correlate with what happens before and after.
-The SA2 Chao Garden system was a legit improvement, but it came with its own bugs and issues. Chao in DX don't even react to you petting them, ffs.
There's the Dreamcastify blog if you want to see why DX is despised as a way to play SA1. The only good version is the Steam version and that's due to being moddable, so as to fix any of its issues.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@AlienX DX fixed NOTHING and in fact made the game look and play worse in MANY ways. It's documented. As for Battle, yes, it did add, but many of the visuals and the audio had to pay the price for it, which renders the game uglier and more busted than intended. That, also, is documented.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
Watch it showing they learned nothing.
@Daimando SA1 and SA2 ports usually are crap, since DX and Battle are seriously flawed as ports, and SEGA would of course go for the cheapest option.
Re: Level-5 CEO Shares Another Update About Its 2025 Switch Game Schedule
I don't see a game coming next year. And if it does, it's a lower-importance IP.
@VHSGREMLIN Lovely idea, but I think the ship has sailed when it comes to it.
Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service
@Lightsiyd Are you seriously calling the change with Amy "censoring"? I thought people hated her when she was "nothing but a stalker".
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@Samalik That'd be asking them to move on.
@jump Not all of it is p*rn, dude. -_- You're not even trying.
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@jump So, yeah, you're stuck in 2006. I've seen many more good fanarts than outright p*rn or crap like you described. Live in 2024 like the rest of us.
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@jump Bro, are you stuck in 2006??
Re: Multiple Cartoon Network Games Have Been Removed From The Switch eShop
Go away, Zaslav. You're killing CN.
Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service
Shove it in the trash.
@Lightsiyd Censoring?
Re: Catly Developer Says Game Does Not Use Generative AI, Blockchain Tech, Or NFTs
@FishyS Some idiots on YouTube are already defending this mess, they think it's man-made because the company said so.
Re: Catly Developer Says Game Does Not Use Generative AI, Blockchain Tech, Or NFTs
Lies, lies, lies, and even more lies.
Re: Castlevania Dominus Collection Lands New Update, Here Are The Full Patch Notes
@Mariotag The Wii VC version doesn't have English voice-acting.
Re: Castlevania Dominus Collection Lands New Update, Here Are The Full Patch Notes
@Pipulitoch Nowadays, almost no game contains the updates on the cartridge.
@mlt Wii, and it was only the JP release. No English text or voice acting.
Re: Talking Point: Is It Time For HD-2D To Take A Break?
Dragon Quest 3 HD was pretty much the only game that looked GOOD with that style.
Re: 'Hyperdimension Neptunia' & 'Death End' Switch Releases Scrapped For "Not Complying With Nintendo Guidelines"
Good, I won't buy any Idea Factory games in the future.
Re: Okami Sequel Announced, Will Be Directed By Hideki Kamiya
Okami was fine as one game. It didn't need a sequel. And apparently, they're ignoring the DS game.
Re: Review: Mighty Morphin Power Rangers: Rita's Rewind (Switch) - The Mightiest Morphin Ever
I think it's a regression from their last game. The characters feel all samey, which makes the game (beat em up are usually a bit repetitive by nature) REALLY repetitive. Also, the 3D sections suck.
Re: Mini Review: Victory Heat Rally (Switch) - Great Looks, But Can't Quite Make The Podium
Besides cute girls, not much substance.
Re: Donkey Kong Country Returns HD Showcases 'A Barrelful Of Details' In New Trailer
Looks worse than on Wii. The water looks worse, some visual effects are gone, the fur effect is gone on DK's arms and the shadows are now ovals.
Re: Ubisoft Reportedly Discussing Buyout Options As Talks Of Going Private Continue
@N8tiveT3ch God, no.
Re: Random: Did Street Fighter 6's Next DLC Just Reference Sakurai's Famous Smash Quote? Some Fans Think So
Sakurai never even said that, unless you think he suddenly can speak English 100% and detached from his own mouth.
Re: PSA: It's Your Last Chance To Get 'Sega Mega Drive Classics' On Switch eShop
@carlos82 All versions have this issue.
Re: Lollipop Chainsaw RePOP Switch Update Adds "Pin-Up Outfit" For Juliet, Here's A Look
No OG OST? No dice.
Re: Ubisoft Closes Two Studios And Will Reportedly Lay Off Hundreds Of Employees
Removed
Re: Bandai Namco's Tales Series To Celebrate 30th Anniversary With Special Broadcast
Given we already are getting a remaster next month with Graces, I'd love if they could announce new versions of the older 2D titles (+ new localizations for them).
Re: Review: Life Is Strange: Double Exposure (Switch) - Not Quite Picture Perfect On Switch
That game is a flaming turd.
Re: Koei Tecmo Confirms Upcoming Atelier Resleriana Game Won't Feature A Gacha System
I wonder if they could include the original Resleriana's story, for those who didn't play it.
Re: Three Sega Genesis / Mega Drive Games Have Been Added To Switch Online's Expansion Pack
Cute Tails plush.
@HammerGalladeBro A Capcom-made ground shooter. The arcade version (JP only) is available in the Capcom Arcade Stadium collection, this is the only console version.
@Serpenterror The Capcom Arcade Stadium version is JP-only, tho, the NSO version has the text in English.
Re: Feature: "I Avoided Almost All The Existing Tropes" - Peeling Back The Layers Of GOTY Contender Animal Well
Sorry, but that guy sounds pretentious. "Avoiding tropes"?
Tropes are not necessarily bad, they are tools.
I bet he thinks he created the next Super Mario Bros, Metroid or Legend of Zelda. Fat chance of that.
Re: Random: Guilty Gear Strive's Latest Update Apparently Censors "Inappropriate Angles"
I can tell some people here don't go outside if they think watching under girls to see their panties is normal and reasonable.
Re: Mario & Luigi's Future In Doubt As A Potential Sony Acquisition Emerges
F you, Sony. You want to outstage Microsoft in how wasteful a video game company can be.
Re: Save On Final Fantasy Pixel Remasters In Square Enix's Switch eShop Sale (North America)
@Serpenterror It's not the same version of the game, DS/PSP is considered its own beast.
Re: Surprise! Life Is Strange: Double Exposure Arrives On Switch eShop Tomorrow
This series is nothing but dated crap that makes you feel you wasted your time.
Re: Save On Final Fantasy Pixel Remasters In Square Enix's Switch eShop Sale (North America)
Only III is worth as a Pixel Remaster, the rest is missing content.
Re: New Metal Gear Solid: Master Collection Update Leaves The Switch Behind
MGS3, ironically, has some bugs fixed due to being back to 30 FPS.
However, it's weird for MGS2, as it was 60 FPS, even on PS2.
Re: Anniversary: 20 Years On, Metroid Prime 2 Represents The Franchise At Its Experimental Best
Wished it got the remastered treatment.
Re: Lollipop Chainsaw RePOP Teases A Sweet Frame Rate Update For Switch
Unless they can get the full soundtrack back, nope for me.