-The cutscenes have taken a serious hit when it comes to lighting, models, transparency and effects in Battle, to the point one Rouge cutscene no longer makes sense in Battle. SPEEPSHighway on YouTube has made a video about it, Greenalink has done one as well.
-Many models have missing/buggy textures (Tails' Cyclone, Eggman's Eggwalker and Rouge's Treasure Scope are missing details) such as Knuckles having glitchy animations and Rouge's eyes derping when climbing on walls.
-They never fixed the typos and mistakes in the English subs. Barely excusable in 2001, not in modern times.
-Iron Gate and Lost Colony are too bright when they're supposed to be somber in atmosphere. It wasn't that bad on GC, but after that, it got worse. Speaking of, many objects or effects missing in stages.
-The rendering in Battle, especially the modern ports, is seriously glitchy and breaks many reflective effects.
-The audio is WAY TOO LOUD. It wasn't like this on Dreamcast and even Gamecube.
-Pyramid Cave has a Battle-exclusive crash bug if you jump and land on the rail in the middle of the level.
-The Chao Gardens and Kindergarden have many visual glitches. In the modern ports, some textures weren't adapted to 16:9 so they cut off and you can see things you weren't meant to.
-Big's cameos missing in both GC and modern ports has made it impossible to do Perfect Ring count runs.
-The modern ports lock you out of Battle content as DLC, which is scummy.
-The framerate was doubled, yes, but it wasn't readjusted well to go with it (many animations and one enemy no longer work correctly due to that) -The loading times are barely changed. -You can skip cutscenes now, yes, but the function was lazily implanted, no transition effect and it even creates some visual glitches not intended to happen. -The "improved" models have many issues (such as texture swapping, looking too waxed or even missing effects like Big's eyes shining at night). -Station Square has now a bunch of inconsistant textures and models who no longer makes sense (the DC clock tower is meant to link with Speed Highway, the new building no longer makes sense with it). -Many effects in levels are either missing, looking odd or buggy (Sky Deck Act 2 is supposed to have Eggman comment on the altitude of the Egg Carrier, DX has omitted that). Big's Ice Cap is supposed to happen at night but due to DX lacking a lighting engine, they changed it to happen during the day, which doesn't correlate with what happens before and after. -The SA2 Chao Garden system was a legit improvement, but it came with its own bugs and issues. Chao in DX don't even react to you petting them, ffs.
There's the Dreamcastify blog if you want to see why DX is despised as a way to play SA1. The only good version is the Steam version and that's due to being moddable, so as to fix any of its issues.
@AlienX DX fixed NOTHING and in fact made the game look and play worse in MANY ways. It's documented. As for Battle, yes, it did add, but many of the visuals and the audio had to pay the price for it, which renders the game uglier and more busted than intended. That, also, is documented.
@jump So, yeah, you're stuck in 2006. I've seen many more good fanarts than outright p*rn or crap like you described. Live in 2024 like the rest of us.
Comments 747
Re: Stardew Valley Creator Doesn't Want To 'Close The Book' On Its Development
Kinda becoming a feature creep, honestly.
Re: Review: Sutte Hakkun (SNES) - An Addictive Curio You Should Definitely Check Out
This game deserves more love!
BTW, there's an English translation, for those looking around.
Re: Astral Chain Director Seemingly Forms New Studio After Leaving PlatinumGames
Welp, no sequel, then!
Re: Japanese Charts: Fans Go Bananas For Donkey Kong Country Returns HD
@Max_the_German They don't care about some random YouTuber.
Re: Banjo-Kazooie Composer Has "Zero Hope" For A New Entry
He is entirely correct.
Re: Atelier Yumia Dives Into Motorbike Riding And Base Building In New Trailer
@ArcticEcho Can I get your crystal ball?
Re: Atelier Yumia Dives Into Motorbike Riding And Base Building In New Trailer
@HugoGED That was a Playstation trailer, bruh.
Re: Guilty Gear Strive Estimated Switch File Size Revealed
@Arcwave There is a physical version.
Re: New Tetris Forever Update Improves Game Saves On Switch
Any notorious game(s) still missing from this?
Re: Poll: So, How Would You Feel About 24 Racers In Mario Kart 9?
I think it's a bad idea, balance-wise.
Re: Conan The Barbarian Joins Mortal Kombat 1's DLC Roster Next Week
@cedarhyped Fun, popular, MK1??
Seems you're the one who's not aware.
Re: Conan The Barbarian Joins Mortal Kombat 1's DLC Roster Next Week
That game is so boring.
Re: 'Sonic Jam' Skin Is Now Free For All Owners Of Sonic X Shadow Generations
What about SA1 Sonic? He's still not available publically.
@TheDragonDAFan Never gonna reappear again. Just like LEGO Eggman, who was a pre-order code.
Re: Silksong Fans Think They've Narrowed Down The Big Announcement
@VHSGREMLIN Oh, but it is. Have you heard of "jinxing" something?
Re: Silksong Fans Think They've Narrowed Down The Big Announcement
@VHSGREMLIN Some people have said that before and it didn't end well.
Re: DOOM Creator Calls Legendary Final Fantasy Programmer An "Inspiration"
Doom Fantasy.
Re: Guillemot Family And Tencent May Move Select Ubisoft Assets To New Venture
Ubisoft may be dying.
GOOD.
Re: Nintendo Asks Wii U Owners To Refrain From Using "Unauthorised" Online Services
Oh good, Nintendo wants to shut down Pretendo? -_-
Re: Rumour: Ubisoft Has "More Than Half A Dozen Games" Planned For Switch 2
Go away, Ubisoft.
Re: Square Enix May Withhold Its Own Products If You Harrass Its Staff
What's with the deleted comments?
Re: Donkey Kong Country Returns HD Estimated File Size Update
@Serpenterror It also screwed with many visual effects that worked on Wii and (most of them) 3DS.
Re: Donkey Kong Country Returns HD Estimated File Size Update
Why is this so big compared to both versions when it has NO added content??
Re: Oops! EVO 2025's Lineup Has Accidentally Been Revealed
@Serpenterror It's no FighterZ so EVO wants nothing to do with it.
Re: Successful Kickstarter 'Kero Quest 64' Could Come To The Switch Successor
Eh, doesn't look that good or unique/interesting, no offense.
Re: Poll: Does Anyone Actually Use The Switch Joy-Con Straps?
Yes, for Super Mario Party.
Re: Random: Switch Players Report Game Cards Being Swapped Out For Googly Eyes
Those jerks should be sent to jail for this.
Re: Best Nintendo Switch RPGs
The first Ryza should be there, not Ryza 3, the game in the trilogy with the WORST translation job I've seen in Atelier.
Re: Review: Lollipop Chainsaw RePOP (Switch) - This Choppy Remaster Of A Cult Gem Doesn't Bring Any Cheer
Screw this bad remaster.
Re: Freedom Wars Remastered Estimated Switch File Size Revealed
@TheExile285 Usual Bamco.
Re: Inti Creates Plans To Announce "Several Titles" In 2025
Can we get the Switch version of Mighty Gunvolt OUT of Japan, please?
@FX29 However, it has the worst story.
Re: Jim Carrey "Open To The Idea" Of Playing Robotnik In Future Sonic Movies
I think he needs to retire. 3 was the perfect time for that.
Re: Nintendo's Punch-Out!! Series May Be Dead And Buried For Good
Garbage politically "correct" (yet hypocritical) world we now live in.
Re: 126 Games You Should Pick Up In The Nintendo Switch eShop Holiday Sale (Europe)
Get Danganronpa V3 (and the series) on Steam, not Switch.
V3 on Switch runs like butt.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@Mgalens As for SA2 Battle:
-The cutscenes have taken a serious hit when it comes to lighting, models, transparency and effects in Battle, to the point one Rouge cutscene no longer makes sense in Battle. SPEEPSHighway on YouTube has made a video about it, Greenalink has done one as well.
-Many models have missing/buggy textures (Tails' Cyclone, Eggman's Eggwalker and Rouge's Treasure Scope are missing details) such as Knuckles having glitchy animations and Rouge's eyes derping when climbing on walls.
-They never fixed the typos and mistakes in the English subs. Barely excusable in 2001, not in modern times.
-Iron Gate and Lost Colony are too bright when they're supposed to be somber in atmosphere. It wasn't that bad on GC, but after that, it got worse. Speaking of, many objects or effects missing in stages.
-The rendering in Battle, especially the modern ports, is seriously glitchy and breaks many reflective effects.
-The audio is WAY TOO LOUD. It wasn't like this on Dreamcast and even Gamecube.
-Pyramid Cave has a Battle-exclusive crash bug if you jump and land on the rail in the middle of the level.
-The Chao Gardens and Kindergarden have many visual glitches. In the modern ports, some textures weren't adapted to 16:9 so they cut off and you can see things you weren't meant to.
-Big's cameos missing in both GC and modern ports has made it impossible to do Perfect Ring count runs.
-The modern ports lock you out of Battle content as DLC, which is scummy.
I think you get the idea, at this point.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@AlienX OK, let's go one by one:
-The framerate was doubled, yes, but it wasn't readjusted well to go with it (many animations and one enemy no longer work correctly due to that)
-The loading times are barely changed.
-You can skip cutscenes now, yes, but the function was lazily implanted, no transition effect and it even creates some visual glitches not intended to happen.
-The "improved" models have many issues (such as texture swapping, looking too waxed or even missing effects like Big's eyes shining at night).
-Station Square has now a bunch of inconsistant textures and models who no longer makes sense (the DC clock tower is meant to link with Speed Highway, the new building no longer makes sense with it).
-Many effects in levels are either missing, looking odd or buggy (Sky Deck Act 2 is supposed to have Eggman comment on the altitude of the Egg Carrier, DX has omitted that). Big's Ice Cap is supposed to happen at night but due to DX lacking a lighting engine, they changed it to happen during the day, which doesn't correlate with what happens before and after.
-The SA2 Chao Garden system was a legit improvement, but it came with its own bugs and issues. Chao in DX don't even react to you petting them, ffs.
There's the Dreamcastify blog if you want to see why DX is despised as a way to play SA1. The only good version is the Steam version and that's due to being moddable, so as to fix any of its issues.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
@AlienX DX fixed NOTHING and in fact made the game look and play worse in MANY ways. It's documented. As for Battle, yes, it did add, but many of the visuals and the audio had to pay the price for it, which renders the game uglier and more busted than intended. That, also, is documented.
Re: Sega President Shuji Utsumi On Sonic The Hedgehog’s Next Major Outing
Watch it showing they learned nothing.
@Daimando SA1 and SA2 ports usually are crap, since DX and Battle are seriously flawed as ports, and SEGA would of course go for the cheapest option.
Re: Level-5 CEO Shares Another Update About Its 2025 Switch Game Schedule
I don't see a game coming next year. And if it does, it's a lower-importance IP.
@VHSGREMLIN Lovely idea, but I think the ship has sailed when it comes to it.
Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service
@Lightsiyd Are you seriously calling the change with Amy "censoring"? I thought people hated her when she was "nothing but a stalker".
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@Samalik That'd be asking them to move on.
@jump Not all of it is p*rn, dude. -_- You're not even trying.
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@jump So, yeah, you're stuck in 2006. I've seen many more good fanarts than outright p*rn or crap like you described. Live in 2024 like the rest of us.
Re: Sonic Movie Writers Talk About Two Requested Characters For Live-Action
@jump Bro, are you stuck in 2006??
Re: Multiple Cartoon Network Games Have Been Removed From The Switch eShop
Go away, Zaslav. You're killing CN.
Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service
Shove it in the trash.
@Lightsiyd Censoring?
Re: Catly Developer Says Game Does Not Use Generative AI, Blockchain Tech, Or NFTs
@FishyS Some idiots on YouTube are already defending this mess, they think it's man-made because the company said so.
Re: Catly Developer Says Game Does Not Use Generative AI, Blockchain Tech, Or NFTs
Lies, lies, lies, and even more lies.
Re: Castlevania Dominus Collection Lands New Update, Here Are The Full Patch Notes
@Mariotag The Wii VC version doesn't have English voice-acting.
Re: Castlevania Dominus Collection Lands New Update, Here Are The Full Patch Notes
@Pipulitoch Nowadays, almost no game contains the updates on the cartridge.
@mlt Wii, and it was only the JP release. No English text or voice acting.
Re: Talking Point: Is It Time For HD-2D To Take A Break?
Dragon Quest 3 HD was pretty much the only game that looked GOOD with that style.
Re: 'Hyperdimension Neptunia' & 'Death End' Switch Releases Scrapped For "Not Complying With Nintendo Guidelines"
Good, I won't buy any Idea Factory games in the future.