When Victory Heat Rally first appeared on Kickstarter back in 2020, the game appeared set to pay homage to Sega's wonderful Super Scaler range of arcade games from the 1980s. In the four years that have followed between that Kickstarter launch and this Switch release, something appears to have been lost along the way.
Rather than the Kickstarter trailer’s segmented rollercoaster-like tracks, which immediately conjured up memories of Seger's brilliant arcade racer Power Drift, instead the tracks in Victory Heat Rally look a lot more like the typical 3D environments expected from a modern racing game, albeit with cel shading designed to deliberately make them look more basic.
That's not to say this leaves the game entirely without charm, of course. You only need to glance at the screenshots on this page to see that Victory Heat Rally is still a wonderful-looking game, presenting a fantastic retro appearance with the player's car looking like one big chunky sprite hurtling down a pseudo-3D road (even though in reality it's just a big smoke and mirrors act to disguise what is really a standard polygonal racing game).
The main gameplay mechanic here is a drift move, where the longer you can hold it and the tighter you can implement it around turns, the more you build up a speed boost which is unleashed when the drift button is released. It's hardly revolutionary, but this at least makes it easy to get to grips with and within just a couple of races you'll have practically mastered it.
It's here where what should be a positive point actually reveals itself to be a negative, however: with just a single easily learned technique to master, it doesn't take long before Victory Heat Rally’s rather simplistic gameplay starts to feel repetitive. Its Championship mode, which clocks in at around 5-6 hours, does its best to alleviate this by giving you a mixture of lap-based and rally races as well as side missions with tasks such as knocking down cones, but the reality is that it does eventually feel like you're doing the same routine over and over again, as pretty as it looks. There's also the option to play split-screen multiplayer with up to four players, and here the game's simplistic visuals work a treat because it's still pretty easy to see what's going on when your screen is a quarter of the size.
The result is fun enough while it lasts, but is never wildly exciting enough to ensure you'll come back to it time and time again after the Championship mode is completed. Given the age of the Switch, there are now many racing games, including several with some sort of retro-inspired art style, all fighting for players' attention, and while Victory Heat Rally does a good job of positioning itself in the front half of the pack, it lacks that extra boost to push it into contention for a podium place.
As such, once you’ve played through what it has to offer, it doesn’t really have anything that will have you choosing it over any of its competitors any time you fancy a quick race. Nothing it does is particularly bad and you'll have a fun time with it, to be clear. It just feels like the dropping of the Super Scaler art style, while likely having no impact on the gameplay, was somewhat symbolic because the final game doesn't do enough to distinguish itself from the numerous other modern indie racers available.
Comments 68
Yeah the cons are pretty much spot on, I was kinda interested in this and I got it on release on Steam but it really is quite barebones and samey all the way through, good visual style only goes so far.
"Given the age of the Switch, there are now many racing games,"
yeah, that linked list is like 10 games long and some of them arent very good at all. Easily the worst of the "Best blank games on Switch" lists you've done.
Switch has been terrible for racing games IMO. (And, it's not the lack of analog triggers, as I had tons of fun with racing games before those were invented.)
EDIT - ok twenty ✌️
@-wc- they're not all bad. Crash Team Racing was pretty solid.
@N00BiSH
I agree CTR is decent... but I rented it the first time, almost 20 years ago, and have never felt the need to go back.
This is a pretty clear example of "the exception that proves the rule," imo. if CTR and virtua racing are among the top five in a library with this many games, in the year 2024, then racing games are not that console's forte. ✌️
Thanks for the review, still interested in at least giving this a try despite the cons considering the Championship mode is relatively short in addition to the other positives!
I still might get this one, I know Slipstream also recieved a 7 on Nintendo life, for me its it's one of the best retro racers out there. Im not quite as enthusiastic about the art style here, but it still looks like my type of game so I'll watch some more gameplay. If only Switch had OutRun 2006 or Ridge Racer 7.
@-wc- fair enough.
Yikes. I was afraid of this.
Well, onto the wishlist it goes, waiting for a 50% off sale.
Good review, thank you ❤️
https://opencritic.com/game/17427/victory-heat-rally/reviews
https://nintendowire.com/reviews/victory-heat-rally/
https://waytoomany.games/2024/10/07/review-victory-heat-rally/
Always good to look at more reviews to see what the consensus is. OpenCritic appears to have the aggregate score at 80, and 8/10s are the most common score. NintendoLife, Time Extension (which has a fairly similar writeup on the game - not the same, but given they're a sister site to us and Damien used to run NL, iirc, it makes me wonder if Chris and Damien talked about the game with each other, and that's why they make more similar points compared to other reviews I've read) and Destructoid are the only 7/10s I've seen. I think NintendoLife is generally a reliable source for reviews, but sometimes they do trend higher or lower than other outlets, and I think it never hurts to brush up on other reviews to see if the same criticisms or praises come up. Doesn't mean they're not valid if they don't, but it helps put things in perspective.
Besides cute girls, not much substance.
@-wc- Because I don’t own another console I really can’t argue with you. (although I plan to buy another for the main reason of getting Forza). But, that said, I do like many of the racing games on Switch. Each one has their individual take on racing—and I like to see how different devs make different games. Here are my top racing games.
Fast RMX
Horizon Chase
Rise
Rush Rally Origins
Rush Rally 3
Need for Speed
Burnout Paradise
Hot Wheels
WRC 10
Grid
Wreckfest
And I just started Mantis Burn
Yes, other consoles might have better racing games, but I have fun playing these games for many many hours.
Glad I waited for the review. It seems almost like a palette-cleanser game worth a play, but without multi-player I knew it would be a tougher sell for me. Maybe I'll still scoop it on a hard sale one day.
I don't often hear you guys talk about "New Star GP" often when speaking about racing games on the system, so Ill make sure to mention it on my WAYPTW because its utter brilliant.
The racing game that I've given the most time to on Switch is Horizon Chase Turbo; plays well, not trying to look as real as possible and failing, and the vibes are just right. Everything else (outside of Virtua Racing and OutRun) just...aren't fun. I haven't tried RMX, admittedly. This looks fun, but yeah, it does seem like it would get repetitive pretty quickly. (The girl is super cute, though!)
If you're heavy into Arcade Racing games, then there's a lot here to keep you coming back. People tend to forget that Time Trials are a thing, and the course designs are brilliant.
I, at least, find myself going back to it time and again to conquer the courses and beat my own times and ghosts.
Quality-wise, this is up there with New Star for polish (eclipsing the Switch port), and Slipstream for gameplay. This seems to be one made especially for us old-school gamers
@Ristar24 I love the art-style of VHR, but I'm definitely not into the character design, and I find the visual appeal of the actual vehicles lacking, because they didn't receive the same love and attention.
@Shiryu New Star GP is definitely one of the best arcade racers of the year. I got in on it when it was on Steam Early Access and it's been nothing but a delight. It is so completely underrated, which is a shame.
This genre is on one my higher tiers. So it automatically peaks my interest. Sounds quite good but maybe a short bursts game. One for a slight discount too. The write up got me interested, cheers for the review.
@LEGEND_MARIOID There is a 20% launch discount, but the game is also $5 more than on Steam, so it's only evening things out for early buyers on Switch
Insta-downloaded it. Loving it so far. It's like a modern-day GBA game.
Slipstream also got 7/10 here so that just tells me I shouldn't listen to the reviews of these kind of racing games on this site
I enjoy it. Fun racing game.
@Sylamp A 7/10 is still a good score, but yeah, VHR deserves a bit more IMO.
I'm working on my own review of it, but all of this reminds me of how in the 90s, reviewers used to give lower scores to 2D fighters, and anything 2D in general, really. 3D games also got over-rated. 2D games were seen as out-of-vogue and dated, but with the benefit of hindsight, only the top percentage of great 3D fighters aged well at all. These days, 2D fighters new and old, across the board, are much easier to jump in to and appreciate... for most people, I still love 32-Bit 3D fighters the MOST <3
Arcade Racing games are in the same kinda boat these days, I feel. They're definitely out-of-vogue, unless it's a big-name open-world game or is combative and focuses on multi-player.
People don't seem to get - or want to get - that replayability doesn't always have to come from combat, multi-player, Season Passes and the like. It can come from yourself and trying to get as good at a course, or with a vehicle, as possible. For me, it's all about just getting better at stuff.
I think it's a life-lesson in general, really, but tis the age we live in!
I have this game downloaded on my iPad since its free for Crunchyroll users. Looking to give it a shot at some point this week.
@Gavintendo, this would've made a killer GBA game.
I might just get this.
@Kyloctopus
Thanks for the mentioning that this is available as part of the Crunchyroll games! I'm subscribed for the shows, but always forget about the gaming portion of their service.
Folks. It's $25. It's honest about the amount of content it has. Why does every game need to "keep you coming back"? I feel like every other month there's a debate about how games are getting too expensive and we need more cheaper games that don't try to be forever games, then every time one comes along it gets an entire paragraph of ire about how it's not Elden Ring Racer that lasts 200 hours or whatever and gets a mediocre/10 score. There's no winning.
One thing that's strange is that apparently there's a way to enable the old Super Scaler artstyle, but it requires modifying a file within the game data instead of being an in-game toggle and thus wouldn't be possible on platforms other than PC. @AJB83 mentioned it in a comment on the Time Extension review. I wonder why it's been buried, and if it'll see the proper light of day in a future update?
@PikaPhantom I still haven't tested it out myself! Thanks for the reminder!
@AJB83 I've gone ahead and bought the game ha. New Star GP is also a good one, I have the Switch and PS4 version, shame the framerate suffers a bit on Switch.
Agree with you on the arcade racing playability, it's like the best SEGA arcades, easy to pick up, difficult to master. You can get through OutRun in less than 10 minutes or so, but I've been playing the game since 1986.
Kinda tired of the whole retro racer indie game thing by now.
@Ristar24 Awesome! Well, enjoy the game, it's pretty phenomenal. The difficulty could use some tweaking in a future sequel, but all-in-all, I really dig it; I hope you do too!
And in regards to OutRun, exactly how I see things. Another example - I got SEGA Rally in 1997, and with 4 courses and only 3 cars, I've not stopped playing it since, either.
@JayJ There's not enough out there. We're only just starting to get ones that have a legit level of quality to them
@AJB83
I remember quite a few 2D games getting knocked for not "getting with the times" during the early 3D polygonal era.
Reviews are very subjective anyway, and a game is usually more than the sum of its parts. I've enjoyed quite a few games that aggregate in the 60's and 70's, often much more so than games rated in the 80's and 90's.
I am going to take a gamble on VHR. I've waited a long time for this one, and I played the demo several times on steam, and I loved it. So, I'm going to give it a try. After that, I will reread this review and see how much or little I agree with it.
@daveMcFlave Hyper Magazine here in Australia gave CastleVania Symphony of the Night a score in the 70s out of a possible 100 back in the 1997... but we know how THAT one goes these days
And in regards to taking what you want from reviews, then that's the way to do it! Having your own opinion on anything is the way to go, and berating others for differences in them is soooo 2024
@AJB83 I often hope to find another arcade Rally game that plays as perfect as SEGA Rally. At the time I'd played the arcade version quite a lot in the London Trocadero, but the Saturn version was so great, I still think it's one of the best arcade racers ever made (I also have the Japanese Saturn release that supports the analogue controller). Like SEGA's best arcades, the hidden depth appears the more you play, like discovering you can get an instant speed boost or turn almost on the spot in Crazy Taxi.
Will hopefully get some time to play Victory Heat in the next few weeks.
@Ristar24 Yeah, SEGA Rally Plus is the ultimate version of that game. They re-built that game from the ground up for the Saturn, and it plays even better than the Arcade version, at least for me it does
I'm not sure if we'll ever get another one that plays just as well - it was definitely lighting in a bottle, and none of it's own sequels can even touch it!
Maybe on a sale on this one.
@-wc- there's a bunch of great racers on the Switch, not sure what you are on about.
@dugan Play GriP !!!
@-wc- Analog triggers definitely help though. I would have loved to play Art of Rally more on Switch, but as soon as I played on my Mac with an Xbox controller, it's really hard to play the Switch one. GRiD is another game that definitely benefits from analog triggers.
I play a LOT of retro racing games, and it's very different when a game was made for analog vs if it wasn't. My biggest hope is that the next Nintendo system has analog triggers.
@-wc- I recently picked up a 360 on the cheap just to play some good racing games.
I had my hopes up that this was like the classic Choro-Q racing games. I enjoyed those games so much. I wish they would make a comeback.
Why is that girl flipping me off?
I'm all over this. My kind of dumb.
@AJB83 Thx for your 2 cents. Any true racing fan will know the joys of time trial mode. I spent many an hour in F-Zero shaving off fractions of seconds and beating staff ghosts. Ignoring the NL review.
@F-ZeroX Oh yeah, for sure! And no problemo! I just don't want people to be scared away if they're fans. But again, if you're a legit Arcade Racing fan, a 7/10 would never scare you off, haha!
Looking forward to the inevitable @Shiryu videos on YouTube - it's completely his thaaaang
@AJB83 I'm actually a backer on kickstarter for this one but they only sent me the STEAM code for the game. I have pre-ordered the physical version but I don't know if I won't cave in and buy the digital Switch version too...
@Shiryu Yeah, I backed it to. The Switch keys weren't ready on release, so everyone got Steam keys. I'll be double-dipping for sure, although I didn't get the physical
@RetroBox
"I had my hopes up that this was like the classic Choro-Q racing games."
I had the same thought! I wonder how many people feel the same way?
I would love a big shiny new choro q, or even just for someone else to truly carry that torch. cheers! ✌️
@jwfurness
I've never had an xbox of any kind but lately Icve thought about getting an OG and maybe a 360 just for this kind of thing. I had zero interest in my PS2/cube/wii days but the thought of getting a whole vintage early-mid library that I've barely even touched up to this point is so enticing!
Outrun 2 is one I actually did play once or twice, that I've always wanted to get back to. do you know of some others? ✌️
@nuff64
I have a confession: I like analog triggers, and I can see how they enhance the experience with racing games... but... I also have a sick and twisted appreciation for digital L2 and R2! 😅
PSX POWER! ✌️
@LikelySatan
there are games that people seem to like, I can't deny that. but compared to other consoles, I've had a very hard time finding a racing or driving game that I love as much as:
wipeout 1 + 2
gran turismo 1 2 + 3,
jet moto 1+2,
ridge racer 1, 2, 3, + 4,
sf rush 1 + 2,
top gear rally 1 + 2,
f zero x + gx,
sega rally 2,
crazy taxi,
hydro thunder,
auto modellista,
burnout 1, 2 + 3.
that's a long list of games, and i would be basically ecstatic to have a port of any of them on Switch.
(if someone knows of a port of any of these games on Switch... I would be ecstatic, basically. ✌️)
@-wc- So far, I've picked up Forza Motorsport 4 and Project Gotham 4. Forza will give you that Gran Turismo vibe with analog controls. I have a list of at least 10 others... NFS, Pure, Blur, Split Second, Burnout.
@dugan
hey, I'm glad you are enjoying your games! thatcs what it is all about! 😊✌️
I have bought and played most of that list... but not all! A couple on your list, I've not even heard of! I will definitely check them out, thank you 😎👍
You might've heard of every game on my list above, but given that you said youve only had switch: if you are interested in older games, I would highly recommend that entire list as some of my favorite games of my life. ✌️ cheers.
@-wc- I can't really argue with most of those choices. I don't think racers on any console have touched Wipeout, Jet Moto, Sega Rally, the Rush and Thunder games (I think Cruis'n Blast is fine, but the music is utter sh*t), or even something like NFS: HP 2 on PS2. Still, in my case, a lot of that is tied to nostalgia.
@jwfurness
pure, blur, and split second are all brand new to me! thanks 😊
I've always been "forza-curious" 😂 maybe its time to dive in! ✌️
@LikelySatan
"I think Cruis'n Blast is fine, but the music is utter sh*t"
I simply don't remember the music at all 😆 what I do remember is getting REALLY excited for this game, and then getting bored in record time.
Is it just me, or do I never really feel "in control" with modern retro arcade racing games like i did with legacy games? it's like a psychological trick to make me think im playing one but somehow theres nothing to it.
remember how actual vintage arcade games felt immediate yet deep and technical? for me, they don't make them like that, for the most part. I can get closer to that with a (non racing) game like gungeon or dead cells, but then there's all the baggage of the genre that comes with those.
"or even something like NFS: HP 2 on PS2."
See, the NFS games on ps1 and 2 brought me joy in a way that even the remasters of those games just don't (and I spent money, tried with those.)
I almost put them on the list in fact but I knew I'd get "but the remasters!!" pushback, as though I'm supposed to forget what playing the original was like, as a distinct experience.
"Still, in my case, a lot of that is tied to nostalgia."
I don't think nostalgia is such a disqualifier. it just informs your perspective. ✌️ we get older and we can appreciate things more from a distance, and even things from before our own time, with a little context and maturity that we didnt have before.
@-wc- I'm playing this right now, btw,and it's excellent.
@-wc- Split Second is awesome! And since we are suggesting, check out Nitronic Rush. Great PC racer made by digipen students.
@-wc- Definitely. It got a little samey to me, but that was after 20 hrs or so. If you like sims, I would def. check it out. People say it's the definitive Forza.
I also have Sega Rally Revo and MX Vs ATV Reflex on my short-list. Like you, I feel there's something about the old arcade racers that has not been replicated. Sega Rally on Saturn was my jam.
@premko1 thanks for the suggestion. Grip was on my wishlist for a long time. But the 7/10 review here mentions fidgety controls. It looks cool, but I would probably crash a lot.
@-wc- your list looks cool! Thank you for posting it. On my list, Rush Rally is impressive because it was made by one dev. Happy racing!
@dugan Controls are fine , dont believe the " experts " . Also Redout 2 is fine , I really like it.
@LikelySatan Love Nitronic Rush. SF Rush Stunt mode, but expanded!
We have extremely similar tastes when it comes to racers, it seems
@PikaPhantom Just for the record, when I review games I prefer to do it in my own little vacuum where I don't discuss them with any other writer, so Damien and I never had a conversation about this one.
So I played this game last night. It is a lot of fun. The controls are snappy and responsive. The game is really, really fast. Not quite F-Zero levels of fast, but close.
And it is just dripping with style and 90's arcade cheese.
The game reeks of 90's in the best way, and I think it's specifically tailored to those who grew up playing 80's and 90's racers - not Mario Kart, but the games more focused on racing over combat.
I think the review is mostly fair, but with that said, I find the gameplay to be very enjoyable. It does get a little repetitive over time, but I think that can be said about even the most revered racing games out there. I've rarely played F-Zero or Wipeout for more than an hour at a time, whereas I can play a nice RPG for hours at a time. VHR also has a lot of different modes that keep it from being monotonous.
Personally, I give it an 8/10. It's the most racing fun I've had since Horizon Chase Turbo. Also, running into cars really fast to launch them into the distance - only to them explode into pieces, is infinitely satisfying.
@scully1888 Good to know! That makes sense. Wasn't trying to accuse you of some sort of collusion or anything - just found it interesting that the reviews were similar in certain respects, given Time Extension doesn't often review games, and I figured there was maybe a chance it could be attributed to you two discussing the game together. I appreciate your reviews both here and at VGC a lot!
@daveMcFlave same here. I am absolutely loving this game. It looks, sounds, and feels great.
@-wc- Microsoft did a good job of tackling this issue with their Elite controller, which has a toggle on the back that locks the analog triggers, making them into what feels really close to a digital trigger. I hope Nintendo does this!
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