@MirrorFate2 except SEGA had no issues using the song until Gioeli just popped in and went "Actually I want money". But you're still blaming SEGA ... I swear anti-coporate culture is insane these days.
As far as I'm concerned if being payed for this song was that important then this should have been dealt with ages ago.
It's a bit late to not only launch a lawsuit but throw a tantrum over it going "Mine mine mine mine mine mine mine!".
This honestly reeks of someone that smelled money and took their shot. Which I wouldn't mind ... If it didn't mean we might never hear this song in a sonic game because SEGA might just not want to have to deal with this.
@Anti-Matter I wasn't really. The reply just kind of also addressed the idea in general as it's not the first time I've seen that argument.
Honestly feels like ever since marvel made multiverse series mainstream people just kind of try to apply it to everything and I'm just ... Annoyed.
Not taking it too seriously, but I just dislike how every show or game that doesn't 100% fit into a firm timeline is just "Oh must be another universe". Again that's not directed at you specifically, it's more a general trend I'm seeing lately.
@Rob3008 I only care in terms of what it means for future character appearances. Will we see young Pauline again? Will she show up in a Mario game or just the DK series?
Will adult Pauline meet DK and go on an adventure?
Questions like this is why Continuity does matter. It establishes what lore future games can reference.
This is true even for Mario which has made regular uses of Bowser Jr. Ever since his sunshine debut.
So while some take Continuity TOO seriously, that doesn't mean it doesn't matter at all.
@Anti-Matter Nintendo generally doesn't doesn't multiverse stuff with Mario aside from paper Mario and the other RPG series.
Aside from that and a couple other minor one offs everything generally fits into this vague timeline of "It happened at some point". So while Mario doesn't have an especially firm timeline they don't really do the multiverse thing if they can help it and DK is largely the same with all of its games being implied more or less canon, just without a rock solid timeline to answer when they are.
It's not likely Bananza would be the odd one out and just exists in a separate universe entirely.
Some people are so dismissive of continuity in Nintendo games just because they don't regularly post official timelines.
But while Nintendo shys away from firm timelines, they do generally keep some sense of continuity. At least in the sense that most games canonically recognize one another.
Again there are exceptions, but I doubt a major release like Bananza would get treated like a one off.
Especially when the vocal people online won't stop trying to start a riot over petty stuff like the virtual boy shell being $100. Is that too much for virtual boy. Yes honestly. Even with 14 games I wouldn't pay $10 for any of them.
But frankly I don't care. If you just want to try it get the cardboard virtualboy or get a labor on clearance.
I do not understand the modern gamer mentality that something being expensive is a reason to be upset even if said thing isn't even something they want.
But anyway seeing strong sales means so matter how pervasive those people are it doesn't matter since actual customers are still buying.
Competition breeds innovation and at this point Nintendo has no real competition.
This isn't me glorifying Nintendo BTW, more just everyone else is either just not even competing with Nintendo or seem to be winding down.
Xbox is more a brand label than an actual console at this point. PlayStation is still around but between Microsoft putting everything on steam and Nintendo maintaining its exclusive library, it doesn't have the massive presence it used to. Even if you put all of that aside, PlayStation always painted itself as more a rival of Xbox and rarely clashed with Nintendo.
Sega is arguably in the best position to have the image of a Nintendo rival.
@Geit_de well I loved it. You're certainly allowed to have your own opinion, but that's not universal. I've also heard the thing about MKW is it actually plays a fair bit differently from 8.
So if you're not engaging with the new mechanics and playing it like a higher resolution MK8 then it's going to lose its spark.
So many people tin foil hatting in the comments. People need to calm down.
First of all people need to accept that keycards aren't killing physical media, it was already massively on the decline and most game companies were only barely supporting it with many games requiring downloads to even work anyway. If anything the keycard is just cheaper and more honest.
Now that doesn't mean I support key cards. But I've thought about it and I can see the non-malicious logic behind it.
The rise of digital media is killing physical stores and retail and companies looking to get eyes on their game need to stand out in a digital ocean of games.
Keycards are, on paper, a great way to not fight the digital trend but still preserve presence in physical stores and preserve the resell value of the game.
This, however, does come at the trade off of the inconvenience of a physical game card and needing servers to download from.
What I'm trying to say is angrily shouting blindly won't convince anyone. If you want to do anything of worth you need to approach the issue properly and address the problems while not ignoring the benefits.
Because it's not that keycards have no benefits. It's just the downsides are more important for a lot of people that favor physical media in the first place.
@BaldB3lper78 it's not like this requires much effort. It's most just them throwing a bunch of stuff onto the virtual library and selling what's basically a plastic version of the LABO headset.
Most likely some executive that worked on th virtual boy project pushed for it.
So while I certainly don't care, some enthusiasts will love it so ... Meh.
*Because it was basically an oversized face mask on a stand you had to use it an an awkward angle cause neck pain. *the harsh red lines combined with the screens of the time lead to eye strain *The hardware itself was rather expensive for the time and while 3D itself was novel. You were sacrificing color and resolution in exchange. Pretty much everyone wanted better color and resolution, not 3D effects.
There might be a few other things but those are the big ones I remember hearing about.
@Dr_Corndog have you NEVER looked at the price of a figure? $50 is still on the cheaper side compared to some.
Of course Amiibo are small and while good quality they aren't peak quality.
Over all $50 is certainly pricey, but it's not outrageous. You wouldn't find anything else a lot cheaper while still having the same build quality and features.
So really it's just a question of if it's worth it for you.
@canaryfarmer quality figures regularly go to over $100. So yes $50 for a decent one with a swappable function isn't strange.
Of course I'm probably NOT getting one either. $50 is a lot.and I just don't really want a single amiibo that price. I payed that for BOTH Pyra and mythra, but Kirby is just not worth that much for me.
Unless maybe they release a Kirby on dragoon. That is Kirby air ride's best looking machine. That I would at least consider.
@Krisi some people just want to be miserable. Or they delude themselves into thinking something like this is replacing something they want.
I've seen a few people complain about wanting a new Smash Bros, as if Kirby Air riders replaced that. They don't understand Sakuari just DID NOT want to make a new smash bros, at least not yet.
He has stated before he's not sure how he can go further with it. So for now he wants to make other games. If he didn't make Air riders he still would not make a new smash bros. People just need to accept that.
We'll probably get a switch 2 edition of ultimate eventually. Maybe some new dlc. Bit I wouldn't expect a fully new smash bros game for a while. Certainly not from Sakurai who seems happy to try other things.
That might change someday, but let the man create what he has passion for.
City trial is pretty much the main mode and it's not a race. It's more a BR mode with the original made long before they became popular.
So racing isn't the main draw, although the racing mode did look decent.
The second direct might be to show off other modes in the game plus the internal achievement system Sakurai adds to every game he can. Again he was doing that back in the GameCube era.
Dude was way ahead of the curve on a lot of stuff.
But still they could have done worse than Malamar and it's design isn't bad. It actually feels like an evolution where Malamar focused on its psychic powers and pushed it to the extreme.
Again it's at least better than "we made victreebel look like a balloon with a derpy face".
Meh. we all know this won't mean much. Enforcing this in any major way would completely antagonize the industry as a whole.
This is probably just in an effort to get Palworld since the other legal arguments keep dragging out. That or Nintendo was worried about someone else trying to patent troll them and just decided to patent everything possible.
Because game companies have had problems before where some smaller company issues a patent that they claim the bigger company violated and force them to go through a long legal process to prove they did it first.
That's why companies like Nintendo started doing stuff like this.
But for this one this will either get thrown out later or will get remade to be immensely more specific.
@KidSparta they specifically mentioned early bosses.
So the issue was probably Team Cherry decided it was too much too soon. Difficulty should ramp up, not feel like a wall you slam into immediately. Especially early on.
@Fazermint There is a limit to how beneficial lowering price to increase sales is. Increased sales numbers only help if you actually still make a profit per sale and overall only if total profits surpass development cost. Game studios that produce games people like and yet still go bankrupt just proves this point. You can sell plenty of units and it won't matter if actual profits aren't enough.
And again, It's not like I'm condemning sales. But if people really want to encourage a franchise or developer to grow then buying full price helps. Especailly at release as publishers and investors tend to make decisions pretty quick based on those initial numbers.
of course you're free to not care about any of that, it's certainly not your responsability alone, but that's still the reality of buisness.
@snil4 Your acting like I condemned sales in general. Everyone likes a good sale, but if that's the only time anyone buys a game then don't act surprised when a game studios shuts down because of lack of profits to keep the lights on.
Of course that's hardly your sole responsibility, so no need to defend yourself. Again everyone likes a good sale, I buy games on sale all the time.
Just be self aware that companies do actually need people to buy full price to make a profit. That's just the nature of business, it's not a personal attack.
@LastFootnote 100% agree. I was only saying that I don't ENTIRELY blame companies at this point for feeling the need to remind people they need to actually buy games if they want them to continue.
The fact companies can take the wrong lesson from failure is certainly an issue and aside from them giving a physical release, the other way to deal with that is for people to buy digital instead of keycards if true physical isn't offered.
At least they'd know people wanted the game then.
But on the topic of this article I was just playing a little devil's advocate for square enix.
@N00BiSH beyond reasonable. Given the development time, just to break even they'll need to sell an insane number of copies. Unless team cherry just pays themselves minimum wage.
This is why game prices have universaly risen..while some game studios might just charge as much as they can get away with by default, some simply can't expect millions of sales and need more profits per sale to make any profit after covering development costs.
I've never liked Hawlucha. However this is purely due to personal taste and not hatred of the base design. So congrats to Hawlucha fans.
Plus at least we FINALLY got a mega that didn't feel like a troll move. It actually looks like a powered up form, which is what I want from mega forms.
@BaldB3lper78 keep in mind the switch itself was aging hardware that struggled to play a lot of modern games.
So just being an upgrade greatly helps in catching up.
To put it another way the Switch wasn't going to be able to even handle AAA games in another 5 or so years at this rate.
So a pure upgrade was honestly needed.
Plus a lot of the games coming out on both switch 1 and 2 are basically handicapped on switch 1.
Perhaps people have just forgotten because of how long the switch 1 stuck around. But it's pretty normal for it to take 6 months to a year for a console to really build out it's library.
For now stuff like DK Bananza, MKW, and even this DLC is enough for a decent switch 2 exclusive line up.
But again even non switch 2 exclusive games just run so much better that it's worth the new console to just not have so many hardware limitations.
@N8tiveT3ch Ghibli style is particularly good (for most people at least) at creating striking set pieces with lots of nature and fantasy elements. Like castle in the sky or howls moving castle or valley of the wind.
So the style fits Hyrule pretty well.
It's fine if you disagree, but that's why everyone thinks of Ghibli when trying to animate Legend of Zelda.
@Medic_alert pretty much every keycards game has a pure digital download so just do that. It's not going to encourage the death of physical media because key cards aren't really designed as a replacement for physical. They are more designed to add store presence and resale value to games that would have been digital only .... Of course that doesn't mean third parties aren't using key cards as a pure substitute for physical anyway.
But my point is it's not like buying the digital version instead of key cards will kill physical. At least not anymore than the average person buying digital by default hasn't already done.
If anything buying digital sends a clearer message. Because if you don't buy the game at all companies will just assume you didn't want the game or didn't want it on switch at least.
If you buy digital then that tells them you wanted it but not the keycard.
Trust me I've seen game companies take the wrong lesson from poor sales for years. They are at least more likely to give up on key cards if people just buy digital instead of trying to boycott entirely.
It's not a guarantee, but they will 100% blame lower sales in general on lack of player interest in the game and not the keycard.
@MrGawain what needs to be understood is this isn't at all like Mario kart.
As in it's not a kart racer. The racing mode itself is actually aimed more at competition and fun even by yourself. I love Mario kart but only with friends. It loses a lot of appeal by itself.
But more importantly the mode everyone plays most isn't at all the racing mode at all. It's the kind of battle Royale like mode City Trial.
Even in the direct Sakurai outright states City Trial as the real meat of the game.
I'm getting this at some point. But since we can't trust every third party cough Sega cough to play nice and give upgrade packs I'm going to hold out a bit for a switch 2 edition.
Announcement: you know what? F you guys. We're cancelling Silksong, and more than that were deleting every copy of hollowknight ever and sending the Pinkertons after physical copies.
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Re: Pokémon TCG Pocket's Next Expansion Guarantees Rare Pulls In Every Pack
@AllBLK if they could scalp these they would.
Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
@Kiyata the game itself worked perfectly fine at launch.
Most of these fixes likely came from player feedback.
So it's less the game launch d incomplete and more they saw the feedback and went "Yeah sure we can fix that".
Like item box spawn speed. They could have changed that at any time. The fact they only did it now says it's in response to feedback.
Re: Mario Kart World Has Been Updated To Version 1.3.0, Here Are The Full Patch Notes
Pretty heavy update. Looking good.
Re: Sonic Adventure 2 'Live And Learn' Lawsuit Dismissed, Crush 40 Musician Issues Statement
@MirrorFate2 except SEGA had no issues using the song until Gioeli just popped in and went "Actually I want money".
But you're still blaming SEGA ... I swear anti-coporate culture is insane these days.
As far as I'm concerned if being payed for this song was that important then this should have been dealt with ages ago.
It's a bit late to not only launch a lawsuit but throw a tantrum over it going "Mine mine mine mine mine mine mine!".
This honestly reeks of someone that smelled money and took their shot. Which I wouldn't mind ... If it didn't mean we might never hear this song in a sonic game because SEGA might just not want to have to deal with this.
Re: Do Bananza And Odyssey Share The Same Pauline? Donkey Kong Dev Won't Confirm Anything
@Anti-Matter I wasn't really. The reply just kind of also addressed the idea in general as it's not the first time I've seen that argument.
Honestly feels like ever since marvel made multiverse series mainstream people just kind of try to apply it to everything and I'm just ... Annoyed.
Not taking it too seriously, but I just dislike how every show or game that doesn't 100% fit into a firm timeline is just "Oh must be another universe". Again that's not directed at you specifically, it's more a general trend I'm seeing lately.
Re: Do Bananza And Odyssey Share The Same Pauline? Donkey Kong Dev Won't Confirm Anything
@Rob3008 I only care in terms of what it means for future character appearances. Will we see young Pauline again? Will she show up in a Mario game or just the DK series?
Will adult Pauline meet DK and go on an adventure?
Questions like this is why Continuity does matter. It establishes what lore future games can reference.
This is true even for Mario which has made regular uses of Bowser Jr. Ever since his sunshine debut.
So while some take Continuity TOO seriously, that doesn't mean it doesn't matter at all.
Re: Do Bananza And Odyssey Share The Same Pauline? Donkey Kong Dev Won't Confirm Anything
@Anti-Matter Nintendo generally doesn't doesn't multiverse stuff with Mario aside from paper Mario and the other RPG series.
Aside from that and a couple other minor one offs everything generally fits into this vague timeline of "It happened at some point". So while Mario doesn't have an especially firm timeline they don't really do the multiverse thing if they can help it and DK is largely the same with all of its games being implied more or less canon, just without a rock solid timeline to answer when they are.
It's not likely Bananza would be the odd one out and just exists in a separate universe entirely.
Some people are so dismissive of continuity in Nintendo games just because they don't regularly post official timelines.
But while Nintendo shys away from firm timelines, they do generally keep some sense of continuity. At least in the sense that most games canonically recognize one another.
Again there are exceptions, but I doubt a major release like Bananza would get treated like a one off.
Re: Another Sonic Racing: CrossWorlds Collab Appears To Have Been Revealed
@Jireland92 yeah ... Actually kind of takes me out of the game to have SpongeBob, joker, and Sonic racing together.
I feel like they should have at least stuck to Sega characters.
I might still get this eventually, but the excessive guest characters actually kind of hurts the hype for me.
Re: Japanese Charts: Switch 2 Surpasses 2 Million Units Sold
Stuff like this is good to see.
Especially when the vocal people online won't stop trying to start a riot over petty stuff like the virtual boy shell being $100. Is that too much for virtual boy. Yes honestly. Even with 14 games I wouldn't pay $10 for any of them.
But frankly I don't care. If you just want to try it get the cardboard virtualboy or get a labor on clearance.
I do not understand the modern gamer mentality that something being expensive is a reason to be upset even if said thing isn't even something they want.
But anyway seeing strong sales means so matter how pervasive those people are it doesn't matter since actual customers are still buying.
Re: Nintendo Expands Switch Online's GBA Library With Two More Titles
Been ages since I played GBA Klonoa, but I remember enjoying it.
Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer
Honestly I'd be all for a rivalry revival.
Competition breeds innovation and at this point Nintendo has no real competition.
This isn't me glorifying Nintendo BTW, more just everyone else is either just not even competing with Nintendo or seem to be winding down.
Xbox is more a brand label than an actual console at this point. PlayStation is still around but between Microsoft putting everything on steam and Nintendo maintaining its exclusive library, it doesn't have the massive presence it used to. Even if you put all of that aside, PlayStation always painted itself as more a rival of Xbox and rarely clashed with Nintendo.
Sega is arguably in the best position to have the image of a Nintendo rival.
Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer
@Moroboshi876 probably just not enough confirmation to make an article on.
Re: Sega Reignites Its Nintendo Rivalry In New Sonic Racing: CrossWorlds Trailer
@Geit_de well I loved it. You're certainly allowed to have your own opinion, but that's not universal. I've also heard the thing about MKW is it actually plays a fair bit differently from 8.
So if you're not engaging with the new mechanics and playing it like a higher resolution MK8 then it's going to lose its spark.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
So many people tin foil hatting in the comments. People need to calm down.
First of all people need to accept that keycards aren't killing physical media, it was already massively on the decline and most game companies were only barely supporting it with many games requiring downloads to even work anyway. If anything the keycard is just cheaper and more honest.
Now that doesn't mean I support key cards. But I've thought about it and I can see the non-malicious logic behind it.
The rise of digital media is killing physical stores and retail and companies looking to get eyes on their game need to stand out in a digital ocean of games.
Keycards are, on paper, a great way to not fight the digital trend but still preserve presence in physical stores and preserve the resell value of the game.
This, however, does come at the trade off of the inconvenience of a physical game card and needing servers to download from.
What I'm trying to say is angrily shouting blindly won't convince anyone. If you want to do anything of worth you need to approach the issue properly and address the problems while not ignoring the benefits.
Because it's not that keycards have no benefits. It's just the downsides are more important for a lot of people that favor physical media in the first place.
Re: ICYMI: If You Want To Play Virtual Boy Classics, You'll Need To Buy One Of Nintendo's Accessories
@BaldB3lper78 it's not like this requires much effort. It's most just them throwing a bunch of stuff onto the virtual library and selling what's basically a plastic version of the LABO headset.
Most likely some executive that worked on th virtual boy project pushed for it.
So while I certainly don't care, some enthusiasts will love it so ... Meh.
Re: ICYMI: If You Want To Play Virtual Boy Classics, You'll Need To Buy One Of Nintendo's Accessories
@Warioware it was a few things.
*Because it was basically an oversized face mask on a stand you had to use it an an awkward angle cause neck pain.
*the harsh red lines combined with the screens of the time lead to eye strain
*The hardware itself was rather expensive for the time and while 3D itself was novel. You were sacrificing color and resolution in exchange. Pretty much everyone wanted better color and resolution, not 3D effects.
There might be a few other things but those are the big ones I remember hearing about.
Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"
@Dr_Corndog have you NEVER looked at the price of a figure? $50 is still on the cheaper side compared to some.
Of course Amiibo are small and while good quality they aren't peak quality.
Over all $50 is certainly pricey, but it's not outrageous. You wouldn't find anything else a lot cheaper while still having the same build quality and features.
So really it's just a question of if it's worth it for you.
Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"
@canaryfarmer quality figures regularly go to over $100. So yes $50 for a decent one with a swappable function isn't strange.
Of course I'm probably NOT getting one either. $50 is a lot.and I just don't really want a single amiibo that price. I payed that for BOTH Pyra and mythra, but Kirby is just not worth that much for me.
Unless maybe they release a Kirby on dragoon. That is Kirby air ride's best looking machine. That I would at least consider.
Re: Surprise! Kirby Air Riders Is Getting A Second Direct
@15roundTKO this is a sequel, not a remake. But enjoy being miserable.
Re: Surprise! Kirby Air Riders Is Getting A Second Direct
@Krisi some people just want to be miserable. Or they delude themselves into thinking something like this is replacing something they want.
I've seen a few people complain about wanting a new Smash Bros, as if Kirby Air riders replaced that. They don't understand Sakuari just DID NOT want to make a new smash bros, at least not yet.
He has stated before he's not sure how he can go further with it. So for now he wants to make other games. If he didn't make Air riders he still would not make a new smash bros. People just need to accept that.
We'll probably get a switch 2 edition of ultimate eventually. Maybe some new dlc. Bit I wouldn't expect a fully new smash bros game for a while. Certainly not from Sakurai who seems happy to try other things.
That might change someday, but let the man create what he has passion for.
Re: Surprise! Kirby Air Riders Is Getting A Second Direct
@JumpingJackson Its not mainly a racing game.
City trial is pretty much the main mode and it's not a race. It's more a BR mode with the original made long before they became popular.
So racing isn't the main draw, although the racing mode did look decent.
The second direct might be to show off other modes in the game plus the internal achievement system Sakurai adds to every game he can. Again he was doing that back in the GameCube era.
Dude was way ahead of the curve on a lot of stuff.
Re: Mega Man Star Force: Legacy Collection Brings DS RPGs To Switch In 2026
@NintendoPete same. I forget why I never got it. If it was just the fatigue or if I just wasn't playing many games at the time it released.
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
@Nintoz Skyward Sword HD was a pretty significant enhancement though.
I've heard a lot of people dislike Skyward sword, but I've heard pretty good things about the HD release.
Honestly I doubt anyone would have said anything if they just sold each game for $35.
In fact you might be able to do that digitally..the direct seemed to imply the eShop versions wouldn't necessarily be a bundle.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
@Rooty yeah. If koei-techmo goes the way of monolithsoft I'd say that's a good thing overall.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
I'll keep an eye on this.
It was cute and seems to be a blend of animal crossing and Minecraft.
I might get this depending on just how engaging the building is.
I love the idea of playing as a ditto. I'm guessing the human like firm is meant to be an imitation of our former trainer.
I like that idea. Concept wise I'm sold. Just need to see more gameplay.
Re: Pokémon Legends: Z-A Unveils A Newly Discovered Mega Evolution
@ParrakerriRush sure there are better ones.
But still they could have done worse than Malamar and it's design isn't bad. It actually feels like an evolution where Malamar focused on its psychic powers and pushed it to the extreme.
Again it's at least better than "we made victreebel look like a balloon with a derpy face".
Re: Pokémon Legends: Z-A Unveils A Newly Discovered Mega Evolution
@ParrakerriRush this design was decent at least. Better than Dragonite and victreebel.
Re: Nintendo's Patent On 'Sub Characters' Could Have Some Dire Ramifications
Meh. we all know this won't mean much. Enforcing this in any major way would completely antagonize the industry as a whole.
This is probably just in an effort to get Palworld since the other legal arguments keep dragging out. That or Nintendo was worried about someone else trying to patent troll them and just decided to patent everything possible.
Because game companies have had problems before where some smaller company issues a patent that they claim the bigger company violated and force them to go through a long legal process to prove they did it first.
That's why companies like Nintendo started doing stuff like this.
But for this one this will either get thrown out later or will get remade to be immensely more specific.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@KidSparta they specifically mentioned early bosses.
So the issue was probably Team Cherry decided it was too much too soon. Difficulty should ramp up, not feel like a wall you slam into immediately. Especially early on.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Fazermint There is a limit to how beneficial lowering price to increase sales is. Increased sales numbers only help if you actually still make a profit per sale and overall only if total profits surpass development cost. Game studios that produce games people like and yet still go bankrupt just proves this point. You can sell plenty of units and it won't matter if actual profits aren't enough.
And again, It's not like I'm condemning sales. But if people really want to encourage a franchise or developer to grow then buying full price helps. Especailly at release as publishers and investors tend to make decisions pretty quick based on those initial numbers.
of course you're free to not care about any of that, it's certainly not your responsability alone, but that's still the reality of buisness.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@snil4 Your acting like I condemned sales in general. Everyone likes a good sale, but if that's the only time anyone buys a game then don't act surprised when a game studios shuts down because of lack of profits to keep the lights on.
Of course that's hardly your sole responsibility, so no need to defend yourself. Again everyone likes a good sale, I buy games on sale all the time.
Just be self aware that companies do actually need people to buy full price to make a profit. That's just the nature of business, it's not a personal attack.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Anti-Matter for the record they lost the source code. So this was a from scratch remake. They didn't just update the code.
It's a mostly faithful remake from what I've seen. But some details will be a bit different for one reason or another.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@LastFootnote 100% agree. I was only saying that I don't ENTIRELY blame companies at this point for feeling the need to remind people they need to actually buy games if they want them to continue.
The fact companies can take the wrong lesson from failure is certainly an issue and aside from them giving a physical release, the other way to deal with that is for people to buy digital instead of keycards if true physical isn't offered.
At least they'd know people wanted the game then.
But on the topic of this article I was just playing a little devil's advocate for square enix.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@breach187 I agree. But I also think people have gotten TOO used to waiting for games to go on sale and not supporting them at release.
People seem to have forgotten if a product doesn't do well it doesn't continue.
So, to a degree, I think it's fine to remind gamers of the realities of business.
Just as long as they don't pull a Capcom and say "We cancelled MegaMan legends 3 because YOU didn't want it enough!".
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
My one issue is they didn't give us even one new copy ability. Not even a new upgrade blueprint for an existing one.
The three mouthful modes are fun but they are pretty limited to specific sections.
Re: Hollow Knight: Silksong's Price Has Been Officially Announced
@N00BiSH beyond reasonable. Given the development time, just to break even they'll need to sell an insane number of copies. Unless team cherry just pays themselves minimum wage.
This is why game prices have universaly risen..while some game studios might just charge as much as they can get away with by default, some simply can't expect millions of sales and need more profits per sale to make any profit after covering development costs.
Re: Review: SHUTEN ORDER (Switch) - An Audacious Swing That Doesn't Quite Connect
@Thomystic damn autocorrect.
Re: Review: SHUTEN ORDER (Switch) - An Audacious Swing That Doesn't Quite Connect
I see. I wonder if the devs will take feedback and add in that polish.
I think this idea still has potential. It just needs some patches.
Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6
This will probably fail.
Sony has been banking on the slightest hardware upgrades for a while now and to trade that for portability would go against that.
That being said they'll probably just cheat like Microsoft did and slap their name on a steam deck competitor rather than actually making their own.
Re: Kirby & The Forgotten Land: Star-Crossed World - All New Copy Abilities
Those are mouthful modes. Not copy abilities.
Re: Pokémon Legends Z-A's Latest Mega Evolution Looks Particularly Snazzy
I've never liked Hawlucha. However this is purely due to personal taste and not hatred of the base design. So congrats to Hawlucha fans.
Plus at least we FINALLY got a mega that didn't feel like a troll move. It actually looks like a powered up form, which is what I want from mega forms.
Re: Video: Kirby And The Forgotten Land Is A Dream On Switch 2 - Here's Our Side-By-Side Comparison
@BaldB3lper78 keep in mind the switch itself was aging hardware that struggled to play a lot of modern games.
So just being an upgrade greatly helps in catching up.
To put it another way the Switch wasn't going to be able to even handle AAA games in another 5 or so years at this rate.
So a pure upgrade was honestly needed.
Plus a lot of the games coming out on both switch 1 and 2 are basically handicapped on switch 1.
Perhaps people have just forgotten because of how long the switch 1 stuck around. But it's pretty normal for it to take 6 months to a year for a console to really build out it's library.
For now stuff like DK Bananza, MKW, and even this DLC is enough for a decent switch 2 exclusive line up.
But again even non switch 2 exclusive games just run so much better that it's worth the new console to just not have so many hardware limitations.
Re: No Man's Sky 'Voyagers' Update Lets You Design And Build Your Own Spaceship
So now there is even less reason to get starfield.
Ship building was one of the few things it had that no man's sky didn't.
Re: Random: Zelda: Majora's Mask Short With Ghibli-Inspired Visuals Is Breathtaking
@N8tiveT3ch Ghibli style is particularly good (for most people at least) at creating striking set pieces with lots of nature and fantasy elements.
Like castle in the sky or howls moving castle or valley of the wind.
So the style fits Hyrule pretty well.
It's fine if you disagree, but that's why everyone thinks of Ghibli when trying to animate Legend of Zelda.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
@Medic_alert pretty much every keycards game has a pure digital download so just do that.
It's not going to encourage the death of physical media because key cards aren't really designed as a replacement for physical. They are more designed to add store presence and resale value to games that would have been digital only .... Of course that doesn't mean third parties aren't using key cards as a pure substitute for physical anyway.
But my point is it's not like buying the digital version instead of key cards will kill physical. At least not anymore than the average person buying digital by default hasn't already done.
If anything buying digital sends a clearer message. Because if you don't buy the game at all companies will just assume you didn't want the game or didn't want it on switch at least.
If you buy digital then that tells them you wanted it but not the keycard.
Trust me I've seen game companies take the wrong lesson from poor sales for years. They are at least more likely to give up on key cards if people just buy digital instead of trying to boycott entirely.
It's not a guarantee, but they will 100% blame lower sales in general on lack of player interest in the game and not the keycard.
Re: Team Cherry's Already Got "Ambitious" Plans For Hollow Knight: Silksong Additional Content
So now every showcase will have people asking for Silksong dlc announcements.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@MrGawain what needs to be understood is this isn't at all like Mario kart.
As in it's not a kart racer. The racing mode itself is actually aimed more at competition and fun even by yourself. I love Mario kart but only with friends. It loses a lot of appeal by itself.
But more importantly the mode everyone plays most isn't at all the racing mode at all. It's the kind of battle Royale like mode City Trial.
Even in the direct Sakurai outright states City Trial as the real meat of the game.
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
This was a PERFECT sequel to air ride. Sakurai shows he understands his own fans and what an air ride sequel needed.
Re: Tales Of Xillia Remastered Coming This October, Confirmed 30fps For Switch
I'm getting this at some point. But since we can't trust every third party cough Sega cough to play nice and give upgrade packs I'm going to hold out a bit for a switch 2 edition.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
Announcement: you know what? F you guys. We're cancelling Silksong, and more than that were deleting every copy of hollowknight ever and sending the Pinkertons after physical copies.