City trial is pretty much the main mode and it's not a race. It's more a BR mode with the original made long before they became popular.
So racing isn't the main draw, although the racing mode did look decent.
The second direct might be to show off other modes in the game plus the internal achievement system Sakurai adds to every game he can. Again he was doing that back in the GameCube era.
Dude was way ahead of the curve on a lot of stuff.
But still they could have done worse than Malamar and it's design isn't bad. It actually feels like an evolution where Malamar focused on its psychic powers and pushed it to the extreme.
Again it's at least better than "we made victreebel look like a balloon with a derpy face".
Meh. we all know this won't mean much. Enforcing this in any major way would completely antagonize the industry as a whole.
This is probably just in an effort to get Palworld since the other legal arguments keep dragging out. That or Nintendo was worried about someone else trying to patent troll them and just decided to patent everything possible.
Because game companies have had problems before where some smaller company issues a patent that they claim the bigger company violated and force them to go through a long legal process to prove they did it first.
That's why companies like Nintendo started doing stuff like this.
But for this one this will either get thrown out later or will get remade to be immensely more specific.
@KidSparta they specifically mentioned early bosses.
So the issue was probably Team Cherry decided it was too much too soon. Difficulty should ramp up, not feel like a wall you slam into immediately. Especially early on.
@Fazermint There is a limit to how beneficial lowering price to increase sales is. Increased sales numbers only help if you actually still make a profit per sale and overall only if total profits surpass development cost. Game studios that produce games people like and yet still go bankrupt just proves this point. You can sell plenty of units and it won't matter if actual profits aren't enough.
And again, It's not like I'm condemning sales. But if people really want to encourage a franchise or developer to grow then buying full price helps. Especailly at release as publishers and investors tend to make decisions pretty quick based on those initial numbers.
of course you're free to not care about any of that, it's certainly not your responsability alone, but that's still the reality of buisness.
@snil4 Your acting like I condemned sales in general. Everyone likes a good sale, but if that's the only time anyone buys a game then don't act surprised when a game studios shuts down because of lack of profits to keep the lights on.
Of course that's hardly your sole responsibility, so no need to defend yourself. Again everyone likes a good sale, I buy games on sale all the time.
Just be self aware that companies do actually need people to buy full price to make a profit. That's just the nature of business, it's not a personal attack.
@LastFootnote 100% agree. I was only saying that I don't ENTIRELY blame companies at this point for feeling the need to remind people they need to actually buy games if they want them to continue.
The fact companies can take the wrong lesson from failure is certainly an issue and aside from them giving a physical release, the other way to deal with that is for people to buy digital instead of keycards if true physical isn't offered.
At least they'd know people wanted the game then.
But on the topic of this article I was just playing a little devil's advocate for square enix.
@N00BiSH beyond reasonable. Given the development time, just to break even they'll need to sell an insane number of copies. Unless team cherry just pays themselves minimum wage.
This is why game prices have universaly risen..while some game studios might just charge as much as they can get away with by default, some simply can't expect millions of sales and need more profits per sale to make any profit after covering development costs.
I've never liked Hawlucha. However this is purely due to personal taste and not hatred of the base design. So congrats to Hawlucha fans.
Plus at least we FINALLY got a mega that didn't feel like a troll move. It actually looks like a powered up form, which is what I want from mega forms.
@BaldB3lper78 keep in mind the switch itself was aging hardware that struggled to play a lot of modern games.
So just being an upgrade greatly helps in catching up.
To put it another way the Switch wasn't going to be able to even handle AAA games in another 5 or so years at this rate.
So a pure upgrade was honestly needed.
Plus a lot of the games coming out on both switch 1 and 2 are basically handicapped on switch 1.
Perhaps people have just forgotten because of how long the switch 1 stuck around. But it's pretty normal for it to take 6 months to a year for a console to really build out it's library.
For now stuff like DK Bananza, MKW, and even this DLC is enough for a decent switch 2 exclusive line up.
But again even non switch 2 exclusive games just run so much better that it's worth the new console to just not have so many hardware limitations.
@N8tiveT3ch Ghibli style is particularly good (for most people at least) at creating striking set pieces with lots of nature and fantasy elements. Like castle in the sky or howls moving castle or valley of the wind.
So the style fits Hyrule pretty well.
It's fine if you disagree, but that's why everyone thinks of Ghibli when trying to animate Legend of Zelda.
@Medic_alert pretty much every keycards game has a pure digital download so just do that. It's not going to encourage the death of physical media because key cards aren't really designed as a replacement for physical. They are more designed to add store presence and resale value to games that would have been digital only .... Of course that doesn't mean third parties aren't using key cards as a pure substitute for physical anyway.
But my point is it's not like buying the digital version instead of key cards will kill physical. At least not anymore than the average person buying digital by default hasn't already done.
If anything buying digital sends a clearer message. Because if you don't buy the game at all companies will just assume you didn't want the game or didn't want it on switch at least.
If you buy digital then that tells them you wanted it but not the keycard.
Trust me I've seen game companies take the wrong lesson from poor sales for years. They are at least more likely to give up on key cards if people just buy digital instead of trying to boycott entirely.
It's not a guarantee, but they will 100% blame lower sales in general on lack of player interest in the game and not the keycard.
@MrGawain what needs to be understood is this isn't at all like Mario kart.
As in it's not a kart racer. The racing mode itself is actually aimed more at competition and fun even by yourself. I love Mario kart but only with friends. It loses a lot of appeal by itself.
But more importantly the mode everyone plays most isn't at all the racing mode at all. It's the kind of battle Royale like mode City Trial.
Even in the direct Sakurai outright states City Trial as the real meat of the game.
I'm getting this at some point. But since we can't trust every third party cough Sega cough to play nice and give upgrade packs I'm going to hold out a bit for a switch 2 edition.
Announcement: you know what? F you guys. We're cancelling Silksong, and more than that were deleting every copy of hollowknight ever and sending the Pinkertons after physical copies.
Loved tales of xillia and I actually never played both story paths. I just played one and moved on.
So I can get the remaster and have an excuse to finally play the other story. Only downside is I won't start with a bunch of stuff already unlocked like if I had done NG+
It's good to see one of the most pro consumer game companies doing well.
Don't get me wrong. I know Nintendo aren't saints, nor are they my friends. They are a business and I am a customer.
But compared to the liked of Ubisoft telling us to get used to not owning our games or Microsoft destroying countless game studios by buying them only to rip them apart ... I'll take Nintendo. After all, in an age people constantly complain about games releasing unfinished, Nintendo rarely does that. It's rare a Nintendo game gets anything aside from a few minor tweaks and expansions after release. Even Pokemon SV still WORKED and could still be played to completion, it certainly had performance issues but it still releaseed in a better state than some other infamous game launches.
So again, I'm not being a blind fanboy or simping for a company. I know they aren't perfect and make mistakes.
But they are still a good company overall, so I'm happy to see them doing well. Especially because them doing well means they can afford to make more games I might want to play.
The case is relatively light weight and the magnets are more than strong enough for it.
The problem was entirely that the gap between the joycons and main console turned out to be part of a flexible mechanism to maintain magnetic lock.
The Killswitch joycon covers got in the way of this. For some this wasn't a big issue and only slightly weakened the magnets. But if the grips were even slightly defective they could break the connection almost completely.
The joylocks use a more complicated manufacturing method but in exchange they get around the issue entirely.
New art is better anyway so I guess it's a win win overall.
Although it's because of crap like this that apparently Pokemon has actually decided against certain designs for Pokemon simply because fan artists already did them.
Meaning they could just use the design we all clearly want, but because some fan artist might actually pick a fight over it they don't. Which is dumb and they should be able to just use whatever is best.
@MSaturn clearly it's because this is specifically refering to using the joycon mouse sensor to track the gear crank.
THey aren't patenting cranks in general obviously.
In any case this could mean we'll start seeing new kinds of accessories that are more functional and not just useless plastic that makes the joycon kind of look like other stuff for the sake of "immersion".
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Re: Surprise! Kirby Air Riders Is Getting A Second Direct
@JumpingJackson Its not mainly a racing game.
City trial is pretty much the main mode and it's not a race. It's more a BR mode with the original made long before they became popular.
So racing isn't the main draw, although the racing mode did look decent.
The second direct might be to show off other modes in the game plus the internal achievement system Sakurai adds to every game he can. Again he was doing that back in the GameCube era.
Dude was way ahead of the curve on a lot of stuff.
Re: Mega Man Star Force: Legacy Collection Brings DS RPGs To Switch In 2026
@NintendoPete same. I forget why I never got it. If it was just the fatigue or if I just wasn't playing many games at the time it released.
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
@Nintoz Skyward Sword HD was a pretty significant enhancement though.
I've heard a lot of people dislike Skyward sword, but I've heard pretty good things about the HD release.
Honestly I doubt anyone would have said anything if they just sold each game for $35.
In fact you might be able to do that digitally..the direct seemed to imply the eShop versions wouldn't necessarily be a bundle.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
@Rooty yeah. If koei-techmo goes the way of monolithsoft I'd say that's a good thing overall.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
I'll keep an eye on this.
It was cute and seems to be a blend of animal crossing and Minecraft.
I might get this depending on just how engaging the building is.
I love the idea of playing as a ditto. I'm guessing the human like firm is meant to be an imitation of our former trainer.
I like that idea. Concept wise I'm sold. Just need to see more gameplay.
Re: Pokémon Legends: Z-A Unveils A Newly Discovered Mega Evolution
@ParrakerriRush sure there are better ones.
But still they could have done worse than Malamar and it's design isn't bad. It actually feels like an evolution where Malamar focused on its psychic powers and pushed it to the extreme.
Again it's at least better than "we made victreebel look like a balloon with a derpy face".
Re: Pokémon Legends: Z-A Unveils A Newly Discovered Mega Evolution
@ParrakerriRush this design was decent at least. Better than Dragonite and victreebel.
Re: Nintendo's Patent On 'Sub Characters' Could Have Some Dire Ramifications
Meh. we all know this won't mean much. Enforcing this in any major way would completely antagonize the industry as a whole.
This is probably just in an effort to get Palworld since the other legal arguments keep dragging out. That or Nintendo was worried about someone else trying to patent troll them and just decided to patent everything possible.
Because game companies have had problems before where some smaller company issues a patent that they claim the bigger company violated and force them to go through a long legal process to prove they did it first.
That's why companies like Nintendo started doing stuff like this.
But for this one this will either get thrown out later or will get remade to be immensely more specific.
Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas
@KidSparta they specifically mentioned early bosses.
So the issue was probably Team Cherry decided it was too much too soon. Difficulty should ramp up, not feel like a wall you slam into immediately. Especially early on.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Fazermint There is a limit to how beneficial lowering price to increase sales is. Increased sales numbers only help if you actually still make a profit per sale and overall only if total profits surpass development cost. Game studios that produce games people like and yet still go bankrupt just proves this point. You can sell plenty of units and it won't matter if actual profits aren't enough.
And again, It's not like I'm condemning sales. But if people really want to encourage a franchise or developer to grow then buying full price helps. Especailly at release as publishers and investors tend to make decisions pretty quick based on those initial numbers.
of course you're free to not care about any of that, it's certainly not your responsability alone, but that's still the reality of buisness.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@snil4 Your acting like I condemned sales in general. Everyone likes a good sale, but if that's the only time anyone buys a game then don't act surprised when a game studios shuts down because of lack of profits to keep the lights on.
Of course that's hardly your sole responsibility, so no need to defend yourself. Again everyone likes a good sale, I buy games on sale all the time.
Just be self aware that companies do actually need people to buy full price to make a profit. That's just the nature of business, it's not a personal attack.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@Anti-Matter for the record they lost the source code. So this was a from scratch remake. They didn't just update the code.
It's a mostly faithful remake from what I've seen. But some details will be a bit different for one reason or another.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@LastFootnote 100% agree. I was only saying that I don't ENTIRELY blame companies at this point for feeling the need to remind people they need to actually buy games if they want them to continue.
The fact companies can take the wrong lesson from failure is certainly an issue and aside from them giving a physical release, the other way to deal with that is for people to buy digital instead of keycards if true physical isn't offered.
At least they'd know people wanted the game then.
But on the topic of this article I was just playing a little devil's advocate for square enix.
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@breach187 I agree. But I also think people have gotten TOO used to waiting for games to go on sale and not supporting them at release.
People seem to have forgotten if a product doesn't do well it doesn't continue.
So, to a degree, I think it's fine to remind gamers of the realities of business.
Just as long as they don't pull a Capcom and say "We cancelled MegaMan legends 3 because YOU didn't want it enough!".
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
My one issue is they didn't give us even one new copy ability. Not even a new upgrade blueprint for an existing one.
The three mouthful modes are fun but they are pretty limited to specific sections.
Re: Hollow Knight: Silksong's Price Has Been Officially Announced
@N00BiSH beyond reasonable. Given the development time, just to break even they'll need to sell an insane number of copies. Unless team cherry just pays themselves minimum wage.
This is why game prices have universaly risen..while some game studios might just charge as much as they can get away with by default, some simply can't expect millions of sales and need more profits per sale to make any profit after covering development costs.
Re: Review: SHUTEN ORDER (Switch) - An Audacious Swing That Doesn't Quite Connect
@Thomystic damn autocorrect.
Re: Review: SHUTEN ORDER (Switch) - An Audacious Swing That Doesn't Quite Connect
I see. I wonder if the devs will take feedback and add in that polish.
I think this idea still has potential. It just needs some patches.
Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6
This will probably fail.
Sony has been banking on the slightest hardware upgrades for a while now and to trade that for portability would go against that.
That being said they'll probably just cheat like Microsoft did and slap their name on a steam deck competitor rather than actually making their own.
Re: Kirby & The Forgotten Land: Star-Crossed World - All New Copy Abilities
Those are mouthful modes. Not copy abilities.
Re: Pokémon Legends Z-A's Latest Mega Evolution Looks Particularly Snazzy
I've never liked Hawlucha. However this is purely due to personal taste and not hatred of the base design. So congrats to Hawlucha fans.
Plus at least we FINALLY got a mega that didn't feel like a troll move. It actually looks like a powered up form, which is what I want from mega forms.
Re: Video: Kirby And The Forgotten Land Is A Dream On Switch 2 - Here's Our Side-By-Side Comparison
@BaldB3lper78 keep in mind the switch itself was aging hardware that struggled to play a lot of modern games.
So just being an upgrade greatly helps in catching up.
To put it another way the Switch wasn't going to be able to even handle AAA games in another 5 or so years at this rate.
So a pure upgrade was honestly needed.
Plus a lot of the games coming out on both switch 1 and 2 are basically handicapped on switch 1.
Perhaps people have just forgotten because of how long the switch 1 stuck around. But it's pretty normal for it to take 6 months to a year for a console to really build out it's library.
For now stuff like DK Bananza, MKW, and even this DLC is enough for a decent switch 2 exclusive line up.
But again even non switch 2 exclusive games just run so much better that it's worth the new console to just not have so many hardware limitations.
Re: No Man's Sky 'Voyagers' Update Lets You Design And Build Your Own Spaceship
So now there is even less reason to get starfield.
Ship building was one of the few things it had that no man's sky didn't.
Re: Random: Zelda: Majora's Mask Short With Ghibli-Inspired Visuals Is Breathtaking
@N8tiveT3ch Ghibli style is particularly good (for most people at least) at creating striking set pieces with lots of nature and fantasy elements.
Like castle in the sky or howls moving castle or valley of the wind.
So the style fits Hyrule pretty well.
It's fine if you disagree, but that's why everyone thinks of Ghibli when trying to animate Legend of Zelda.
Re: Japan's National Library Says Game-Key Cards Are Not Eligible For Preservation
@Medic_alert pretty much every keycards game has a pure digital download so just do that.
It's not going to encourage the death of physical media because key cards aren't really designed as a replacement for physical. They are more designed to add store presence and resale value to games that would have been digital only .... Of course that doesn't mean third parties aren't using key cards as a pure substitute for physical anyway.
But my point is it's not like buying the digital version instead of key cards will kill physical. At least not anymore than the average person buying digital by default hasn't already done.
If anything buying digital sends a clearer message. Because if you don't buy the game at all companies will just assume you didn't want the game or didn't want it on switch at least.
If you buy digital then that tells them you wanted it but not the keycard.
Trust me I've seen game companies take the wrong lesson from poor sales for years. They are at least more likely to give up on key cards if people just buy digital instead of trying to boycott entirely.
It's not a guarantee, but they will 100% blame lower sales in general on lack of player interest in the game and not the keycard.
Re: Team Cherry's Already Got "Ambitious" Plans For Hollow Knight: Silksong Additional Content
So now every showcase will have people asking for Silksong dlc announcements.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@MrGawain what needs to be understood is this isn't at all like Mario kart.
As in it's not a kart racer. The racing mode itself is actually aimed more at competition and fun even by yourself. I love Mario kart but only with friends. It loses a lot of appeal by itself.
But more importantly the mode everyone plays most isn't at all the racing mode at all. It's the kind of battle Royale like mode City Trial.
Even in the direct Sakurai outright states City Trial as the real meat of the game.
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
This was a PERFECT sequel to air ride. Sakurai shows he understands his own fans and what an air ride sequel needed.
Re: Tales Of Xillia Remastered Coming This October, Confirmed 30fps For Switch
I'm getting this at some point. But since we can't trust every third party cough Sega cough to play nice and give upgrade packs I'm going to hold out a bit for a switch 2 edition.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
Announcement: you know what? F you guys. We're cancelling Silksong, and more than that were deleting every copy of hollowknight ever and sending the Pinkertons after physical copies.
Re: In Kirby Air Riders, The Pink Puffball Isn't The Only One Who Can Use Copy Abilities
@Nintoz my favorite part was where he just says flat out city trial is the mode everyone loved and was waiting for.
Sakurai is a man who clearly deeply understands his own audience.
He knows exactly what people wanted most with this game.
Re: In Kirby Air Riders, The Pink Puffball Isn't The Only One Who Can Use Copy Abilities
@Coolmusic yeah. Kirby air ride was never a lore game.
I mean you have dynablade just showing up randomly in city trial.
This is a game that puts fun before lore. If they give a reason for the copy ability it probably won't matter past this game.
Re: Here's A Look At The Official Box Art For Kirby Air Riders On Switch 2
@YunoboCo you can almost certainly do an online lobby with 16. 8 player limit was just for purely local multiplayer.
Re: UK Charts: And Just Like That, Mario Kart World Is Back In The Lead
@Erigen ah I see. Still that just shows how strong the sports market is.
It doesn't have to be a popular sport. Just being a big budget sports game is enough for sports fans to jump on it.
Re: UK Charts: And Just Like That, Mario Kart World Is Back In The Lead
@Erigen remember there is a significant number of sports fans who ONLY play those sports titles.
So there is essentially an entire customer base just for those games. That's why they make money despite no one online ever calling them good games.
Re: Random: The Pokémon Company Is Putting This Pronunciation Debate To Bed
@Greatluigi now? Well now that the distraction is over I can resume my plans to destroy all country music.
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
@Anti-Matter just to be clear though. The best part of Kirby Air Ride wasn't even the racing mode.
So I wouldn't completely dismiss this game. I'm not a big racing fan either, but I loved City Trial in Kirby air ride.
I understand your low hype. But just keep an eye out tomorrow.
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
@Lylat I would honestly recommend Kirby and the forgotten lands (which is getting a switch 2 edition + dlc).
I'm also a fan of Kirby air ride and I hope we all enjoy it. I just wouldn't really consider it a FIRST Kirby game.
Re: Bandai Namco To Announce New 'Tales' Remaster Tomorrow
Loved tales of xillia and I actually never played both story paths. I just played one and moved on.
So I can get the remaster and have an excuse to finally play the other story. Only downside is I won't start with a bunch of stuff already unlocked like if I had done NG+
Re: Capcom Is Holding A 90-Minute Panel At New York Comic-Con In October
Just give me a MegaMan legends collection and I'll be happy.
Re: Mario Kart World Announces 'Summer Vacation Skill Test' Event
Neat. At least Nintendo is making an effort to keep.the game interesting in their own way.
I'm not especially interested, but I'm sure plenty will be.
Re: Review: Drag x Drive (Switch 2) - A Real Baller With Friends, But Is There Enough To Do?
@BenAV same. I have no issue with the wheelchair concept itself unlike some that try to drag controversy into it.
But even putting that aside everything about the game looks like a tech demo for the mouse feature.
It's really weird because it feels so lacking in aesthetics compared to Nintendo's other offerings.
Really makes me wonder if this was a tech demo that they just decided to give a little polish and sell as a game.
Really id rather they made ARMs 2 with mouse controls as an option instead. That IP deserves a second chance.
Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era
It's good to see one of the most pro consumer game companies doing well.
Don't get me wrong. I know Nintendo aren't saints, nor are they my friends. They are a business and I am a customer.
But compared to the liked of Ubisoft telling us to get used to not owning our games or Microsoft destroying countless game studios by buying them only to rip them apart ... I'll take Nintendo.
After all, in an age people constantly complain about games releasing unfinished, Nintendo rarely does that. It's rare a Nintendo game gets anything aside from a few minor tweaks and expansions after release. Even Pokemon SV still WORKED and could still be played to completion, it certainly had performance issues but it still releaseed in a better state than some other infamous game launches.
So again, I'm not being a blind fanboy or simping for a company. I know they aren't perfect and make mistakes.
But they are still a good company overall, so I'm happy to see them doing well. Especially because them doing well means they can afford to make more games I might want to play.
Re: Dbrand 'Joy-Lock' Replacements Now Available Following Killswitch Joy-Con "Controversy"
@Geit_de that wasn't the issue in the slightest.
The case is relatively light weight and the magnets are more than strong enough for it.
The problem was entirely that the gap between the joycons and main console turned out to be part of a flexible mechanism to maintain magnetic lock.
The Killswitch joycon covers got in the way of this. For some this wasn't a big issue and only slightly weakened the magnets. But if the grips were even slightly defective they could break the connection almost completely.
The joylocks use a more complicated manufacturing method but in exchange they get around the issue entirely.
Re: Pokémon TCG Pocket Updates Card Art Following Plagiarism Allegations
New art is better anyway so I guess it's a win win overall.
Although it's because of crap like this that apparently Pokemon has actually decided against certain designs for Pokemon simply because fan artists already did them.
Meaning they could just use the design we all clearly want, but because some fan artist might actually pick a fight over it they don't. Which is dumb and they should be able to just use whatever is best.
Re: Nintendo Patent Featuring Crank And "Clickable Wheel" Attachments For Joy-Con 2 Surface
@MSaturn clearly it's because this is specifically refering to using the joycon mouse sensor to track the gear crank.
THey aren't patenting cranks in general obviously.
In any case this could mean we'll start seeing new kinds of accessories that are more functional and not just useless plastic that makes the joycon kind of look like other stuff for the sake of "immersion".
Re: Talking Point: Nintendo Is Laser-Targeting Your Toddlers With This New 'My Mario' Line
If I had little kids I would probably get this. It looks adorable.
Re: Nintendo Indie World Showcase August 2025 - Every Announcement, Game Reveal & Trailer
It was pretty decent for an indie direct. Not any earth shaking announcements. But some good stuff.
Honestly just the fact people weren't coming in assuming their dreams would come true probably helped it's perception compared to the partner direct.
Re: Neverway Is A "Nightmarish" Farming RPG From The Pixel Artist Of Celeste
This one seemed interesting
Re: Surprise! Nintendo Announces Indie World Showcase For Thursday 7th August 2025
Removed