Comments 361

Re: Nintendo Denies Using AI Images In New 'My Mario' Marketing

Metazoxan

I am so tired of this crying wolf nonsense.

People have forgotten editing exists and are now incredibly hostile to amateur artists because any defects are "proof of AI".

And God help you if you aren't a pro at hands.

This nonsense isn't saving jobs or artists. It's just spiraling into hysteria that makes it impossible to even tell what's happening anymore.

Re: Switch 2 Sales Reportedly Struggled Over The Christmas Period

Metazoxan

@breach187 not really..while the switch 2 launch could certainly be stronger. It's not the outright struggle the 3DS had.

The 3DS had a few big issues that plagued it

Nintendo bet big on the 3D features that no other gaming device had pulling people in and that was a MASSIVE mistake. 3D was just a passing fad and including it raised the price far above that of the DS and even most of its competition. In comparison the switch 2 may not wow anyone with new features but the cost of hardware is entirely in performance which will pay off better in the long run.

Re: Switch 2 Sales Reportedly Struggled Over The Christmas Period

Metazoxan

I would honestly call Donkey Kong Bananza a "Must have" title. But unfortunately people are just not familiar with DK and dismissing it.

People are addicted to IPs and the Switch 2 will need Mario, Pokemon, and Zelda to have some real hits to pull people in ... Hopefully once they buy it they'll play Bananza and maybe even Kirby Air Riders.

Re: Nintendo Reveals First New Joy-Con 2 Colours For Switch 2

Metazoxan

Look ... I don't mind the switch 2 being mostly black. But if you're going to release alternate colors then shouldn't you do a bit more?

In handheld mode you barely see the colors.

They're definitely going to sell significantly less joy cons if these are the alternative color options.

Re: Rumour: Bethesda Is Reportedly Reviving Two More Fallout Games

Metazoxan

Translation: Bethesda needs money and isn't able to put out an actual new game yet.

Amazing that they have control of such big IP and yet need to keep doing this to keep the lights on.

I'd understand if this was just an occasional stopgap measure. But they do this A LOT! More so than any other game developer.

Re: UK Charts: Metroid Prime 4: Beyond Clings To The Top 40

Metazoxan

@RoboCube Yeah there are even rumors they're goign to rush out the PS6 now because Sony is desperate to regain market presence. I don't know how true that is ... but there is no way the Ps6 will be superior enough to the Ps5 pro to be worth it's price tag. At least not THIS soon.

Then Xbox has already abadoned their own console and are moving everything to software based services that can be run on anything.

Hoenstly this is all rather unfortunate because Nintendo isn't perfect and having healthy competition probably helped keep them on the ball. If their compeititon in the console market drops off then while there will still be other game developers they might not put as much pressure on Nintendo due to lacking a more unified identity.

There is the Steam machine, but Valve has said it's meant to be a gamign PC. Not their break into the console market.

We'll see what happens. But IMO consoles are important as if everyone just moves to PC gaming it will become near impossible for anythign to stand out. We might see the gaming industry collapse from over saturation ... again.

Re: UK Charts: Metroid Prime 4: Beyond Clings To The Top 40

Metazoxan

@swedetrap Again Metroid games have never been chart topers. And Metroid Prime 4 was a decent game overall. People just let their hype and years of excessive expectation get out of hand.

The game is fine and overall will probably be remembered fairly fondly long term as people stop trying to be overly critical of it and actual reviews remain.

Re: UK Charts: Metroid Prime 4: Beyond Clings To The Top 40

Metazoxan

Unfortunately Metroid has never been much of a chart topper despite its overall fame.

So this is hardly surprising. I think Dread only got so much attention due to it being both good at the first Metroid period in many years.

Prime 4 had a lot of hype around it but we also don't have prime 2 and 3 playable. Even if you don't need to have played those games. A lot won't even glance at a 4th game when they didn't play earlier entries.

So again not surprised. I will say despite some harsh criticism, the game is fun and if you liked the prior games or just like fps mixed with some light puzzle elements then you'll probably like it.

Re: Mega Man Returns In 2027 With A "Brand-New Entry" For Switch And Switch 2

Metazoxan

So it's just MegaMan 11 again with without any numbering this time.

I want more from the X or other series not classic MegaMan. I don't hate classic MegaMan ... But this is making me worry Capcom saw MegaMan 11 do well and now they want to just return to classic and abandon the rest of the series... Aside from milking it for collections anyway.

Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?

Metazoxan

@larryisaman this time around they do have a mechanic actually adapt some of the tech to her suit.

But the where number of things designed specifically for morph balls is just silly ... Like power switches you need to roll as a ball inside to activate... How did the creators even use them?

Still if you just overlook that, the morph ball puzzles are pretty good overall.

Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?

Metazoxan

Game is a lot of fun.

The occasional companions showing up isn't that bad and doesn't take away from the isolation since they are almost never around and rarely of help in a fight. Really their presence is overall a good thing as they help build out the story and make the universe feel less dead. They can get a LITTLE handholding at times. But they don't pester you every 10 minutes or anything like that.

Samus is still mostly on her own.

The desert is fine. People saying it's "boring" are acting like it's a separate level when it's a hub. I don't think these people know what a hub is. Overall it doesn't take too much time to get between actual locations and the desert itself has a few upgrades and mini dungeons hidden in it to give some light exploration some value.

Honestly as a whole I feel a lot of criticism is simply because people waited so long for prime 4 that anything less than their perfect ideal was never going to be considered good enough. Like people complaining about it being too linear when multiple maps loop ans branch. Yes it's not all one massive interconnected network. But the level structure still offers a fair bit of exploration.

I'm only about halfway through so far but I'm liking it. The story is also interesting so far.

Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution

Metazoxan

@CutMan003 this is off topic so probably shouldn't continue this here past this (If you want to have a longer megaman discussion elsewhere I'd be up for it. Like maybe reddit or something) but just to wrap this up here. I will say ... X7 trend chased too much. It copied a lot of what was popular at the time and did so when a lot of those trends were getting stale. So I do agree it gets too much hate. But I also understand it.

Also just FYI you can edit comments, you don't need to reply to yourself and doing so is generally frowned upon.

Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution

Metazoxan

Oh yeah. Forgot to give actual opinion... Eh .... I don't love it. But it's a lot better than those derpy mega forms.

A defense focused Lucario is definitely interesting.

I wonder if it will have a unique ability in the next mainline game? I can't imagine Gamefreak out this much effort into new megas only to immediately burry them.

Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution

Metazoxan

@Wexter I know. But you hear the same ***** so often, you eventually feel like responding once or twice.

If nothing else just to make it clear to anyone young enough to not have owned one doesn't actually think it's PS2 level graphics.

Plus there is always the chance someone saying that is just parroting others and just never questioned it. So I try to give them the benefit of the doubt and assume they aren't a basic rage baiting troll.

Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form

Metazoxan

@sixrings it's not that people argue they don't matter at all. But they aren't the end all, be all of gaming.

Really 1080p and 60FPS is enough, anything more is nice to have and if you can pull that off then it's a good thing. But it also needs to be understood that 4k and 120fps are resource intensive and take time to optimize a game for and make assets for.

Meaning if there just isn't time or budget for it ... Then there just isn't.

There are so many 4k and 120fps games that a lot of people didn't even enjoy playing.

Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form

Metazoxan

@Simu001 it's an.entire negative point because there aren't a lot of negative points to make and the fact you can't toggle them off is still bit annoying.

But still, all the reviews are saying it's not nearly as constant as people thought.

At the very least this review specifically said the reminders don't repeat. So it's not going to do "Samus!? Where are you going? The objective is that way".

Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution

Metazoxan

@KayFiOS did any of you people that say that ***** over and over ever actually own a PS2?

Seriously, anything that doesn't meet some arbitrary graphical standard "looks like a PS2 game".

No ... No it does not.

It's also not day 1 dlc. Yes you could buy it day one but the actual content doesn't drop until later ... But I suppose facts are just optional when they get in the way of your "I'm not buying this" soapbox.

Re: Opinion: City Trial Is Kirby Air Riders At Its Best, But It Needs More Maps To Thrive Long-Term

Metazoxan

The thing is the map is a specific location so additional maps would be hard to fit into the narrative. There is one even if it's brief.

Now rather than a new map I could see sakurai possibly being persuaded to increase map variations.

Like greater variety in city layout. Maybe more underground passages that might also change.

Maybe increase the variety of detached sky islands and place some closer so you don't need maxed fly to reach all of them.

Also maybe the stadium bosses could have a chance to spawn on top of existing city trial spawns

Point is while I'm happy with the map as it is ... It is true there is still room for expansion.

But to anyone reading this, don't think that means city trial is lacking. No two matches will feel the same even if the base map is the same. There are enough events and variety placed on the map to keep things fun.

Re: Japanese Charts: Kirby Air Riders Is Off To A Flying Start

Metazoxan

Damn ... Look at those Xbox hardware numbers. It's close to the holiday season and they can't even crack 500 units TOTAL!?!

Honestly I feel bad for the Xbox fans at this point. I don't feel bad for Microsoft, we told them years ago.

I really wonder how much longer they'll pretend to even have a gaming division?

Re: Ongoing MicroSD Shortages Could Have A Knock-On Effect For Switch 2 Storage Availability

Metazoxan

@Kiyata or ....you can just not have everything downloaded at once.

Look I like physical too. But let's not blame simple refusal to uninstall games you don't plan to play for a while as proof digital is somehow the death of gaming.

I get digital and physical depending on the game and storage management is NOT that hard. It's slightly inconvenient if you want to impulse play a game not installed, but it's hardly the end of the world.

Re: Poll: What Review Score Would You Give Kirby Air Riders?

Metazoxan

@TheExile285 same. My only complaint is there is a task needed to unlock Hydra that I'm struggling with. Need to experience all field events but I've been stuck at 38/40 all weekend. I tried looking up if the last two were locked and no info so far.

So I'm a bit frustrated because I was tunnel visioned that task. But that's mostly my fault for not just moving onto other tasks.

Overall I can't stop playing whenever I have time.

Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week

Metazoxan

@PikminMarioKirby even smaller studios that DON'T do that are going under left and right lately. Corrupt executives certainly don't help in some of these cases, but it's still a fact that a lot of these studios aren't swimming in as much cash as people think they are.

In fact due to game not raising in price at the same rate as inflation, profit margins from game sales can sometimes be razor thin. That's part of the reason even when some of these companies sell hundreds of thousands of copies it's called a failure.

Sometimes it's just greed ... but othertimes they litterally had to sell millions of copies just to earn enough profits to fund the next project.

Look people ... I'm not saying paying more for stuff doesn't suck. I'm not saying I wouldn't love more free stuff. But we need to try to be more objective about this. Again corruption does exist, but just trying to earn a profit with something they created isn't corruption. Not when it's entirely optional and not required.

And again the DLC for Bananza in particualr is REALLY REALLY Optional and the statues ... aren't really all that great honestly. I mean if you like them great ... but they'll just sit around on DK island. It's probably the most non mandatory form of FOMO there could possibly be.

Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week

Metazoxan

@Monkeido People put too much value in "DLC right after release" especailly when they completely ignore the content.

POkemon Legends ZA's DLC only just got sold early but the actual content isn't until later. So really that shouldn't count unless you just have ZERO impulse control.

And DK Bananza's is a fun little side mode that was probably made by a portion of the team that finished their work and had no other active projects for at least a few months.

Point is, unless the DLC really feels like it was origionally part of the main game, when it comes out doesn't matter. Because again no one is forcing you to get it. So the idea it was meant to be part of the main game is the ONLY reason to care. and Bananza's DLC in particular is blarantly an extra.

They put an admirable bit of effort into building it out but ultiamtely it's just a rouge-lite bolted onto the main game.

and again, you people keep mentioning basic marketing as if it's a bad thing. FOMO isn't a bad word, it's only if you push it too far that it becomes your sole buisness model it gets iffy, like with Gatcha that use Fomo to turn people into basically gambling addicts.

Just getting you to do a one time purchase of DLC isn't anything to care about.

Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week

Metazoxan

@Orpheus79V companies always need to make money, it's naive to think in terms of what we see as a lot of money.
Just keeping a company that size running costs a lot. So saying "They made enough" is extremely short sighted. Especially considering any smart company will make sure to have enough so that they won't go bankrupt if they have a bad year or two.

How many times does a game studio have to go bankrupt or layoff half its staff (Even the ones that seemingly treated its employees well) before people realize companies don't just have infinite funds? So enough of this "They made enough" to justify being cheap and not wanting to pay for optional content.

Of course there is a limit to things. Companies need to keep making money, but to justify making that money they need to keep providing something to earn that money.

Real examples of corporate greed is when they start trying to make money without doing anything to earn it.

If anything putting incentives into DLC or NSO makes them more worth the money, not less.

Also let me be clear, I'm saying all this to be realistic. Not specifically to defend Nintendo. What I said applies to any company really. Again corporate greed does exist and they absolutely can take things too far.

But charging for DLC not required to enjoy the main game is NOT one of those things.

Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week

Metazoxan

@Monkeido oh yeah HOW DARE Nintendo try to make money. What do they think they are a business?

How disgusting of them to charge for optional things that aren't required for the main experience. They should only charge for stuff we don't want so we can complain how no one asked for it.

.... Seriously.... Drop the entitled act. It's an emerald rush event ... For digital freaking statues.

If you seriously cared enough to actually be upset you'd get the damn DLC. Is it worth $20? Not for everyone, but it's clearly an extra mode and not part of the core game.
Same with Pokemon. Oh boo hoo, some optional stuff like Pokemon with slightly special traits or unique mega stones are made incentives instead of handed out for free.

There is nothing scummy about basic marketing. Now if an actual part of the core game was removed for the DLC that would be another thing.

But even the mega dimensions DLC is clearly extra. No one is forcing you to get any of this ... Sigh ... Okay actually sorry for the rant. I'm just really tired of everytime Nintendo puts an optional incentive into literally anything some people act like they're forced to pay extra.

It's extra content, don't want to pay then don't.

Re: Metroid Prime 4: Beyond Finally Gets The Trailer We've Been Waiting For

Metazoxan

@Jack_Goetz they said inthe trailer the bike was to travel between zones.

Comparing to Metroid Dread taht's like the elevators you took between zones.

All they seeminglydid was make traveling through zones part of the gameplay and not just a loading screen. As long as the actual zones weren't cut down to make room for it then it's fine and it doesn't seem like they did.