@Twilite9 I guess. I hate how American animation continues to relegate animation to kids films and comedies. It can do so much more but .... Sigh.
I don't have much confidence in live action though. Maybe I'm wrong but even if it doesn't have the best growth I feel something like "Spider verse" but Metroid would more solidly expand Metroid.
I just feel that even in the best case scenario a live action Metroid will end up pleasing neither side all that much. I'm open to be proven wrong, but I just don't see it.
@Smithicus @LotusFlowers how much movies cost can varry greatly. But it's been so long since the last 3D Mario because they were largely focused on other franchises for a few years. Or on Mario's own spin off titles.
unless Nintendo makes their own internal movie studio movies aren't replacing games. I think you guys are forgetting these movies aren't even really being made by Nintendo. They are effectively third party content with heavy Nintendo authority.
But how much money Nintendo even gets out of the deal isn't known, depends on the deal they made with other companies involved. Plus Nintendo typically likes to keep what it can inhouse.
@Araquanid that's why I feel stylized animation is the way to go.
That will help distance itself from its inspiration and mixing mature themes with less disturbing animation is a common way of bridging between mature and child appropriate.
@Twilite9 I disagree. A lot of things like morph ball would probably not look as good in live action. Or would be so expensive to cgi the movie will never make its money back.
An animated Metroid will let them be more dynamic with her movement and the overall action.
First of all IP law is more than just a tool of the corporation. While money and authority can force things through sometimes it also protects indie developers who put all they had into something.
If you want proof of this working look at Pokemon TCG pocket. Someone accidentally used Fanart for the Luigi and ho-oh cards and they had to take them down and redo them.
Without laws for this stuff you think that would have happened?
Without IP laws Big companies could just steal all of the indie ideas without consequence and they have the authority to make sure their stolen work is advertised more and sells more.
So it's not some oppressive tool of the corporations. It's a necessary wall to help protect people's work. Otherwise people would just steal and copy popular stuff until the real thing gets diluted in an ocean of copies.
Yes the law gets abused. But that doesn't mean we don't need it at all.
People were all gungho acting like we needed to support the "poor indie team being bullied" and acting like it was such noble cause again copyright abuse.
But I pretty much immediately figured if Palworld survived you'd have a bunch of opportunistic vultures who would take it to mean it's open season and try to do the same thing. But with even less effort and even more direct copies.
Seriously none of this crap is original or about creative freedom. It's just about trying to cash in on Pokemon's popularity.
I prefer to play steam games on my steam deck and Xenoverse 2 has anti cheat active at launch. You literally can't play on steam deck unless you force the game into offline mode so it doesn't run anticheat.
So did Networkgo not know what those idiots were up to? Or were they in on it and just thought Palworld meant it was now Open season on copyright violation?
I mean seriously, this was so blatant it's actually distracting. Like I'd never play this slop. Not only because it's probably just a scam anyway, but because this will only remind me of better games it's ripping off.
Honestly hoping this just dies and doesn't get revived with an extra coat of paint to dodge lawsuits. No one needs anything from lazy devs that need an impending lawsuit to even try to make their own ideas.
@Neckcrane now if they just give us a Megaman legends collection or even ML 3 then Capcom can just have my soul at this point.
But jokes aside it's good to see at least one major game company that nosedived make an actual comeback and not just double down on its mistakes.
If you asked people about a decade or so ago Capcom was on borrowed time. Not sure what happened behind the scenes but they're looking better these days.
@SplatRay001 yeah. We even have a PC. Just give us an item storage system that resembles the Pokemon box system.
If they want to make item management part of the challenge then it could be a post game feature. Just something S I don't have to search for an hour trying to find where I left something
@contractcooker Oh wait it was 151 in gen 1 right? Somehow I was thinking it was 181. I wouldn't say that's a lot more ... but yeah I was a little off there.
@link3710 the final roaster needs to be more than 380. Sure if you're just talking hard competitive scene then maybe.
But sometimes people want to use less optimal teams either for fun or to try a specific build.
If you want this to become the prime scene then it needs to fulfill that.
I do agree though that mythical and legendary are lower priority. Really all Pokemon banned can be left out, at least until later if they want to support Uber tier fights.
But even excluding Uber tier and some of the really useless ones .... I feel we would still hit at least somewhere in the 600s.
So I feel launch should have at least been somewhere in the 200s. Enough to really let people experiment.
As it stands a pool of 180 feels like an open beta than a full roster. I'm not trying to be overly negative or demand too much either... But this is a pretty slim start.
They can recover, but if they wanted to start with a splash they fell short.
@Munchlax true ... But was including all items at launch really that hard? Some of these bugs are like "Really? They didn't fix that before launch?"
I'm not saying it needed to have everything immediately... But 180 is the amount that was in gen 1 ... They couldn't do better than that for their new competitive platform?
It seems they want to solve the problem of the competitive scene being tunneled into specific games with adjusted abilities, graphics, and such.
With a purely competitive platform connected to home the actual games won't be needed to maintain the competitive scene.
Now this MIGHT mean the games will stop catering to the competitive crowd and focus more on fun than balance. Since they can always just alter unbalanced values during the transfer. HOWEVER, there is no confirmation of this yet.
The visual seem fine. People do need to realize the vision is for this to be playable on mobile as well eventually. That comes with sacrifices.
The performance bugs, missing items, and weirdly limited roaster is an issue though.
If this is meant to be central competitive platform then eventually it will need pretty much every Pokemon. We can maybe forgive a few mins never seen in competitive being left out. But shouldn't we be starting a bit higher than 180?
At least it's free to play so it's not a big loss to just wait for them to work on it. I get this stuff takes time, but you need to at least offer a product worth offering.
At this point I'd it does ... Oh well. At least this will only be their first price increase while Sony has done it at least 3 times. Not hating on Sony btw ... Just saying they could have raised prices long ago.
@Ooyah it's not that they are metal that's the problem. It's that if you look close ... There is not room at the ankle portion. It looks closer to a robotic joint with how it closes in far too tight for a foot to fit through.
Of course it was always possible that was just an artistic mistake. But people theorized it wasn't and those really were robotic legs.
At this point I completely understand why Nintendo and most companies hate leaks.
People trashed the switch 2 reveal because "We already knew all this" ... Apparently the people complaining about this forgot we knew all of that due to leaks.
People both want to know everything ahead of time AND be surprised at the same time ...
So then it's not a big deal. If this is basically a glorified competition platform then it won't even need to rely on monetization as it will at least be maintained for competition purposes.
@Pillowpants exactly. Unless Sony regains a library of exclusives that will remain exclusive why bother?
I don't care if they are slightly more optimized for ray tracing or whatever. For that much money it's not worth it.
Right now I can play every game I want to play with a steam deck and switch 2. Do they offer the greatest performance possible? No but they do perfectly well.
@MontyCircus fornite also spends a fortune on all those IPs and junk. You think they let you play as Darth vadar for free?
Something like this is more sustainable where really all that's required is server maintenance and such.
I mean, if it does REALLY POORLY then they could always kill it early.
But if the intention is to take the already existing competitive Pokemon battling community and give them a platform not bound to generational games ... Then this SHOULD last for quite a while.
Even with the theoretical "Switch 3" there isn't a lot to overhaul or change.
But, we'll have to see if th competitive community embraces this game or not. They are it's target audience so they'll be the bulk of its long term players.
@PharoneTheGnome it's not that it's failed overall but it underperformed as a whole. But it also has 5+ years over the switch 2 AND ... Frankly not that many people are looking to play EA sports or Resident Evil on switch.
Resident evil in particular sold itself on graphics and while the switch 2 is leagues better than switch 1 graphics wise. Public perception alone will make people favor PS5. It might change if more graphically impressive games come out for switch 2.
But even if they do public perception will probably lock switch 2 as being underpowered no matter what.
But going back to the original point it's not that the ps5 failed as a whole but it certainly didn't win either. It's apparently seen an odd uptick in US sales for some reason. But if nothing else it did better than Xbox since Microsoft has seemingly abandoned it and are just using it as a brand label.
@CobaltFan they only just started adding shinies the last few packs and only a handful each time as a special unique rarity seperate from the normal rarity system.
So that's why there aren't a lot.
Honestly though what I care about more are th full art cards and motion rates (the ones that turn into short videos when you click on them).
@swoose I can think of a third possibility. This new feature actually comes with a pretty heavy drawback. It's not uncapping handheld mode to work as well as docked mode. It's just telling the switch 1 game it's docked but putting the output onto its own screen.
Now for most people this probably doesn't matter. But stuff like the touch screen won't work as expected. It's possible they were trying to avoid this and allow for full handheld functionality without basically lying to the game.
But maybe overwriting that for every game just wasn't possible, at least not without violating security measures they might not want to mess with.
So they instead surrendered and went with the messy option that does the job.
Overall this feels like the "Screw it just do whatever works" option.
@RupeeClock I'm curious about this as well. Does this basically reduce the benefit of the upgrade pack? Or does it still qualify as it's natively a switch 1 game?
@Kiz3000 true. But hopefully this is a vanity project and not a malicious take over.
The Saudi government has been trying for a while to basically develop culturally and become a global icon. Rather than just being that place with a lot of rich princes.
So this MAY just be them trying to add gaming to their portfolio and no specific changes intended... MAYBE.
The max is 10 x 10 as larger than that and it won't register as an enclosed area and won't be treated as a house.
So if you want to make a massive Poke-mansion then you'll have to technically have mini houses serve as rooms rather than the entire mansion count as a house.
Comments 531
Re: Nintendo & Illumination Are Releasing An Untitled Movie In April 2028
It's probably not a third Mario movie as it's a bit soon to announce that in any way.
It could be a DK movie if they'd been planning one since the first movie. Or it could be a fox movie that his cameo was setting up for.
Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights
@Twilite9 I guess. I hate how American animation continues to relegate animation to kids films and comedies. It can do so much more but .... Sigh.
I don't have much confidence in live action though. Maybe I'm wrong but even if it doesn't have the best growth I feel something like "Spider verse" but Metroid would more solidly expand Metroid.
I just feel that even in the best case scenario a live action Metroid will end up pleasing neither side all that much. I'm open to be proven wrong, but I just don't see it.
Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights
@Smithicus @LotusFlowers how much movies cost can varry greatly. But it's been so long since the last 3D Mario because they were largely focused on other franchises for a few years. Or on Mario's own spin off titles.
unless Nintendo makes their own internal movie studio movies aren't replacing games. I think you guys are forgetting these movies aren't even really being made by Nintendo. They are effectively third party content with heavy Nintendo authority.
But how much money Nintendo even gets out of the deal isn't known, depends on the deal they made with other companies involved. Plus Nintendo typically likes to keep what it can inhouse.
Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights
@Araquanid that's why I feel stylized animation is the way to go.
That will help distance itself from its inspiration and mixing mature themes with less disturbing animation is a common way of bridging between mature and child appropriate.
Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights
@Twilite9 I disagree. A lot of things like morph ball would probably not look as good in live action. Or would be so expensive to cgi the movie will never make its money back.
An animated Metroid will let them be more dynamic with her movement and the overall action.
Re: We're Sure Nintendo Will Have No Issues At All With This New PC Creature Battler
@UltimateOtaku91 it's less about challenge most of the time and more about brand reputation.
If any of the copies get mistaken as real it can harm the IP. In this case the use of the clear Pokeball motif is a red flag.
People could see that and mistake it for Pokemon based off that.
This tends to be more what Nintendo goes after. That or direct examples of stealing IP.
Re: We're Sure Nintendo Will Have No Issues At All With This New PC Creature Battler
@Aeron Zelda at its core is pretty basic. Especially 2D classic Zelda. And it's not even like it was the first dungeon crawler.
Pokemon is a lot more distinct and most that try to copy it are less inspired and more just trying to profit off it.
Not saying that is always true, passion projects from fans do exist. But when you have a zoom in on a Pokeball like stage ... It raises eyebrows.
Re: We're Sure Nintendo Will Have No Issues At All With This New PC Creature Battler
@axelhander this is ann extremely Naive opinion.
First of all IP law is more than just a tool of the corporation. While money and authority can force things through sometimes it also protects indie developers who put all they had into something.
If you want proof of this working look at Pokemon TCG pocket. Someone accidentally used Fanart for the Luigi and ho-oh cards and they had to take them down and redo them.
Without laws for this stuff you think that would have happened?
Without IP laws Big companies could just steal all of the indie ideas without consequence and they have the authority to make sure their stolen work is advertised more and sells more.
So it's not some oppressive tool of the corporations. It's a necessary wall to help protect people's work. Otherwise people would just steal and copy popular stuff until the real thing gets diluted in an ocean of copies.
Yes the law gets abused. But that doesn't mean we don't need it at all.
Re: We're Sure Nintendo Will Have No Issues At All With This New PC Creature Battler
@BLD in this case it's a bit more the UI and stage design.
A few of the designs do still look derivative. But yeah less so than Palworld.
But I have a feeling it's not a coincidence this is coming now.
Re: We're Sure Nintendo Will Have No Issues At All With This New PC Creature Battler
See this is what I was afraid of with Palworld.
People were all gungho acting like we needed to support the "poor indie team being bullied" and acting like it was such noble cause again copyright abuse.
But I pretty much immediately figured if Palworld survived you'd have a bunch of opportunistic vultures who would take it to mean it's open season and try to do the same thing. But with even less effort and even more direct copies.
Seriously none of this crap is original or about creative freedom. It's just about trying to cash in on Pokemon's popularity.
Re: New Orbitals Gameplay Trailer Makes Us Even More Excited For The Anime Co-Op Adventure
I love the look of the game ... But I'm not really into co-op. I just have no one Is really play that with.
But this one does make me want to consider changing that.
Re: Splatoon Raiders Is Alive, And It's Out This Summer On Switch 2
I have waited for this game for ages. I always liked the look and feel of splatoon but I'm just not big into online multiplayer focused games.
Finally here is a game I can sink into. And who knows maybe this will get me to get normal splatoon... Which is honestly probably why they made this.
Re: Bandai Namco Officially Reveals What's Next For The Dragon Ball Xenoverse Series
Really hope switch 2 port isn't late or too late.
I prefer to play steam games on my steam deck and Xenoverse 2 has anti cheat active at launch. You literally can't play on steam deck unless you force the game into offline mode so it doesn't run anticheat.
Re: Pokémon & Zelda Rip-Off 'Pickmos' Removed From Steam As Publisher Intervenes
So did Networkgo not know what those idiots were up to? Or were they in on it and just thought Palworld meant it was now Open season on copyright violation?
I mean seriously, this was so blatant it's actually distracting. Like I'd never play this slop. Not only because it's probably just a scam anyway, but because this will only remind me of better games it's ripping off.
Honestly hoping this just dies and doesn't get revived with an extra coat of paint to dodge lawsuits. No one needs anything from lazy devs that need an impending lawsuit to even try to make their own ideas.
Re: The Legend Of Zelda Live-Action Movie Has Officially Wrapped Filming
@AussieMcBucket actually. Because it's live action it might be less scorned and looked down upon.
It's frustrating how much some people look down on animation and treat it as shallow and childish by default.
Re: Round Up: The Reviews Are In For Pragmata
@Vyacheslav333 it's always a toss up though if it's actually lackluster. Or just a reviewer who's minimum standard is "Deep, life changing story".
Re: Review: Pragmata (Switch 2) - A Dazzling Puzzle-Shooter Driven By A Heartfelt Friendship
@Neckcrane now if they just give us a Megaman legends collection or even ML 3 then Capcom can just have my soul at this point.
But jokes aside it's good to see at least one major game company that nosedived make an actual comeback and not just double down on its mistakes.
If you asked people about a decade or so ago Capcom was on borrowed time. Not sure what happened behind the scenes but they're looking better these days.
Re: Review: Pragmata (Switch 2) - A Dazzling Puzzle-Shooter Driven By A Heartfelt Friendship
At first this game didn't interest me too much.
Looked like death stranding and just not my thing.
But the more I hear about it the more interested I get.
It won't be a day 1 get for me, but I'll definitely check out some reviews and consider it for later.
Re: Pokémon Pokopia Updated To Version 1.0.3, Includes Improvements & Fixes
@SplatRay001 yeah. We even have a PC. Just give us an item storage system that resembles the Pokemon box system.
If they want to make item management part of the challenge then it could be a post game feature. Just something S I don't have to search for an hour trying to find where I left something
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@contractcooker Oh wait it was 151 in gen 1 right? Somehow I was thinking it was 181. I wouldn't say that's a lot more ... but yeah I was a little off there.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@link3710 the final roaster needs to be more than 380. Sure if you're just talking hard competitive scene then maybe.
But sometimes people want to use less optimal teams either for fun or to try a specific build.
If you want this to become the prime scene then it needs to fulfill that.
I do agree though that mythical and legendary are lower priority. Really all Pokemon banned can be left out, at least until later if they want to support Uber tier fights.
But even excluding Uber tier and some of the really useless ones .... I feel we would still hit at least somewhere in the 600s.
So I feel launch should have at least been somewhere in the 200s. Enough to really let people experiment.
As it stands a pool of 180 feels like an open beta than a full roster. I'm not trying to be overly negative or demand too much either... But this is a pretty slim start.
They can recover, but if they wanted to start with a splash they fell short.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@Munchlax true ... But was including all items at launch really that hard? Some of these bugs are like "Really? They didn't fix that before launch?"
I'm not saying it needed to have everything immediately... But 180 is the amount that was in gen 1 ... They couldn't do better than that for their new competitive platform?
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@ottoecamn pretty much.
It seems they want to solve the problem of the competitive scene being tunneled into specific games with adjusted abilities, graphics, and such.
With a purely competitive platform connected to home the actual games won't be needed to maintain the competitive scene.
Now this MIGHT mean the games will stop catering to the competitive crowd and focus more on fun than balance. Since they can always just alter unbalanced values during the transfer. HOWEVER, there is no confirmation of this yet.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
The visual seem fine. People do need to realize the vision is for this to be playable on mobile as well eventually. That comes with sacrifices.
The performance bugs, missing items, and weirdly limited roaster is an issue though.
If this is meant to be central competitive platform then eventually it will need pretty much every Pokemon. We can maybe forgive a few mins never seen in competitive being left out. But shouldn't we be starting a bit higher than 180?
At least it's free to play so it's not a big loss to just wait for them to work on it. I get this stuff takes time, but you need to at least offer a product worth offering.
Re: New Limited-Time Switch 2 Offer Features A Small Saving On Mario Galaxy
Really makes me wonder if the next big Mario game is Galaxy related or if they just REALLY went all in on cross promoting for the movie.
Re: Former Nintendo Sales Lead Thinks Switch 2 Price Increase Is "Inevitable"
At this point I'd it does ... Oh well. At least this will only be their first price increase while Sony has done it at least 3 times. Not hating on Sony btw ... Just saying they could have raised prices long ago.
Re: Poll: What Review Score Would You Give The Super Mario Galaxy Movie?
Majority are good to great ... About what I expected.
Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie
@SplatRay001 look I legitimately liked the first movie.
It wasn't Oscar worthy. But easily a solid 7/10 at least. And the trailers for this movie seemed fun.
Is it the greatest thing ever? No.
But it's competent and well written enough.
Re: Random: Miyamoto Thought The Star Fox 'Amputation' Theory Was Nuts
@Ooyah it's not that they are metal that's the problem. It's that if you look close ... There is not room at the ankle portion. It looks closer to a robotic joint with how it closes in far too tight for a foot to fit through.
Of course it was always possible that was just an artistic mistake. But people theorized it wasn't and those really were robotic legs.
Re: Nintendo Will Be "Absolutely Furious" About Latest Leaks, Says Former PR Manager
@hol_up maybe he's just REALLY damn good at covering his tracks?
That or he's secretly an employee and it's all just one big hype stunt.
Re: Nintendo Will Be "Absolutely Furious" About Latest Leaks, Says Former PR Manager
At this point I completely understand why Nintendo and most companies hate leaks.
People trashed the switch 2 reveal because "We already knew all this" ... Apparently the people complaining about this forgot we knew all of that due to leaks.
People both want to know everything ahead of time AND be surprised at the same time ...
Re: Pokémon Champions First Details About Price Reportedly Surface
@ElkinFencer10 see that's what I figured.
So then it's not a big deal. If this is basically a glorified competition platform then it won't even need to rely on monetization as it will at least be maintained for competition purposes.
Re: Pokémon Champions First Details About Price Reportedly Surface
@solarwolf07 depends on if any of that is required.
If you can still do competitive play without it then it's not a barrier. Just because it's in the shop doesn't mean you have to buy it.
Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?
@Pillowpants exactly. Unless Sony regains a library of exclusives that will remain exclusive why bother?
I don't care if they are slightly more optimized for ray tracing or whatever. For that much money it's not worth it.
Right now I can play every game I want to play with a steam deck and switch 2. Do they offer the greatest performance possible? No but they do perfectly well.
Re: PS5 Gets An Insane Price Increase – Will Nintendo Follow Suit?
$900 for PS5 pro ... Yeah no I'm good.
Re: Pokémon Champions Plans To Keep The Stadium Lights On For A Very Long Time
@MontyCircus fornite also spends a fortune on all those IPs and junk. You think they let you play as Darth vadar for free?
Something like this is more sustainable where really all that's required is server maintenance and such.
I mean, if it does REALLY POORLY then they could always kill it early.
But if the intention is to take the already existing competitive Pokemon battling community and give them a platform not bound to generational games ... Then this SHOULD last for quite a while.
Even with the theoretical "Switch 3" there isn't a lot to overhaul or change.
But, we'll have to see if th competitive community embraces this game or not. They are it's target audience so they'll be the bulk of its long term players.
Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi
@wiiwouldliketoplay I think rather than a push against physical Nintendo just wants to lower price however they can.
Digital doesn't require physical cost so it's always been possible to make digital cheaper. They're just actually doing it in the US.
Re: ICYMI: You Can Access Pokémon Pokopia's Second In-Game Event Early
@Yosher even if they did patch it out (Unlikely as they probably would have done it by now I'd they cared) these events probably repeat anyway.
Re: UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
@PharoneTheGnome it's not that it's failed overall but it underperformed as a whole. But it also has 5+ years over the switch 2 AND ... Frankly not that many people are looking to play EA sports or Resident Evil on switch.
Resident evil in particular sold itself on graphics and while the switch 2 is leagues better than switch 1 graphics wise. Public perception alone will make people favor PS5. It might change if more graphically impressive games come out for switch 2.
But even if they do public perception will probably lock switch 2 as being underpowered no matter what.
But going back to the original point it's not that the ps5 failed as a whole but it certainly didn't win either. It's apparently seen an odd uptick in US sales for some reason. But if nothing else it did better than Xbox since Microsoft has seemingly abandoned it and are just using it as a brand label.
Re: UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
The fact EA sports is #2 is ...
Re: "New Players Won't Feel Alone" - Square Enix Partners With Google For AI-Powered Dragon Quest Companion
So many comments wanting to riot at the mention of AI even though use is NPCs is actually one of the positive uses of it.
My concern though is if this results in games requiring online connections to function.
I don't mind NPCs being more complex. But I'd prefer if doing so didn't require to always be online.
Re: Mechs And Turn-Based RPG Combat Collide In 'Starbites' On Switch 1 & 2 This May
@RoguePenguin agreed. I love me some fantasy but I need some variety here.
Re: Pokémon TCG Pocket's Next Expansion Is A Shiny Hunter's Dream
@CobaltFan they only just started adding shinies the last few packs and only a handful each time as a special unique rarity seperate from the normal rarity system.
So that's why there aren't a lot.
Honestly though what I care about more are th full art cards and motion rates (the ones that turn into short videos when you click on them).
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
I'm honestly surprised.
Not that pokopia sold well but that so many went physical. I knew general audiences weren't in an uproar about the keycard thing.
But I was expecting more digital favoritism because of it. But it barely seems to have mattered.
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@swoose I can think of a third possibility. This new feature actually comes with a pretty heavy drawback. It's not uncapping handheld mode to work as well as docked mode. It's just telling the switch 1 game it's docked but putting the output onto its own screen.
Now for most people this probably doesn't matter. But stuff like the touch screen won't work as expected. It's possible they were trying to avoid this and allow for full handheld functionality without basically lying to the game.
But maybe overwriting that for every game just wasn't possible, at least not without violating security measures they might not want to mess with.
So they instead surrendered and went with the messy option that does the job.
Overall this feels like the "Screw it just do whatever works" option.
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@BaldB3lper78 of course they can. It has pretty much always been the case games get better the older a console is compared to the start.
Because there are optimization tricks unique to each console that take time to learn.
BoTW was an early gem on switch just because monolithsoft are optimization wizards.
Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?
@RupeeClock I'm curious about this as well. Does this basically reduce the benefit of the upgrade pack? Or does it still qualify as it's natively a switch 1 game?
Re: Saudi Investment Firm Acquires A Significant Number Of Capcom Shares
@Kiz3000 true. But hopefully this is a vanity project and not a malicious take over.
The Saudi government has been trying for a while to basically develop culturally and become a global icon. Rather than just being that place with a lot of rich princes.
So this MAY just be them trying to add gaming to their portfolio and no specific changes intended... MAYBE.
Re: Video: How To Build A 'Real' House In Pokémon Pokopia
You should mention minimum and maximum sizes.
The max is 10 x 10 as larger than that and it won't register as an enclosed area and won't be treated as a house.
So if you want to make a massive Poke-mansion then you'll have to technically have mini houses serve as rooms rather than the entire mansion count as a house.
Re: Video: How To Build A 'Real' House In Pokémon Pokopia
@Waluigi451 the game directly explains the furnishing requirements the first time you make a house.
So unless you ignore the tutorials no one should be lost in that.