@CutMan003 no problem. Also, oh so there is a forum. Was looking for one earlier and failed to find it. Haven't used it in a while so couldn't even remember if this site had one. Thanks.
@CutMan003 this is off topic so probably shouldn't continue this here past this (If you want to have a longer megaman discussion elsewhere I'd be up for it. Like maybe reddit or something) but just to wrap this up here. I will say ... X7 trend chased too much. It copied a lot of what was popular at the time and did so when a lot of those trends were getting stale. So I do agree it gets too much hate. But I also understand it.
Also just FYI you can edit comments, you don't need to reply to yourself and doing so is generally frowned upon.
Oh yeah. Forgot to give actual opinion... Eh .... I don't love it. But it's a lot better than those derpy mega forms.
A defense focused Lucario is definitely interesting.
I wonder if it will have a unique ability in the next mainline game? I can't imagine Gamefreak out this much effort into new megas only to immediately burry them.
@Wexter I know. But you hear the same ***** so often, you eventually feel like responding once or twice.
If nothing else just to make it clear to anyone young enough to not have owned one doesn't actually think it's PS2 level graphics.
Plus there is always the chance someone saying that is just parroting others and just never questioned it. So I try to give them the benefit of the doubt and assume they aren't a basic rage baiting troll.
@sixrings it's not that people argue they don't matter at all. But they aren't the end all, be all of gaming.
Really 1080p and 60FPS is enough, anything more is nice to have and if you can pull that off then it's a good thing. But it also needs to be understood that 4k and 120fps are resource intensive and take time to optimize a game for and make assets for.
Meaning if there just isn't time or budget for it ... Then there just isn't.
There are so many 4k and 120fps games that a lot of people didn't even enjoy playing.
@Simu001 it's an.entire negative point because there aren't a lot of negative points to make and the fact you can't toggle them off is still bit annoying.
But still, all the reviews are saying it's not nearly as constant as people thought.
At the very least this review specifically said the reminders don't repeat. So it's not going to do "Samus!? Where are you going? The objective is that way".
@KayFiOS did any of you people that say that ***** over and over ever actually own a PS2?
Seriously, anything that doesn't meet some arbitrary graphical standard "looks like a PS2 game".
No ... No it does not.
It's also not day 1 dlc. Yes you could buy it day one but the actual content doesn't drop until later ... But I suppose facts are just optional when they get in the way of your "I'm not buying this" soapbox.
@Simu001 it doesn't sound constant though. Sounds more like just a one time "Hey just so you know, this is where you'll want to head when you're ready".
I get what you mean but it doesn't sound terribly noteworthy.
The thing is the map is a specific location so additional maps would be hard to fit into the narrative. There is one even if it's brief.
Now rather than a new map I could see sakurai possibly being persuaded to increase map variations.
Like greater variety in city layout. Maybe more underground passages that might also change.
Maybe increase the variety of detached sky islands and place some closer so you don't need maxed fly to reach all of them.
Also maybe the stadium bosses could have a chance to spawn on top of existing city trial spawns
Point is while I'm happy with the map as it is ... It is true there is still room for expansion.
But to anyone reading this, don't think that means city trial is lacking. No two matches will feel the same even if the base map is the same. There are enough events and variety placed on the map to keep things fun.
@Kiyata or ....you can just not have everything downloaded at once.
Look I like physical too. But let's not blame simple refusal to uninstall games you don't plan to play for a while as proof digital is somehow the death of gaming.
I get digital and physical depending on the game and storage management is NOT that hard. It's slightly inconvenient if you want to impulse play a game not installed, but it's hardly the end of the world.
@TheExile285 same. My only complaint is there is a task needed to unlock Hydra that I'm struggling with. Need to experience all field events but I've been stuck at 38/40 all weekend. I tried looking up if the last two were locked and no info so far.
So I'm a bit frustrated because I was tunnel visioned that task. But that's mostly my fault for not just moving onto other tasks.
Overall I can't stop playing whenever I have time.
@PikminMarioKirby even smaller studios that DON'T do that are going under left and right lately. Corrupt executives certainly don't help in some of these cases, but it's still a fact that a lot of these studios aren't swimming in as much cash as people think they are.
In fact due to game not raising in price at the same rate as inflation, profit margins from game sales can sometimes be razor thin. That's part of the reason even when some of these companies sell hundreds of thousands of copies it's called a failure.
Sometimes it's just greed ... but othertimes they litterally had to sell millions of copies just to earn enough profits to fund the next project.
Look people ... I'm not saying paying more for stuff doesn't suck. I'm not saying I wouldn't love more free stuff. But we need to try to be more objective about this. Again corruption does exist, but just trying to earn a profit with something they created isn't corruption. Not when it's entirely optional and not required.
And again the DLC for Bananza in particualr is REALLY REALLY Optional and the statues ... aren't really all that great honestly. I mean if you like them great ... but they'll just sit around on DK island. It's probably the most non mandatory form of FOMO there could possibly be.
@Monkeido People put too much value in "DLC right after release" especailly when they completely ignore the content.
POkemon Legends ZA's DLC only just got sold early but the actual content isn't until later. So really that shouldn't count unless you just have ZERO impulse control.
And DK Bananza's is a fun little side mode that was probably made by a portion of the team that finished their work and had no other active projects for at least a few months.
Point is, unless the DLC really feels like it was origionally part of the main game, when it comes out doesn't matter. Because again no one is forcing you to get it. So the idea it was meant to be part of the main game is the ONLY reason to care. and Bananza's DLC in particular is blarantly an extra.
They put an admirable bit of effort into building it out but ultiamtely it's just a rouge-lite bolted onto the main game.
and again, you people keep mentioning basic marketing as if it's a bad thing. FOMO isn't a bad word, it's only if you push it too far that it becomes your sole buisness model it gets iffy, like with Gatcha that use Fomo to turn people into basically gambling addicts.
Just getting you to do a one time purchase of DLC isn't anything to care about.
@Orpheus79V companies always need to make money, it's naive to think in terms of what we see as a lot of money.
Just keeping a company that size running costs a lot. So saying "They made enough" is extremely short sighted. Especially considering any smart company will make sure to have enough so that they won't go bankrupt if they have a bad year or two.
How many times does a game studio have to go bankrupt or layoff half its staff (Even the ones that seemingly treated its employees well) before people realize companies don't just have infinite funds? So enough of this "They made enough" to justify being cheap and not wanting to pay for optional content.
Of course there is a limit to things. Companies need to keep making money, but to justify making that money they need to keep providing something to earn that money.
Real examples of corporate greed is when they start trying to make money without doing anything to earn it.
If anything putting incentives into DLC or NSO makes them more worth the money, not less.
Also let me be clear, I'm saying all this to be realistic. Not specifically to defend Nintendo. What I said applies to any company really. Again corporate greed does exist and they absolutely can take things too far.
But charging for DLC not required to enjoy the main game is NOT one of those things.
@Monkeido oh yeah HOW DARE Nintendo try to make money. What do they think they are a business?
How disgusting of them to charge for optional things that aren't required for the main experience. They should only charge for stuff we don't want so we can complain how no one asked for it.
.... Seriously.... Drop the entitled act. It's an emerald rush event ... For digital freaking statues.
If you seriously cared enough to actually be upset you'd get the damn DLC. Is it worth $20? Not for everyone, but it's clearly an extra mode and not part of the core game. Same with Pokemon. Oh boo hoo, some optional stuff like Pokemon with slightly special traits or unique mega stones are made incentives instead of handed out for free.
There is nothing scummy about basic marketing. Now if an actual part of the core game was removed for the DLC that would be another thing.
But even the mega dimensions DLC is clearly extra. No one is forcing you to get any of this ... Sigh ... Okay actually sorry for the rant. I'm just really tired of everytime Nintendo puts an optional incentive into literally anything some people act like they're forced to pay extra.
@Jack_Goetz they said inthe trailer the bike was to travel between zones.
Comparing to Metroid Dread taht's like the elevators you took between zones.
All they seeminglydid was make traveling through zones part of the gameplay and not just a loading screen. As long as the actual zones weren't cut down to make room for it then it's fine and it doesn't seem like they did.
@Bobobiwan could be they want to do more than just uncap the frame rate for switch 2 edition. No point in releasing that NOW if it's meant to be part of a larger upgrade.
The thing is this may be a "Pokemon" game. But it's a life sim spin off from Bandai-namco.
I could easily see keycard (Assuming it's true) as being something they insisted on before agreeing to develop it.
Nintendo even said before they didn't intend to do keycards with first party releases.
I admit I'm a little surprised that doesn't include this, but it's also somewhat understandable when you look at who else besides Nintendo is involved.
Bandai Namco couldn't have asked for a better advertisement for their new engine.
Not only is the game absolutely solid. It has so many eyes on it for many different reasons. Now everyone will be looking out for what else they do with this engine.
And it's good to have more engines Rather than risk letting Unreal.and Unity control the entire market.
@Waluigi451 he made ONE. And honestly if he's just had better 3D artists mighty no.9 would have been a lot more successful. Or if he'd gone with 2D Instead.
Everyone likes to just blindly dunk on it or even if ignorantly call it a scam.
But really most of the games problems trace back to he didn't have anyone that actually understood 3D graphics on the team.
Inafunes concept art for the game was great ( people didn't get excited for no reason. The Kickstarter page looked great) but whoever did the actual in-game model made it all look terrible.
Some of the levels needed more polish, but overall they were okay. Story wasn't amazing but it set up a decent setting that a franchise could have built from.
@Ralek85 my guess is th deserts will be fairly barren and bleak. But that they'll only really be essentially playable elevators, moving you between maps where the meat of the game is.
If we look at the way Nintendo tends to evolve games. A logical next step would be to go from Metroid gameplay in a single facility, to the same gameplay in a wider variety of locations.
The Bike is a logical way to realistically move between such locations.
Now this is JUST a theory. But it follows Nintendo's pattern a lot more than assuming the bulk of the game is in open desserts.
@AlonditeFE seriously. As far as the Bike goes did people forget stuff like the elevators in Dread?
Every Metroid game isn't just one singular map. Even if they kind of pretend it is.
We've seen they clearly have plenty of walking and normal combat.
In all likelihood the bike is just a more entertaining version of the elevators. A way to move between maps, which will probably be separate areas of the planet and multiple ruins instead of multiple sections of a single location.
In a way it's funny. People went from being hyped at the idea of game worlds becoming more open, now the mere idea makes people cry out in despair. Of course there is a reason people are sick of open worlds. But they went too far in the other direction.
Blind hatred isn't better than blind hype.
Rather if you think about it, when has Nintendo ever done a major formula departure without it being a spinoff? For better or for worse Nintendo sticks to their guns with most of their series with only a few exceptions ever.
So it's REALLY unlikely they'd make Prime 4 be a severe departure. People just say the bike focused on in the direct and immediately assumed that was the entire game for some reason.
What a loser "I run the streets" dude though he was some videogame gangster.
But seriously streaming games before they were released? There is no defending that.
I'm tired of people acting like they can do whatever they want as long as the victim is a "Corporation". Not that they need my defense, I'm just tired of the wannabe Robin hood routine.
Nice. Risky revolution was interesting but I do like the more detailed modern look.
Really the only criticism I had for 7 sirens was they turned animal dances into in and out movement abilities and turned dances into generic screen wiping attacks.
I say let the small animal transformations remain as they were in 7 sirens. But have the genie dances be actual transformations with unique attacks and such or something along those lines.
Unless they just want to go in a completely different direction.
Comments 346
Re: Japanese Charts: Well, Look At Who's Snuck Back Into First Place
It's seriously a crime Kirby air riders isn't doing better. No it's not inferior to Mario Kart, I wouldn't even call it a kart racer.
But it's such a well polished game and it's story mode is actually pretty good.
At least it's doing fairly well in Japan.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
@CutMan003 no problem. Also, oh so there is a forum. Was looking for one earlier and failed to find it. Haven't used it in a while so couldn't even remember if this site had one. Thanks.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
@CutMan003 this is off topic so probably shouldn't continue this here past this (If you want to have a longer megaman discussion elsewhere I'd be up for it. Like maybe reddit or something) but just to wrap this up here. I will say ... X7 trend chased too much. It copied a lot of what was popular at the time and did so when a lot of those trends were getting stale. So I do agree it gets too much hate. But I also understand it.
Also just FYI you can edit comments, you don't need to reply to yourself and doing so is generally frowned upon.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
@CutMan003 X7 graphics were decent for its time. People more just hated the story, Axel in particular got shut down HARD.
Even MegaMan ZX Advent basically faked out Axel with bio metal model A not standing for Axel.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
Oh yeah. Forgot to give actual opinion... Eh .... I don't love it. But it's a lot better than those derpy mega forms.
A defense focused Lucario is definitely interesting.
I wonder if it will have a unique ability in the next mainline game? I can't imagine Gamefreak out this much effort into new megas only to immediately burry them.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
@Wexter I know. But you hear the same ***** so often, you eventually feel like responding once or twice.
If nothing else just to make it clear to anyone young enough to not have owned one doesn't actually think it's PS2 level graphics.
Plus there is always the chance someone saying that is just parroting others and just never questioned it. So I try to give them the benefit of the doubt and assume they aren't a basic rage baiting troll.
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
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Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@sixrings it's not that people argue they don't matter at all. But they aren't the end all, be all of gaming.
Really 1080p and 60FPS is enough, anything more is nice to have and if you can pull that off then it's a good thing. But it also needs to be understood that 4k and 120fps are resource intensive and take time to optimize a game for and make assets for.
Meaning if there just isn't time or budget for it ... Then there just isn't.
There are so many 4k and 120fps games that a lot of people didn't even enjoy playing.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@Truegamer79 apparently it's open hub world, but the actual meat of the game in in more classic Metroid prime style maps.
It's just instead of switching between zones by just going through a door or an elevator you actually ride to locations through an open world.
Which is exactly what I figured would be the case.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@Simu001 it's an.entire negative point because there aren't a lot of negative points to make and the fact you can't toggle them off is still bit annoying.
But still, all the reviews are saying it's not nearly as constant as people thought.
At the very least this review specifically said the reminders don't repeat. So it's not going to do "Samus!? Where are you going? The objective is that way".
Re: Pokémon Legends: Z-A DLC Is Introducing A New Type Of Mega Evolution
@KayFiOS did any of you people that say that ***** over and over ever actually own a PS2?
Seriously, anything that doesn't meet some arbitrary graphical standard "looks like a PS2 game".
No ... No it does not.
It's also not day 1 dlc. Yes you could buy it day one but the actual content doesn't drop until later ... But I suppose facts are just optional when they get in the way of your "I'm not buying this" soapbox.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@Simu001 it doesn't sound constant though. Sounds more like just a one time "Hey just so you know, this is where you'll want to head when you're ready".
I get what you mean but it doesn't sound terribly noteworthy.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@Olliemar28 meh. They probably wouldn't have included the feature at all otherwise.
So it not THAT much of a con. Like if it wasn't a feature to sell amiibo, they probably wouldn't have included it.
Radio is probably the same thing.
Re: Review: Metroid Prime 4: Beyond - Nintendo Switch 2 Edition (Switch 2) - Samus Returns In Prime Form
@sportvater keep me in mind this was a reviewers playtime.
Someone not looking to meet a deadline would probably idle more often, take breaks, wander casually.
Overall I'd expect most regular players to reach 25 to 30 hours.
Re: Opinion: City Trial Is Kirby Air Riders At Its Best, But It Needs More Maps To Thrive Long-Term
The thing is the map is a specific location so additional maps would be hard to fit into the narrative. There is one even if it's brief.
Now rather than a new map I could see sakurai possibly being persuaded to increase map variations.
Like greater variety in city layout. Maybe more underground passages that might also change.
Maybe increase the variety of detached sky islands and place some closer so you don't need maxed fly to reach all of them.
Also maybe the stadium bosses could have a chance to spawn on top of existing city trial spawns
Point is while I'm happy with the map as it is ... It is true there is still room for expansion.
But to anyone reading this, don't think that means city trial is lacking. No two matches will feel the same even if the base map is the same. There are enough events and variety placed on the map to keep things fun.
Re: Japanese Charts: Kirby Air Riders Is Off To A Flying Start
Damn ... Look at those Xbox hardware numbers. It's close to the holiday season and they can't even crack 500 units TOTAL!?!
Honestly I feel bad for the Xbox fans at this point. I don't feel bad for Microsoft, we told them years ago.
I really wonder how much longer they'll pretend to even have a gaming division?
Re: Is The Pokémon Café's New Mega Dimension Menu Teasing Some Returning Legendaries?
@Bobb that could be.
I'm just happy because gen 3 legendaries are my personal favorites.
They really nailed the theme of two legendaries that opposed one another.
Re: Ongoing MicroSD Shortages Could Have A Knock-On Effect For Switch 2 Storage Availability
@UpsideDownRowlet same. Although Iay just give in and start only keeping what I have any intention of playing soon downloaded.
I can wait until prices go down to maintain a fully downloaded library.
Re: Ongoing MicroSD Shortages Could Have A Knock-On Effect For Switch 2 Storage Availability
@Kiyata or ....you can just not have everything downloaded at once.
Look I like physical too. But let's not blame simple refusal to uninstall games you don't plan to play for a while as proof digital is somehow the death of gaming.
I get digital and physical depending on the game and storage management is NOT that hard. It's slightly inconvenient if you want to impulse play a game not installed, but it's hardly the end of the world.
Re: Ongoing MicroSD Shortages Could Have A Knock-On Effect For Switch 2 Storage Availability
Im waiting for the 1TB size to reach a reasonable price.
The switch 2 already comes with pretty good storage so I can store more than enough for now.
Re: Poll: What Review Score Would You Give Kirby Air Riders?
@Charlirnie no. This is an example of a game that might seem rather niche. But if actually very well made and fun if you give it a chance.
Sadly most will probably disregard it simply because it's Kirby or because they assume it's just a racing game.
Re: Poll: What Review Score Would You Give Kirby Air Riders?
@TheExile285 same. My only complaint is there is a task needed to unlock Hydra that I'm struggling with. Need to experience all field events but I've been stuck at 38/40 all weekend. I tried looking up if the last two were locked and no info so far.
So I'm a bit frustrated because I was tunnel visioned that task. But that's mostly my fault for not just moving onto other tasks.
Overall I can't stop playing whenever I have time.
Re: Kirby Air Riders: The Best Custom Machines We've Seen So Far
Would it be possible to update the images with the details visible if we want to find these? We need the ID to search them.
Re: Kirby Air Riders: The Best Custom Machines We've Seen So Far
@PikaPhantom I checked. The ID is on the details screen. You'll need to take a photo or screen cap to save it. But there is a way.
Re: Round Up: The Reviews Are In For Kirby Air Riders
@Bobb exactly. Is air riders for everyone?
Certainly not.
But you're just being salty for being bad with Metro's review.
The controls take getting used to, but they feel pretty good once you do.
Re: Round Up: The Reviews Are In For Kirby Air Riders
@Skunkfish I wouldn't say polarizing. Most reviewed it quite highly
Aside from metro who clearly just didn't get it and blamed the game.
Re: Pokémon Legends: Z-A DLC's Next Mega Evolution Is A Mythical One
Always liked Zeraora.
Honestly I feel he'd be a lot more well known if he wasn't mythic and just rare like Lucario.
Mega evolution is good too. Feels more like a proper evolution and less like a derpy distortion.
Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
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Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
@PikminMarioKirby even smaller studios that DON'T do that are going under left and right lately. Corrupt executives certainly don't help in some of these cases, but it's still a fact that a lot of these studios aren't swimming in as much cash as people think they are.
In fact due to game not raising in price at the same rate as inflation, profit margins from game sales can sometimes be razor thin. That's part of the reason even when some of these companies sell hundreds of thousands of copies it's called a failure.
Sometimes it's just greed ... but othertimes they litterally had to sell millions of copies just to earn enough profits to fund the next project.
Look people ... I'm not saying paying more for stuff doesn't suck. I'm not saying I wouldn't love more free stuff. But we need to try to be more objective about this. Again corruption does exist, but just trying to earn a profit with something they created isn't corruption. Not when it's entirely optional and not required.
And again the DLC for Bananza in particualr is REALLY REALLY Optional and the statues ... aren't really all that great honestly. I mean if you like them great ... but they'll just sit around on DK island. It's probably the most non mandatory form of FOMO there could possibly be.
Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
@Monkeido People put too much value in "DLC right after release" especailly when they completely ignore the content.
POkemon Legends ZA's DLC only just got sold early but the actual content isn't until later. So really that shouldn't count unless you just have ZERO impulse control.
And DK Bananza's is a fun little side mode that was probably made by a portion of the team that finished their work and had no other active projects for at least a few months.
Point is, unless the DLC really feels like it was origionally part of the main game, when it comes out doesn't matter. Because again no one is forcing you to get it. So the idea it was meant to be part of the main game is the ONLY reason to care. and Bananza's DLC in particular is blarantly an extra.
They put an admirable bit of effort into building it out but ultiamtely it's just a rouge-lite bolted onto the main game.
and again, you people keep mentioning basic marketing as if it's a bad thing. FOMO isn't a bad word, it's only if you push it too far that it becomes your sole buisness model it gets iffy, like with Gatcha that use Fomo to turn people into basically gambling addicts.
Just getting you to do a one time purchase of DLC isn't anything to care about.
Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
@Orpheus79V companies always need to make money, it's naive to think in terms of what we see as a lot of money.
Just keeping a company that size running costs a lot. So saying "They made enough" is extremely short sighted. Especially considering any smart company will make sure to have enough so that they won't go bankrupt if they have a bad year or two.
How many times does a game studio have to go bankrupt or layoff half its staff (Even the ones that seemingly treated its employees well) before people realize companies don't just have infinite funds? So enough of this "They made enough" to justify being cheap and not wanting to pay for optional content.
Of course there is a limit to things. Companies need to keep making money, but to justify making that money they need to keep providing something to earn that money.
Real examples of corporate greed is when they start trying to make money without doing anything to earn it.
If anything putting incentives into DLC or NSO makes them more worth the money, not less.
Also let me be clear, I'm saying all this to be realistic. Not specifically to defend Nintendo. What I said applies to any company really. Again corporate greed does exist and they absolutely can take things too far.
But charging for DLC not required to enjoy the main game is NOT one of those things.
Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
@Monkeido oh yeah HOW DARE Nintendo try to make money. What do they think they are a business?
How disgusting of them to charge for optional things that aren't required for the main experience. They should only charge for stuff we don't want so we can complain how no one asked for it.
.... Seriously.... Drop the entitled act. It's an emerald rush event ... For digital freaking statues.
If you seriously cared enough to actually be upset you'd get the damn DLC. Is it worth $20? Not for everyone, but it's clearly an extra mode and not part of the core game.
Same with Pokemon. Oh boo hoo, some optional stuff like Pokemon with slightly special traits or unique mega stones are made incentives instead of handed out for free.
There is nothing scummy about basic marketing. Now if an actual part of the core game was removed for the DLC that would be another thing.
But even the mega dimensions DLC is clearly extra. No one is forcing you to get any of this ... Sigh ... Okay actually sorry for the rant. I'm just really tired of everytime Nintendo puts an optional incentive into literally anything some people act like they're forced to pay extra.
It's extra content, don't want to pay then don't.
Re: Donkey Kong Bananza's Next DLC In-Game Event Swings Into Action Next Week
@Pillowpants I think you kind of missed the point.
The in-game event is literally related to emerald rush and the statues it introduced.
The even isn't locked behind DLC, it an even related to the DLC. There would be no event if there was no DLC.
Re: Metroid Prime 4: Beyond Finally Gets The Trailer We've Been Waiting For
@Jack_Goetz they said inthe trailer the bike was to travel between zones.
Comparing to Metroid Dread taht's like the elevators you took between zones.
All they seeminglydid was make traveling through zones part of the gameplay and not just a loading screen. As long as the actual zones weren't cut down to make room for it then it's fine and it doesn't seem like they did.
Re: Nintendo Quietly Reveals A New Suit For Metroid Prime 4: Beyond
Love the suit
Re: Video: Nintendo Just Dropped Its Best (Worst?) Song Since DK Rap
that was dumb, but kinda fun.
It made me smile at least.
Re: Trails In The Sky 2nd Chapter Scheduled For 2026 Release
Nice. Still haven't gotten to the first one. Plan to, but adulting makes finding time for big rpgs hard.
Re: Xenoblade Chronicles X: Definitive Edition Switch 2 Compatibility Update Released
@Bobobiwan could be they want to do more than just uncap the frame rate for switch 2 edition. No point in releasing that NOW if it's meant to be part of a larger upgrade.
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
@Markiemania95 ah. My bad, statement still stands but thanks for the correction.
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
The thing is this may be a "Pokemon" game. But it's a life sim spin off from Bandai-namco.
I could easily see keycard (Assuming it's true) as being something they insisted on before agreeing to develop it.
Nintendo even said before they didn't intend to do keycards with first party releases.
I admit I'm a little surprised that doesn't include this, but it's also somewhat understandable when you look at who else besides Nintendo is involved.
Re: Feature: Now Samus Is Doing It - What Is It About The 'Akira Slide' That's So Great?
@GinMiguel not sure but that specific slide.and pose, yes. Akira is definitely where that specific pose comes from.
Re: Kirby Air Riders Looks To Be Powered By Bandai Namco's New In-House Engine
Bandai Namco couldn't have asked for a better advertisement for their new engine.
Not only is the game absolutely solid. It has so many eyes on it for many different reasons. Now everyone will be looking out for what else they do with this engine.
And it's good to have more engines Rather than risk letting Unreal.and Unity control the entire market.
Re: "These Shouldn't Be The Only Games Being Made" - Keiji Inafune Critical Of Reliance On Big IPs
@Waluigi451 he made ONE. And honestly if he's just had better 3D artists mighty no.9 would have been a lot more successful. Or if he'd gone with 2D Instead.
Everyone likes to just blindly dunk on it or even if ignorantly call it a scam.
But really most of the games problems trace back to he didn't have anyone that actually understood 3D graphics on the team.
Inafunes concept art for the game was great ( people didn't get excited for no reason. The Kickstarter page looked great) but whoever did the actual in-game model made it all look terrible.
Some of the levels needed more polish, but overall they were okay. Story wasn't amazing but it set up a decent setting that a franchise could have built from.
Re: Nintendo Reveals Three More Super Mario Wood Block amiibo Sets
Cute.
No interested. But some kids will probably like them.
Re: New Pokémon Legends: Z-A Mystery Gift Code Event Has Been Announced
@EarthboundBenjy part of it could be tradition. Mythical pokemon are normally obtained through mystery gifts.
Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch
@Ralek85 my guess is th deserts will be fairly barren and bleak. But that they'll only really be essentially playable elevators, moving you between maps where the meat of the game is.
If we look at the way Nintendo tends to evolve games. A logical next step would be to go from Metroid gameplay in a single facility, to the same gameplay in a wider variety of locations.
The Bike is a logical way to realistically move between such locations.
Now this is JUST a theory. But it follows Nintendo's pattern a lot more than assuming the bulk of the game is in open desserts.
Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch
@AlonditeFE seriously. As far as the Bike goes did people forget stuff like the elevators in Dread?
Every Metroid game isn't just one singular map. Even if they kind of pretend it is.
We've seen they clearly have plenty of walking and normal combat.
In all likelihood the bike is just a more entertaining version of the elevators. A way to move between maps, which will probably be separate areas of the planet and multiple ruins instead of multiple sections of a single location.
In a way it's funny. People went from being hyped at the idea of game worlds becoming more open, now the mere idea makes people cry out in despair. Of course there is a reason people are sick of open worlds. But they went too far in the other direction.
Blind hatred isn't better than blind hype.
Rather if you think about it, when has Nintendo ever done a major formula departure without it being a spinoff? For better or for worse Nintendo sticks to their guns with most of their series with only a few exceptions ever.
So it's REALLY unlikely they'd make Prime 4 be a severe departure. People just say the bike focused on in the direct and immediately assumed that was the entire game for some reason.
Re: Mario Kart World And Donkey Kong Bananza Shortlisted For 'Console Game Of The Year'
Donkey Kong Bananza is legitimately my game of the year.
Re: Nintendo Wins Lawsuit Against 'Pirate' Streamer Who Taunted Company Online
What a loser "I run the streets" dude though he was some videogame gangster.
But seriously streaming games before they were released? There is no defending that.
I'm tired of people acting like they can do whatever they want as long as the victim is a "Corporation". Not that they need my defense, I'm just tired of the wannabe Robin hood routine.
Re: Surprise! The Next Shantae Game Is Now Officially In Development
Nice. Risky revolution was interesting but I do like the more detailed modern look.
Really the only criticism I had for 7 sirens was they turned animal dances into in and out movement abilities and turned dances into generic screen wiping attacks.
I say let the small animal transformations remain as they were in 7 sirens. But have the genie dances be actual transformations with unique attacks and such or something along those lines.
Unless they just want to go in a completely different direction.