@StewdaMegaManNerd It makes me laugh when people talk about the vaguely announced hand held Xbox like it's going to be a Switch killer.
Even if you put terrible Xbox sales aside ... What games does Xbox even have left that can't be played on steam?
Because if you want to take Xbox games on the go you can really just get a steam deck. Barely any Xbox games don't have a steam port.
But people want to act like a wannabe steam deck made by Microsoft is going to move that needle in their favor.
P.S. I don't hate Xbox ... But Microsoft really just turned it into a gaming PC and gave up their exclusives. So as a console Xbox is kinda dead. Because it's company doesn't even really need it.
@commentlife given the number of free repairs they did for a long time I can say they almost certainly didn't sell enough additional joy cons to be worth making that issue on purpose.
especially given people just buy extra joy cons when they break them some other way or when new colors they want come out.
I know people don't trust a lot of companies these days for good reason ... but that doesn't mean EVERYTHING is a lie and conspiracy.
There is no way they risked the entire Switch just to try to boost joycon sales. THere are so many less risky and more promising ways to profit and get money from Nintendo customers that aggresive planned obselesence.
IMO it really was just a design flaw that wasn't noticed until it was too late and Nintendo just refuses to address it properly for legal reasons.
But honestly Joy con drift did become less common as time went on so they defininitely did some tinkering behind the scenes and with the Switch 2's joycons completely rebuilt from the ground up, supossedly, they probably accounted for that issue this time.
@Oldstalk Exactly. Everyone just started worshiping "hall Effect" and acted like it's an absolute requirement.
People also acting like it's somehow guaranteed Drift will be a problem without it.
Did everyone get amnesia and forget drafit wasn't a massive issue BEFORE the Switch? And those past consoles didn't have drift issues.
Why is it so utterly impossible to imagine that they just fixed the design flaw without hall effect? I swear my opinion of a good chunk of the gaming community has gone down a lot with how absolutely rabbid some have been acting like it's their life's purpose to spread as much negativity as possible.
I know there have already been people like that, but it just feels especially aggresive this time.
@Baker1000 I'm sure Lakitu will still exist in cases you actually do get out of bounds for.
But they needed to do something for the open world format where you get off track. Since off track isn't always out of bounds for the race anymore but you could still be screwed.
So I don't think it's outright replacing Lakitu, it's just a clean and efficient way to deal with the issue of trying to do Mario Kart with an open map format like this.
Sure they could have had you summon your own Lakitu, but that would take more time to let the animtion play. Nintendo probably figured players reseting their own mistakes would prefer to get into the race as fast as possible. and honestly they were probably right.
@bleeflooflah the direct may have not given much purely new info.but it did confirm quite a few things. 1. It's confirmed you can race classicaly and choose tracks freely instead of being bound to cups. Some people thought everything would be tied to the open world so being able to just pick tracks and race is good. 2. Unlocked outfits are just added to the select screen. A bit disappointing as that's going to be a pain to navigate. 3. The lack of kart customization is part of the game and not a limitation of the demo. 4.battle modes are still a thing. 5. We got an indepth look into free roam mode including stuff we didn't know before
Overall there was maybe .... 5 minutes of actual new info. But making a direct for just one game was already a bit extra.
@BANJO I'd less thank EA themselves and more thank Hazelight for creating such a robust game sharing system that it can easily just make use of Switch 2's gameshare.
But seriously this is neat and I'd love to see more Switch 2 games make use of the switch as a second screen.
In fact an idea this game me is a stripped down Switch that is just the screen and wifi components. Meaning cheaper than a switch but able to receive screen share.
Most people should already have a switch they can use. But just in case they don't this would help use the function without buying two consoles.
@Diaclone_Dad fair ... But do keep in mind. Developers have said the regular Steam sales are sometimes a problem. Because people just wait for sales so no one buys it full price.
I mean I love a good steam sale ... But it's not really realistic to expect the same with Nintendo ... Although it wouldn't kill them to offer a few more sales and improve their store front.
Anyway good luck. If you want the Switch 2 now though you could just buy it as a hardware upgrade for Switch and try getting games at resell discounts later. Until then just play Switch 1 games better.
Or wait. Up to you but thought I'd suggest the option.
@Chlocean IMO there just wasn't much to innovate on that fans wanted. Switch 1 sales are not only going strong but Sony and Microsoft are trying to copy it.
It would be downright stupid to give up the switch concept right now. Meaning any innovation has to fit in the switch.
They added a mouse and game chat. Adding much else like a second screen or a new controller would have raised the cost even higher or made or not able to play switch 1 games.
So I wouldn't say innovation is dead. Just there wasn't much room to do so this generation. Maybe if VR gets a bit better they'll release a VR headset... I mean a real one not Labo.
@Diaclone_Dad keep in mind the average game will probably be more like $70 physical and $60 digital.
So if you either stay away from big games or just splurge only on a couple of big ones or go full digital then your overall spending shouldn't be much more than before.
Even if $80 is the actual norm, which I doubt, getting it for $70 digital won't be that bad. It's not a perfect situation but everything is more expensive so sadly I have to accept this was just going to happen.
Let me translate "Nintendo didn't do any wildly creative and innovative new concepts for us to steal and we really need something to convince players to not just get a steam deck or PC since we barely have any exclusives."
Seriously I can't take criticism of innovation seriously from Sony of all people. Even Xbox innovated more than them ... Their innovations just weren't worth stealing so Sony didn't care.
But really Nintendo had little choice this generation. The switch already has motion control support. The switch is already portable. They tried 3d and no one cared. VR still isn't really ready to be a main feature.
What innovation could Nintendo realistically do? Best they could do would be a completely reworked controller but that would make playing Switch 1 games harder.
It's not bad to iterate on hardware instead of completely reinventing it. It's a solid upgrade in every sense of the word and they made an effort to add a chat service and mouse controls.
If you want Nintendo innovation there it is. Every one else added a track pad to their controller ... Nintendo said "nah we making a mouse instead". It's a subtle innovation but it's still there.
I think it will be fine. Stick drift was less common as time went on anyway. So if they improved them further then they'll.probably be fine.
Like a few others have said they might simply not be saying the words hall effect for liability reasons or just wanting to use their own variant that they gave their own name and treating it as secret tech.
It's also possible the magnetic connectors made them unable to also use hall effect and they chose improved connection over hall effect.
However I've heard at least one leaker claims to have seen inside one and seen what looked like hall effect so unless they lied that is supposedly confirmed.
We'll have to wait and see but I doubt it will be a notable issue.
I'm sad but not entirely surprised Kirby air riders isn't listed. People are probaygoing to compare it to Mario Kart and sleep on it. But it's an entirely different kind of game with the best mode on the OG game being a kind of battle Royal like game.
@Quarbit the problem is that it's gotten worse to the point of it becoming near impossible to get things even 6+ months in some cases. Because the scalpers just just buy up the stick every time there is a restock.
Plus we simply shouldn't have to wait or pay extra. Which is why people need to stop ***** paying the scalpers already.
@eltomo the physical switch 2 editions are just upgraded to optimize the switch 1 game for switch 2. To use the new tech properly. It's essentially a rerelease of the base game without charging for the full game again.
So it actually makes sense to not include the dlc. This isn't a definitive edition, it's just an upgrade. Some even come with their own dlc like Kirby getting an entire post game.
People complaining about this aren't thinking about it properly. They're looking at switch 2 editions like definitive editions. Those typically include the dlc for free in order to encourage people to get the game again or encourage new customers. You don't have to buy the entire game again.
@N00BiSH This is a comment complaining about comments complaining about the price of Mario Kart World.
Jokes aside I only started to care about Mario Kart due to a few streamers playing it regularly with viewer. But as a result I did start to enjoy the game a bit and the wall riding and rail grinding look like they'll add a lot. Plus now I can just drive around and not exclusively race against others.
@Narrator1 I like the steam deck because I love the switch but there are Non Nintendo games I very much want to play.
So I got the steam deck, not to replace the switch, but to play all of the other games I wanted on a handheld like the switch. Plus I needed to replace my old gaming PC anyway... So getting a steam deck instead just made more sense.
@BrokenCiv exactly. Switch 2 is no slouch and if a game is available on both I might have to think about which is prefer ... Although the fact steam made it clear we don't own ***** ... Kinda leaning switch 2.
But aside from that, you get a switch to play switch games and steam deck to play PC
There are a lot of games that will never be on the switch. And a lot of games that will never legally be on steam deck.
So neither is going to kill the other because no one's going to abandon the games they like for hardware.
Doesn't matter which is objectively better if it doesn't have the games you want to play.
@Alpha008 same. Switch 2 comes with decent memory to hold a good few games. With the "virual card" system to better manage digital downloads I can just "Slot in" as much as the system will allow and remove what's not needed.
I can easily get by without more storage for a while.
Okay people don't panic YET. Is Donkey Kong Bonanza. A 3D platform launch title with one of the oldest mascots is $70 then $80 may not be normal and might even just be for Mario kart.
Possibly other large scale games as well but we don't have to assume that will be the price of all games since we already know of one not that price.
@RupeeClock it's say less "cut out" since it's not like that stuff will go away even if they wanted it to.
I see it as more them not wanting to be dependent on other companies.
Think about it, if Google one day said "Nintendo. Do what we say or well block all Nintendo content ... They'd be in a rough spot. We've already seen that happen with some credit card companies making demands or cutting off payments to site and services they"won't support".
So this could be Nintendo just making sure they have a news pipeline they control.
@ArcadeSixties It's not cherry picking there is a difference. Although the divide is a bit grey so it's a bit of nuace.
The simplest way to put if something is a "copycat/ripoff" or "inspired by" is one simple question "How similar is the game if you remove genera norms?".
I specify genera norms because obviously every fighting game will have certain elements that are similar given they're all fighting games.
But anyone pretending Multiverse wasn't like ... 70% smash bros is coping. Why? Because no one, NOT A SINGLE PERSON. Looked at Multiverse and thought of any other game but Smash Bros. They didn't think of street fighter, or Tekken, or any other fighting based game. That proves how heavily similar the game was to Smash Bros specifically.
and really this new revelation only proves they were doing it intentionally. You can try to pretend they were just "heavily inspired" by Smash Bros and just wanted to make their own platform fighter that played almost identically .... but you can't seriously believe they just happened to only be inspired by mario Kart at the EXACT SAME TIME AND MADE THE GAMES IN PARALLEL!!!
Seriously for anyone that ever tried to play defense for Multiverse and claim it was just innocent inspiration ... this just definitely proved them wrong.
Now that's not to say Multiverse wasn't fun. it was a competent copycat unlike most like Sony's attempt with "All star Crawl" or that barely okay Nickelodeon knock off.
So to give the devs credit they were absolutely competent at copying Nintendo's homework. But they were still ABSOLUTELY and without question ... copying Nintendo's homework specifically. As for TUNIC, aside from some visual elements it's a completely different game from Zelda witch a heavy focus on cryptic puzzles that even requires a bit of metagaming to solve. So that is very much in the realm of "inspired by" because they didn't take anything from Zelda but a bit of art inspiration and even that isn't a 1 to 1 copy.
Nintendo needs to either settle with them or pull out a serious smoking gun to better validate the lawsuit.
I mean they aren't even going after then over blatantly ripped off designs and at this point the PR over the situation isn't great.
Plus ... If I'm being totally honest. Palworld does have some interesting designs. I mean aside from the lazy rip offs.
Although I guess Nintendo could always reverse rip Palworld off and watch the haters lose their minds trying to use the same arguments they dismissed before.
I'm glad they removed blade levels. Too much crap to manage was annoying. But I wish they'd given each division a buff so it wasn't entirely reduced to meaningless visual flair. Like maybe interceptors get bonus exp from battles while Pathfinder's get bonuses from exploration.
Removing all value from divisions was a bad call IMO. But I guess it's hard to complain when they already remade this huge ass game and improved so much of it.
@StewdaMegaManNerd I heard he did. In his defense Inafune pushed for embracing the west mostly at a time where Western game development was flourishing far better than Japan which has fallen into a bit of a rut.
Big companies like Sega were collapsing. Companies were moving to silicon valley.
Really there was a point you could argue Inafune had a point. But then ... Stuff happened... And now game development is moving out of the west.
@RareFan well comics used to be more varied. But DC and Marvel dominated the field much that it largely fell under them. Other comics do exist but they aren't given public attention.
But we do have plenty more than action flicks. Although the MCU has caused action to dominate more than ever. Horror and comedy still have decent followings.
Overall it's not that our tastes are limited. It's the monopoly of companies like Disney has caused most high budget productions to fall under them and they care about profit over entertainment so they just make the same stuff over and over.
That's why anime and such is so popular. We want that stuff but the big companies here won't give it to us.
@BenAV Xenoblade on the 3ds isn't a 10. They did their best but it's frankly way too crunched. Plus it lacks the definitive versions improvements so in comparison it's even worse.
Xenoblade is great but the 3ds version is easily the worst one.
@Ultimapunch I feel the only people surprised are those that don't realize Nintendo still makes at half a dozen or so new amiibos every year. Their demand isn't like it was at launch but it's still pretty big. When Xenoblade 3 amiibos of Noah and Mio were released the Nintendo store was crashing from the traffic.
So Amiibos are still big profits for Nintendo. They just focus on particular figures rather than mass producing as many as possible.
@Pillowpants they can't stop it but if you don't at least try to deal with it it only gets worse.
Like you can't stop the drug trade, but that doesn't mean you just let people sell meth on public street corners. You want to at least suppress it so it's not easily available.
@Bolt_Strike it has both mega evolutions and tera forms. So the point is largely to create an arena dedicated to unifying Pokemon battle mechanics.
The other point is likely the mobile phone app. This basically lets people not able to bring their switch with them still play Pokemon.
Combine this with home, tcg pocket, and go ... And Nintendo is slowly turning phones into a secondary console for themselves.
Since they abandoned dedicated handheld gaming devices with the hybrid switch, this might be part of Nintendo's effort to have a platform besides the switch that appeals to that handheld market that wants gaming in their pocket.
@rjejr I doubt you use both like mice at once. It's rather difficult to to two different things with each hand at once. Even if you are good with both hands.
Most likely the double mouse Lazer is for either two player. Or both sensors will be used to like ... Gauge distance between both remotes or something.
@larryisaman exactly. People are STILL releasing good games on the switch. Sure it struggles with more powerful games. But Nintendo keeping it's games less graphic greedy has likely helped keep cost down compared to these other games costing tens of millions on graphics alone.
It's still time for an upgrade, but some people are acting like it needs to outperform the PS5 ...which is crazy for something handheld to outdo the best Sony could put out.
Nintendo micromanages because they learned from experience.
They tried being hands off with a live action Mario movie back in the 80s ... It ended up a mad Max like hell scape full of drugs and sex and they had to spend a lot trying to salvage it.
Frankly speaking if they feel the need to keep asking for corrections then your probably not doing the job right.
@MeloMan it's also the only timeline that "river Zora" actually exist in. They aren't in the other timelines because they are a mutation of "ocean Zora" and this mutation only occured in that timeline. Funnily enough the Rito are also a Zora mutation so Nintendo really likes to use Zora as a base for other races.
it's not COMPLETELY disjointed as part of the issue is the timeline Nintendo created attempts to resolve some rather heavy retcons.
With the first Zelda games the world was already fully dominated and twisted by Ganon. Who resembled a big pig monster.
But then after following that formula for a while They decided to do more "peaceful kingdom gets overrun by the Dark Lord" type story and some races like the Zora were retconned into peaceful races.
To explain this away they made these new games take place BEFORE the older games, and then to avoid needing to bring the games back into the dark future they split the timeline.
I do agree it's rather messy but it ended up that way largely because they made it up to resolve the massive lore gaps from basically hard rebooting the world building they'd built up.
in any ways the massive departure seen in BoTW is similar. But I guess Nintendo realized pulling the same trick again wouldn't work so they just explicitely placed them outside of the timeline.
I still say the timeline has value for it's aid in world building ... but we just don't need to take it too seriously because the overall events don't really connect beyond simply establishing Ganon, Link, and Zelda exist.
All we need to care about is stuff like "Okay so in this timeline Ocean and River Zora both exist but in that timeline they don't" and stuff like that.
@Serpenterror the tales of series has always had a lot of outfits and accessories.
Graces F was one of the first times the devs played with dlc and they went absolutely nuts with it. they sold basically every outfit you used to be able to unlock in the game as dlc ... Each single outfit as a separate dlc.
For example the "angel set" is a halo and wing accessories. Those used to be found in game and were found in game again in other games.
But THIS game was when the devs really tried to milk that dlc greed. Back when a lot of devs were trying to lock everything they could behind paywalls.
@Cronodoug fingers crossed. Nintendo has been very non censorship with the Switch but it's possible they'll just default to applying the same censors they did before.
Hopefully not but we'll have to wait and see to be sure.
@DoBetterNintendo What annoys me is they have a "20 player game mode" but only 4 or 8 party lobbies.
I want them to really expad on this and let players play with 20 people lobbies.
In fact the 8 player bowser battle should be doubled to two teams of 8 to 10 that compete to see who can beat bowser the fastest.
they already time and grade your performance so just make it a live competition of two teams.
I like Jamboree overall but it does feel like a lot of missed potential to really go big. A lot of party games are enjoyed on Twitch streams these days and big party party games are great for allowing viewers to reasonably expect to join in.
@Axecon "Bigger than previous ones" is probably an exageration.
Don't get me wrong I am hyped for it. But XCX is known for being lighter on the story and being really a lot like a single player MMO.
While that style has some fans it's not entirely what JRPG fans like the most. Most XC fans will probably get the game anyway, but it's questionable how many outside that circle will take an interest in it.
@Tyranexx Also XCX takes place is a sci-fi future version of OUR world. Like actual IRL cities are referenced. So rather than an entirely fantasy setting with sci-fi elements it goes really hard on the sci-fi.
To add onto this the origional Wii release of Xenoblade Chronicles was a limited release. For a long time it was a rare gem of a Wii title. So it had a cult following rather than massive sales.
So the franchise didn't really gain traction until Xenoblade chronicles 2 on the Switch and the DE edition of the first game. So the majority of fans didn't even get into the series until after the Wii U.
So this is a game most had only vagly heard of and even some Wii U owners probably didn't play it simply because it was still relatively uknown.
This is entirely what I expected and I'm happy with it.
I just want to collect the cards and I'm not in a grand rush to do so.
So I'm fine at best getting the premium pass once in a while and just taking what I can get.
A gatcha only really needs to allow you to reasonably play without paying to be fair and you open at least two packs a day without even doing anything.
It's a neat little card collector game with a PvP attached to give you something to do with your collection.
Comments 531
Re: Japanese Charts: Mario Party Jamboree Rolls Its Way To Another Victory
@StewdaMegaManNerd It makes me laugh when people talk about the vaguely announced hand held Xbox like it's going to be a Switch killer.
Even if you put terrible Xbox sales aside ... What games does Xbox even have left that can't be played on steam?
Because if you want to take Xbox games on the go you can really just get a steam deck. Barely any Xbox games don't have a steam port.
But people want to act like a wannabe steam deck made by Microsoft is going to move that needle in their favor.
P.S. I don't hate Xbox ... But Microsoft really just turned it into a gaming PC and gave up their exclusives. So as a console Xbox is kinda dead. Because it's company doesn't even really need it.
Re: Feature: The Switch 2 Sticks Might Not Be Hall Effect, But They Feel Fantastic
@commentlife given the number of free repairs they did for a long time I can say they almost certainly didn't sell enough additional joy cons to be worth making that issue on purpose.
especially given people just buy extra joy cons when they break them some other way or when new colors they want come out.
I know people don't trust a lot of companies these days for good reason ... but that doesn't mean EVERYTHING is a lie and conspiracy.
There is no way they risked the entire Switch just to try to boost joycon sales. THere are so many less risky and more promising ways to profit and get money from Nintendo customers that aggresive planned obselesence.
IMO it really was just a design flaw that wasn't noticed until it was too late and Nintendo just refuses to address it properly for legal reasons.
But honestly Joy con drift did become less common as time went on so they defininitely did some tinkering behind the scenes and with the Switch 2's joycons completely rebuilt from the ground up, supossedly, they probably accounted for that issue this time.
Re: Feature: The Switch 2 Sticks Might Not Be Hall Effect, But They Feel Fantastic
@Oldstalk Exactly. Everyone just started worshiping "hall Effect" and acted like it's an absolute requirement.
People also acting like it's somehow guaranteed Drift will be a problem without it.
Did everyone get amnesia and forget drafit wasn't a massive issue BEFORE the Switch? And those past consoles didn't have drift issues.
Why is it so utterly impossible to imagine that they just fixed the design flaw without hall effect? I swear my opinion of a good chunk of the gaming community has gone down a lot with how absolutely rabbid some have been acting like it's their life's purpose to spread as much negativity as possible.
I know there have already been people like that, but it just feels especially aggresive this time.
Re: You'll Want To Learn These New Mario Kart World Tricks If You Hope To Win
@Baker1000 I'm sure Lakitu will still exist in cases you actually do get out of bounds for.
But they needed to do something for the open world format where you get off track. Since off track isn't always out of bounds for the race anymore but you could still be screwed.
So I don't think it's outright replacing Lakitu, it's just a clean and efficient way to deal with the issue of trying to do Mario Kart with an open map format like this.
Sure they could have had you summon your own Lakitu, but that would take more time to let the animtion play. Nintendo probably figured players reseting their own mistakes would prefer to get into the race as fast as possible. and honestly they were probably right.
Re: You'll Want To Learn These New Mario Kart World Tricks If You Hope To Win
@Baker1000 the rewind is basically your own personal lakitu that you activate on command.
Because everything is drivable now there are less clearly defined "off track" points.
Rewind is probably mostly to save yourself if you drive off track.
Re: Mario Kart World Brings Back Another Fan-Favourite Mode
@DanijoEX-The-Kumiho I'm sure they will. They made a giant canvas of a game. Unless the game failed to find players they wouldn't abandon it.
Re: Mario Kart World's 'Free Roam' Is Much More Than Mindless Open World Driving
@bleeflooflah the direct may have not given much purely new info.but it did confirm quite a few things.
1. It's confirmed you can race classicaly and choose tracks freely instead of being bound to cups. Some people thought everything would be tied to the open world so being able to just pick tracks and race is good.
2. Unlocked outfits are just added to the select screen. A bit disappointing as that's going to be a pain to navigate.
3. The lack of kart customization is part of the game and not a limitation of the demo.
4.battle modes are still a thing.
5. We got an indepth look into free roam mode including stuff we didn't know before
Overall there was maybe .... 5 minutes of actual new info. But making a direct for just one game was already a bit extra.
Re: Switch 2 Split Fiction Owners Can Apparently Use GameShare To Invite Nintendo Switch Players
@BANJO I'd less thank EA themselves and more thank Hazelight for creating such a robust game sharing system that it can easily just make use of Switch 2's gameshare.
But seriously this is neat and I'd love to see more Switch 2 games make use of the switch as a second screen.
In fact an idea this game me is a stripped down Switch that is just the screen and wifi components. Meaning cheaper than a switch but able to receive screen share.
Most people should already have a switch they can use. But just in case they don't this would help use the function without buying two consoles.
Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2
@Diaclone_Dad fair ... But do keep in mind. Developers have said the regular Steam sales are sometimes a problem. Because people just wait for sales so no one buys it full price.
I mean I love a good steam sale ... But it's not really realistic to expect the same with Nintendo ... Although it wouldn't kill them to offer a few more sales and improve their store front.
Anyway good luck. If you want the Switch 2 now though you could just buy it as a hardware upgrade for Switch and try getting games at resell discounts later. Until then just play Switch 1 games better.
Or wait. Up to you but thought I'd suggest the option.
Re: Mario Kart World "Paid DLC" Would Be A Big No-No, According To Ex-Nintendo Duo
@astrogamer but mario kart 8 deluxe itself was a port. So you could say the dlc was where the bulk of the switch original content was.
I don't expect notable Mario kart expansions for a year minimum... Probably two. They got other stuff to make. Mario kart isn't all they do.
Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2
@Chlocean IMO there just wasn't much to innovate on that fans wanted. Switch 1 sales are not only going strong but Sony and Microsoft are trying to copy it.
It would be downright stupid to give up the switch concept right now. Meaning any innovation has to fit in the switch.
They added a mouse and game chat. Adding much else like a second screen or a new controller would have raised the cost even higher or made or not able to play switch 1 games.
So I wouldn't say innovation is dead. Just there wasn't much room to do so this generation. Maybe if VR gets a bit better they'll release a VR headset... I mean a real one not Labo.
Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2
@Diaclone_Dad keep in mind the average game will probably be more like $70 physical and $60 digital.
So if you either stay away from big games or just splurge only on a couple of big ones or go full digital then your overall spending shouldn't be much more than before.
Even if $80 is the actual norm, which I doubt, getting it for $70 digital won't be that bad. It's not a perfect situation but everything is more expensive so sadly I have to accept this was just going to happen.
Re: Sony Vet Shuhei Yoshida Says Nintendo Is "Losing Their Identity" With Switch 2
Let me translate "Nintendo didn't do any wildly creative and innovative new concepts for us to steal and we really need something to convince players to not just get a steam deck or PC since we barely have any exclusives."
Seriously I can't take criticism of innovation seriously from Sony of all people. Even Xbox innovated more than them ... Their innovations just weren't worth stealing so Sony didn't care.
But really Nintendo had little choice this generation. The switch already has motion control support. The switch is already portable. They tried 3d and no one cared. VR still isn't really ready to be a main feature.
What innovation could Nintendo realistically do? Best they could do would be a completely reworked controller but that would make playing Switch 1 games harder.
It's not bad to iterate on hardware instead of completely reinventing it. It's a solid upgrade in every sense of the word and they made an effort to add a chat service and mouse controls.
If you want Nintendo innovation there it is. Every one else added a track pad to their controller ... Nintendo said "nah we making a mouse instead". It's a subtle innovation but it's still there.
Re: The End Of Joy-Con Stick Drift? The Switch 2's Controllers Have Been Redesigned From The Ground Up
I think it will be fine. Stick drift was less common as time went on anyway. So if they improved them further then they'll.probably be fine.
Like a few others have said they might simply not be saying the words hall effect for liability reasons or just wanting to use their own variant that they gave their own name and treating it as secret tech.
It's also possible the magnetic connectors made them unable to also use hall effect and they chose improved connection over hall effect.
However I've heard at least one leaker claims to have seen inside one and seen what looked like hall effect so unless they lied that is supposedly confirmed.
We'll have to wait and see but I doubt it will be a notable issue.
Re: Community: The Results Are In - These Are Your Most (And Least) Wanted Switch 2 Games
I'm sad but not entirely surprised Kirby air riders isn't listed. People are probaygoing to compare it to Mario Kart and sleep on it. But it's an entirely different kind of game with the best mode on the OG game being a kind of battle Royal like game.
I hope people warm up to it later.
Re: Fans Fight Back Against Nintendo Switch 2 Scalpers
@Quarbit the problem is that it's gotten worse to the point of it becoming near impossible to get things even 6+ months in some cases. Because the scalpers just just buy up the stick every time there is a restock.
Plus we simply shouldn't have to wait or pay extra. Which is why people need to stop ***** paying the scalpers already.
Re: Zelda: BOTW Switch 2 Edition Won't Include The DLC, Nintendo Confirms
@eltomo the physical switch 2 editions are just upgraded to optimize the switch 1 game for switch 2. To use the new tech properly. It's essentially a rerelease of the base game without charging for the full game again.
So it actually makes sense to not include the dlc. This isn't a definitive edition, it's just an upgrade. Some even come with their own dlc like Kirby getting an entire post game.
People complaining about this aren't thinking about it properly. They're looking at switch 2 editions like definitive editions. Those typically include the dlc for free in order to encourage people to get the game again or encourage new customers. You don't have to buy the entire game again.
Re: Round Up: The First Impressions Of Mario Kart World Are In
@N00BiSH This is a comment complaining about comments complaining about the price of Mario Kart World.
Jokes aside I only started to care about Mario Kart due to a few streamers playing it regularly with viewer. But as a result I did start to enjoy the game a bit and the wall riding and rail grinding look like they'll add a lot. Plus now I can just drive around and not exclusively race against others.
Re: Yep, Metroid Prime 4's Box Art For Switch 2 Is... Corrupted
@Paper_Yoshi yes ....yes people make mistakes like that constantly.
Re: Is The Switch 2 A Steam Deck Killer? Digital Foundry Dives Deep
@Narrator1 I like the steam deck because I love the switch but there are Non Nintendo games I very much want to play.
So I got the steam deck, not to replace the switch, but to play all of the other games I wanted on a handheld like the switch. Plus I needed to replace my old gaming PC anyway... So getting a steam deck instead just made more sense.
Re: Is The Switch 2 A Steam Deck Killer? Digital Foundry Dives Deep
@BrokenCiv exactly. Switch 2 is no slouch and if a game is available on both I might have to think about which is prefer ... Although the fact steam made it clear we don't own ***** ... Kinda leaning switch 2.
But aside from that, you get a switch to play switch games and steam deck to play PC
There are a lot of games that will never be on the switch. And a lot of games that will never legally be on steam deck.
So neither is going to kill the other because no one's going to abandon the games they like for hardware.
Doesn't matter which is objectively better if it doesn't have the games you want to play.
Re: Best Nintendo Switch 2 MicroSD Express Cards - Cheapest Memory Cards In 2025
@Alpha008 same. Switch 2 comes with decent memory to hold a good few games. With the "virual card" system to better manage digital downloads I can just "Slot in" as much as the system will allow and remove what's not needed.
I can easily get by without more storage for a while.
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
Okay people don't panic YET. Is Donkey Kong Bonanza. A 3D platform launch title with one of the oldest mascots is $70 then $80 may not be normal and might even just be for Mario kart.
Possibly other large scale games as well but we don't have to assume that will be the price of all games since we already know of one not that price.
Re: Switch 2 Pre-Orders Expected To Sell Out "Day One" Due To Limited Unit Allocation
@DylanMcGrann they did that with the Alarmo. So it's quite possible.
Re: 'Nintendo Today', A New Mobile App, Will Deliver Fresh Switch 2 News Every Day
@RupeeClock it's say less "cut out" since it's not like that stuff will go away even if they wanted it to.
I see it as more them not wanting to be dependent on other companies.
Think about it, if Google one day said "Nintendo. Do what we say or well block all Nintendo content ... They'd be in a rough spot. We've already seen that happen with some credit card companies making demands or cutting off payments to site and services they"won't support".
So this could be Nintendo just making sure they have a news pipeline they control.
Re: After Copying Smash's Homework, MultiVersus Publisher Was Apparently Turning To Mario Kart Next
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Re: After Copying Smash's Homework, MultiVersus Publisher Was Apparently Turning To Mario Kart Next
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Re: After Copying Smash's Homework, MultiVersus Publisher Was Apparently Turning To Mario Kart Next
@ArcadeSixties It's not cherry picking there is a difference. Although the divide is a bit grey so it's a bit of nuace.
The simplest way to put if something is a "copycat/ripoff" or "inspired by" is one simple question "How similar is the game if you remove genera norms?".
I specify genera norms because obviously every fighting game will have certain elements that are similar given they're all fighting games.
But anyone pretending Multiverse wasn't like ... 70% smash bros is coping. Why? Because no one, NOT A SINGLE PERSON. Looked at Multiverse and thought of any other game but Smash Bros. They didn't think of street fighter, or Tekken, or any other fighting based game. That proves how heavily similar the game was to Smash Bros specifically.
and really this new revelation only proves they were doing it intentionally. You can try to pretend they were just "heavily inspired" by Smash Bros and just wanted to make their own platform fighter that played almost identically .... but you can't seriously believe they just happened to only be inspired by mario Kart at the EXACT SAME TIME AND MADE THE GAMES IN PARALLEL!!!
Seriously for anyone that ever tried to play defense for Multiverse and claim it was just innocent inspiration ... this just definitely proved them wrong.
Now that's not to say Multiverse wasn't fun. it was a competent copycat unlike most like Sony's attempt with "All star Crawl" or that barely okay Nickelodeon knock off.
So to give the devs credit they were absolutely competent at copying Nintendo's homework. But they were still ABSOLUTELY and without question ... copying Nintendo's homework specifically.
As for TUNIC, aside from some visual elements it's a completely different game from Zelda witch a heavy focus on cryptic puzzles that even requires a bit of metagaming to solve. So that is very much in the realm of "inspired by" because they didn't take anything from Zelda but a bit of art inspiration and even that isn't a 1 to 1 copy.
Re: Forget The Lawsuit, Pocketpair Says Palworld On Switch 2 Is "100% Worth Considering"
Honestly do wish this nonsense would end.
Nintendo needs to either settle with them or pull out a serious smoking gun to better validate the lawsuit.
I mean they aren't even going after then over blatantly ripped off designs and at this point the PR over the situation isn't great.
Plus ... If I'm being totally honest. Palworld does have some interesting designs. I mean aside from the lazy rip offs.
Although I guess Nintendo could always reverse rip Palworld off and watch the haters lose their minds trying to use the same arguments they dismissed before.
Re: Xenoblade Chronicles X: What's The Best Division?
I'm glad they removed blade levels. Too much crap to manage was annoying. But I wish they'd given each division a buff so it wasn't entirely reduced to meaningless visual flair.
Like maybe interceptors get bonus exp from battles while Pathfinder's get bonuses from exploration.
Removing all value from divisions was a bad call IMO. But I guess it's hard to complain when they already remade this huge ass game and improved so much of it.
It's still worth calling out though.
Re: Sakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes
@StewdaMegaManNerd I heard he did. In his defense Inafune pushed for embracing the west mostly at a time where Western game development was flourishing far better than Japan which has fallen into a bit of a rut.
Big companies like Sega were collapsing. Companies were moving to silicon valley.
Really there was a point you could argue Inafune had a point. But then ... Stuff happened... And now game development is moving out of the west.
Re: Sakurai Says Japanese Developers Should Avoid Trying To Appeal To Western Tastes
@RareFan well comics used to be more varied. But DC and Marvel dominated the field much that it largely fell under them. Other comics do exist but they aren't given public attention.
But we do have plenty more than action flicks. Although the MCU has caused action to dominate more than ever. Horror and comedy still have decent followings.
Overall it's not that our tastes are limited. It's the monopoly of companies like Disney has caused most high budget productions to fall under them and they care about profit over entertainment so they just make the same stuff over and over.
That's why anime and such is so popular. We want that stuff but the big companies here won't give it to us.
Re: Poll: What's The Best Xenoblade Game? Rate Your Favourite For Our Upcoming Ranking
@BenAV Xenoblade on the 3ds isn't a 10. They did their best but it's frankly way too crunched. Plus it lacks the definitive versions improvements so in comparison it's even worse.
Xenoblade is great but the 3ds version is easily the worst one.
Re: Switch 2 Will Support NFC, According To New FCC Filings
@Ultimapunch I feel the only people surprised are those that don't realize Nintendo still makes at half a dozen or so new amiibos every year.
Their demand isn't like it was at launch but it's still pretty big. When Xenoblade 3 amiibos of Noah and Mio were released the Nintendo store was crashing from the traffic.
So Amiibos are still big profits for Nintendo. They just focus on particular figures rather than mass producing as many as possible.
Re: Nintendo's Lawsuit Win Against Major French Sharehoster Is Now Final
@Pillowpants they can't stop it but if you don't at least try to deal with it it only gets worse.
Like you can't stop the drug trade, but that doesn't mean you just let people sell meth on public street corners. You want to at least suppress it so it's not easily available.
Re: Pokémon Champions Limited To "Select Pokémon" At Launch
@Bolt_Strike it has both mega evolutions and tera forms. So the point is largely to create an arena dedicated to unifying Pokemon battle mechanics.
The other point is likely the mobile phone app. This basically lets people not able to bring their switch with them still play Pokemon.
Combine this with home, tcg pocket, and go ... And Nintendo is slowly turning phones into a secondary console for themselves.
Since they abandoned dedicated handheld gaming devices with the hybrid switch, this might be part of Nintendo's effort to have a platform besides the switch that appeals to that handheld market that wants gaming in their pocket.
Re: New Nintendo Patent Seems To Confirm Mouse Functionality For Switch 2
@rjejr I doubt you use both like mice at once. It's rather difficult to to two different things with each hand at once. Even if you are good with both hands.
Most likely the double mouse Lazer is for either two player. Or both sensors will be used to like ... Gauge distance between both remotes or something.
Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?
@larryisaman exactly. People are STILL releasing good games on the switch. Sure it struggles with more powerful games. But Nintendo keeping it's games less graphic greedy has likely helped keep cost down compared to these other games costing tens of millions on graphics alone.
It's still time for an upgrade, but some people are acting like it needs to outperform the PS5 ...which is crazy for something handheld to outdo the best Sony could put out.
Re: Capcom Reportedly Adds Two New Members To Its Mega Man Dev Team
Give me MegaMan legends collection already. Complete with the tron bonny game.
Re: Random: Metroid Prime 3 Dev Left Retro Studios After "Unhealthy Relationship" With Nintendo Micromanagement
Nintendo micromanages because they learned from experience.
They tried being hands off with a live action Mario movie back in the 80s ... It ended up a mad Max like hell scape full of drugs and sex and they had to spend a lot trying to salvage it.
Frankly speaking if they feel the need to keep asking for corrections then your probably not doing the job right.
Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
@MeloMan it's also the only timeline that "river Zora" actually exist in. They aren't in the other timelines because they are a mutation of "ocean Zora" and this mutation only occured in that timeline.
Funnily enough the Rito are also a Zora mutation so Nintendo really likes to use Zora as a base for other races.
Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
@larryisaman I will clarify one thing.
it's not COMPLETELY disjointed as part of the issue is the timeline Nintendo created attempts to resolve some rather heavy retcons.
With the first Zelda games the world was already fully dominated and twisted by Ganon. Who resembled a big pig monster.
But then after following that formula for a while They decided to do more "peaceful kingdom gets overrun by the Dark Lord" type story and some races like the Zora were retconned into peaceful races.
To explain this away they made these new games take place BEFORE the older games, and then to avoid needing to bring the games back into the dark future they split the timeline.
I do agree it's rather messy but it ended up that way largely because they made it up to resolve the massive lore gaps from basically hard rebooting the world building they'd built up.
in any ways the massive departure seen in BoTW is similar. But I guess Nintendo realized pulling the same trick again wouldn't work so they just explicitely placed them outside of the timeline.
I still say the timeline has value for it's aid in world building ... but we just don't need to take it too seriously because the overall events don't really connect beyond simply establishing Ganon, Link, and Zelda exist.
All we need to care about is stuff like "Okay so in this timeline Ocean and River Zora both exist but in that timeline they don't" and stuff like that.
Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
@larryisaman the value in the timeline is mainly in the world building.
We don't need characters to mention past events but it's difficult to really establish a rich world and culture with just one game.
So the timeline allows games to rely on prior games world building and build off of it.
Re: Video: Tales Of Grace f Remastered Showcases New Gameplay, QoL Features And Includes "Over 80 DLC"
@Serpenterror the tales of series has always had a lot of outfits and accessories.
Graces F was one of the first times the devs played with dlc and they went absolutely nuts with it. they sold basically every outfit you used to be able to unlock in the game as dlc ... Each single outfit as a separate dlc.
For example the "angel set" is a halo and wing accessories. Those used to be found in game and were found in game again in other games.
But THIS game was when the devs really tried to milk that dlc greed. Back when a lot of devs were trying to lock everything they could behind paywalls.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
@Cronodoug fingers crossed. Nintendo has been very non censorship with the Switch but it's possible they'll just default to applying the same censors they did before.
Hopefully not but we'll have to wait and see to be sure.
Re: Super Mario Party Jamboree Version 1.1.0 Is Now Live, Here Are The Full Patch Notes
@DoBetterNintendo What annoys me is they have a "20 player game mode" but only 4 or 8 party lobbies.
I want them to really expad on this and let players play with 20 people lobbies.
In fact the 8 player bowser battle should be doubled to two teams of 8 to 10 that compete to see who can beat bowser the fastest.
they already time and grade your performance so just make it a live competition of two teams.
I like Jamboree overall but it does feel like a lot of missed potential to really go big. A lot of party games are enjoyed on Twitch streams these days and big party party games are great for allowing viewers to reasonably expect to join in.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
@Axecon "Bigger than previous ones" is probably an exageration.
Don't get me wrong I am hyped for it. But XCX is known for being lighter on the story and being really a lot like a single player MMO.
While that style has some fans it's not entirely what JRPG fans like the most. Most XC fans will probably get the game anyway, but it's questionable how many outside that circle will take an interest in it.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
@Tyranexx Also XCX takes place is a sci-fi future version of OUR world. Like actual IRL cities are referenced. So rather than an entirely fantasy setting with sci-fi elements it goes really hard on the sci-fi.
Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube
@RupeeClock
To add onto this the origional Wii release of Xenoblade Chronicles was a limited release. For a long time it was a rare gem of a Wii title. So it had a cult following rather than massive sales.
So the franchise didn't really gain traction until Xenoblade chronicles 2 on the Switch and the DE edition of the first game.
So the majority of fans didn't even get into the series until after the Wii U.
So this is a game most had only vagly heard of and even some Wii U owners probably didn't play it simply because it was still relatively uknown.
Re: Review: Pokémon Trading Card Game Pocket (Mobile) - A Breezy, Beautiful Take On TCG, Gacha Aside
This is entirely what I expected and I'm happy with it.
I just want to collect the cards and I'm not in a grand rush to do so.
So I'm fine at best getting the premium pass once in a while and just taking what I can get.
A gatcha only really needs to allow you to reasonably play without paying to be fair and you open at least two packs a day without even doing anything.
It's a neat little card collector game with a PvP attached to give you something to do with your collection.