Comments 186

Re: Pokémon Almost Became A "Gritty" Baseball-Themed RPG In The West

KidSparta

“Randy Red Sox is ready to climb his way to the top of the Mascot Baseball League, but his bully, Barry Blue Jay, is doing everything he can to stop him! He’ll have to catch, battle, and trade all the mascots in the league to make his way to the top and cement himself as the greatest baseball player in all of Canton!”

Re: Best Wario Games Of All Time

KidSparta

I personally feel that Wario World’s short length is precisely the reason I feel good about recommending it. The gameplay can get repetitive, but unlike a lot of games with that same problem, it’s hard to get tired of gameplay that you’ll only be repeating for ~5 hours. The boss variety, interesting level layouts, and dedicated platforming zones all break up the, in my opinion, rather good even if repetitive beat-em-up style gameplay. I would not feel this same way if it was a 30 hour game with the same reskinned enemies in each level, but for what it is, it’s a fun little game to sit down and get through on a Saturday. Admittedly, though, if you want an excellent short GameCube game, you could just stick with Luigi’s Mansion…

Re: Advance Wars-Style Game 'Warside' Blasts Onto Switch Early Next Year

KidSparta

Okay, the update to this article gives me a smidge of hope this isn’t just a knockoff but something with some actual passion put into it. If all you want is profit from Advance Wars nostalgia, why bother delaying it? Just release it unfinished if you don’t really care. A delay makes me feel better about it and more interested in checking it out.

Re: Talking Point: What Do We Actually Want From 'Mario Kart 9'?

KidSparta

@rjejr I agree with this point of view, but if they handle it the way they handled MK8D I think it will feel just fine. The game felt complete already, making the paid content feel like a huge bonus rather than a requirement to make the game good. If they make a great game and then decide that they want to make it even better later on, that’s all good with me. Intentionally making an unfinished game and then paywalling the rest of it obviously sucks, though.

Free content cycles could work and actually be really fun in Mario Kart (I friggen love Splatoon), but I really hope they learned their lesson from Battle League. That game was already rather bad compared to Charged and even the original, and to this day it’s still bad but now you can play as Diddy Kong. Splatoon 1 really became something magical, but its launch content was also abysmal. Update cycles / seasons sound really fun to for Mario Kart now that you mention it, but I hope they don’t launch a game with nothing to do. “Trust us, it’s going to be really fun in a year!”

Re: Talking Point: What Do We Actually Want From 'Mario Kart 9'?

KidSparta

Maybe this makes me a little mean-spirited, but I want more than any other feature for them to bring back the shorter invincibility after being hit that was basically a staple of the series before MK8. The current way invincibility is handled makes moments like that Get Mario Karted clip with Daisy nearly impossible, and on top of that you have cool but dumb strategies where good players will hit themselves in order to save time that they would lose getting hit by something else. To be clear, I don’t mind good old fashioned mechanical depth, but I believe a good game is fun for the dedicated and the casual players, and I think the current, longer invincibility makes it less fun in casual settings. For those chill sessions with friends, it’s fun to not take it too seriously and have a good laugh / be a good sport about getting hit by four items in a row and going from first to tenth.

Re: Random: Metroid Prime 4 'OG' Amazon Pre-Orders Are Being Cancelled

KidSparta

“It’s because it’s moving to Switch 2 obviously!”

No. It could release on both, but it will definitely release on Switch at least, even if the Switch release is heavily downgraded compared to the next-gen version of the game.

They have specifically stated that BOTW released on WiiU because it had been promised for so long, and they did not want to be responsible for a scenario in which someone bought a WiiU specifically to play “the new Zelda with laser arrows and robots” only to find out that the game would not be releasing for the platform it was originally announced for. This even meant that certain features that the Switch could theoretically handle were not implemented into the game if the WiiU couldn’t handle it, like TOTK’s huge cave systems on the surface. MP4 will be given the same treatment, though I wouldn’t mind graphical and/or performance improvements over the Switch version for the next-gen release.

One of the first major Switch games ever announced WILL be a Switch game, whatever else it may be in addition to that.

Re: Best Of 2024: The Company You Can Pay To X-Ray Unopened Pokémon Card Packs Speaks Out

KidSparta

@nukatha Absolutely, but we can’t underestimate how much of a disadvantage that can be. I was really into Android Netrunner before it was out of print, and their approach was very refreshing. Every new set came in a big box that had every card (and multiple copies at that) for like 40ish USD. Way, way, more consumer friendly than random booster packs, but also way less profitable and difficult to sustain unless there’s insane interest in the game.
Very much the same dilemma we have with FTP in video games. If you’re an indie developer with an ambitious passion project, sell it on digital storefronts for $10-$20, but if you’re trying to stack as much cash as possible, go FTP gacha.
Still, one can hope this whole x-ray issue blows up so big that interest in booster packs wanes and they are no longer the most profitable approach. I could live with that, even if it means that little dopamine hit from opening packs is lost to time.

Re: A Handful Of "Hidden" Splatoon 2 Tracks Have Been Removed From Nintendo Music

KidSparta

It truly has me baffled how they decide what to release.

I’m sure there’s some licensing hullabaloo with games developed at Retro, Gamefreak, Rare, etc, but music for games they solely own shouldn’t be that difficult to get on there. I’m sure it takes some time to come up with the themed playlists for each soundtrack, but it can’t be that hard.

I’m assuming the drip feed is purely artificial to generate a little hype boost every so often (emphasis on “a little” at times; sorry Brain Age). But even this doesn’t explain how they plan to go about adding tracks to existing games. These tracks are now missing from S2’s soundtrack, and S3 is still missing Side Order and Grand Festival. New Horizons also lacks any music from Happy Home Paradise, yet all of the Scarlet/Violet DLC music was available from launch as far as I am aware.

There’s still no precedent so far for “Tracks have been added to the such-and-such soundtrack!” and until there is I really have no idea what the plan is. Whatever the plan is, REMOVING MUSIC should not be part of it!

Re: Zelda's Voice Actor Would Love To See The Princess In "More" Playable Roles

KidSparta

@fenlix it really would have to be fundamentally different from BOTW. I feel like the whole system would have to be built around range. Just dropping Zelda into BOTW with no weapon would result in a lot of frustrating situations where it feels like you can’t do anything because the enemies got too close (which I’ve also heard is how it feels getting dropped into LTTP as Zelda with no weapon). Though if you put Zelda into BOTW but WITH a weapon, the thought will be, “Well, this could have just been Link.” If she gets another chance in the spotlight, it will have to feel like the game was custom designed for the gameplay styles her character allows.

Re: Zelda's Voice Actor Would Love To See The Princess In "More" Playable Roles

KidSparta

@Yoshi3 ooh yes, absolutely true. To be completely honest I reread my comment and thought, “man, everything I described would be a whole lot cooler if it was Ganon.”

Edit/P.S.: I was also not trying to call you out specifically. I’m just speaking to the general consensus I’ve heard from people on the internet who don’t like the EOW.

Re: Zelda's Voice Actor Would Love To See The Princess In "More" Playable Roles

KidSparta

I get it, you guys hate Echoes of Wisdom (I haven’t gotten around to it just yet, but I will be playing it), but I think the rage is blinding you to the possibility of just how cool playable Zelda in a 3D open world would be. The movement would be insane - levitating, walking on water, short range teleportation. There could be a huge arsenal of magic for a variety of situations - ranged attacks, close-up burst options, temporary buffs, sensing enemies or secrets.

But no, instead, “I don’t want playable Zelda because I hate building things!”