
Nintendo's recent Switch exclusive The Legend of Zelda: Echoes of Wisdom put the princess in the spotlight and it's led to all sorts of conversations within the fanbase about possible future outings for the character.
GamesRadar+ recently spoke to Zelda's voice actor Patricia Summersett about the idea of the princess being playable in an open-world style game, kind of like Breath of the Wild, and apparently she thinks it would be "amazing". In general, though, Summersett says she would love to see "more playable Zelda" and is happy fans of the princess got Echoes of Wisdom.
The same source has also asked Zelda's voice actor about other possible gigs before, and Summersett says she is always happy to play Zelda "over and over again". She's even up for reprising her role in the upcoming live-action Zelda movie and has previously mentioned how she's also become "quite connected" with the fanbase over the past several years:
"I would love to play Zelda over and over again... I love this part of my life and the community."
Would you like to see Zelda star in more of her own adventures going forward? How about an open-world game starring the princess? Let us know in the comments.
[source gamesradar.com]
Comments 46
No I'm good, I feel like it was a fun one shot.
If they have another crazy idea for a sequel or maybe both are playable sure, but so far I vastly prefer playable Link over an Echoes of Wisdom Zelda.
As long as Zelda drops the “building” stuff you can give me anyone you want to… make a game about a Moblin if you want to but keep the Minecrafty elements away from Zelda.
And for the love of god, stop reusing maps!!
Make Princess Zelda able to summon the Anvil from the sky and hurl onto enemies like Anvil Chorus from Tiny Toons.
And for the last performance The 1812, make her summon a lot of cannon balls from pirate cannons.
@Yoshi3 Almost like you missed the point of the "wisdom" part of the title.
If “more playable” means an acceptable frame rate I’m down.
@MegaVel91 No, he probably didn’t miss that. It’s simply just not a fun mechanic for many of us. I skipped Echoes of Wisdom entirely, and prefer BotW over TotK, simply due to mandatory construction mechanics.
Link and Zelda should just be the new Mario and Luigi. Choose your color and play the game. That is what most people are thinking when ‘playable Zelda’ is considered, and not Zelda the table witch with sword on a timer
Give me playable Ganondorf. I think the next Zelda game would be fun with a Trio of protagonists working together.
@MegaVel91 and what about the “tears”? did I miss the correlation with the title and the building stuff in that one too?
And please explain us in which universe does wisdom = building mechanics?
Maybe Lego should change its name to Wisdom 🙄
This one deserves the rare Nintendo quick turnaround direct sequel. It nearly delivered bigly on the huge potential. All they need to do is drop the Link combat mode, make monster echoes that interact with each other either collaborating or not, and come up with an original new map world with a lot more new outfits. And a better frame rate just so people can stop whining about it.
Ehhh. I rather this be a fun one-off. Unless they can think of another idea that would suit her as a protagonist, I don’t want them forcing her into a role that doesn’t make sense in a gameplay perspective.
I also wasn’t a fan of Echoes of Wisdom- but that’s just modern Zelda as a whole now for me I guess.
Echoes of Wisdom was better than Tears of the Kingdom and I will die on this hill.
I like Echoes of Wisdom for the funny janky exploration (especially fun running around death mountain early in hero mode) and some of the puzzles, but gotta admit the only time I really had fun with the combat was in Link mode lol. I'm down to try more experimental Zeldas like EoW, but I really would like the next game to be a new take on the traditional formula like A Link Between Worlds was.
I liked Echoes, and wouldn't mind Zelda as a playable character in other Zelda games as long as it doesn't take away from Link. A DLC for tears fighting in the past as Zelda would have been cool, as the memories only fill us in on certain points of her story. Man I should go back and finish the rest of the quests, find all the caves and the wells.
Ganondorf/Ganon game. Gimme please!
Voice actress wants more work lol.
@AnnoyingFrenzy I totally agree, but to be honest Tears of the Kingdom is way on the bottom of many Zelda fans nowadays, except the ones who are just coming into the franchise.
Echoes of Wisdom was a good Zelda game at least taking us back into the right path, even if it was way too experimental with the echoes.
No thanks, Echoes of Wisdom kinda showed me what playing with Polly Pocket might feel like, but it also showed me, that I just want to play as Link. In general the game felt like young girls were the target audience, so it definitely missed me.
I enjoyed the game but I have to admit, I do not really care for it and I do not consider it a classic.
"Yes, I would like more work please!"
@Mana_Knight I know right. I mean, has she sat down and thought what a new game looks like? Of course not. She don't know what she wants outside of another acting gig lmao.
As long as the game is good, I’m down for anything.
I'd love it if they started treating Zelda the same way they treat non-Mario Mario universe characters — e.g. in some types of games she's the main character, in some games she's an alternative character to Link with a slightly different moveset, in some games you can just pick Link or Zelda sprites and they play the same and of course in some it can still be only Link.
Although I absolutely adored Echoes of Wisdom, I'd also really enjoy a more traditional action game where Zelda could use some basic magic attack instead of a sword and also, tbh, I'd still love a game where she used a bow and sword just like Link because honestly she's a dextrous elf and strong enough to pick up a huge boulder so there is zero reason she can't use normal weapons too-- perhaps not the master sword but we don't need the master sword in every game.
Imagine a game like BotW or TotK where you can choose between characters and still do basically anything but where the characters had slightly different strengths and weaknesses; it would be amazing and even more flexible than those games already are.
Just like for Echoes of Wisdom we're only getting more games with playable Zelda if they fit the game mechanics according to the developers - either that or as one of several playable characters in spin-offs à la Warriors and Cadence of Hyrule, let's not forget about those (and fingers crossed we'll see more of both of them) - but still, would love to see it happen!
I enjoyed it as an alternative Legend of Zelda. I liked the 3D puzzle platforming type play and use of Echoes. Really clever. We have already had two open world, giant Link playable Zeldas. There's also been the Links Adventure & Skyward Sword "Remakes". So something different was a good call for yet another Zelda game on the same platform. No problem with a direct sequel OR your standard Link playable Zelda game in the future.
TBF, Echoes FELT a bit side-salady after playing all those other LoZ games. Just that even a side salady Zelda is immensely tasty anyhoo.
I don't understand all the negativity here, Echoes was an amazing game and it's not set in stone that Zelda needs to be a summoner in every game.
@SigmaNoire I think the negativity is, “I want action. I don’t want puzzle.”
Me personally, I love puzzles and adored this game. As someone having played almost all of the Zelda games, of the new ones, I preferred EoW over BotW. I didn’t bother finishing BotW and outright didn’t buy TotK because of BotW. I’m down for a sequel/spinoff with Zelda again but with different mechanics.
Bring back Mystical Seed of Courage as a Puzzle game with Zelda!
Echoes was pretty good, not great. Very easy - a good entry point for younger players. Definitely engaging at first, and when you found a new echo that did something significantly different than what you had previously it was fun to find new uses for it. But it didn't need nearly as many echoes as it gave you, which gummed up your list of echoes and made parts of the game a chore.
As long as she does not dub her...
I beat Echoes, and I liked it, but it was way too easy. If they ever do an BotW style Zelda playable game, I hope it's more in line with BotW and TotK. Zelda can kick as much ass as Link, so let her show it, and don't go back to the Echoes style of gameplay.
@Anti-Matter I wish more video games used 20th Century Western animation logic.
I honestly don't care. Even though I thoroughly enjoyed Echoes, despite not having played Breath or Tears, I could care less what direction they take, as long as it's good.
@GrailUK my thoughts exactly. Of course the person getting paid for voice acting of the character would LOVE TO SEE that same character in more games. hahaha.!
As someone who likes puzzles in the Zelda series and in general, I'm enjoying my (resumed) playthrough of Echoes of Wisdom. Echoes are fun to use, though the AI is a bit stupid even with targeting, and selections can sometimes take awhile even with all the different sorting options. I think the "contained open world" of this game (not sure how else to describe it right now) is also more suitable for those of us who like breaks from the 200+ hours open world formulas of BotW and TotK. I enjoyed those two games, but they're major time sinks for folks with busy lives IRL.
...I do miss playing as Link though. Swordfighter mode helps scratch that itch, but I've been using it more and more during action sequences. Not always easy to do since there's a limit. Overall I like the Echoes mechanic, but it needs more refinement if it returns in a future game.
I get it, you guys hate Echoes of Wisdom (I haven’t gotten around to it just yet, but I will be playing it), but I think the rage is blinding you to the possibility of just how cool playable Zelda in a 3D open world would be. The movement would be insane - levitating, walking on water, short range teleportation. There could be a huge arsenal of magic for a variety of situations - ranged attacks, close-up burst options, temporary buffs, sensing enemies or secrets.
But no, instead, “I don’t want playable Zelda because I hate building things!”
I want a Zelda 2 remake designed as a co-op action game where the Link and Zelda are based on the Ruby Spears cartoon I AM NOT JOKING
@KidSparta lol, buddy… on the contrary … I think you missed the “you can give me ANYONE you want as long as you drop the building things” part.
No matter what happens, thank you Patricia for bringing Zelda to life for us. Best wishes on wherever your career may take you.
@Anti-Matter i doubt Nintendo knows or cares about Tiny Toons, so they likely won't do that
When I got to meet Patricia Summersett at FanExpo Chicago back in August, she asked me if I was excited for Echoes of Wisdom. I enthusiastically said yes, telling her that I preordered two copies of the game, plus two of the Hyrule Edition Switch Lites (one of each for me, one for my girlfriend).
But I do agree with her: we need more Zelda games where the titular princess herself is playable, especially one like BOTW. I once saw some fanart of a BOTW-style Zelda game that had a maritime theme, where Zelda herself was playable. She'd ride on dolphins, fight pirates and sea creatures, explore underwater ruins, and more. Ganondorf would be a pirate captain, and Link would be an adult man with a beard.
Myself, I had an idea where the Yiga Clan steals her sacred powers from her in order to resurrect Ganondorf. Their attack gravely wounds Link in the process, leaving him on the verge of death. Zelda herself has to then travel through Hyrule and beyond, completing dungeons in order to restore her powers.
At the end of the game, she faces a dark clone of herself (designed to be a vessel for Ganondorf's spirit which uses corrupted versions of her own powers), but emerges triumphant. She then fights Ganondorf's spirit itself in the astral plane, erasing him from existence, forever preventing him from returning.
With most of her powers spent, she uses the last of them to heal Link, becoming a completely normal girl. She and Link spend the rest of their days peacefully, rebuilding Hyrule and restoring the kingdom to its former glory. Thus, the latest arc in the epic saga that is The Legend of Zelda comes to a close.
@KidSparta Link already does half of those things XD
I think playing as Zelda isn't appealing because a Zelda game without sword combat sounds less fun, and the open world games proved there are no limits for what Link could do, he essentially could have access to any ability of zelda through his artifacts/Sheikah Slate Abilities. They would have to come up with a really unique idea instead of just BotW with Zelda to make her game truly interesting.
@Yoshi3 ooh yes, absolutely true. To be completely honest I reread my comment and thought, “man, everything I described would be a whole lot cooler if it was Ganon.”
Edit/P.S.: I was also not trying to call you out specifically. I’m just speaking to the general consensus I’ve heard from people on the internet who don’t like the EOW.
@fenlix it really would have to be fundamentally different from BOTW. I feel like the whole system would have to be built around range. Just dropping Zelda into BOTW with no weapon would result in a lot of frustrating situations where it feels like you can’t do anything because the enemies got too close (which I’ve also heard is how it feels getting dropped into LTTP as Zelda with no weapon). Though if you put Zelda into BOTW but WITH a weapon, the thought will be, “Well, this could have just been Link.” If she gets another chance in the spotlight, it will have to feel like the game was custom designed for the gameplay styles her character allows.
@KidSparta don’t worry man. Btw I actually loved EoW, I didn’t hate the echoes system but I’d rather have a Zelda game back to its roots. I know this is more of an experimental entry, but after TotK I think it’s a step in the right direction. Just don’t make me build cars and spaceships ever again.
The character I don’t mind, this comes from someone who LOVED the Tingle games.
I would love for the next zelda to go a different route.
Where you can play as either zelda or link or even Coöp (2 players) or a sub story (filler) where you play as other hyrule characters (Aka the champions) where link isnt around or turned into a villain (dark link style) and you have to save is a#s#s.
To be able to play as him again to beat the final villain.
But thats just my nerdy side do the talking 🤣 will never happen.
I also want link to go back to just an overpowered swordsman, with different cool powers like ocarina of time and majoras mask.
(Dins fire attack is still my favorite) Or the mask transformations in majoras mask. Swimming like a zora, that was soo cool.
I would love to see more games with Zelda as a playable character too and I am looking forward to Hyrule Warriors 3!! 😀
@fenlix I personally loved playing as Zelda with her full powers in 'Age of Calamity' and would love an open world game with powers like that over swords. Her powers are amazing and it would be like playing as a superhero in a Zelda game with the things she can do. I mean she can take down dozens of enemies at the same time with beams of light from her hands and float around. Forget spending all the time walking and climbing over mountains when you can float over them. 😅
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