Comments 381

Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?

Ham-n-jam

@BlackenedHalo yeah I won't lie, the quick cooldown feels really broken early game and I don't think they adjusted the balance at all to account for it. And the meter gets huge towards the end as you increase your survey rate. But what that does allow for is you to take on the bosses pretty underleveled which is really fun, plus way more build options for hitting infinite overdrive since you can now spam at the start to get the overdrive count up really quickly with e.g. sliding slinger. I think it's fair enough to say it's a busted mechanic if you were a fan of 2015's game balance tho. Maybe they should've limited it to like 5 quick arts per fight or something tbh

Re: Poll: What Review Score Would You Give Xenoblade Chronicles X: Definitive Edition?

Ham-n-jam

The new quick cooldown mechanic is seriously a gamechanger for pacing and makes the early game combat way more engaging before you unlock overdrive. The numerous QoL improvements such as less time being forced to use Elma and Lin for every mission and some map improvements makes unlocking and tracking down affinity quests much easier to manage. Visuals look great for the Switch.

As someone who didn't like how different XCX was from XC1 back in 2015, I'm surprised with how much I'm enjoying it now because of the gameplay updates. It's main story is unaltered tho, so compared to other games in the series it still feels a bit all over the place. It's a bit poor and meandering in parts, and imo the silent blank slate protag detracts from the main story more than it enhances it, so gotta dock a few points there. Still a really fun game overall with tempered expectations tho. Just got up to the extra story content so we'll see if that's any good soon.

Re: Random: New Video Highlights 120FPS Gameplay On Modded Switch

Ham-n-jam

@V_v yeah seems like a weird demo because half of those games run at 60fps natively (like Skyward Sword and Hollow Knight), and it's probably impossible to see the 120fps difference because youtube vids cap out at 60fps anyway lol? I guess the main thing they were trying to show is fps counter in the corner to give ppl an idea of what an overclocked switch is capable of.

Tears of the Kingdom at least does look way smoother at 60fps compared to the target 30fps it usually runs at.

Re: AI Upscaling On Nintendo Switch 2 Is Basically Real Thanks To Updated Patent

Ham-n-jam

For the Switch 2, if used correctly I think DLSS has a good use case considering the lower specs. I'd rather play with AI upscaled resolution than what we have now with the current Switch if that's the alternative.

I just really hate the over reliance on DLSS, frame generation and TAA effects that's plaguing PC games atm. If I'm paying a bunch of money for a nice graphics card, I want to run games with the premium experience with high native resolutions and real frames, avoiding all the ghosting and latency issues that come with AI techniques. It seems to be getting used as a crutch by companies that aren't optimising their games well. I hope the Switch 2 can force companies to optimise for lower spec machines.

Re: Switch Emulator 'NxEmu' Is Back And Hopes To Avoid Nintendo's Wrath

Ham-n-jam

Emulation is so awesome for game preservation, I hope this one can avoid the takedowns. I'm also finding that for home console games especially, emulating them ends up being the best way to replay them. Just played some Mario Kart Wii 4 player splitscreen on my PC with a 60fps splitscreen code and it legit plays so much better than on the og hardware.

I'm hoping some years from now Switch emulation gets really good to the point I can replay the Xenoblade trilogy at a higher res without stutters, it would look insane.

Re: Review: NYXI Hyperion 2 - Are These Really "The Ultimate Replacement" For Your Switch Joy-Con?

Ham-n-jam

I gotta confess, I actually prefer the joycon's split buttons over a D-pad for a lot of games. Split buttons are great in precision platformers like Celeste, cuz they make it impossible to accidentally hit a diagonal input. You can totally accidentally input a diagonal on the pro controller D-pad even if your thumb is only on the Up or Down if you press it at a funny angle.

Re: Talking Point: What Do We Actually Want From 'Mario Kart 9'?

Ham-n-jam

I really miss the driving physics of DS, Wii, and 7. I could never get used to 8 for some reason, the characters in general feel like they have way bigger turning arcs, and they're all really heavy. Toad used to go f****** FLYING across the track when hit by a boosting Bowser in MKWii lmao, bring that back pls

Re: UK Charts: Donkey Kong Barrels Past The Competition To Claim Gold

Ham-n-jam

Almost disappointing in a way to see a pretty low effort port doing really well tbh. It's a great game for sure, but when you compare it to something like Metroid Prime Remastered which got a NICE facelift and released for a lower price, it's hard to justify that price tag. Ah well, if you've got the money for it...

Re: Zelda's Voice Actor Would Love To See The Princess In "More" Playable Roles

Ham-n-jam

I like Echoes of Wisdom for the funny janky exploration (especially fun running around death mountain early in hero mode) and some of the puzzles, but gotta admit the only time I really had fun with the combat was in Link mode lol. I'm down to try more experimental Zeldas like EoW, but I really would like the next game to be a new take on the traditional formula like A Link Between Worlds was.

Re: Talking Point: Will Xenoblade Chronicles X Finally Tie Into The Wider Series On Switch?

Ham-n-jam

Something interesting to note is that in the og Japanese script, the BLADE acronym stands for Beyond the Logos Artificial Destiny Emancipator, which might give the Malos theory a bit more credibility (Malos = Logos).

Imo the voice does sound way different from Malos tho. I'm also 100% expecting the Black Knight character design to be altered under that big hood to whatever they need for the story lol, check out the huge difference in character design between Addam in base game XC2 and in Torna.

Re: Xenoblade Chronicles X: Definitive Edition Is Eating Up Views On YouTube

Ham-n-jam

@Minako-Meleph same man, I'm excited to play X again and I hope it does well, but at the same time I'm low-key praying the next Xeno game is another fantasy style one lol. The varied takes the mainline games have on the concept of the titan landmasses is still so cool to me. I'm sure Monolith has some more crazy world designs in the works

Re: Xenoblade Chronicles X Fans Are Once Again Discussing The Game's 'Censorship'

Ham-n-jam

@Cyberweasel89 yeah I agree with what you're saying about the bust slider removal. It's stupid that it got removed when it was something that was already coded into the game, and it's lame for anyone that wants to play as a girl. Even tho I'll play as a boy it's also a bit lame that all the other online players' character NPCs that pop into the game world are just that little bit less unique from each other.

I think the arguments about the 13yo censorship are usually talking about Lin's more conservative armour design changes rather than the Cross/Rook bust slider stuff tho? I feel like the sentiment of most reasonable people is that they're okay enough with Lin's armour changes, but they're against the bust slider removal.

Re: So, Will You Be Getting Xenoblade Chronicles X For Switch?

Ham-n-jam

Tbh didn't like how different it was from XC1 when I played it back in 2015 because I love that story, the characters, the world and the more fantasy style setting and music. That being said, I still enjoyed the game quite a bit, and I'm keen to give it another shot with different expectations this time around.

I'd recommend fans of mainline XC that haven't played XCX yet to be wary it's pretty different from those games both in terms of tone and gameplay, but it's definitely worth trying out.

Re: So, Will You Be Listening To The New Mobile App Nintendo Music?

Ham-n-jam

Yea nah YouTube music already has pretty much every game OST on it thanks to it also pulling videos from normal YT onto it, as well as all the other kinds of music I listen to of course. Seems like too much of a hassle to be switching apps just for a very limited selection of game soundtracks lol

Re: Sea Of Stars-Inspired RPG 'Forge Of The Fae' Looks And Sounds Stunning

Ham-n-jam

@gcunit same thing happened to me with the SoS demo, looked and sounded awesome but the writing was pretty terrible. I remember checking the Steam discussions about the demo and apparently part of it was because a lot of that dialog was written just for the demo in an attempt to prevent full game spoilers, so it was pretty jank.

But yea, seems like poor writing/characters is still a huge issue in the full game too aye. This guy Misshapen Chair did a really good video on it for anyone interested (spoilers obvs):
https://youtu.be/ddlxA7gi-G4?si=Evx91LffZC3Va3rP

Re: Soapbox: Has Nintendo Set A Precedent That 'Switch 2' Can't Hope To Match?

Ham-n-jam

The game release schedule will prolly suffer now that pretty much every Wii U game has been ported lol

Also seems to me that a lot of people aren't super interested in the recent Wii and 3DS ports unless they're high-effort upgrades over the original (think Xenoblade definitive edition and Paper Mario TTYD), so good quality ports from older systems will also take a while to develop.

Re: Random: Unofficial Legend Of Zelda NES Remake Gets 20-Minute Gameplay Video

Ham-n-jam

@Pillowpants yeahh, it's a bit hard to tell without playing it myself but I feel like they kinda missed the mark with the sword combat too. It doesn't have the same risk/reward as the original game where Link is locked in-place for a decent amount of time while being restricted to thrusting in 4 directions, which made positioning very important. But if they're going down the 360 degree swinging route, the enemies lack the speed of A Link Between Worlds/Link's Awakening remake that made them more likely to punish whiffed attacks/poor spacing

Re: Switch Emulator Yuzu To Pay $2.4 Million To Nintendo & Cease Development

Ham-n-jam

@sanderev lol yeah I play the PC MH games too which are pretty fun. Not sure how much you know about the changes between the MH games, but after 4 Ultimate (and especially after Generations) they started feeling pretty crazy different to play.
4 Ultimate is still my all-time fave, it's got great balancing and a really solid lineup of monsters - so it's sad that this game is pretty much dead at this point without emulation, which is now also dying lol

@riderkicker yeah man, it's legit so much nicer playing with a proper right-stick instead of the gimped new 3DS nub lmao, definitely the way to go if you're considering a replay

Re: Talking Point: Which Zelda-Themed Nintendo Console Has The Best Design?

Ham-n-jam

man the hylian shield 2DS is my least favourite tbh lol, looks way too loud with the contrasting colours and the gradient shading on the patterns

yee just like @JayJ I have a soft spot for the DS Lite gold's off-center simple and clean design, also like the black og 3DS design - looks really luxurious with the black n gold colour scheme