GravyThief

GravyThief

Catching up on PS1 and PS2 games...

Comments 1,717

Re: Zelda: Echoes Of Wisdom Devs Explain The Method Behind The Menu Madness

GravyThief

I’ve only just started playing and completed the first dungeon. I don’t have enough echoes yet for the menu to be a problem but I can definitely see it being laborious as I acquire more of them.

What I’m finding more irritating is the lack of traditional combat. Fighting monsters is just a chore using only echoes. Every fight takes longer than it should. I just want to go up to them and whack them. They should have kept the echoes for traversal and puzzle solving only, for which they’re much better equipped to handle. Not a bad game so far though, but definitely not a top tier Zelda game.

Re: Review: Astral Chain (Switch) - Platinum's Best Game Ever? You'd Better Believe It

GravyThief

I’m close to completing this game right now (late to the party I know), and I really wish I hadn’t read this review beforehand. I have found the game to be mediocre and generic at best. The fighting is little more than button bashing. I’m sure there’s more depth to it, but I have no desire to discover it. I don’t bother upgrading my legions’ skills, it’s just busy work. The missions/quests whatever are completely lacklustre, and the astral plain is the most repetitive place to explore, it all looks the same. The puzzles have no depth whatsoever. The only thing keeping me going is the slightly intriguing story, and the fact I’ve committed all this time to it.

I think this is my first platinum game, and it will probably be my last. At least it’s confirmed I won’t bother trying to get into Bayonetta.

Re: Random: Oops! It Looks Like Banjo-Tooie's Idle Demo Is Sped Up On NSO

GravyThief

@Vyacheslav333 how does that work? I buy songs digitally - admittedly mainly from iTunes, but some were from Google Play in the past when I had an Android phone. I literally have the music files on my computer (mp3, m4a, whatever) that I’ve copied to hard disks (backup), as well as on my phone, and I can play them on any media hardware I like. There’s no physical way they can delete these files. Were you subscribed to it or something?

Re: Nintendo UK's Latest Switch Advert Shows Just How Little We Know About Pop Music

GravyThief

@Davii0_ well I’m guessing she might be unfollowing the site now thanks to this article 🤣

@MrGawain thanks for the link. I didn’t really know who she was but this shows she’s a Nintendo fan and it was a smart move by Nintendo to use her for a marketing campaign. She talks about wanting a 1-UP mushroom tattooed on her arm. I think it’s fair to say that’s pretty hardcore!

Re: Random: Movie Star James McAvoy Says His Favourite Game Is Secret Of Mana

GravyThief

Good taste. Playing this game back in Jan 95 after getting it for that Xmas was an eye opener. The music and story made me realise games can be more than just platformers or shooters. The story hasn’t really held up over time (it’s too simplistic) but for an 11 year old back in the day it really was great. And it still has some of the best music for a videogame ever.

Re: F-Zero 99 Updated To Version 1.5.1, Here Are The Full Patch Notes

GravyThief

I fire this game up every week… for 30 seconds to quickly complete a couple of the NSO weekly missions 🤣

This whole playing online against random people, battle royale style really isn’t my thing. I’m very much an old school player. I just don’t enjoy multiplayer unless it’s with friends in the same room huddled round a screen like back in the day.

Re: Round Up: The Reviews Are In For Super Mario Party Jamboree

GravyThief

@Max_the_German there is absolutely nothing objective about reviews, whether you agree with them or not. Reviews are someone’s opinion, and so by their nature are completely subjective.

Also, with the way averages work, something is always going to be below average! It doesn’t automatically mean it’s wrong.

Re: Nintendo To Go In 'Different Direction' To Current AI Trends, Says Miyamoto

GravyThief

My main problem with AI is calling it AI. Everything badged ‘AI’ as I understand it is just supercharged data processing or data generation. Nothing is actually intelligence. Machine learning is the closest to intelligence, but even that is just very specific data processing to predict specific outcomes on that specific data.

What I’m trying to say is, none of this AI is actually AI, and we’re safe from Skynet for years to come.

Re: Round Up: The Reviews Are In For The Legend Of Zelda: Echoes Of Wisdom

GravyThief

This really isn’t looking like the revival of the traditional 2D Zelda game I hoped it’d be. From the review I read it only has 7 dungeons (could be worse, but could be more) and they’re apparently a bit lacklustre, according to that reviewer. I want to find a review from someone who, like me, much prefers the traditional Zelda games and formula, compared with the recent BotW and TotK. Then I’d know whether this is for me or not.

Re: Hands On: Zelda: Echoes Of Wisdom Brings Tantalising Creativity To The 2D Template

GravyThief

I like that there’s a proper dungeon. I just hope there are multiple proper dungeons. Link to the Past and Ocarina of Time had loads of dungeons, and it’s no coincidence they’re my two favourite Zelda games.

I’m still undecided on the lack of traditional combat, but if there are lots of dungeons and puzzles within those dungeons I’ll be flexible on the unusual approach to combat.

I hope the creativity aspect isn’t too much of a focus either. I prefer to leave that kind of stuff to Minecraft and such like. It’s one of the reasons I don’t like BotW and TotK all that much.

I’m cautiously optimistic.

Re: Gallery: Mario & Luigi: Brothership New Screenshots And Video Released

GravyThief

I really like the art style. I’m looking forward to this, but will I actually complete it?

I’ve been playing Paper Mario TTYD, and I’ve stopped at the point just before you go to the island on the pirate ship. I forgot how much the game drags. I don’t know if it’s this game in particular or if I just find RPGs a slog these days. Guess I’ll find out!

Re: Metroid Prime Trilogy: Visually Worse Than Original Releases?

GravyThief

@YunoboCo I love finding old articles like this and reading comments from so long ago, seeing what were people’s hot topics at the time.

I’m also surprised to read from this article that the EU version of Metroid Prime had more effects than the US/JPN version. Despite being in the UK, I’ve always played the US version so I now want to buy a UK copy of the game just to check it out 🤣

Re: Catch-Up Crew: F-Zero X - "In First Place I Just Yeeted Myself Off The Course"

GravyThief

I have no nostalgia for F-Zero X. Played for the first time in 2016 or sometime around then. It instantly became my favourite F-Zero game. I enjoyed the SNES and GC outings, but X just feels right. GX certainly looks more impressive, but once I’d played X I couldn’t go back.

Not tried it on NSO, to be honest I really don’t like the clean emulator look of N64 games on NSO. Just looks wrong. Early 3D games were blurry for a reason 🤣

Re: DOOM Is Getting A New And Improved Definitive Release On Super Nintendo

GravyThief

I bloody love SNES Doom. It was the only way I could play it back in the day and I didn’t care/know how bad it ran. It was Doom and I could play it. I played it to death too.

I see Randy Linden is involved with it, he’s the wizard that did the original so I have high (but realistic) hopes for this. Will be keeping an eye on it that’s for sure.

Re: Nintendo Notes A Rise In Research And Development Costs As 'Switch 2' Looms

GravyThief

I’m guessing the biggest impact of this is the currency rate point they mention. All research and most development costs are expensed in year, and the majority of R&D costs for Switch 2 would probably go back further at a guess. I’m not privy to the profile of R&D costs for new consoles but I would imagine most happen in the early stages rather than the year prior to release?

Re: Soapbox: Why I Love A Good Map, And That Time I Mapped Yoshi's Melons For Nintendo Power

GravyThief

One annoying thing about the map in Super Metroid is that the symbol for items doesn’t change when you obtain them, so when you’re reviewing the map later in the game you have no idea which items you’ve already got and which you still need to get.

The over-world map in Super Mario World is the best map in any game, ever. It’s pretty, mysterious, provides sneak peaks to later areas of the game, it’s not a boring grid layout, it tells you which levels have secret exits and best of all, it evolves and changes as you uncover the secret exits and discover hidden paths and levels that you could pass by without ever knowing they’re there in the first place.

It saddens me that no Mario game since has bettered the map from a game made in 1990.

Re: Nintendo Expands Switch Online's NES Library With Seven More Games

GravyThief

Well if I didn’t fancy getting Nintendo Switch Online membership before, I would now after they’ve added these awesome and genre defining games. It’s a bit risky on Nintendo’s part releasing these - the sales of regular Switch games could dry up now these games are available. Why would you ever need to buy another Switch game again when you have access to these classics?

Re: Mario & Luigi: Brothership Box Art Has Been Officially Revealed For Switch

GravyThief

Looks nice. And I think the game itself looks great. I’m not sure what it is but there’s something unique about its art style I don’t think I’ve seen in another game.

My only issue is do I play all the previous games first or just jump straight into this? I’ve only played Superstar Saga 😱 It would probably take me a year to get through the rest 🤣