Comments 390

Re: PSA: Switch 2 Update Adds Handheld Mode Boost, Here's How To Use It

GammaPhonic

Interesting. I’ve been playing Caves of Qud recently. That game scales up the entire UI when in handheld mode, I wonder if it will still be readable with this mode turned on.

Don’t want to seem ungrateful, but it would be nice to be able to turn toggle this feature on a per-game basis.

Perhaps a toggle on that menu that comes up when you press start on a game.

Re: Nintendo On Why The Mario Kart World Album Isn't Available For Nintendo Music

GammaPhonic

@SteveDaSteve Mastering is a process of optimising a track for the specific format it will be played on.

An album released on vinyl, cassette, CD, and streaming will need to be mastered separately for each format. This is because each format has different properties in regards to dynamic range, frequency response and typical playback equipment.

To be fair, Nintendo have probably already done all this work. But we both know how they like to drip feed content for attention.

Re: Random: Some Switch Fans Are Convinced Mario Paint Is Returning

GammaPhonic

@skywake a Mario Paint sequel would be unsellable. The original was a novelty. Digital image manipulation wasn’t something the average person had ever encountered in the early 90s.

Things are different today.

It’ll be an NSO release if anything. Those nostalgic enough will be excited. Only to try it for 5 minutes and realise it’s totally pointless in 2025.

Re: Best Nintendo Switch Metroidvania Games

GammaPhonic

Slight tangent: "Metroidvania" isn't a genre, it's a structure for game progress. Saying "this game is a Metroidvania" is like saying "this game is linear". It says nothing about the game mechanics or how it plays, only how progress is made.

Metroidvania can be thought of as the middle ground between linear and open world game structures. They start quite linear, but get more open as you make progress.