Very glad it's doing well so far. I do realize that Japan is probably Kirby's biggest market, alongside Air Riders being more niche, but if it at least sells around a million or 2, I see that as a huge win imo
Kirby Air Riders so good Nintendo knew they had to finally bring the team in-house (and probably because of Smash and Namco just not wanting them anymore but still)
Considering they were able to get Star Wars Outlaws to 24 gigs I'm surprised that they weren't able to get Shadows lower in size. But I still think they're gonna turn in another good port here judging by Outlaws
@gcunit I think Supergiant is just doing the Switch 2 cart because since it's an upgrade pack, it will play on Switch 1 as well, and since their physicals are more collector oriented and higher than their digital prices, they probably figured it was best to focus their resources on this one version
Interesting that Team Battle was a last minute inclusion. Obviously glad we have this update to get it but it's always surprising to know what features just barely make it in before the finish line
I would always like to get these, but the fact that I always have to pay for shipping is a deal breaker for me for all of these physical My Nintendo Rewards. Like why would I pay shipping for these cheap lackluster rewards? I honestly wish they were more Platinum Points so that way I didn't have to deal with said shipping costs
City Trial's connection issues were the only real snag I had with the Test Ride last weekend so glad this already seemingly got fixed! Don't know if I'll be able to play really this weekend (got work unfortunately) but I can't wait to jump back in at the very most on launch day!
I feel really bad for Digital Eclipse, because I have no doubt that they wanted to make this collection fantastic, but I can't help but feel like WB somehow got their fingers into this and made the Halloween release date be set in stone. DE has also put out a lot of stuff in just the past year or 2 so I think they might be running a bit thin to me. Hopefully they're able to fix the collection quickly enough without destroying their mental health and stuff.
@The_Nintendo_Pedant I would say don't let the SF 30th Collection keep you away from a lot of these other collections and re-releases, because 95% of the time now they're really good, especially from Capcom directly (MvC Collection is a must buy imo). I just think it's weird Digital Eclipse had this issue again because from what I've heard from when they worked in SNK's Samurai Showdown Collection, that one was basically perfect for what it needed, unless DE had help from Code Mystics to get the online and emulation better
All that I've learned is that we can no longer expect Directs when Nintendo can now be consistently making these announcements out of the complete blue
I'll be honest, even though these are expensive, just Sakurai holding them and showing ot next to the Kirby Smash amiibo gave it so much more scale, because my goodness these things are just full figures at this point, which kinda makes me feel better when they eventually make Susie 🤡
Bro these courses just looks so dynamic and filled with options. There's so many ways it looks like to take this course it almost feels like this is Sonic Riders almost (which now that I say that it makes sense) not mention that how gorgeous the game just looks. Very excited to see what other stages we'll see in the direct
Wow crazy it's already going on such a big sale when the other recent ones have only been for about $60. Highly recommend giving it a try if you're interested. Been playing it a lot lately and have been loving it, even when it's not the usual type that I play. Such an awesome world and characters with just loads of quests and stuff. It's quite great
Probably NSO and modern compilations have been how I've played NES games. NSO has a lot of games but obviously doesn't cover most of the major 3rd party titles due to licensing stuff, so I think I probably have played them both equally. Both have let play a lot of NES games proper finally over the years so I'm very glad many of them have become so accessible
@Zeebor15 Mane6 was a completely different team from the Diesel Legacy, considering both of them had stuff being developed at around the same time. Mane6 got gutted before Diesel got released and as they announced Avatar, and the animation style is much more in line with Diesel than TFH, so I'm more so just assuming that the same team that worked on Diesel is working on this. It's why I'm hoping that TFH could get their story mode finished because I don't think the same team would be working on this after they said they were laid off by Maximum/Modus, unless they were able to get the Mane6 crew back to help on this game after the new publisher got the rights.
I'm very surprised to see this, because for those that don't know fighting games, this was supposed to be published by Maximum Entertainment, and to try and work on this game they decided to gut one of their other fighting games, Them's Fighting Herds, and its devs and left the game in an awful state. They then released Diesel Legacy which just kinda came and went, and somehow, this game got cancelled alongside that, making the entire situation pointless. Now, the company that revived this project also got the rights to TFH and Diesel Legacy, and it seems the Diesel Legacy team is the one that's working on this, so I'm hopeful this game is good but I'm really hopeful they bring back Mane6 to finish TFH's story mode, because that would make me so happy.
Damn the fact they're still supporting DBFZ is crazy. Really awesome though! We may not be getting DBFZ2 but if the game keeps getting supported from time to time like this I think that's awesome! We gotta offset the amount of Goku's we have, eventually...
Surprised to see the Switch 2 version of FF Tactics get this many not only considering 3rd party sales so far on Switch 2 in Japan, but the fact that it has a free upgrade. I guess Game-Key card maybe doesn't matter from what we were made to believe, maybe it was just the games being released on them
I've definitely been looking forward to it since I found out about it Streets of Rage 4 has some of the best beat-em-up combat ever so having Guard Crush continue to iterate on it with more new ideas in a game that looks just as pretty as Streets of Rage 4 is right up my books. Super excited for it to release
It really kinda depends for me. Sometimes I find some games for really good prices and occasionally splurge a bit depending on if I decide to trade in a lot of games or something (a.k.a. this year with Switch 2 and me trading in a bunch of games and buying a lot of used/retro games at my local game store), while other times I'm a bit more stingy and only buy a few in a year, maybe only one
Here I just finish watching the video to get ready to comment that Nintendo is going Pixar with short films, only to see no commenter, but NL themselves beat me to the punch ðŸ˜
@JR150 I mean sure it could of been a marketing get by Sega to try and put their other series in Crossworlds to get more Japanese players, but I don't think it's that. Probably the opposite of both parts with Sega using Sonic to try and get more brand awareness for their personal properties in the US kinda like the All-Stars Racing games. And that's not to say it's not working even. Sonic is so unknown in Japan that if I remember correctly most of his recent games haven't even made the top 10 JP charts in their opening weeks besides Frontiers. So if anything this is a sign of growth, probably just not one we'll see become potentially big until later down the line
Really cool for Hamster to put in Mouse Controls into spinner games like Gee Bee here. Hopefully this means slightly less old games like Arkanoid come because man I respect Hamster for keeping the ACA pricing consistent, but 1978 game costing $10 is crazy.
@JayJ Wouldn't it at 60 fps by definition make it more rough and blurry by making them lower resolutions and textures to make it less demanding? I can understand that 30 fps isn't always the smoothest looking all the time, but I don't think a game constantly jumping between 40-60 would look super clean really
I'm more than fine with 30 fps if it means that the game is stable. It's almost worse when the frame rate gets uncapped and then you notice the stuttering, so probably for the best
@Pat_trick They've been doing this stuff for years without key cards. This has been the path the entire time, and no moaning we do will change it. It's best to use your frustration on things that actually matter more than video games being on a piece of plastic
@GrailUK I'm not even trying to defend the Key Cards themselves, I do think they are inefficient in many aspects, but the amount of people treating something like it as one of the most pressing issues ever, even just in gaming, is so forced and overblown that I'm just trying yo make fun of that
Very surprised to see Bowser retire. Obviously the time he's retiring in is definitely one of where people are getting more and more mad at Nintendo for even the slightest misstep, which obviously I do feel like he did kinda accidentally fall into flaming somewhat, but I feel like this is probably a case of Occam's razor. Hopefully Doug enjoys his retirement, only wish him well. Don't know much about Devon but super cool she gets to be the first female President of NOA! Always great to see more girlbosses in the industry and hopefully she'll do a great job in the following years.
Honestly from what I played of the Switch 1 version in the demo and the open network test it seems like a decent version. Obviously it's visually a bit crunchy for a UE5 game on Switch 1 but that's just kinda to be expected, and it runs at 30 fps, but all other Sonic Racers basically ran at 30 fps on consoles so I don't think it's actually that much of a hinderance at all. Can't vouch for load times on Switch 1 since I played on Switch 2 but I didn't experience really any full hitches in the game play even with the cross worlds transitions (surprised they work as well as they do honestly) so I would say it's probably a good version to get even if not on par with the other consoles, but obviously there's a demo so just make your own opinion instead of just listening to me and the other comments here
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Re: Nintendo Reveals New Line Of Metroid Merch, And We Want It All
Yes Nintendo, I do want to make baby Metroid ice cubes to put in my water bottle. Please do not deny me this privilege.
Re: UK Charts: Kirby Is Nowhere To Be Seen In A Quiet Week
I see most of European gamers don't have good tastes 🥀
Re: Japanese Charts: Kirby Air Riders Is Off To A Flying Start
THAT'S MY GOAT RIGHT THERE!!!
Very glad it's doing well so far. I do realize that Japan is probably Kirby's biggest market, alongside Air Riders being more niche, but if it at least sells around a million or 2, I see that as a huge win imo
Re: Nintendo To Acquire Bandai Namco Studios Singapore As A Subsidiary
Kirby Air Riders so good Nintendo knew they had to finally bring the team in-house (and probably because of Smash and Namco just not wanting them anymore but still)
Re: NieR:Automata Finally Lands Switch 2 Compatibility Update
My patience to finally play Automata on Switch has paid a vertue.
Too bad I will still probably be procrastinating and play something else before then lol
Re: Assassin's Creed Shadows' Beefy Switch 2 File Size Has Been Revealed
Considering they were able to get Star Wars Outlaws to 24 gigs I'm surprised that they weren't able to get Shadows lower in size. But I still think they're gonna turn in another good port here judging by Outlaws
Re: Poll: What Review Score Would You Give Kirby Air Riders?
Personal GOTY. It is so ridiculous fun and addicting in all mode online and off. And I still feel like I have so much left to do.
Re: Gallery: Hades 2's Switch 2 Physical Boasts A Stunning Reversible Cover
@gcunit I think Supergiant is just doing the Switch 2 cart because since it's an upgrade pack, it will play on Switch 1 as well, and since their physicals are more collector oriented and higher than their digital prices, they probably figured it was best to focus their resources on this one version
Re: Kirby Air Riders' Day One Update Has Arrived, Here Are The Full Patch Notes
Interesting that Team Battle was a last minute inclusion. Obviously glad we have this update to get it but it's always surprising to know what features just barely make it in before the finish line
Re: Kirby Air Riders' Day One Update Has Arrived, Here Are The Full Patch Notes
@YunoboCo She could here the entire time. Just hiding until we start playing
Re: The Game Awards Nominees Announced, Donkey Kong Bananza Up For GOTY
I have only played Donkey Kong so my vote goes to it
Re: Nintendo Launches 2026 Calendars, Including One Just For NSO Subscribers
I would always like to get these, but the fact that I always have to pay for shipping is a deal breaker for me for all of these physical My Nintendo Rewards. Like why would I pay shipping for these cheap lackluster rewards? I honestly wish they were more Platinum Points so that way I didn't have to deal with said shipping costs
Re: The Super Mario Galaxy Movie Gets A New Movie Poster
I can't believe there's an official Mario soyjack now. Insane reality we live in
Re: Kirby Air Riders: Global Test Ride Demo Updated To Version 1.0.1, Here Are The Full Patch Notes
City Trial's connection issues were the only real snag I had with the Test Ride last weekend so glad this already seemingly got fixed! Don't know if I'll be able to play really this weekend (got work unfortunately) but I can't wait to jump back in at the very most on launch day!
Re: Poll: Box Art Brawl - Dragon Power (NES)
The fact that people are actually voting for Dragon Power instead of Dragon Ball NES's cover art is insane
Re: "I'm Running On Fumes" - Digital Eclipse Is Scrambling To Address Issues With Mortal Kombat: Legacy Kollection
I feel really bad for Digital Eclipse, because I have no doubt that they wanted to make this collection fantastic, but I can't help but feel like WB somehow got their fingers into this and made the Halloween release date be set in stone. DE has also put out a lot of stuff in just the past year or 2 so I think they might be running a bit thin to me. Hopefully they're able to fix the collection quickly enough without destroying their mental health and stuff.
Re: Review: Mortal Kombat: Legacy Kollection (Switch 2) - A Killer Kompilation, But Online Is A Mess At Launch
@The_Nintendo_Pedant I would say don't let the SF 30th Collection keep you away from a lot of these other collections and re-releases, because 95% of the time now they're really good, especially from Capcom directly (MvC Collection is a must buy imo). I just think it's weird Digital Eclipse had this issue again because from what I've heard from when they worked in SNK's Samurai Showdown Collection, that one was basically perfect for what it needed, unless DE had help from Code Mystics to get the online and emulation better
Re: Animal Crossing: New Horizons Is Getting Collabs With Lego, Splatoon, And Zelda
Can't believe instead of making Big Man a villager they freaking killed him and made his corpse a seat ðŸ˜ðŸ˜ðŸ˜
Re: Surprise! Animal Crossing: New Horizons - Nintendo Switch 2 Edition Arrives Next Year
All that I've learned is that we can no longer expect Directs when Nintendo can now be consistently making these announcements out of the complete blue
Re: Round Up: Limited Run Games 10th Anniversary Special - Every Switch Announcement & Physical
Oh no LRG got Capcom too, it's so over bros ðŸ˜
Re: Kirby Air Riders Direct #2: Every Announcement - How Would You Rate it?
Daddy Sakurai does it once again
Re: Three More Kirby Air Riders amiibo Have Been Announced
@HammerGalladeBro Exactly, them too I definitely gotta get. My favorite mischievous fellas must be reunited in person
Re: Japanese Charts: Surprise, Surprise, Pokémon Legends: Z-A Leaves The Competition In The Dust
@Suketoudara 10/10 art piece very realistic and deserves a frame
Re: Japanese Charts: Surprise, Surprise, Pokémon Legends: Z-A Leaves The Competition In The Dust
Donkey looking like a chump here next to Legends ZA on Switch 2 lol
Re: Three More Kirby Air Riders amiibo Have Been Announced
I'll be honest, even though these are expensive, just Sakurai holding them and showing ot next to the Kirby Smash amiibo gave it so much more scale, because my goodness these things are just full figures at this point, which kinda makes me feel better when they eventually make Susie 🤡
Re: Sakurai Reveals Even More Kirby Air Riders Footage Ahead Of Tomorrow's Direct
Bro these courses just looks so dynamic and filled with options. There's so many ways it looks like to take this course it almost feels like this is Sonic Riders almost (which now that I say that it makes sense) not mention that how gorgeous the game just looks. Very excited to see what other stages we'll see in the direct
Re: Nintendo Direct For Kirby Air Riders Announced For Thursday, 23rd October
ITS TIME BABY
Re: PSA: Switch 2 Launch Title Cyberpunk 2077 Gets A Big eShop Discount In New Sale (US)
Wow crazy it's already going on such a big sale when the other recent ones have only been for about $60. Highly recommend giving it a try if you're interested. Been playing it a lot lately and have been loving it, even when it's not the usual type that I play. Such an awesome world and characters with just loads of quests and stuff. It's quite great
Re: Can You Name These NES Games From The Mangled Box Art?
You can tell the type of person I am when I say I got 20 out of 21 and finished in 26th place, and the one game I missed was Super Tecmo Bowl 💀
Re: Talking Point: How Do You Play NES Games These Days?
Probably NSO and modern compilations have been how I've played NES games. NSO has a lot of games but obviously doesn't cover most of the major 3rd party titles due to licensing stuff, so I think I probably have played them both equally. Both have let play a lot of NES games proper finally over the years so I'm very glad many of them have become so accessible
Re: Avatar: The Last Airbender Is Getting Its Very Own Switch 2 Fighter Next Year
@Zeebor15 Mane6 was a completely different team from the Diesel Legacy, considering both of them had stuff being developed at around the same time. Mane6 got gutted before Diesel got released and as they announced Avatar, and the animation style is much more in line with Diesel than TFH, so I'm more so just assuming that the same team that worked on Diesel is working on this. It's why I'm hoping that TFH could get their story mode finished because I don't think the same team would be working on this after they said they were laid off by Maximum/Modus, unless they were able to get the Mane6 crew back to help on this game after the new publisher got the rights.
Re: Avatar: The Last Airbender Is Getting Its Very Own Switch 2 Fighter Next Year
@Bobb Believe they mean via season pass doc models like most fighters.
Re: Avatar: The Last Airbender Is Getting Its Very Own Switch 2 Fighter Next Year
I'm very surprised to see this, because for those that don't know fighting games, this was supposed to be published by Maximum Entertainment, and to try and work on this game they decided to gut one of their other fighting games, Them's Fighting Herds, and its devs and left the game in an awful state. They then released Diesel Legacy which just kinda came and went, and somehow, this game got cancelled alongside that, making the entire situation pointless. Now, the company that revived this project also got the rights to TFH and Diesel Legacy, and it seems the Diesel Legacy team is the one that's working on this, so I'm hopeful this game is good but I'm really hopeful they bring back Mane6 to finish TFH's story mode, because that would make me so happy.
Re: Surprise! Dragon Ball FighterZ Is Adding Another Fighter To The Roster In 2026
Damn the fact they're still supporting DBFZ is crazy. Really awesome though! We may not be getting DBFZ2 but if the game keeps getting supported from time to time like this I think that's awesome! We gotta offset the amount of Goku's we have, eventually...
Re: Final Fantasy VII / VIII Remastered Twin Pack And IX Physical Releases Confirmed For North America
Wow! Finally! It only took them nearly half a decade to release them here!
Re: Japanese Charts: Sucker Punch Stops Mario Galaxy Soaring Too High
Surprised to see the Switch 2 version of FF Tactics get this many not only considering 3rd party sales so far on Switch 2 in Japan, but the fact that it has a free upgrade. I guess Game-Key card maybe doesn't matter from what we were made to believe, maybe it was just the games being released on them
Re: Review: Absolum (Switch) - Evolves Arcade, RPG & Roguelike Formats Into Something Fresh & Exciting
I've definitely been looking forward to it since I found out about it Streets of Rage 4 has some of the best beat-em-up combat ever so having Guard Crush continue to iterate on it with more new ideas in a game that looks just as pretty as Streets of Rage 4 is right up my books. Super excited for it to release
Re: Poll: How Many New Games Do You Buy In A Year?
It really kinda depends for me. Sometimes I find some games for really good prices and occasionally splurge a bit depending on if I decide to trade in a lot of games or something (a.k.a. this year with Switch 2 and me trading in a bunch of games and buying a lot of used/retro games at my local game store), while other times I'm a bit more stingy and only buy a few in a year, maybe only one
Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'
Here I just finish watching the video to get ready to comment that Nintendo is going Pixar with short films, only to see no commenter, but NL themselves beat me to the punch ðŸ˜
Re: Japanese Charts: Sonic Racing: CrossWorlds Can't Compete With Mario Kart World
@JR150 I mean sure it could of been a marketing get by Sega to try and put their other series in Crossworlds to get more Japanese players, but I don't think it's that. Probably the opposite of both parts with Sega using Sonic to try and get more brand awareness for their personal properties in the US kinda like the All-Stars Racing games.
And that's not to say it's not working even. Sonic is so unknown in Japan that if I remember correctly most of his recent games haven't even made the top 10 JP charts in their opening weeks besides Frontiers. So if anything this is a sign of growth, probably just not one we'll see become potentially big until later down the line
Re: The Next Arcade Archives Release Will Have Mouse Controls On Switch 1 & 2
Really cool for Hamster to put in Mouse Controls into spinner games like Gee Bee here. Hopefully this means slightly less old games like Arkanoid come because man I respect Hamster for keeping the ACA pricing consistent, but 1978 game costing $10 is crazy.
Re: Nintendo Switch 2 System Update 20.5.0 Is Now Live, Here Are The Full Patch Notes
It may say stability but I can actually be excited for these to see if any of the problem backwards compatibility titles are fixed
Re: Dynasty Warriors: Origins Will Run At A "Fixed" 30fps On Switch 2
@JayJ Wouldn't it at 60 fps by definition make it more rough and blurry by making them lower resolutions and textures to make it less demanding? I can understand that 30 fps isn't always the smoothest looking all the time, but I don't think a game constantly jumping between 40-60 would look super clean really
Re: Dynasty Warriors: Origins Will Run At A "Fixed" 30fps On Switch 2
I'm more than fine with 30 fps if it means that the game is stable. It's almost worse when the frame rate gets uncapped and then you notice the stuttering, so probably for the best
Re: Video: SEGA Shares "First Look" At Yakuza Kiwami 3's Combat Gameplay
@Pat_trick They've been doing this stuff for years without key cards. This has been the path the entire time, and no moaning we do will change it. It's best to use your frustration on things that actually matter more than video games being on a piece of plastic
Re: Video: SEGA Shares "First Look" At Yakuza Kiwami 3's Combat Gameplay
@GrailUK I'm not even trying to defend the Key Cards themselves, I do think they are inefficient in many aspects, but the amount of people treating something like it as one of the most pressing issues ever, even just in gaming, is so forced and overblown that I'm just trying yo make fun of that
Re: Video: SEGA Shares "First Look" At Yakuza Kiwami 3's Combat Gameplay
In before the people flock to get mad about Game Key Cards like it's the devil once again
Re: Capcom Teases Brand New amiibo For Monster Hunter Stories 3, Here's A Look
I smell the next wave of $40 amiibo just gonna call it hamper everyone's expectations
Re: Nintendo Of America President Doug Bowser Announces Retirement
Very surprised to see Bowser retire. Obviously the time he's retiring in is definitely one of where people are getting more and more mad at Nintendo for even the slightest misstep, which obviously I do feel like he did kinda accidentally fall into flaming somewhat, but I feel like this is probably a case of Occam's razor. Hopefully Doug enjoys his retirement, only wish him well. Don't know much about Devon but super cool she gets to be the first female President of NOA! Always great to see more girlbosses in the industry and hopefully she'll do a great job in the following years.
Re: Site News: So, Where's Our Sonic Racing CrossWorlds Review?
Honestly from what I played of the Switch 1 version in the demo and the open network test it seems like a decent version. Obviously it's visually a bit crunchy for a UE5 game on Switch 1 but that's just kinda to be expected, and it runs at 30 fps, but all other Sonic Racers basically ran at 30 fps on consoles so I don't think it's actually that much of a hinderance at all. Can't vouch for load times on Switch 1 since I played on Switch 2 but I didn't experience really any full hitches in the game play even with the cross worlds transitions (surprised they work as well as they do honestly) so I would say it's probably a good version to get even if not on par with the other consoles, but obviously there's a demo so just make your own opinion instead of just listening to me and the other comments here