Comments 1,100

Re: Review: Octopath Traveler II - A Confident Follow-Up And One Of Switch's Finest RPGs

FantasiaWHT

From the first game -

Battle system - A+++ - Probably the best ever in any JRPG
Characters themselves - B+ Mostly engaging and fleshed out
Overall story - D - There's a story?
Writing - D - Oh my god, why does everybody talk like everything they say is the most important thing that has ever been said by any person in the history of the world?

How does this one look? Battle system somehow got better? Wow. Story might be better with the crossed path bit. But not revolutionary. Maybe the guilds adds to the story. How's the writing? Seems about the same. Maybe some of the characters are more light hearted?

Playing through the demo, I remember the sloggy feeling of being pressured to check every path ability on every single NPC in every single town. That's one of the things holding me back from being super excited about getting this right away.

Re: Metroid Prime Engineer "Let Down" By Exclusion Of Original Credits In Remaster

FantasiaWHT

I agree with some of the above posters that credits are kind of weird and unique to movies and video games. I can easily imagine a world where that didn't develop. Nothing else is like that. Radio stations don't tag on the credits of songs. My car didn't come with a list of everybody who helped design and build it. My receipt for a meal at a restaurant doesn't have the name of everybody in the supply line who contributed.

Maybe they should, I don't know. But it's far more for the employees (who were already compensated for their work) than the consumers (who by and large don't read the credits, even when they are spruced up). And I'm speaking as somebody who's been credited in a few games. It doesn't have to be a big deal.

Especially in the information age where it's super easy to look up any of the information you want, it's really not necessary. I'd rather the programming resources went elsewhere.

Re: Nintendo Wins "Switch Joy-Con Drift" Class Action Lawsuit

FantasiaWHT

Two points.

1 - "Drift? What drift?" is a really misleading subtitle. The dismissal had nothing to do with whether or not there was drift. It was dismissed because users agreed to an EULA that required arbitration.

2 - To remind people, again... it's not illegal to sell a low quality product. Sometimes products just aren't as good as they could be, which is a valid criticism but doesn't mean anything illegal happened that gives you recourse in the courts. You have to show that Nintendo warrantied the product and failed to honor that.

Re: Best Time Loop Games On Nintendo Switch

FantasiaWHT

How is Into the Breach a time loop game? Unless every roguelike/lite is?

There's another game on the list that is definitely NOT a time loop game, although it makes you think something timey-wimey-wibbly-wobbly is going on at first. You mentioned (dare I say spoiled?) that for Fata Morgana though, so I won't say which one.

Re: Random: Masahiro Sakurai Says He Prefers To Buy Video Games Digitally

FantasiaWHT

I used to be hard core hating digital. I was big on being able to resell games to recoup some of the expense. But PC went full-digital long before consoles, so I had to be all-digital on PC, so I got used to it.

I partially make up for non-transferability by buying the vast majority of games on sale. On the very rare occasion I buy something close to release, I am more likely to buy a physical copy of it.

Re: Hideki Kamiya On New Bayonetta: "Take Your Guard Down & Approach This Title With A Fresh, Open Mind"

FantasiaWHT

@ATaco I'm right there with you. I'd never played a Bayonetta game so I decided to pick 3 up from Gamefly to give it a try.... I've never played anything more incoherent in my life.

Nothing makes sense. The gameplay is just button mashing garbage. Most of the game is cinematics which are like 30% visual nonsense, 20% eyerolling "Ooh, I'm so sassy" one-liners, and 50% butt & boob closeups. Here, you're riding a sky whale. Oh, now there's this chick in a dalmatian fur coat. Hey, now you're controlling a cruise ship. A skyscraper just cracked in half, fell in the ocean, and its needle pierced this sea monster chasing you. MASH THE BUTTONS FOR MORE GIGATONS. MAX GIGATONS RAAAAAAAAAAAAAWR. Witch Time! Oh, you're a butterfly now.

But this looks more up my alley.

Re: Video: A Closer Look At The Aya Neo Air, A Powerful Alternative To The Switch

FantasiaWHT

"One of the most common complaints thrown at [all Nintendo hardware] (at least [every console generation) is that it's starting to look slightly antiquated when compared to [every other current generation console]"

FTFY. Seriously, does anybody ACTUALLY complain about this? Starting in the 32-bit generation, Nintendo has always been the weakest hardware because they've focused on something else completely. This is well known, anybody complaining should know better.

Re: Review: Chained Echoes - One Of The Very Best RPGs Of The Year

FantasiaWHT

@Expa0 I would've said the same thing until I played Live a Live (which I was generally unimpressed by, but this part stood out to me). Healing after each fight removes that nagging uncertainty you have when you have no idea how long a dungeon is, how long until your next tent/inn/save spot/etc. It also removes the perennial problem many RPGs have where the most efficient thing to do with your MP pool is almost always healing (at least insofar as any of your characters can both heal and do anything else with their MP).