@Maxz I agree, I kinda cringe when I hear Americans pronounce foreign names and words in a very American way.
like Mah-yah-moe-toe.. (Miyamoto) or Meh-ryo (Mario)
It's like they are not even trying..
These are not English names and probably not be pronounced that way.
Some names of course exist in multiple countries and languages and has evolved over time to sound different and that is all fine (but this is not what I am referring to)
But a name that is clearly a Japanese name should probably be pronounced as a Japanese name. And if you make mistakes that's fine, but try at least.. instead of trying to make your incorrect English pronunciation the mainstream default.
If I am reading an English name or word that I never heard before then I am going to try to say it the way I think it would be pronounced in English based on what I know about the English language and how it sounds to me.
I wouldn't pronounce it as if it was a Swedish word.
If the name and word comes from a language that I have no idea about at all, then I ask.. But I never default to Swedish pronunciation because I know it's not a Swedish word.
'Koume' and 'Kotake' are clearly Japanese style names so none of your alternatives really work for me.
The letter 'U' in Japanese has a sound that just doesn't exist in the English language, it's very similar to U in Swedish (my native language) so I understand why you struggle.
in Japanese when you see two vowels next to each other you usually pronounce both separately one after the other.
Ko-u-me. So using your format that would perhaps best translate to Koh-Uu-Meh & Koh-Tah-Keh
Understandable. But I am actually happy this comes to an end. I expect that we'll soon hear about Final Fantasy 17. Well I hope so anyway. The XVI development has been over for a long time already and I bet as soon as the VII trilogy is done then they can prioritize the next entry.
And I do hope that they learned from their mistakes this time. Especially when a turn based RPG like clair obscur expedition 33 stole the GOTY award If that's not a wakeup call for them, then I don't know what is...
@Res462 Great workaround, I kinda prefer manual saves in these games anyway. Still, I think I will put it on hold until they fix the broken visuals. I launched the game and it looks really bad in it's current state
I experience multiple times when I got stuck on a loading screen forever when transitioning from one area to another. Anyone else had that issue? is it fixed in this update?
@SalvorHardin the reason why for example FF6 on SNES looks like such a quality game is because they were using good artistic design within the restrictions of the system it was made for. That means, uniformity and cohesion. Every pixel is the same size everywhere.
The remasters tend to "frankenstein" everything together until there's no cohesion anywhere. It's actually really bad design choices.
Looks pretty *****, I don't understand why these Japanese devs think it looks good to mix pixel art sprites with 4k fonts and AI upscaled backgrounds that look smudgy?
I rather everything being pixelated or everything being 4k, just make it look coherent instead of whatever Frankenstein creation this is.
This list is severely flawed due to the way it's decided.
Theatrhythm: Final Fantasy is not a better game than Final Fantasy VIII.
Now I understand that people like to take a dump on Final Fantasy VIII, however it's not as bad as some people like you to think.
It's a "popular" opinion to hate on some media and this is certainly an example of that.
But if someone was asking me which game is the better game or more bang for the buck between Theatrhythm: Final Fantasy or Final Fantasy VIII then I would of course say Final Fantasy VIII.
@blodermoder Yeah I agree, I would prefer them continuing the Pokopia expansions for now and then focus on Dragon Quest Builders 3.
If they eventually go back and do a Pokopia 2 then I rather that happening on the next Nintendo system (Whatever that'll be)
It'll be difficult to come up with a new plot and new settings for a Pokopia 2 that makes sense.
Perhaps what they could do which would make things interesting is to make a sequel to Pokopia and ask the question (what if the humans does not come back and Ditto and his friends decide to build a spaceship and travel into space to look for the humans?)
That could open up for exploring and building on different planets which could open up a lot of new possibilities given the idea that Pokemon came from space.
But I would prefer them waiting and taking their sweet time to come up some real interesting ideas for Pokopia 2 rather than just doing the exact same thing all over again, and before that it would be a good idea for many reasons to work on Builders 3.
He has muscles, but other than that he looks sort of nice and kind. Not intimidating and sly.
Also I don't this Ganondorf ever was looking like a black person, more like middle eastern and I think that has been the theme for the Gerudo race over all, Very strong Middle East influences.
This should have been a free upgrade or at least had a cheap upgrade path. It's a very minor upgrade over the Switch 1 version. I see no reason to pay for this.
Had they actually put some effort into making it look and run better then sure I would have payed. But this looks like just slightly higher res AI upscaled textures, a higher docked resolution and some QoL features and cheats that already existed in the PC version.
Disappointing... Especially when you look at what some other remasters look like.
So far I have not seen anything in any of the videos that looks better than what we have already. Perhaps the upgrades are so subtle that you need side by side comparisons to spot the difference? I have the Switch 1 version and that one looks totally fine to me.
I probably won't get this version (unless more information surface that confirm a larger overhaul)
@Nintendo_Thumb I bet that if nintendo ever does a dedicated VR system then they are going to put their own twist on it and make it affordable. (Meaning that it will probably not be the most technically impressing thing out there)
No, but they'll find some way to make it stand out (and hopefully be desirable, although sometimes their creativity backfires)
@FrylockJ Well Nintendo R&D has rarely been about graphics since they partner with other GPU manufacturers right.
The latest thing to come out of Nintendo's R&D I guess is stuff like the new joy con mouse mode, the mechanism to magnetically attach/detach joy cons, the smooth analogue sticks on the pro controller, the new game share feature and so on.
Yes, motion controls, 3DS stereoscopic 3D, and HD rumble are things that came out of nintendo's R&D department as well (or at least in part)
If Nintendo ever does a proper VR headset, then that is of course gonna go through the R&D department.
I mean Nintendo is all about R&D and coming up with new ways to enjoy games using already established tech that's part of their DNA.
So of course they will always need serious R&D to come up with new interesting stuff. Asking what there is to research is an extremely ignorant question.
this is one of those things that people loves to hate (even without ever even trying it properly)
I remember being confused by it myself back in the day, but once you accept the fact that it's designed in a way where you have multiple different grips for different game and designed in a way were you're not supposed to use the entire controller all at once then it's actually a quite nice controller.
I think the biggest problem is that people didn't understand how it was supposed to be used.
For now I will say that the OG ocarina of time is my favorite design. I am not saying that it's the best looking design, but it is my personal favorite. The reason is mainly nostalgia, but I also think it's genuinely look good for the hardware it was developed for.
That being said, I am very excited about the design direction of this new remake. It looks very good to me and I feel like the original OOT artwork shines through in the design without looking too "Anime". So I will be very curious to see more and how this turns out.
On an unrelated note, I really hope that they are switching things up in a similar way to how Final Fantasy VII remake trilogy expands on the gameplay and story of the original. Redesigned dungeons, expanded Hyrule, revised side quests, new side quests, expanded story telling and improved combat mechanics that doesn't completely do away with the original style but improves upon it.
But even if not all those wishes become true I will be happy if some of them do.
one of the highlights. I was already pretty sure that we would see an expansion pass, the original game felt like it could use some more biomes (Like where's all the ice Pokemon). I bet one of the releases will be a winder wonderland biome.
@AnnoyingFrenzy Or its could be that it's much further along than you think and they are prepping for a stand-alone direct just for this game, Which I think is the more likely scenario.
I feel like this announcement was just to build some hype around the game.
The graphics seams to be in game graphics, I went back and forth and it has the imperfections that are telling of it being rendered by the game engine (which really makes me hyped)
To be fair, it IS pretty amazing that something that runs on a combination of minerals and metals and is powered by electricity can produce something like this from us feeding it written human language and visual images.
However I understand that people are afraid of "AI slop" making it's way into majority of games.
We need to understand that we have just about begun this AI revolution and while it's pretty incredible that it can generate a few seconds of video it still has a long way to go.
It's not like the first people making polygonal 3D in the early 60's thought "Heck yeah! Let's make a feature length movie with this!".
But today you see CGI everywhere.
It's the same with generative AI. It's getting better almost every month.
Link is a different person in most Zelda games so it doesn't strike me as odd that he isn't left handed in every game.
in terms of Twilight Princess for Wii they flipped the entire game horizontally to make him right handed because of motion controls. (yes he was left handed in the gamecube version) and Skyward Sword was also built for motion controls so it made the most sense I guess to have Link right handed.
But ultimately I don't think it matters, I mean who the heck cares really!?
I do enjoy the story in pretty much all Zelda games and I especially like when one game makes references to other Zelda titles in ways that make my brain going. it's nice!
But for the main bulk of my favorite Zelda games I just enjoy solving puzzles in dungeons, fighting bad guys and exploring the worlds for secrets.
I am not usually the person who analyze every NPC's dialogues for lore nuggets. But I am aware that there's a lot of people who enjoy this the most.
I hope they will expand this game, It would make sense since I feel nike Ice type Pokemon are severely underrepresented and also there is basically no Ice, snow biome in the game. Perhaps also make an underwater biome giving ditto the ability to explore and build under water. wishful thinking
Actually Winds and Waves is just World of Warcraft with Pokemon, no wait! It actually The elder scrolls!!
Would can't call it a Tears of the kingdom rip-off just because you have multiple places to explore and collectibles. That has been done a million times before.
Every new mainline entry (except the legends branch) Has had brand new Pokemon introduced.
But I feel like the designs of the new Pokemon are for the most part getting increasingly more disappointing in recent years.
So perhaps it's better if they focus on a smaller number of well designed Pokemon instead of giving us a whole bag of "PokeSlop" creatures with terrible designs?
But I understand that people are craving NEW. Perhaps instead of looking for major change in a well established franchise, you should look at and support those other efforts to make "Pokemon competitors"?
@AussieMcBucket You like wild conspiracy theories don't you?
Relax... There will be more 3D Mario games for sure.
But remember, games take much more time to make these day than they used to. back in the day most games took less than a year to make, then gradually that dev-time got longer and longer until now that it's common for dev-time for a single game to reach 5+ years some reaching 10+ years. (And these things take more and more man-power and money to bring to market as well)
What I am saying is that, you can't rely on that Nintendo is always going to launch a new console with a flagship 3d Mario always as a launch title. The Odyssey team were busy with Donkey Kong and who knows what the other teams have been up to you know.
Still I wouldn't be surprised if they will announce a new 3D Mario this year or next.
But I think you just want to spread fear and paranoia. Seems that way.
Did anyone find the "improved graphics" they mention on the eshop? I am still looking for it, surely they could't mean "improved graphics thanks to a somewhat modern screen to run the games on"? That would be so misleading it would be a sin
@AussieMcBucket of course we're getting a new big 3D Mario for the Switch 2. But probably not this year. Also remember that the Switch 2 is a new console it will even be the current console durring the Mario 45th anniversary.
There has never been a Nintendo home console without a big new Mario game.
It's an excellent port of an excellent high quality game.
It's probably not everyone's cup of tea but in terms of quality it's going to be difficult to argue that it's a bad game.
And as a fan of RPG games (both action and turn based) I can with confidence say that this is a high quality well put together title.
Great story
Great graphics
Good performance
good and memorable characters
Excellent Music
fun gameplay
decent amount of content
decent replay value with multiple difficulty levels and new game+
Multiple modes that tries to cater to both the turn-based and action-based fans
Cons:
The Switch version is 30fps rather than 60fps (but at least it's a stable 30fps which feels quite good)
Some players of the original will miss the pure ATB system
Some players of the original will dislike changes to the story
Some players of the original will dislike that it's not the entire FF7 story but just the first part out of 3
Some difficulty spikes can be felt here and there (Doom house I am looking at you)
Might be a bit too linear for some player's tastes (Rebirth will be more your cup of tea)
All in all I think the "cons" are mostly very subjective (which is a good thing really in my book)
If you have not played this game yet then I highly recommend giving it a shot and the Switch version is not a bad option.
One thing I will add is that I don't think this should be counted as an "impossible port" because it's quite linear and built on smaller sections rather than open world. This makes it a lot easier to optimize for it. This is the kind of quality I expect from the Switch 2 and I think we'll see many more games reaching this level of quality going forward.
However if the manage to get Rebirth running at a similar level with it's much more open zones then I am willing to call that an "impossible port" as that would be truly impressive to behold.
Well their entire thing is the technical side, and sure sometimes they do comment on gameplay and fun factor.
But their main focus is always and will always be the technical aspect.
And yeah the Pokemon games are absolutely disappointing when it comes to the tech. They so far below average that they really should feel embarrassed. Especially since they have the money to hire really talented people.
Luckily the games still tend to come out fun to play despite being a technical nightmare.
But yeah the Pokemon games these days are downright ugly at times and not impressive at all on a technical level.
And yeah, I will probably get some diehard Nintendo and GameFreak fanboys rushing in like knights is shiny white armor to defend GameFreaks and Nintendo.
To you I say: open your eyes and learn that just because you like a game franchise you don't necessarily need to be blind to it's faults.
I love Nintendo games and Pokemon games, always have..
But I am not afraid to admit that Gamefreaks seems to really struggle with the technical side. (Compared to most other game studios)
Comments 609
Re: Pokémon And Fender Are Teaming Up A Rocking Guitar Collaboration
@kal_el_07241 not the greatest soundtrack.. like 8 different versions of 2 songs..
Re: Feature: How Do You Pronounce These Words From Zelda: Ocarina Of Time?
@Maxz I agree, I kinda cringe when I hear Americans pronounce foreign names and words in a very American way.
like Mah-yah-moe-toe.. (Miyamoto) or Meh-ryo (Mario)
It's like they are not even trying..
These are not English names and probably not be pronounced that way.
Some names of course exist in multiple countries and languages and has evolved over time to sound different and that is all fine (but this is not what I am referring to)
But a name that is clearly a Japanese name should probably be pronounced as a Japanese name. And if you make mistakes that's fine, but try at least.. instead of trying to make your incorrect English pronunciation the mainstream default.
If I am reading an English name or word that I never heard before then I am going to try to say it the way I think it would be pronounced in English based on what I know about the English language and how it sounds to me.
I wouldn't pronounce it as if it was a Swedish word.
If the name and word comes from a language that I have no idea about at all, then I ask.. But I never default to Swedish pronunciation because I know it's not a Swedish word.
Re: Feature: How Do You Pronounce These Words From Zelda: Ocarina Of Time?
'Koume' and 'Kotake' are clearly Japanese style names so none of your alternatives really work for me.
The letter 'U' in Japanese has a sound that just doesn't exist in the English language, it's very similar to U in Swedish (my native language) so I understand why you struggle.
in Japanese when you see two vowels next to each other you usually pronounce both separately one after the other.
Ko-u-me. So using your format that would perhaps best translate to Koh-Uu-Meh & Koh-Tah-Keh
Re: Final Fantasy VII Revelation Cast Get Emotional In Last Recording Sessions
Understandable. But I am actually happy this comes to an end.
I expect that we'll soon hear about Final Fantasy 17.
Well I hope so anyway. The XVI development has been over for a long time already and I bet as soon as the VII trilogy is done then they can prioritize the next entry.
And I do hope that they learned from their mistakes this time.
Especially when a turn based RPG like clair obscur expedition 33 stole the GOTY award If that's not a wakeup call for them, then I don't know what is...
Re: The Elder Scrolls IV: Oblivion Remastered Switch 2 Update 1.1 Now Live, Here Are The Full Patch Notes
@Res462 Great workaround, I kinda prefer manual saves in these games anyway. Still, I think I will put it on hold until they fix the broken visuals. I launched the game and it looks really bad in it's current state
Re: Oblivion Remastered Update Seems To Have Borked The Visuals
Maybe one day the game will be somewhat playable? This is beyond the amusing Bethesda jank I usually appreciate.
Re: The Elder Scrolls IV: Oblivion Remastered Switch 2 Update 1.1 Now Live, Here Are The Full Patch Notes
I experience multiple times when I got stuck on a loading screen forever when transitioning from one area to another.
Anyone else had that issue? is it fixed in this update?
Re: Crisis Core Final Fantasy VII Reunion Scores A Surprise Switch 2 Release
I played through the Switch 1 version multiple times, It's a shame it has no upgrade path.
Re: Tales Of Eternia Remastered Performance & Resolution Revealed (Switch, Switch 2)
@SalvorHardin the reason why for example FF6 on SNES looks like such a quality game is because they were using good artistic design within the restrictions of the system it was made for. That means, uniformity and cohesion. Every pixel is the same size everywhere.
The remasters tend to "frankenstein" everything together until there's no cohesion anywhere. It's actually really bad design choices.
Re: Tales Of Eternia Remastered Performance & Resolution Revealed (Switch, Switch 2)
Looks pretty *****, I don't understand why these Japanese devs think it looks good to mix pixel art sprites with 4k fonts and AI upscaled backgrounds that look smudgy?
I rather everything being pixelated or everything being 4k, just make it look coherent instead of whatever Frankenstein creation this is.
Re: ICYMI: SanDisk Is Now Selling A 1TB MicroSD Express Card For Switch 2
1TB has existed for a while, nice to see more brands making 1TB cards, competition pushes the prices down.
However we kinda really need more that 1TB, I would like to see 2TB or at least 1.5TB soon
Re: Best Final Fantasy Games, Ranked - Switch 2 And Nintendo Systems
This list is severely flawed due to the way it's decided.
Theatrhythm: Final Fantasy is not a better game than Final Fantasy VIII.
Now I understand that people like to take a dump on Final Fantasy VIII, however it's not as bad as some people like you to think.
It's a "popular" opinion to hate on some media and this is certainly an example of that.
But if someone was asking me which game is the better game or more bang for the buck between Theatrhythm: Final Fantasy or Final Fantasy VIII then I would of course say Final Fantasy VIII.
Re: Poll: What Review Score Would You Give Final Fantasy XIV Online?
Both games are definitely playable and enjoyable on Switch 2
Re: Talking Point: 'Pokopia 2' Feels Inevitable, But Do We Really Need A Sequel?
@blodermoder Yeah I agree, I would prefer them continuing the Pokopia expansions for now and then focus on Dragon Quest Builders 3.
If they eventually go back and do a Pokopia 2 then I rather that happening on the next Nintendo system (Whatever that'll be)
It'll be difficult to come up with a new plot and new settings for a Pokopia 2 that makes sense.
Perhaps what they could do which would make things interesting is to make a sequel to Pokopia and ask the question (what if the humans does not come back and Ditto and his friends decide to build a spaceship and travel into space to look for the humans?)
That could open up for exploring and building on different planets which could open up a lot of new possibilities given the idea that Pokemon came from space.
But I would prefer them waiting and taking their sweet time to come up some real interesting ideas for Pokopia 2 rather than just doing the exact same thing all over again, and before that it would be a good idea for many reasons to work on Builders 3.
Re: Rumour: Ganondorf Actor For The Zelda Movie May Have Been Leaked
He has muscles, but other than that he looks sort of nice and kind. Not intimidating and sly.
Also I don't this Ganondorf ever was looking like a black person, more like middle eastern and I think that has been the theme for the Gerudo race over all, Very strong Middle East influences.
Well, it will probably turn out alright
Re: Here's How Final Fantasy X On Switch 2 Compares To Switch 1
This should have been a free upgrade or at least had a cheap upgrade path. It's a very minor upgrade over the Switch 1 version.
I see no reason to pay for this.
Had they actually put some effort into making it look and run better then sure I would have payed. But this looks like just slightly higher res AI upscaled textures, a higher docked resolution and some QoL features and cheats that already existed in the PC version.
Disappointing... Especially when you look at what some other remasters look like.
Re: Final Fantasy X 25th Anniversary Video Released Ahead Of Switch 2 Launch
So far I have not seen anything in any of the videos that looks better than what we have already.
Perhaps the upgrades are so subtle that you need side by side comparisons to spot the difference?
I have the Switch 1 version and that one looks totally fine to me.
I probably won't get this version (unless more information surface that confirm a larger overhaul)
Re: Nintendo Announces The Construction Of A New ¥121 Billion R&D Center In Japan
@Nintendo_Thumb I bet that if nintendo ever does a dedicated VR system then they are going to put their own twist on it and make it affordable. (Meaning that it will probably not be the most technically impressing thing out there)
No, but they'll find some way to make it stand out (and hopefully be desirable, although sometimes their creativity backfires)
Re: Nintendo Announces The Construction Of A New ¥121 Billion R&D Center In Japan
@FrylockJ Well Nintendo R&D has rarely been about graphics since they partner with other GPU manufacturers right.
The latest thing to come out of Nintendo's R&D I guess is stuff like the new joy con mouse mode, the mechanism to magnetically attach/detach joy cons, the smooth analogue sticks on the pro controller, the new game share feature and so on.
Yes, motion controls, 3DS stereoscopic 3D, and HD rumble are things that came out of nintendo's R&D department as well (or at least in part)
If Nintendo ever does a proper VR headset, then that is of course gonna go through the R&D department.
I mean Nintendo is all about R&D and coming up with new ways to enjoy games using already established tech that's part of their DNA.
So of course they will always need serious R&D to come up with new interesting stuff. Asking what there is to research is an extremely ignorant question.
Re: Square Enix Is Apparently Open To A Nintendo Version Of Final Fantasy XV
@LeJuiceCup I kind of enjoyed both but yes XV har the better of the two in terms of gameplay. also I LIKE both less than the earlier games
Re: Square Enix Is Apparently Open To A Nintendo Version Of Final Fantasy XV
But XIII is criminally overdue for a return
Re: Opinion: 30 Years On, I've Finally Come Around On The N64 Pad
this is one of those things that people loves to hate (even without ever even trying it properly)
I remember being confused by it myself back in the day, but once you accept the fact that it's designed in a way where you have multiple different grips for different game and designed in a way were you're not supposed to use the entire controller all at once then it's actually a quite nice controller.
I think the biggest problem is that people didn't understand how it was supposed to be used.
Re: Talking Point: Switch 2 Console Special Editions - What Would You Like To See?
I miss the funtastic era, with the colored transparent N64 and gameboys. I would be quite excited if they brought that back
Re: Talking Point: What Do You Think Of Link's New Ocarina Of Time Design?
For now I will say that the OG ocarina of time is my favorite design.
I am not saying that it's the best looking design, but it is my personal favorite.
The reason is mainly nostalgia, but I also think it's genuinely look good for the hardware it was developed for.
That being said, I am very excited about the design direction of this new remake. It looks very good to me and I feel like the original OOT artwork shines through in the design without looking too "Anime". So I will be very curious to see more and how this turns out.
On an unrelated note, I really hope that they are switching things up in a similar way to how Final Fantasy VII remake trilogy expands on the gameplay and story of the original.
Redesigned dungeons, expanded Hyrule, revised side quests, new side quests, expanded story telling and improved combat mechanics that doesn't completely do away with the original style but improves upon it.
But even if not all those wishes become true I will be happy if some of them do.
Re: Dive Into Pokémon Pokopia's Expansion Pass Today
one of the highlights. I was already pretty sure that we would see an expansion pass, the original game felt like it could use some more biomes (Like where's all the ice Pokemon).
I bet one of the releases will be a winder wonderland biome.
Re: Final Fantasy Resonance Returns To Turn-Based Battles With HD-2D Visuals
Summoning characters from old games made this instantly look like a cheap fanservice cash grab. What a shame...
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
@AnnoyingFrenzy Or its could be that it's much further along than you think and they are prepping for a stand-alone direct just for this game, Which I think is the more likely scenario.
I feel like this announcement was just to build some hype around the game.
The graphics seams to be in game graphics, I went back and forth and it has the imperfections that are telling of it being rendered by the game engine (which really makes me hyped)
Re: Surprise! Final Fantasy X | X-2 HD Remaster Is Heading To Switch 2
@Scarmucci What was pitiful?
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
Can't wait to visit those great faeries again
Re: Surprise! Final Fantasy X | X-2 HD Remaster Is Heading To Switch 2
@Scarmucci what did you say about Zelda?
Re: Surprise! Final Fantasy X | X-2 HD Remaster Is Heading To Switch 2
@Scarmucci I guess, but there is a chance we'll see something Zelda related in a few hours if we are lucky
Re: Surprise! Final Fantasy X | X-2 HD Remaster Is Heading To Switch 2
I am confused, why?? I cannot even see any visual improvement from the Switch 1 version. So am I just paying for turbo speed?
Re: Round Up: The Reviews Are In For Final Fantasy VII Rebirth On Switch 2
@ElusiveBounty Literally?
Re: Poll: So, Will You Be Getting Final Fantasy VII Rebirth For Switch 2?
already payed my pre-order and pre-downloaded the game files. I am ready to play as soon as Nintendo allows me
Re: "That's Amazing!" - Final Fantasy Creator Approves Of FF6 Video Created By AI
To be fair, it IS pretty amazing that something that runs on a combination of minerals and metals and is powered by electricity can produce something like this from us feeding it written human language and visual images.
However I understand that people are afraid of "AI slop" making it's way into majority of games.
We need to understand that we have just about begun this AI revolution and while it's pretty incredible that it can generate a few seconds of video it still has a long way to go.
It's not like the first people making polygonal 3D in the early 60's thought "Heck yeah! Let's make a feature length movie with this!".
But today you see CGI everywhere.
It's the same with generative AI. It's getting better almost every month.
Re: Talking Point: Is Legend Of Zelda's Link Left Or Right-Handed? Let's Look At The Evidence
Link is a different person in most Zelda games so it doesn't strike me as odd that he isn't left handed in every game.
in terms of Twilight Princess for Wii they flipped the entire game horizontally to make him right handed because of motion controls. (yes he was left handed in the gamecube version) and Skyward Sword was also built for motion controls so it made the most sense I guess to have Link right handed.
But ultimately I don't think it matters, I mean who the heck cares really!?
Re: Final Fantasy XIV Online For Switch 2 Able To Reach "30fps In A Stable State"
@Anti-Matter It's fine for most people in these kind of games. Even Final Fantasy VII Remake for Switch 2 is fine at 30fps in my opinion.
But frame-rate dropping below 30fps can and will be immersion breaking.
Still.. As long as it's a mostly locked and stable 30fps outside the big cities then I think I can enjoy it.
Re: Talking Point: Do You Play Zelda Games For The Story?
I do enjoy the story in pretty much all Zelda games and I especially like when one game makes references to other Zelda titles in ways that make my brain going. it's nice!
But for the main bulk of my favorite Zelda games I just enjoy solving puzzles in dungeons, fighting bad guys and exploring the worlds for secrets.
I am not usually the person who analyze every NPC's dialogues for lore nuggets. But I am aware that there's a lot of people who enjoy this the most.
Re: Pokémon Pokopia Updated To Version 1.0.4, Includes Improvements & Fixes
I hope they will expand this game, It would make sense since I feel nike Ice type Pokemon are severely underrepresented and also there is basically no Ice, snow biome in the game.
Perhaps also make an underwater biome giving ditto the ability to explore and build under water. wishful thinking
Re: Pokémon & Zelda Rip-Off 'Pickmos' Removed From Steam As Publisher Intervenes
The people behind these game companies have 0% honor..
Re: UK Charts: Pokémon Pokopia Is Starting To Prove Its Staying Power
59% playing Pokemon Z-A on Switch 1??? Poor people...
Re: Opinion: Is Winds & Waves Just 'Pokémon: Tears Of The Kingdom'?
Actually Winds and Waves is just World of Warcraft with Pokemon, no wait! It actually The elder scrolls!!
Would can't call it a Tears of the kingdom rip-off just because you have multiple places to explore and collectibles. That has been done a million times before.
Re: New Survival Game 'Pickmon' Is Just Asking To Be Sued Into Oblivion
Nice they even managed to sneak in a Mario reference in the music at 1:38...
Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?
Every new mainline entry (except the legends branch)
Has had brand new Pokemon introduced.
But I feel like the designs of the new Pokemon are for the most part getting increasingly more disappointing in recent years.
So perhaps it's better if they focus on a smaller number of well designed Pokemon instead of giving us a whole bag of "PokeSlop" creatures with terrible designs?
But I understand that people are craving NEW.
Perhaps instead of looking for major change in a well established franchise, you should look at and support those other efforts to make "Pokemon competitors"?
Re: Super Mario Galaxy Movie's New Trailer Shares A "First Look" At Yoshi
@AussieMcBucket You like wild conspiracy theories don't you?
Relax... There will be more 3D Mario games for sure.
But remember, games take much more time to make these day than they used to. back in the day most games took less than a year to make, then gradually that dev-time got longer and longer until now that it's common for dev-time for a single game to reach 5+ years some reaching 10+ years. (And these things take more and more man-power and money to bring to market as well)
What I am saying is that, you can't rely on that Nintendo is always going to launch a new console with a flagship 3d Mario always as a launch title. The Odyssey team were busy with Donkey Kong and who knows what the other teams have been up to you know.
Still I wouldn't be surprised if they will announce a new 3D Mario this year or next.
But I think you just want to spread fear and paranoia. Seems that way.
Re: Gallery: Here's A Look At Pokémon FireRed And LeafGreen On Switch
Did anyone find the "improved graphics" they mention on the eshop? I am still looking for it, surely they could't mean "improved graphics thanks to a somewhat modern screen to run the games on"? That would be so misleading it would be a sin
Re: Super Mario Galaxy Movie's New Trailer Shares A "First Look" At Yoshi
@AussieMcBucket of course we're getting a new big 3D Mario for the Switch 2. But probably not this year. Also remember that the Switch 2 is a new console it will even be the current console durring the Mario 45th anniversary.
There has never been a Nintendo home console without a big new Mario game.
Re: Poll: What Review Score Would You Give Final Fantasy VII Remake Intergrade?
It's an excellent port of an excellent high quality game.
It's probably not everyone's cup of tea but in terms of quality it's going to be difficult to argue that it's a bad game.
And as a fan of RPG games (both action and turn based) I can with confidence say that this is a high quality well put together title.
Cons:
All in all I think the "cons" are mostly very subjective (which is a good thing really in my book)
If you have not played this game yet then I highly recommend giving it a shot and the Switch version is not a bad option.
One thing I will add is that I don't think this should be counted as an "impossible port" because it's quite linear and built on smaller sections rather than open world. This makes it a lot easier to optimize for it. This is the kind of quality I expect from the Switch 2 and I think we'll see many more games reaching this level of quality going forward.
However if the manage to get Rebirth running at a similar level with it's much more open zones then I am willing to call that an "impossible port" as that would be truly impressive to behold.
Re: Digital Foundry Covers The "Disappointing Tech" In Pokémon Legends: Z-A
@OmnitronVariant
Well their entire thing is the technical side, and sure sometimes they do comment on gameplay and fun factor.
But their main focus is always and will always be the technical aspect.
And yeah the Pokemon games are absolutely disappointing when it comes to the tech. They so far below average that they really should feel embarrassed. Especially since they have the money to hire really talented people.
Luckily the games still tend to come out fun to play despite being a technical nightmare.
But yeah the Pokemon games these days are downright ugly at times and not impressive at all on a technical level.
And yeah, I will probably get some diehard Nintendo and GameFreak fanboys rushing in like knights is shiny white armor to defend GameFreaks and Nintendo.
To you I say: open your eyes and learn that just because you like a game franchise you don't necessarily need to be blind to it's faults.
I love Nintendo games and Pokemon games, always have..
But I am not afraid to admit that Gamefreaks seems to really struggle with the technical side. (Compared to most other game studios)
Re: Video: Nintendo Just Dropped Its Best (Worst?) Song Since DK Rap
That song is awfully cringe.. I rather listen to people harmonizing farts