Comments 2,199

Re: Soapbox: How Does Your Personality Affect Your Gaming?

Burning_Spear

OCD and ADHD can make gaming or anything a slog. Doing things repetitively to unnecessarily perfect or complete a particular objective, obsessing to the point that one game takes many hours away from others, losing interest after dozens of hours and merely a boss or two short of the game's completion. Sheesh, I'm getting tired just writing this.

Re: Soapbox: Game Boy Tetris' True Genius Was Teaching A Generation How To Play Video Games

Burning_Spear

For those who are too young to have experienced those days, GameBoy Tetris was THE thing in the early '90s. If you saw someone playing a GameBoy in public, more likely than not it was Tetris. In the minds of some of the uninitiated, Tetris was the actual product and the GameBoy was just the plastic it came in. I remember bringing mine into work when I got it, and though I left it in my bag to play during my commute, one of my friends would take it and play at the office. Not surprisingly, his tenure there didn't last long.

Re: Talking Point: How Do You Define 'Retro'?

Burning_Spear

Wii and GameCube games just don't seem retro to me. I would say, for now, the dividing line is the N64, PS1/2 period — before we had robust online, downloadable games, rechargeable controllers and DLC. I think of those as modern conveniences and hence, all games before then retro.

Toward that end, I think putting a time frame on what's retro doesn't work. To me, it's more of a feel of modern versus old, and that can change according to the progress of technology.

Re: EA Apparently Exploring The Idea Of In-Game Ads In Traditional AAA Titles

Burning_Spear

I remember buying EA's Tiger Woods series with the motion controls on the Wii. Those games were expertly produced to create a super-realistic experience and were also packed with content. It was clear the developers were solely focused on creating the best game possible.

And since then it has been all about bleeding gamers for every penny in their pockets. And so when they say, "We'll be very thoughtful as we move into that," my interpretation is that roughly zero percent of that thought will be about the gamers or the experience.