BakaKnight

BakaKnight

I slash with B and shield with R.

Comments 1,608

Re: Video: We're Not All That Impressed With Balan Wonderworld's Free Demo

BakaKnight

Honestly have to agree, it's a pretty dissapointing demo.

The ideas are there, there's a lot of potential for a very fun game, but the switch version is unplayable and even the technically playable PS4 version still suffer for a lack of 'something' in the game design.

A true shame, I really got high hopes for this game since Naka was involved and Rodea (Wii) was surprisingly fun, but it feels like something went wrong during Balan's production and maybe even in an early design stage...

Re: Random: Introducing Fluffruit, The Tasty Fruit Found In Pokémon's Lental Region That's Totally Not An Apple

BakaKnight

Not to want to discredit that one comment, but...come on.. no, they can't have been doing it to avoid confusion with Applin.
I mean... you can't go "Let's call this pokémon based on the name of this fruit" and then "Oh wait, this fruit name sounds like the one of our pokémon, let's change it!".

I really hope that won't turn out to be the real explanation cause it would be too hilariously dumb XD

Re: Nintendo DS Platformer Monster Tale Is Making A Comeback On Modern Consoles

BakaKnight

Monster Tale, the short, but very cute and fun monster-metroidvania game we never got in Europe cause "There is no point in releasing in Europe a game players will surely pirate before we even finish the localization".

Been years and that comment still bothers me, especially since I had to import the game to give them a totally 'impossible' european sale.
Really hope they developed a little more trust in their playerbase since then, would love to see the game finally coming to Europe 10 years later.

Re: Talking Point: Are You A Player Or Collector?

BakaKnight

I feel the pain like almost everyone around here it seems XD

I have a scary backlog, even games I bought years ago on PS2 that are still in my "one day maybe I'll play them" list, let alone all the recent ones for switch or 3DS.
I have an hard time not buying a game I may like if it's cheap and it's surprising how the deals can tempt you often and when you least expect it.

That's why I decided to buy little to no game this year to focus only on my backlog and finish at least all the games I started and that I wish to finish before adding more games to my collection.
....then two days ago I saw a very good deal for a game that looked very cute and interesting and my resolution died instantly, I barely lasted 3 days over 365 ;w;

Re: Miyamoto "Not Concerned" About Who Will Replace Him At Nintendo

BakaKnight

He gave some very nice and interesting answears and I feel like there is no reason to doubt that Nintendo is in good hands.

That said...Even if that wasn't the case I really really doubt he would publically say something like: "Once I'm gone is over! Over I tell you! Nintendo will be doomed without me! Mario? Link? Their legacy will die in terrible terrible bad designed games!!!"
..though I guess that would have made even more of a news if it happened XD

Re: Free-To-Play JRPG Caravan Stories Is Coming To Switch

BakaKnight

@nhSnork Please don't compare "unlocking stuffs in freemiun games" to "unlock the final boss battle to skip the game".

With all respect, it's two different worlds. I love to play a game to slowly grind and win with skill my way to a final boss, but I had to stop playing many freemium games as what they lock behind their systems are characters, weapons, abilities and all kind of stuffs you usually unlock with effort, level up and story progression.

I guess I'm still 'impatience' cause I can't stand how long it takes to unlock characters and other things without paying, but when most freemium games requires from the player hours of gameplay time or a lot of money for a slim chance to maybe maybe get one thing (which usually doesn't happen)..it kinda kill the pace for me.

I definitely prefer a regular priced game where I can unlock everything with the right effort and progression pace instead than the freemium time, chance and money sink model, but maybe is just me.

Re: Review: Hyrule Warriors: Age of Calamity - Not The Zelda Game You Want, But Perhaps The One You Need

BakaKnight

Really can't wait to play the game.

Loved the demo and all the flaws are of the kind that I doubt will bother me.

Surprised to know it's also a much smaller game then the original Hyrule Warriors (not reaching the triple digit of play time with the extras is 'short' for a Warrior game in general tbh). But to me that sounds like a plus too. Love the warrios games, but the usual amount of extra missions it's way WAY too much for me to handle @.@;

Re: Sonic Co-Creator Says Balan Wonderworld Is His "One Chance" To Make A New 3D Platformer

BakaKnight

Definitely interested, the games Naka works on aren't the most polish, but are always pretty interesting and fun.

@roboshort Unless I remember wrong, Rodea for Wii U wasn't Naka's fault. The original version he made with his team for Wii is pretty good (if anything I had a lot of fun with it), but before releasing on Wii U and 3DS the game got drastic changes forced by..the publisher I think... that completly destroyed the pace and gameplay of the title.

Re: Poll: Super Mario 3D All-Stars Is Out Today On Switch, Are You Getting It?

BakaKnight

@Andymad I already mentioned it in another comment, but I simply couldn't stop play after starting the original version.

My idea was just to play a shine or two to hype myself toward the HD release, but once I started I just wanted to play more and more until I got to defeat Bowser.

Yap, the plan to hype me for the release of the collection ended up ruining that hype instead, I blame it on how addictive Mario's platformers are.

Re: Poll: Super Mario 3D All-Stars Is Out Today On Switch, Are You Getting It?

BakaKnight

Decided to skip the purchase after I ended up replaying Sunshine on gamecube last week, which was the game I wanted the most to replay (Galaxy controls on Switch sounds unappeling to me and Mario 64 is the least interesting of the pack cause of the VC viability).

That said, I hate to admit that the limited tactic is unfairly effective, I have no reason to buy the game now, yet I'm tempted and I may end up buying it eventually just to avoid any regret later.

Re: Legal Documents Suggest Monster Energy Is To Blame For Ubisoft's Gods & Monsters Name Change

BakaKnight

Very understandable and they should do it more often.

Every time I played Monster Hunter I always got confused on how I was not haunting an energy drink and don't let me even start with Pokémon, it always bothered me that in 20 years of games I never caught a can of Monster that would fit in my pocket.

It's clear there are a lot of very confusing games' names around and not at all an energy drink brand using a very common term.

Re: Round Up: More Screenshots And Footage Of Super Mario 3D All-Stars

BakaKnight

@Erviper If there is someone hating Sunshine I could totally understand why XD

I know I said I couldn't stop play it, but while it's a very fun game, it's also a super frustrating one.
Honestly a shame that the collection won't offer any change to the gameplay cause I think Sunshine would really benefit a lot from some small key changes here and there, way more then 64 or Galaxy.

Re: Talking Point: Are Shiny Pokémon Too Common These Days?

BakaKnight

Didn't know shiny were this common in GO...
Hacked ones were already devaluing the concept, but didn't think there was an official game causing the same issue.

Personally I think that the balance between rarity and obtainable was pretty good in Sun and Moon. You still had to shiny hunt and it wasn't guarantee you could find a shiny, yet the method was simple and easy to follow and the odds were good enough that I managed to snatch a couple of the shinies I absolutely wanted. They were special and hard to get, yet there was a realistic chance to get a few if you tried.

Re: Review: Final Fantasy: Crystal Chronicles Remastered Edition - A Weak RPG Enlivened By Nostalgia

BakaKnight

@SwitchVogel Just my personal opinion, but I think it would be worthy to update the review and add clarifications about how the game handle multiplayer and players' progress.

For those expecting to play a 'remastered' of the multiplayer game they enjoyed years ago it could be a huge deal breaker if the multiplayer is only a 'join other players in dungeons' and not a full 'join the adventure' which include villages, cutscenes and progression as the original game did.

Definitely it changed my opinion of the game, I was very tempted to buy it after reading the review, but after seeing your comment and clarifications to Panopticon it's more likely that I'll skip it.

Re: The New Patch For Deadly Premonition 2 Seems To Have Improved The Frame Rate

BakaKnight

@carlos82 My bad, my only experience was with the switch port of the first game, I didn't clarify that well enough.

Still all the bugs, glitches and the overall mess it was, I don't know how much was added and how much was carried over, but it was stunning in a way. They fitted very well with the game's tone, so much so I thought they were present in the original game, and they sincerely made the experience more enjoyable for me.

Not to say I like broken games, far from it, but Deadly Premonition Origins was a very enjoyable exception for me.

Re: YouTube Doesn't Seem To Work In The Wii U Browser Anymore

BakaKnight

@Heavyarms55 "My question here would be, why use the Wii U browser for YouTube instead of the app?"

Not sure in recent years, but I used to watch youtube in the browser of the Wii U a lot a few years ago. It worked like a charm, a perfect solid video experience.

The app wasn't as solid. If I recall I gave it a shot, but from the search to how results were displayed to even the video player, the browser was just more user friendly and did everything better.
(again, speaking of a few years ago, though I doubt they updated much the app for the Wii U).

Re: Random: Poor Old Sakurai Can't Even Reveal What Games He's Playing Anymore

BakaKnight

At this point smash characters' guessing is so out of control I'm surprised is not trolling all the way.
Sharing every game he play, retweeting every game related news and then just enjoy the fans burning themselves with their theories and speculations.

@ReaperExTenebris Fair point, if he trolled as I said then we would have ten articles of speculations and rumours here on NL everyday XD;;;

Re: Random: Rockstar San Diego Founder Reveals What It's Like To Be Rejected By Miyamoto

BakaKnight

Is that even a "reject"?
For what I'm reading Miyamoto only told them he didn't care for the game design's documentation as he wanted them to work on the game.
Sounds mean, but make sense, I'm barely an amateur game developer in my free time, yet I can confirm how games pretty much never end up looking as the original design pitch.

They even got the chance to work on the game to develop that pitch and it got axed only after an year in development afterall (if then it got rightly axed or not, that's a different story for another article I guess).

Re: Random: "One-Line Code Fix" Resolves Super Mario 64 Smoke Bug

BakaKnight

@ShadJV That even guessing the programmers and team even knew there was a bug. The wrong smoke looks okay if you don't know any better, I can imagine both testers and team members not involved with the effect failing to realize there was a problem and therefore never reporting it.

If that was the case I really feel bad for the artist and programmer that made this effect just to play the final released game and see what happened. It must be so annoying, frustrating beyond believe.