Update (Fri 21st Aug, 2020 15:10 BST):
Original article (Fri 21st Aug, 2020 06:55 BST): In July, it was discovered Final Fantasy: Crystal Chronicles Remastered Edition wouldn't support offline or local multiplayer due to "development reasons". A few weeks later, the director of the game, Ryoma Araki, further explained how it was a "one or the other" kind of situation and local play, instead of cross-play, would have restricted the experience.
If you're wondering at this point how you'll connect with other players online, according to a translation by Robert Sephazon, it'll be powered by friend codes that change every half hour. This is apparently "necessary" due to the multi-platform design:
Follow-up tweets explain how players will be able to "follow" other caravaners when they join matchmaking together, in order to play again later or permanently add each other as friends. When matchmaking, you can restrict the party to "friends only", and you can also see what friends have been up to or join their own dungeon crawl.
In addition to this, it's recently been revealed that there will be a total of 13 post-game dungeons in the remaster. According to Famitsu (via Siliconera), these dungeons are much harder than the original ones and give players new equipment not available in the main game. There'll be paid (and purely cosmetic) DLC characters and weapon skins made available as well.
Will you be picking this one up on release? Tell us down below.
Comments 48
This seems like the most inelegant solution possible, and the messaging is particularly unclear. Sad, was excited for this.
What year are we in 2005? Seriously the switch seriously lacks in the online play department. I get that this is square Enix, but dang! Is it that hard to make an easy matchup system? Must be since most of the games on the switch seem to suffer in one way or another.
@Tendogamerxxx It's going to be the same on PS4 and mobile, too.
@Sabrewing How lazy of Square Enix. Pure laziness. How much are they charging for this again?
I just get more and more upset with every new detail for this game. So disappointing.
So let me get this straight, since there is no local co-op, if I want to play this game with my son I have to buy two copies of the game and play on separate consoles and every time we have to type a new game code in and possibly do that multiple times per day if we stop for lunch or something.
I might just get my GameCube out instead... oh wait, with that game we need to connect a Game Boy Advance to play and we don’t have one.
Why have Square made this game so complicated?
@Kienda I guess you've not been following the game. You only need to buy one copy of the game, and then there's a trial version that lets you join in a friend for free.
So you would need two devices to play, yes, but surely you already have a smartphone or tablet that he'd be able to play on.
@Kienda Also, it did say you could add someone as a friend, to jump right in to join them. So you'd only ever need to add someone ONCE.
It doesn't seem to be that difficult a concept to grasp.
Why do the codes need to change every 30 minutes? I really don't understand this design philosophy. The online community is really going to suffer because of this.
@Kienda the changing friend codes are dumb but as it said, you can follow someone or add someone as a friend and then you don’t need to enter codes again. It seemed pretty clear to me in the tweets. Friend codes only have to be exchanged once... the codes themselves however change every 30 minutes so you cannot write down someone’s code and then enter it into the game an hour later.
@LN3000 - So when my daughter wants to join us. How does that work? Do they give two friends codes?
I mean, I used to sing my kids to sleep with the intro song of this game because I love it so much. I just want to sit on the sofa and play it with them together without it being so convoluted.
We played Secret of Mana together that way (and countless other games). So why have Square made it so hard to do it with this game which I consider a favourite?
And why are people defending bad decisions?
@ShadJV okay, I didn’t realise that. Clearly missed the word follow.
Still doesn’t make up for the fact we can’t play couch coop.
@Kienda I’ve still yet to see anyone see how they’d manage to preserve the secret mission mechanic with couch co-op. I’m in support of them cutting local play if it means keeping all the mechanics intact.
@Kienda You also can't play the entire game cooped the trial version I THINK
Is kinda confusing how this is all worded.
What? Erm isnt the friend system that's built in to the Switch good enough? Or did Square Enix not want to pay Nintendo for the coding to use it?
Why do peoples codes change? This makes no sense.
They absolutely try their hardest to make this game feel bad. Why SquareEnix?
I will try the trial version first before deciding if I'm going to buy this.
@LN3000 @ShadJV @Kalmaro Okay, I think I’ve gotten to the bottom of this.
The PlayStation blog says you can get 3 game codes and play the full game together (even though it says trial version for the free downloads).
This means I can buy the game once, maybe on PS4, and then have my kids download the trial versions on their Switches and we can all play together.
So I can play couch coop, but it will be me playing on the TV and them playing handheld.
I actually don’t mind that.
Phew!
@Kienda that is indeed an option. Do note that the free “lite” version cannot play ALL the content though. From what I’ve read, I believe it says 13 dungeons, which may or may not be everything other than the new postgame dungeons - I counted 14 dungeons in the original but I assume they won’t cut the Lite version off at the second to last dungeon so maybe they’re not counting the final area as a dungeon? They’ve been very vague but I’m pretty sure the Lite version will let you play to the credits and only locks out the new dungeons, which are postgame.
@Kalmaro they said you can play 13 dungeons, which I believe is everything through the credits. It just means the Lite version can’t do the new postgame dungeons.
When the announcement came out I was so excited about this game. Every single piece of news that came after made me more and more disappointed. This one is the one that made me give up on it. Square Enix always has a way to ruin classics.
So they can bork a feature games like Fortnite and Rocket League can sort out with minimal fuss but they can’t keep a feature the game had when it came out in 2003?
why do people see this as a negative? this is a good system
So instead of normal matchmaking I have to hope that at least three friends with the game are online and want to play at the same time, ir hunt down someon else's code somewhere on the internet and hope that other peopke find it at the same time as me before it expires. Or join yet another out of game community.
Looks like I'll stick to the free version for good. If I pay for a game that's a few too many hoops to jump through.
This game sounds worse and worse with every new announcement.
Anddd there's paid DLC in the remaster. No thanks.
@Kienda In repsonse to your last comment, yes, but your characters technically won't be from the same village, so that ticks me off. It destroys the vibe for me.
@Tendogamerxxx It’s $30 U.S. in the Playstation store.
@Kienda Yeah, that's not too terrible
Not sure why this is getting panned so hard. Sounds like you enter a friend code from your pal one time and then can join with them across any platform whenever you want without entering a code ever again.
What is so bad about that?
For some reason it feels like the plans to add multiplayer to this game were done very quickly and last minute, which is super weird given this is a remaster of a multiplayer focused game @.@
@Brumblescope
Because of the changing of friend codes every 30 minutes, it's impossible to create a proper community. You can't leave your code in a dedicated thread for people to find.
I'm not clear why the codes have to change every 30 minutes, but I'm fine with the friend code/follow system in place. I can't think of a single cross-play game on Switch other than this that doesn't require you to create a third party account to log in with.
Well, I've mostly given up on this. Only the pricing might convince me back
@Kalmaro @Kienda @ShadJV From what I've read on Twitter - yeah I know - the free trial version let's you play the first 3 three dungeons on your own or with others with the free Lite version But if you join someone with the full game then you can play 13 dungeons.
Which kinda sorta makes sense, as much as any of this makes sense. The nuclear launch codes probably aren't this complicated.
Oh, and I like the idea of getting it on PS4 to play couch co-op on Switch. I have a son away at college with his Switch so maybe all 3 of us can play together that way? I finally set up a family server on Discord so at least we can all communicate.
Wow, game is out next week, I thought it was October, guess that explains all the articles lately. 😂
Unless $19, really does not matter either way.
This game is the biggest fail ever. It's gonna flop hard.
Still going to buy this, because a friend and I are dead set on playing through it, but I find it weird that the game does not have a page on the US eshop yet.
Wish they went with couch coop instead. I'd like to play through it with my kids. I don't do a lot of online gaming. Bummer
@Rexenoboy aaaahh. Ok. That makes sense. Thanks for clarifying.
Someone had no idea how to make a login system where people just have an account on a server somewhere and decided this was "easier". That's my only explanation. They could have easily just made you use your square account to play cross platform with friends.
Lack of couch co-op is a dealbreaker for me. If it was either or between crossplay and couch co-op, I'd choose couch co-op every single time.
Part of the charm for me was the idea that our characters all grew up in the same village. I could care less for the secret mission system. Couch co-op without this system or online with, could've easily been implemented.
Goes to show this game would had fare better had it came out last gen for the Wii U cause the multiplayer was meant to be play with a second screen in mind.
so you cant have multiple players on the same save file/village like the original and play through the game together?
from the way this is worded it makes it feel like a lot of the games emotional core is gone since a big part of the original version i found was everyone going on an adventure together, visiting towns and racing cows.
@Kienda No, you just need one copy and it is crossplay! Along with the release of the full game they will release a lite version for PS4/Switch/iOS/Android which you can crossplay for free.
So you dont even need two switches to play coop.
Square needs to ramp up the marketing on this game. It does multiplayer in a new and smart way, but the only thing that appears on media is "duh online only, hur no local mutiplayesz", Yeah, I know it sucks a bit...
BUT It is crossplay and have a free version which you can connect even with your F* phone! You dont even need another switch to play coop "locally".
I personally think all the pros compensate the cons. They just need to let people know.
Square Enix had 14 years to make this a no-brainer, and fix all the wrongs they designed in the 4-GBA, 4-bespoke cable garbage multiplayer experience from the original Gamecube version and what did they do? Did they make it easy for a family to sit down with their Switch, like I was intending to, and play together? No. Did they do that on PS4? No. Did they come up with a complicated crossplay system literally no one asked for? Yes. Running around carrying the chalice was best served in local multiplayer. The whole argument of ‘it was one or the other’ is nonsense. They even took an extra seven months to botch the multiplayer in a multiplayer-focused game. Square Enix had one job to do and they screwed it up. Who wants to be the one guy on the Switch with actual buttons and sticks, and who wants to be the kid on either a separate Switch and separate Nintendo Online account or, even worse, the smartphone version with no tactile response? “Let’s go set up all the consoles downstairs, kids!” And now on top of this multiplayer is region-locked? No physical copies in the West, and Amazon Japan can’t ship import copies overseas? It’s like Square Enix went out of their way to mess this one up.
@LN3000 for a certain number of missions.
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