Lego City Undercover was certainly a bright spot in the Wii U's library, bringing fun, open world gameplay to the classic Lego template. Still, it wasn't a perfect game by any means, and one aspect that received universal negativity was the positively heinous load times that continuously plagued it. Essentially, if you re-entered the overworld map from an interior area, you'd be faced with over a minute of staring at a loading screen, and this obviously got old pretty quick.
Many were hoping that the Switch port, then, would cut these load times down, seeing as how the hardware is more powerful this time around and the developers have hopefully had more time to optimize it. Unfortunately, the reality is rather disappointing. While the load times have been cut somewhat, it's really more of a change from "terrible" to "bad". Here's a video comparison:
What do you think? Does this change your mind on the Switch port? Why do you think the load times are still this bad? Drop us a comment in the section below.