User Profile

BJQ1972

BJQ1972

United Kingdom

Joined:
Fri 12th March, 2010

Recent Comments

BJQ1972

#8

BJQ1972 commented on Developer Says Watch_Dogs Will Offer The "Same...:

Considering Ubisoft have already said there is an improvement in AI on the PS4 version this is surprising. I wonder if, when this sells many more copies on PS3 than PS4, Ubisoft will panic and scale back development.

As for sony, I know seven years ago was a long time ago but I can't believe they can't remember that having simultaneous releases on both PS2 and PS3 impacted PS3 take up. Oh, but of course, the PS4 version in this case has immersive touchscreen features. All, what 1" of it?

BJQ1972

#9

BJQ1972 commented on Talking Point: Sony's PlayStation 4 Poses a Fr...:

No native backwards compatibility, and not being able to transfer/play PSN purchases on the PS4 will be a difficult sell.

The fact that they are already announcing games like Watch Dogs will ship on PS3 AND PS4 shows that Sony have learned nothing from the previous generation transition.

BJQ1972

#10

BJQ1972 commented on Wii U Need for Speed: Most Wanted Based on Sup...:

I still remember Burnout 2 very fondly on the GameCube. Criterion are an excellent developer.

It was a shame that their owners pulled them away from developing for Nintendo consoles. Nice to see that they have once again made the extra effort with a port to a Nintendo system.

BJQ1972

#13

BJQ1972 commented on GPU Images Reveal Wii U Graphical Power:

How many developers have gone under because of the costs of development for HD consoles? How many will go under because those costs will increase even more for the Next Gen consoles. Microsoft and Sony seem, to me, to be racing headlong into another major crash of the gaming market.

BJQ1972

#15

BJQ1972 commented on Trine 2: Director's Cut Update Now Live In Europe:

@JAPBOO from Joe Kane, who produces a range of TV Calibration discs gamma is defined as:-

Gamma The light output of a CRT is not linear with respect to the voltage input. This non-linearity follows an exponential function that is known as gamma. The camera has the inverse gamma of the CRT so that the resulting stage light input to CRT light output transfer will be somewhat linear, given the restrictions of the video system.

For CRT read HDTV - it's an old definition.

Clear now? It more or less boils down to if gamma is incorrect images may look too dark, or washed out.

BJQ1972

#19

BJQ1972 commented on Nintendo Reveals Plans For Wii U Virtual Console:

It looks to me like you are just paying the difference between the price of the Wii and WiiU versions to add the extra functionality, or you can choose to keep the Wii versions.

I have over 240 VC and WiiWare games, and look forward to giving Nintendo even more money. I'm upset that it looks like TG-16 games will never be transferred over to Wii U.

BJQ1972

#22

BJQ1972 commented on Platinum Games' Hideki Kamiya: Bayonetta eShop...:

Already got Bayonetta on 360, and Vanquish on PS3, so probably wouldn't buy again, but I love Platinum Games so never say never. Looking forward to Anarchy Reigns next week, and Metal Gear Revengeance next month.

BJQ1972

#26

BJQ1972 commented on Review: Disney Epic Mickey: Power of Illusion ...:

I thought the demo was fine apart from having to stop every 5 seconds to trace round a picture with my stylus. It interrupted the flow of the game, and how the game designers couldn't see that is a mystery to me.

BJQ1972

#27

BJQ1972 commented on Wii U Review Score Average Is Modest, At Best:

I've noticed that recently review scores do tend to be migrating downwards across the board, apart from iOS apps. If anybody looked on metacritic over the last year or so they would typically see AAA titles around the 80-90 mark where several years ago, they would have averaged 90+.

Personally, I put it down to the fact that anybody with a PC can start a website, and call themselves a games reviewer.

BJQ1972

#28

BJQ1972 commented on Developer Interview: ZombiU Producer Talks Abo...:

I can't remember the last time I played a game where I had to think constantly about where to go, whether I had enough bullets, rations etc. Even walking down an empty corridor for the first time, and every beep on the motion sensor leaves me in a state of panic. Run around shooting zombies and being blasé and you will die, often.

BJQ1972

#30

BJQ1972 commented on Your Wii U GamePad May Be More Responsive Than...:

They picked a display that has very low latency for this test, so in reality it is even better than most HDTVs.

For people who are having lag issues, make sure that the input your console is connected to is set to 'Game' mode - on some TVs it makes a significant difference. Sorry if your granny already knows etc.

BJQ1972

#31

BJQ1972 commented on Feature: EU Wii U Launch Day - Live!:

Well my preorder from Grainger Games didn't turn up in the shop. Annoying thing is I cancelled a very early preorder from Amazon so I could support a local retailer.

It would have been nice if they'd spent the time to make a 10 second phone call earlier in the week to save me having the day off work.

BJQ1972

#32

BJQ1972 commented on Call of Duty Black Ops II Suffers From Reduced...:

These face offs are interesting. When the PC version of a multi format game is appalling they blame the programmers. When it is one of the consoles they blame the console. As people have said the differences look fairly negligible - it's certainly not the disaster some PS3 ports have been. Not to mention the PS3 version of this has already been patched twice. What's to say a WiiU patch won't improve performance further.

Eurogamer seem very proud of this cheap PC they've built. Now if they can squeeze it into a sleek little box that people would be happy to sit under their TV with no performance/overheating/noise issues they would be on to a winner.

BJQ1972

#33

BJQ1972 commented on Wii U GamePad Can Play Assassin's Creed 3 in 3D:

@adrenochrome i don't think side by side is any more processor intensive. There has been no performance hit in the XBox 360 titles that use the same method. The only downside if a loss of horizontal resolution when compared to frame packed 3D.

To clarify what I meant, with anaglyph, both the TV and gamepad will display what is essentially a monochrome 3D image. With side by side mode enabled only the TV will display a 3D image, but the gamepad will remain 2D as it is not 3d capable, in the modern sense of the term. With passive glasses this would be OK, but with active the different refresh rate of the gamepad compared to the active screen would cause an uncomfortable flickering effect with the glasses. As an example try looking at a mobile phone or similar when watching an active 3D TV.

BJQ1972

#34

BJQ1972 commented on Wii U GamePad Can Play Assassin's Creed 3 in 3D:

Anaglyph is vastly inferior to the polarised 3D technology used in the cinemas from the 1950s, and the active technology on most 3DTVs today.

Apparently the WiiU version does support the types of stereoscopic content that works with passive and active TVs such as side by side and top/bottom, but it would be very uncomfortable to use these options when using the gamepad in conjunction with an active display.

BJQ1972

#36

BJQ1972 commented on Wii U Software Storage on USB Devices Detailed:

@Rect_Pola it looks very much to me like that will be the case. The SD card menu option is still there on the Wii mode that you must switch to to play WiiWare and Wii VC. Whether the Wii u will still only allocate around 2200 'blocks' of the internal memory for the Wii mode, and the SD card menu is still restricted to 240 slots is unknown, but I think highly likely.

BJQ1972

#37

BJQ1972 commented on Wii U Software Storage on USB Devices Detailed:

@Sean_Aaron I've come to the same conclusion that the SD card slot is purely for the Wii backwards compatibility. I was hoping that I would be getting a new fridge - to use Nintendo's old analogy, but it looks like I will be having to make do with the old one.

What I suspect will be possible is that if you plug the SD card into a USB reader then it will work as extra storage for the WiiU - unless the WiiU tests the write speeds of USB drives before allowing them to be used.

BJQ1972

#39

BJQ1972 commented on Wii U Software Storage on USB Devices Detailed:

So ONM has now pulled the article. I don't wish to complain about the standards of journalism in the UK but it took me two minutes to find the page on Nintendo's Japanese website and translate it via Google, and then another 30 second search and I found a full, proper translation on another website. It's not rocket science.

BJQ1972

#43

BJQ1972 commented on Tekken Tag Tournament 2 Wii U Download Will Be...:

I am waiting for clarification on which size HDD drives will work, although any USB 2.0 drive 'should'. The only file sizes to be initially aware of are the eShop downloads - Trine 2, for example will most likely clock in at around 2-3GB. Full retail games aren't on my radar unless they are heavily discounted. New releases are 60GBP on PS3 at the moment, but older games are as low as around 10.

BJQ1972

#45

BJQ1972 commented on New Super Mario Bros. U Confirmed as 1080p, Or...:

You all do realise that just because a console outputs at 1080p doesn't mean that the resolution of the games are 1080p, don't you? Many games released on the XBox 360 and PS3 aren't - for example Dishonored and Resident Evil 6 are 1280 by 720 native, and games like Call of Duty and Tekken Tag 2 are lower resolution.

BJQ1972

#50

BJQ1972 commented on Sony: Wii U Offering "Something That Vita and...:

The PS3 hasn't got enough RAM to enable cross-game chat, so how could it possibly do what the WiiU can do. Not to mention that no developers would ever develop a game that required two different machines to use.