News Article

Rayman Origins 3DS Has No Multiplayer

Posted by James Newton

Rayman Origins on 3DS has no multiplayer modes, Ubisoft has confirmed to us.

A fact sheet for the 3DS version of the game emerged the other day and didn't make any mention of multiplayer, and now we know why -- there's no local or online co-op play in Rayman's 3DS outing, a shame as four-player was one of the best things about Rayman Origins on Wii.

Does the lack of multiplayer put you off getting Origins on 3DS, or were you always planning on playing it alone? Let us know in the discussion below.

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User Comments (80)



johnnyMac said:

I want the game especially because I held off getting it and it sounds like fun to have it on the go and if they do anything with the 3D, but would it have been that difficult to implement in the first place? Next they'll be telling us they cut half the levels...



Smitherenez said:

I would get this version, because I don't want this game for multiplayer anyway. The portability is a plus for me, I want to be able to play this piece of Rayman goodness everywhere I go.



Link79 said:

Glad I got the Wii version.
Was anybody really expecting the 3DS version to have all the content of the others? It is a handheld after all. If you planned to play alone anyway I don't think it's a huge loss. As long as no stages are missing.



AVahne said:

I'll just get the Wii or PS3 version then (would have to choose if it's a game I want to play upstairs(Wii) or downstairs(PS3)). I was holding off for the 3DS version, but this is a no go now.



AVahne said:

@ Link79
Except the handheld argument really no longer applies anymore. 3DS carts can go up to 4 GB now, with 8 GB available in the future. If they had gotten rid of the "handheld" mentality, then there wouldn't a problem putting the Wii version of the game on the cart.



Link79 said:

Playing multiplayer with random people online wouldn't be much fun anyway. You might get somebody with no clue how to play. Not everyone has friends who own a 3DS to play this together. It's just like in NSMB Wii.
It's more fun in front of the TV with your friends actually there.



Linkstrikesback said:

There is absolutely no excuse for not having local multiplayer.

I was waiting for the 3ds version, the idea of having it portable put me off a console version, but now the idea of not having multiplayer put me off the 3ds version.

Wanna know why you keep losing sales ubisoft? I can give you a hint...



Link79 said:

@ Koto
Yes handhelds are more capable now to have versions identical to the console release but developers still take shortcuts on handheld versions. Look at Sonic Generations. We got a totally different game than the one on consoles.
Street Fighter IV on 3DS was almost identical to the PS3 version but still not quite.



Joco84 said:

cancelled my pre-order now, will wait until its £9.99 like the console versions.....



TKOWL said:

Meh, still gonna pick up this one. I'd never gather up more than one other 3DS owner to play this with anyways.

You people are really pathetic, loosing faith in a game just because the loss of one option.



Linkstrikesback said:


Ok, so Sega did a bad job.

Look at street fighter 4 3d. Look at Monster hunter Tri 3G. Both full ports of console games.

The ports worth buying are the ones that don't sacrifice anything, and even add extras, not the other way around.



C-Olimar said:

I don't think the Wii version could be THAT much bigger than 4GB
@Link79 Nobody said it would have to be a random person online, they could have let you play with your Friend List.
@Scrafty Pathetic is a strong word. Multiplayer was a huge aspect of the game's console versions and removing it is very disappointing on Ubisoft's part. The game has taken so long to get here and they don't even include local multiplayer? It's bad enough that developers are too lazy to add online to a 3DS game but not even local play? Imagine Mario Kart with no multiplayer at all!



AbuJaffer said:

God dangit. This is a pretty big deal breaker... playing this game with my friends would have been a blast...

I'm still contemplating getting this game, but although platformers are my favorite genre I think I'll pass on this one (for now) and get Mario Kart 7 or Solatorobo.



Rococoman said:

I'm less concerned with the lack of multiplayer than with how the game looks on the 3DS screen. I've only played this game on PS3 in 720p, and I was shocked at how tiny alot of the details were - I imagine playing this game on Wii in multiplayer must look like a muddy mess.

I'm going to wait and see how this turns out, but this game's unbelievable detail might end up killing it on the 3DS. Does anyone who have this for Wii have any comments on the playability of multiplayer in SD?



Stargazer said:

Hmmmm. Not thrilled about this, especially when it will probably cost $30 - $40 while the console versions have already dropped to $20.

But I was only gonna play it single player anyway, so it doesn't matter to me. I will see if I can resist temptation until a price drop....



Kyloctopus said:

This isn't news. It was said 6 months ago in a Nintendo Power Magazine. What does it matter anyways? I hate playing co-op side scroller especially with my stupid friends. In no way is SMB, Kirby, or Sonic Colors fun with friends, (unless your friends do what you say and vice versa.) After all they did give us Streetpass support, and lets not forget that this is a $40 game, for on the go Rayman, instead of a $60 Rayman. game on a home console.



StephenYap3 said:

Eh, it doesn't bother me. I knew the 3DS version wouldn't have multiplayer and even though the game had multiplayer, I wouldn't buy it. I'm better off saving for the Wii game instead.





WingedSnagret said:

I think you guys are all being ridiculous for not getting a game just because it doesn't have mutiplayer. I mean, most games up until rather recently didn't have online mutiplayer and all that jazz. (I'm not getting Rayman Origins but I'm just trying to make a point).



Corbs said:

I'll still be getting this 3DS version, but mostly for the 3D effect since the Vita release is likely the one I'll play through first.



ueI said:

It's always disappointing when features are taken out, but at least this game has three superior versions.



V8_Ninja said:

Personally this doesn't affect me much. I rarely play games for the couch multiplayer and, to me, portability outweighs a cooperative multiplayer mode by leaps and bounds.



Takosuke said:

I never, ever, ever gave a damn. Rayman has always been a singleplayer game to me.



SparkOfSpirit said:

Lame, but not a deterrent for me.

Now let me know if they put in massive slowdown, glitches, or unresponsive controls and that would sway me. Ubisoft can't be trusted with ports to portables.

I was never going to play this version with my friends anyway.



ReptilynSamurai said:

Rayman Origins (on PS3) has been the best cooperative multiplayer experience I've had since Portal 2. I love playing it with my friends, and at home with my girlfriend. We all have 3DSes and might have been tempted to pick up extra copies of the game, but no multiplayer is pretty much a deal-breaker on this. I'll just keep playing the PS3 version of the game.



Dodger said:

I can't say I expected it to have multiplayer. Using download play is harder then adding a p2 remote. You tend to get more framerate drops and a connection error would be quite frustrating.

It is going to come down to price. Both versions won't hold their value forever. Is losing multiplayer worth having a good, nonEshop platformer on 3DS? It will depend on the cost to me.



komicturtle said:

I'm still interested in getting this game on 3DS. Don't have people here around me to play with anyhow. Prefer single-player over multiplayer anyways.



ArcanaXVI said:

Multiplayer is overrated. I skipped the console version, so this works fine for me. They'll just have to convince me to get it before a number of other titles...

I frankly tire of the "handheld mentality," and that's my only big concern here. If handhelds were treated with as much respect as standard consoles, developers would try harder. Some already are, and that comes as an encouragement.



sketchturner said:

Even with only single player, this is one of my top 4 games of all time and the best platformer ever, IMO. Of course, I don't have a 3DS, so I'll just happily stick with my Wii version. Still, I'd love to see how this looks in 3D.



cyrus_zuo said:

My opinion of this game, which I own on Wii, isn't super high to begin with. I find it terribly over-rated.
Playing it with friends one summed it up nicely as "Absolutely amazing, but unenjoyable."
Beautiful game with great music and style, but I simply don't find it enjoyable to play and have had LOTS of trouble getting anyone from friends to co-workers to consider playing with me (that is abnormal for a co-op game).
Without co-op, I'd call this game a miss. I can't understand why they'd remove it. It's the saving feature! Multiplayer makes everything more fun, and while this game is great in so many ways, 'fun' is the place it is lacking.



Wildvine53 said:

The multiplayer in the console version is incredible, so this kind of sucks. With the small 3DS's small screen having the camera adjust for 4 players would make the game hard to play.



shimage said:

That is crappy. That said, when I found out this was being ported by Ubisoft Casablanca (who also handled the Rayman 3D port) I expected a bare bones port with framerate issues. Still waiting to find out about the framerate issues ... In fact, now that I think about it, it seems plausible that the dumped the multiplayer because they couldn't get it running smoothly.



Pikachupwnage said:

Hmm I don't have people around to play Co-op game smuch anyways and None of my friends has a 3DS( My friends sibling have a 3DS though and a few of my cousins do but no one I see often does)

Not a deal breaker for me.

Co-op would've been nice but I am still going to get this.



Burning_Spear said:

@41: This doesn't necessarily prove anything about the 3DS. It's more reflective of Ubisoft. Mario Kart has local and online multi-player, so why can't Rayman?



FonistofCruxis said:

This is why I'm getting Wii version. Even if the 3DS version did have multi-player, multi-player is more fun with four people playing together in front of the TV.



Kifa said:

Well, the lack of multiplayer surely can be off-putting. I myself will buy the Wii version when I decide to stop boycotting Ubisoft for DRM sake, partly because of multiplayer component.

Besides - isn't that just technical? Seems the engine they are using to run the game accross all consoles lacks any kind of network code, and they decided that adding this is not worth the time and money. Which, in fact, could be very true.



joevox316 said:

I was always planning on playing it alone. My cousins don't live anywhere near me anymore anyway, and the one that does is too busy, and I don't know anyone else who owns a 3DS, yeah. No multiplayer is fine with me.



Tate24 said:

Am gutted


saying that am sure the game will look amazing in 3D all that extra sense of depth.

Also game users streetpass so not complete disaster!

Ill defo still buy it:)



3Daniel said:

I'll get it used then. I want the portable version, but I don't want to pay more when most console versions cost around 19.99 and come with multiplayer.



Ramses said:

The fact that Ubisoft made it put me off of getting the CONSOLE release, so there is no way I will buy a portable game from the company known for making awful portable games.



Punny said:

That's lame, but I have always played the Wii version in single-player anyways. The only way for me to make a judgement is to play the upcoming demo.



Azikira said:

I have it on my Wii, but now I will definitely avoid the portable rendition of the game.



lex0plex said:

This game is hilarious! Buy the Wii version if you got friends, buy this one if ya don't!



AVahne said:

@ WingedFish
I could care less about Online Multiplayer. But not having local multiplayer, which many games on Nintendo consoles tend to have (even back then), is a deal breaker. Especially since this game is taking so long to come out. With less features, you'd think it would come out when the console versions came out, unless they put a very VERY tiny team to do the port job.



Knuckles said:

I dont know about you guys but im getting the demo before i make a purchase. Also none of my 3DS friends would want to play it with me so i would go solo anyway...



Scissors said:

This has been a tough game to decide where to purchase . Do I go Wii and do all 4 players in SD, Get the PS3 version and do 2 Players in HD (not buying more controllers because there are not many local co op PS3 games), or do I get the 3DS version and play it by myself in 3D.



LordTendoboy said:

I'll wait till the PS3 version drops in price. No way I'm paying $60 for a 2D platformer. The game should have been $30 tops, same with NSMBWii.



skywake said:

You know what? I almost never played the multiplayer modes on Donkey Kong Country Returns or New SMB Wii so I don't see how this would've been much different. It's not a good thing that it's missing but it doesn't bother me nor does it surprise me that it didn't make it.

Now if there are framerate issues or less levels.... then I'll be annoyed.



RevolverLink said:

It's disappointing that there won't even be local multi-player, but Rayman Origins is still an extraordinary game, even with "just" the single-player.



Paperclip said:

So the multiplayer in NSMBWii worked and was awesome. Played it twice, by myself, and with friends.

But DKCR, KEY, and Rayman Origins, the multiplayer made the game worse. I dunno, just didn't work for me. FlAIL multiplayer was awesome though xD



kdognumba1 said:

When are developers going to learn, no online is no bueno. Don't put a game on a system unless you give it the same treatment it gets on other systems. This was the problem with most the games at 3DS launch, the problem with Blazblue Continuum Shift 2, the problem with WWE Allstars, and plenty of other games that could of been much MUCH better. Even Starfox, while not bad, could of been much better with the inclusion of online multiplayer. Go all out or don't go at all.



Paperclip said:

@kdognumba: There is no online multiplayer for Rayman on any system. And the single player is fantastic enough on its own. It would be kind of hard for local multiplayer to work too.



BulbasaurusRex said:

So what? Just get the Wii version. When a game is multiplatform between consoles and handhelds, the console version is almost always superior.

Developers should just focus on creating different experiences for the handheld and console versions of their franchises instead of trying to sell us stuff we can just play on a TV screen with more powerful hardware and easier local multiplayer abilities. Sometimes, like with Pokémon, it will even result in superior handheld offerings.



retro_player_22 said:

No multiplayer, not really a big deal to me, there won't gonna be anyone who wants to play this with me anyways.



sykotek said:

Wow, they may as well cancel it. This turned from day one purchase to wait until it hits the bargain bin.



ejamer said:

Multiplayer does matter to me, and this news means I'll be grabbing a Wii copy instead of looking to play on 3DS... but some of the comments here are ridiculous. The game will still be very good, and easily one of the best platformers available on 3DS upon release. Wireless multiplayer would've been great, but also would've taken more effort and expense to implement - given the tepid sales of Rayman Origins across all three consoles, throwing more money into this portable edition doesn't seem like a wise idea at all.



Nintendude92 said:

If this had multiplayer, it would be local and none of you would use it anyway

I'll say that it does take away from some of the wacky charm-- but this tough as nails platformer is NOT to be played multiplayer towards the latter half, I'll tell you that much



Gioku said:

I wouldn't have had anyone to play it with anyways, so I'm still in for it!

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