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Kifa

Kifa

Poland

Joined:
Tue 7th April, 2009

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Kifa

#1

Kifa commented on Developer of Retro City Rampage Explains, Agai...:

Personally I don't think it is really about the sales, despite what's he saying. My guess is he really has no desire to re-do the same game for the third time over and wants to move to something new. Besides - the point of WiiWare version being available is still valid.

Really, let's stop with the constant re-releasing of same game on different platforms...

Kifa

#2

Kifa commented on Digital Foundry Praises the Performance for Su...:

@Donutman You would be able to tell if the movement in the game was linear and constant, like for example in MK8. There you can easily see when it drops frames (60 to 59) because of that and because vsync is engaged and a frame can't simply tear - you gotta wait for the entire screen redraw to finish. In Smash you won't ever be able to tell the difference because of how erratic the movement is on the screen. :)

That said, Smash will hopefully put a sock in the mouth of those who keep telling us that Wii U is a past generation system that is unable to sustain even 30 fps at sub-HD resolutions because of it's lacking hardware rather than simple layziness of the developers.

Kifa

#3

Kifa commented on Weirdness: Defective Fox and Villager amiibo N...:

Well... Samus was cool, and this visorless Fox is neat too, but the others? Those are just broken models that probably qualify for replacement should anyone get them when ordering online. But now we're seeing them reaching absurd prices on eBay? What has humanity wrought upon itself... -_-'

Kifa

#4

Kifa commented on Weirdness: Legless Peach amiibo Now Up For Sale:

I keep wondering in what condition my Samus will be when it finally arrives... I'd love not to have it missing it's head, for example.

Anyway, we now wait for some bids, though I imagine that this is not going to attract as much attention as dual wielding Samus - it's just not as cool. ;)

Kifa

#5

Kifa commented on Preview: Picking Up The Pace With Proun+ on 3DS:

I remember playing the freeware version quite some time ago on my PC. It was fun, if a bit nauseating at times (and bear in mind I'm not someone who normally gets dizzy from any videogame) because of speeds the ball is capable of attaining. Good to hear that performance is up to snuff, because otherwise it would be just unplayable. Could be a nice little game to pick up if the price is right.

Kifa

#7

Kifa commented on Interview: Shin'en Multimedia on FAST Racing N...:

No way this is out by the end of the year, but that actually is a good thing, seeing how crowded the Wii U (console without any games, remember) is right now. I skipped the original FAST, mostly because of F-Zero GX, but nowI think I'll dive right in. And Shin'En technical proficiency will surely only add to the experience. :]

Also - how very different is what Martin says from statements from pretty much every big third-party studio nowadays regarding Wii U, isn't it?

Kifa

#8

Kifa commented on Kickstarter Project Wants to Turn Your Game Bo...:

Well it might work for some, but personally I find that using 3DS Virtual Console is the better option here because of retained portability... And GameBoy games blown up to my 37" LCD would look like a wall mosaic or something. Keep in mind that this console renders everything at 160x144 pixels. But I guess if they get funded then that would mean that there are people thinking otherwise, so... To each his own. ;]

Kifa

#10

Kifa commented on Super Smash Bros. for Wii U Facing Potential E...:

@TrueWiiMaster Formatting internal memory and deleting your account are two different things AFAIK. Formatting internal memory onli wipes downloaded games and saves, but keeps your account intact, so you can re-download everything. Deleting the account removes everything. At least that is how I think it works...

That said, the thing looks pretty severe and Nintendo needs to step up it's fixing game if they hope to retain their face in all of it. I have my copy on it's way as of now and expect to play it this weekend, so there better be a fix, or a solid workaround for the problem by then.

@Joruus_Cbaoth Uhm, why is it "incomplete trash"? Because of that bug? If I was to call any game "incomplete trash" nowadays it would be either one of the Assasin's Creed ones or Master Chief Collection with it's 20GB multiplayer day-one patch that does not even work. ;)

Kifa

#12

Kifa commented on Wii U System Update 5.3.1 Resolves Mario Kart ...:

@BarryDunne I've triple-checked every comment you made in this topic and never found a single reference to video chat, and because you initially said something about streaming, then I assumed you are still talking about that. Be more specific in the future. ;)

Kifa

#13

Kifa commented on Warhammer 40,000's Seminal Space Hulk Is Drift...:

Might be mildly interested, though I have the board game (fourth edition I think, I'm never sure which one is the latest) and still play it from time to time with one of my friends. Still a strategy game on Wii U could be something really interesting... :]

Kifa

#15

Kifa commented on Wii U System Update 5.3.1 Resolves Mario Kart ...:

@BarryDunne No, it does not. Images for Gamepad are either rendered on a separate render target, or cloned from main buffer, and then sent through custom microcontroller to the Gamepad. The microcontroller handles the encoding on the fly, but you cannot get that encoded data back on the system and do anything with it, it just goes off via custom WiFi to the Gamepad. And you can't just add background streaming done with CPU or GPU, because that would ruin game performance.

Kifa

#16

Kifa commented on Wii U System Update 5.3.1 Resolves Mario Kart ...:

Curious that it is a system update - it would mean that the issue originated from the OS network code and not from Mario Kart 8 itself. Let's hope that this time there will be no reports of permanently botched WiFi module...

Kifa

#18

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

@Quorthon I see you're really getting pumped for it all. Cool, I can work with that. To start from the last comment - if you ever listened what Kamiya had to say, you'd know that Bayonetta sales worldwide were so poor that the sequel would have never happened if Nintendo didn't finance it. Reception was great, but sales apparently never even warranted a sequel. Not to mention the horrible PS3 version that I can't really understand selling at all.

As for owning poor-scoring Nintendo games - you'd be surprised. Of all the stuff I have on my shelves and digital form I couldn't point to anything with poor review scores, at least not on any of my consoles. Unless you count the aforementioned Nintendoland, by which I will stand, as it is a really solid party game I've used more than once since it's release.

And Darksiders 2 on Wii U is a problem. I see you have trouble reading your native language and understanding what people are saying, so I guess I need to repeat all I wrote in simpler words. Sad, really. Anyway - the game is very good and I own it. On PC. Why? Because while PC port was indeed crap, it is still far better in every aspect than the Wii U version. Even X360 edition was technically better. I am not attacking games. I am pointing out that poor ports are Wii U's biggest problem with third party. Same goes for every other multiplatform I know of that has been released on Wii U, with the sole exception of NFS Most Wanted U which is actually the best version of them all. On my shelf there are titles like Ikaruga, Eternal Darkness, Rouge Squadron II, Muramasa, Pikmins, Okami and even Burnout 2 you've mentioned. The lowest scoring game on Nintendo systems I happen to own is probably Disaster: Day of Crisis, which I've really bought out of curiosity.

And no, I have not pre-ordered Majoras Mask, and I doubt I ever will. Nostalgia does not matter to me, at least not on Nintendo systems, because I've started playing on consoles well past year 2000. So all your points regarding me as a drooling and mindles nintendrone buying anything from the company just because of long lost memories of childhood are moot by default. Stop making them and digging a deeper hole for yourself. :)

Finally - I still cannot understand why you consider all Zelda games the same since decades. I really fail to see how, for instance, Skyward Sword is the same game as, let's say, Ocarina of Time. Or how Super Mario Galaxy is the same as Super Mario World. I won't even start digging into Metroid series in that context because even each of Prime games was really different from the others. Could you at least try to explain that to me? Or to anyone else actually using their brain? Because as of now it is you who is being wrong right now.

Kifa

#19

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

@Quorthon Nobody ever said that third party games are bad in themselves. We are saying that multiplatform games usually get the worst treatment on the Wii U. It makes no sense to show us the review scores, we all know them, but it shows that you missed the point. We were talking about ports, not games. If I have more than one system then it is plainly obvious that I will choose the version that is the best. And sadly, that is usually not the Nintendo rendition.

Secondly - a very interesting choice of games you gave us there, for a number of reasons. Games like Darksiders II, Injustice, Black Ops and a few others are examples of bad ports, with which I've dealt above. Mass Effect 3 is a great port, but of no use because it was released when other systems got the entire trilogy. No one right in the head would buy that. Things like TW101 are another bunch of rather niche games that always sell poorly (remember - Bayonetta 1 sold extremally badly on both X360 and PS3).

Also you've chosen a number of crappy Nintendo games just to prove your point. Why not include anything really good, like Super Mario 3D World, or Metroid Prime Trilogy, or anything else? Also I fail to see why Nintendoland is here - it's a great minigame collection that bests WiiSports in every department, and also it was bundled with a lot of consoles.

Angrily throwing random review scores at everyone will not help you make your point. You talk about rehashing - true, Nintendo does that, but which company does not theese days? Ubisoft does it with Assasin's Creed (with Unity being in fact more primitive than Black Flag), EA does the same with Battlefield, Mass Effect, Dragon Age and pretty much everything else, and Activision... well, you know. But at the same time those franchises from Nintendo evolve, even if slowly, while most third party games are just the same thing with new skins.

And don't even get me started on the "HD remake" ridicule that is going on right now.

As for your last post - Nintendo in fact did all of that in the early days. Zombi U bundle is a prime example. And stop with the "old crap", because that makes me want to question wether you have actually played any modern Mario or Zelda title, and I don't want to do that, because I respect people fundamentally. Bottom line is - Nintendo will not sell 3rd party games for the said 3rd party. They initially tried to help, and look how that came along...

Kifa

#20

Kifa commented on Review: Captain Toad: Treasure Tracker (Wii U):

As a PAL gamer I actually find it a good thing that this is coming out after New Year - I'm already drained from funds before Christmas, and also that will allow me to enjoy Smash more with family and friends.

Still a mustbuy though. :]

Kifa

#21

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

@Darknyht Yeah, but what you said is up to the third-party, not Nintendo, to do. And they will not because big publishers are interested only in playing it safe and in easy cashgrabs. I don't think any of them is interested in doing anything to convince Nintendo audience that their products are worth anything, it's far easier (and cheaper) to just call Wii U a lost cause. And sadly this is not going to change...

Also you say it all like I blamed everything on Nintendo initially, while I actually did the opposite. Or is there something I fail to understand in your comment? :]

EDIT: In regard to update in the post above - I initially thought they were providing actual sales figures, not random inputs from a mobile app. That actually puts the entire thing in doubt IMO.

Kifa

#22

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

@Melkac Interestingly enough all my relatives who are interested in Wii U are in fact between 25 and 35 years old (no children). Curious, isn't it?

And why do you "hope" that Wii U will die? How would that help anything and anyone?

Seriously, people, stop spewing doom & gloom - it's getting really old. Why people can't just enjoy it? It's not difficult, at least not for me - had it since release and it constantly keeps me busy with new games, and quality ones to boot. Who cares about sales figures as long as we, gamers, get the good stuff?

Kifa

#23

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

@Quorthon "Aggressively faulty" is a term I haven't heard up to this point, thank you. But I'm afraid you are wrong more than I am, and here's why.

First - fans ignored third party because games they released for Wii U were objectively worse than any other version, including both past-gen HD consoles. No DLC, sub-par performance, cuts in graphics, all that on a system that is not slower than PS3 or X360, despite what most are saying. How do you expect sales when that particular version is the worst of all?

And how exactly Nintendo should do to get the support? Before Wii U release both Ubisoft and EA were praising the system to high heavens, and yet immediately after it released they started shooting flak at it. I don't know what went wrong, but celarly Nintendo did work to get their support, but all big companies backed out suddenly. I don't really see anything in particular that Sony and Microsoft do to court any big third-party publisher, can you give me some good examples?

In terms of processing power - compare the games of past generation with this one and tell me: is any of that new power used for ANYTHING good that is much better than past generation? No, it's not. In fact, Wii U has more 60fps games now than PS4 and XBO, probably even combined. More importantly though, none of that power goes into anything that enchances gameplay.

Finally - last time I checked, Nintendo actually reported operating profits, not losses, for the past few months. And those investors you're talking about are mostly foaming out of their mouths, calling for iPhone release of Pokemon and Animal Crossing, not seeing that the entire mobile gaming market is a bubble that, when it will finally burst (and it will soon), will send a shockwave through the industry that will make the Great Videogame Market Crash look like child's play.

And what the heck is people's problem with the gamepad? Really, it's a pack-in with the console, not an accessory, and it is in no way preventing anyone from doing or not doing anything in particular with the system. It might have been overdesigned and the concept is clearly not catching on as hoped, but how exactly dumping the Gamepad would help Wii U?

Kifa

#24

Kifa commented on Research Firm's Black Friday Data Shows Wii U ...:

Let me start by saying that every parent who gets an XBO or PS4 for their kids and at the same time provides them with GTAV, CoD or other such games is irresponsible and/or just plain dumb. I see that a lot where I live, and it's really scary.

Now, I generally agree with those who say that Wii U is first and foremost badly named. It's the name, combined with initial presentations of the Gamepad alone, that made people think that this is simply some add-on to the Wii. It took off a large chunk of customer awareness off the system and I don't think there is a way to fix that now.

Also - price drops won't help Wii U because of the abovementioned lack of customer awareness.This system needs heavy marketing and promotion of its very strong (yet alternative to mainstream) exclusive lineup, and possibly more 3DS connectivity to materialise (seems to be trendy theese days).

As for third party - they gave up on the system, but I guess it's not because of what Nintendo is or isn't doing, nor is it because of Wii U's specs. The quality of first- and second-party titles on Nintendo consoles is punishingly high and I guess companies like Ubisoft and EA don't see a way to compete here. Also they are, just like customers, largely misled on the console's target.

Bottom line - marketing teams need to get to work, and work hard, but Wii U is almost certainly destined to be the third console out there for entire generation. We need to wait and see if Nintendo can turn fortunes around with it's next system.

Kifa

#25

Kifa commented on Free Sonic Boom 3DS Theme Now Available For Do...:

I won't comment on the game itself because, save it for the 3DS demo, I haven't played it, but the lack of review copies and some bad feedback from gamers are not good signs. It's almost like SEGA knows that it's Colonial Marines all over again and they are trying to salvage what they can, while they can...

Kifa

#27

Kifa commented on You Won't Be Able To Cross Swords Online In Hy...:

Well that is disappointing really. It will be much harder for me to justify the purchase here - I really don't have anyone to play this with, and I'm guessing that "dynasty-ish" games are not all that fun alone. Oh well...

Kifa

#28

Kifa commented on Trine Enchanted Edition Will Be Casting A Spel...:

@Sir_Deadly Hey, I never said that this is bad that they release it on Wii U. I might even download it myself if the price is right (prefer to have games in the comfort of mu couch, so to speak ;] ). I was saying that this wasn't necessarily a time-consuming effort on behalf of Frozenbyte to refresh the game.

Kifa

#29

Kifa commented on Trine Enchanted Edition Will Be Casting A Spel...:

Technically they didn't really need to do a lot. I fired up the remaster on my PC today and all the assets are basically the same as in Trine, with characers substituted for those from Trine 2. Lighting has changed, but that might just be the result of switching engines, and there is a lot more volumetric effects. Otherwise it's the same game, and an easy cash-in for Frozenbyte...

Kifa

#31

Kifa commented on Areal Passes Kickstarter Goal, Yet More Peculi...:

This is even below tasteless. My guess is we're looking at another project that will never come out, the developers will blame anyone and everyone for that except themselves, and a lot of kickstarter followers will loose their money.

Letter from Vladimir Putin... Geeez...

Kifa

#32

Kifa commented on Talking Point: Should Nintendo Be Promoting Th...:

Gamepad is NOT a tablet, not even close to one, and promoting it as a "tablet killer" is a mistake only someone completely uninformed might do. It is tied to the console by quite short range radio, you can't take it anywhere, the screen is of lower resolution than 95% of devices available and it's not multitouch. Where exactly is that "killer" part? :/

Gamepad is a controller with potential, it just needs to be used in a proper way, which means designing games from ground up to use it. Few companies can afford that nowadays, so only Nintendo and some indie devs can really show us what this device can do to enrich gaming experiences. Will they is another question...

Kifa

#33

Kifa commented on Sony: PS4 Is "Welcoming Back" Wii Owners Who S...:

Well... Um... I had PS3 briefly. Sold it with little regret quite a while ago. And while I own a Wii and a Wii U, I also bought an X360 in March, because it's cheap now and has a lot of interesting exclusive games I missed out on earlier. PS4 is not even on my radar. So where does that put me in Sony's plans?

Kifa

#34

Kifa commented on Poll: Which Is The Best Legend Of Zelda Game?:

I don't really understand why Wind Waker HD is a separate entry from Wind Waker. Same game essentially, only with that fetch quest fixed. Shouldn't be considered separate under any circumnstances. Same goes for Ocarina of Time. But hey, what do I know?

Twilight Princess for me anyway - best atmosphere, all collections are optional and Midna rocks as a character. ;]

Kifa

#35

Kifa commented on Bandai Namco Picks up Project CARS for Worldwi...:

Well unless we get an ability to play with GameCube pad or a dedicated steering wheel this version might as well never come out. Without analogue throttle and brakes control we can not talk about "simulation". And no, remapping to right analogue stick is not an option.

Kifa

#36

Kifa commented on Nintendo Download: 26th June (North America):

Shovel Knight can't come to PAL territory soon enough, looks like exactly the game my 3DS needs to make me play it to death (of battery) again.

As a side note - the wallpaper for NF backers is pretty neat. :D

Kifa

#37

Kifa commented on Guide: Forming Your Own StreetPass Meet-Up Group:

A shame really that in my area 3DS is still not a popular system. There's even not a single store selling Nintendo hardware or games in the radius of about 150 km from my city, which is pretty mind-blowing to me considering the fact that it's the capital of the region... Still - I happen to catch a pass once a month or maybe less often, and even caught one while at home (someone must have passed along the street and the range was sufficient - no other explanation to this), so there are consoles around. I don't think a StreetPass meeting could work though...

Kifa

#38

Kifa commented on Nintendo Open To Minecraft on Wii U and 3DS, a...:

@VincentV You're wrong. Wii U has 2GB of RAM built in, but reportedly half of it is reserved for background tasks, which leaves us with 1GB for games (and 36MB of eDRAM for special purposes). That's why I said "twice". :)

As for PS3 - remember that it has 256MB of main RAM (about 190 available) and 256MB of graphics memory. 3DS only has one unified pool of 128MB, 32 of which are reserved, and also 6MB of graphics memory. That's far less than "just under the half".

Anyway - my point was that with minimal tweaking Minecraft would run on Wii U, but 3DS would require special coding and indeed a special version of the game. Still possible though. ;]

Kifa

#39

Kifa commented on Nintendo Open To Minecraft on Wii U and 3DS, a...:

I can't really imagine why Minecraft is so "perfectly fit" for Wii U, especially the dual screen part. Aside from permanently open inventory there is really no use for it. But yeah, Wii U version could certainly happen, no reason why it could not, seeing the console having twice as much RAM available to games as X360 which ran it pretty well.

As for 3DS - yeah, it has an ARM11 processor, supposedly dual core, but we have no idea about the clocks. More importantly - 3DS only has 96 mb of RAM available to games, and 6 mb of VRAM (graphics only). It's far less than even the most basic of Android smartphones theese days, so it would be hard to fit a fully fledged game in that. With Minecraft memory is more of an issue than processing power.

Still, a very cut-down and limited version could happen, possibly with some small-world mechanics twist?

Kifa

#40

Kifa commented on Two Separate Bayonetta 2 Retail Releases Confi...:

I hope that we get the two-disc release here in Poland - I love my physical copies as they are. ;) Still the whole thing is confusing at best and Nintendo clearly needs to step up their pr/release game.

Kifa

#41

Kifa commented on Review: How to Train Your Dragon 2 (Wii U):

How could anyone right in the head could call those graphics "a mixed bag" is beyond me. It looks like a Gamecube game on every screenshot, and the water reflections are horrendous (in fact I remember seeing far better in FarCry on the first XBox nearly 14 years ago; EDIT: ok, I was wrong, there are no reflections here, just specularity from the sun). Additionally the resolution seems far lower than 720p, which in turn leads me to believe that this is just a Wii game made to run on the Wii U.

It's because of shovelware like that Wii got it's "kiddie console" reputation, and Wii U is well on it's way to get the same it seems...

Kifa

#42

Kifa commented on Bayonetta Download Code Included With Retail a...:

Oh, so it's digital only? Shame, I hoped that it would be included on disc (especially considering the fact that those discs could fit two and a half X360 discs on them), but it still will be good to have the game on my Wii U. And it's good that "digital people" are not left hanging on this one. ;)

Kifa

#43

Kifa commented on SteamWorld Dig Is Finding Its Way to Wii U Thi...:

I'm not going to double-dip, because why would I? It's the same game, only in a non-portable form. And I really don't care about any graphics enchancements thwey may or may not put into it. Would prefer a new game in the universe to be frank...

Kifa

#44

Kifa commented on Digital Foundry Pins Down Mario Kart 8's Resol...:

Sad to see so many people talking trash on the "60 vs 59 fps difference". I, for one, easily spotted that thing in Trine 2 on my PC, where I had to lock the game to 59 fps to prevent horrible timing problems (long story short - a not all that well matched hardware), but then, after a set period of time a "skip" would occur, where game would pause for a frame to re-sync to a 60hz monitor.

What I'm trying to tell is that this kind of stutter is very annoying. You don't see it as much as you feel it, and it's a shame that it got in the game despite the fact that every other MK game except M64 was at solid, v-synced 60 fps. Also as @SilentHunter382 said - frames per second are more important than resolution, all the time. And there is a CHASM between 30 and 60 fps, and anyone saying that human eye can't spot the difference simply has no knowledge on how our eyesight works. Or is just in denial/delusional phase, but I digress.

I don't really think this has to do with physical vs digital copies. Internal NAND of Wii U is very slow, just as is any HDD connected to it via USB (because of the interface), and both are a match performance-wise for Wii U digital drive. The thing that might be causing the stutter is saving the replay data to the internal flash - as I've said incredibly slow, especially at writing - so I'm curious to see if using external HDD for saves will improve things. I guess I'll find out soon enough (preorder still standing)... ;)

But hey, at least Nintendo didn't lie in their screenshots, and that's a good thing. We're getting far too many "target renders" of games recently...

Kifa

#46

Kifa commented on Talking Point: What We Want To See From Ninten...:

One thing in this article I'll never agree with (and from what I can see in the comments section I'm not alone) is ditching the physical distribution. I love every single of my GBA, DS and 3DS cartridges, I love the indepenedence from hardware faults and online authentication they give me. If my 3DS breaks down, I simply plug my game into new one (assuming the console is unrepairable).

Even with proper accounts system (like, say, Steam on PC) it's not the same as having a nicely lined boxes on the shelf. And the cartridges are small enough that I really see no problem in carrying them around. Additionally - I never take more than three games with me when going somewhere because I don't find it necessary. You don't switch games every 15 minutes. Or maybe it's just me.

Bottom line - while I agree that next Nintendo handheld should be more powerful and should have better screens (and also turn to capacitive technology with proper stylus support), I will never buy a console that does not allow me to buy physical copies of the games.

Kifa

#47

Kifa commented on Yoshi, Sheik, and Zero Suit Samus Confirmed as...:

My, Zero Suit Samus looks horrible... Why can't they model her in a more realistic fashion? :/ Really now, do we absolutely need her breasts to be so large? sigh I would never consider that a "fan service", because it seems that with each iteration her designs and character deviates more and more from what real fans love in her. I really hope that next Metroid game does away with that style...

Kifa

#48

Kifa commented on Game Boy Classic Donkey Kong Land Is Coming To...:

Okay, now I'm interested. I still have the original cartridge locked up with other GB games and consoles in a solid box, but playing DKL on a backlit screen? I'm all for that! And really there seems to be no reason not to release it outside of Japan, unless some weird licensing is in play... O.o

Kifa

#49

Kifa commented on Swords & Soldiers HD Catapulting Its Way Onto ...:

How is this a HD remake exactly? The game was released on PS3 and X360, both versions running at HD resolution, so I am 99% positive that we'll just get the X360 port with Gamepad support. Still - that's good, because I no longer have my PS3 and I'd love to play this again. Well, as long as the price is adeqate...

Kifa

#50

Kifa commented on Game Boy Advance Games On The Wii U Virtual Co...:

Playing the games "as they were" does not mean stripping the underlying emulator of every single additional function it could have. That's one thing. Second is - you probably wouldn't need to configure every single one of them, just make the emulator perfectly simulate the GameLink behaviour. Timing could be an issue, but not unsolvable. And they wouldn't need to set up any big server clusters for it - Wii U's could host their own games.

How would you rather play GBA games on your phone is beyond me. I never learned to play games on a touchscreen - buttons are the only way to play games requiring precision inputs and I dare you to show me any kind of touchscreen control that matches them.

And how about just focusing on making small, new games instead of just shoving every possible retro game on the eShop in hopes that somebody will buy out of nostalgia? How about being PREPARED to sustain a console on the market in the first place? Nintendo screwed things up, and in my eyes as a long time gamer (it will be like 24 years now since I've started) it only drags them below.

Also: Wii has 64MB of RAM, not GB. Typing failure on my part. :P