Comments 218

Re: Final Fantasy VII Rebirth Gets A Release Date For Switch 2

theconstellationiris

@somnambulance Sure would be one heck of a way to celebrate it, eh? Might be too much of an ask to get it done and sufficiently marketed by then, but I'd be surprised if they didn't at least announce a release date for it around that time. On the other hand, I'm sure Square's also probably very ready to get the whole thing done with, too.

Re: It's Official, The Switch Is Nintendo's Best-Selling Console Of All Time

theconstellationiris

What a monster comeback from the Wii U (a console I loved at the time, but sadly the rest of the gaming world did not). What an incredible answer to all the pundits calling for Nintendo to exit the hardware market entirely, and publish on other platforms (may as well tell Nintendo to not even be Nintendo anymore, at that point). Looking back, the only thing I wish could be different is that Iwata should have seen it.

Re: Final Fantasy VII Rebirth Director Hopes To Share Switch 2 Update In "Very Near Future"

theconstellationiris

@PinderSchloss I was curious about this, so I did a quick count; by that count, of the ~79 posts or updates on the site over the past week, I counted 6 dedicated specifically to FFVII Remake or Rebirth (so far), or around 7.5% of the total output. Your criteria may differ from mine, but it strikes me as hardly a site takeover for what is arguably a milestone third-party release for Switch 2 (and a new benchmark of what’s possible for other third-party releases on the platform). To each their own, though.

(That being said, I fully agree that more coverage of indies is always a good thing.)

Re: Final Fantasy VII Rebirth Director Hopes To Share Switch 2 Update In "Very Near Future"

theconstellationiris

Considering the optimizations they made to Remake, I feel pretty good about where they’ll land with Rebirth. Comparing how Remake runs on Switch 2 versus Steam Deck has also given a pretty good idea (where Remake runs fine on the latter but is handily outclassed by Switch 2, and Rebirth on Deck is technically playable, but runs pretty poorly).

There’s really only one section of the game that I’m a little worried about, and that is the Gongaga region, before you get to the abandoned reactor, because that was pretty rough even on a base PS5, at least back when I had one.

In any case, fingers crossed for good news soon!

Re: Japanese Charts: Final Fantasy VII Remake Intergrade Emerges Victorious In A Quiet Week

theconstellationiris

I've been floored by how good it looks and runs on Switch 2, especially in handheld. Can't wait to see Rebirth on it (as well as Part 3). It feels like a very triumphant return for Final Fantasy on Nintendo platforms (not that there's a huge shortage to play already). Hoping to see FFXIV and FFXVI get ports, as well; I would be thrilled if that happens this year!

Re: Resident Evil Requiem Is Getting A Themed MicroSD Express Card

theconstellationiris

I don't really see this as "Capcom is offering this, but not a physical cart for the game". This isn't a Capcom product, it's a licensed tie-in product from Powin. If it doesn't sell, it doesn't really affect Capcom's bottom line very much. Sales of the game, be they physical, GKC, or digital, would; while I'm firmly in preference of physical carts as much as possible, the reality is that they aren't as much of a money-maker for publishers as digital (and/or apparently GKC), so while I'm dismayed by the lack of physical carts for Switch 2 games, I'm also not surprised.

I'm also old enough to remember the Nintendo 64/PlayStation days, when many publishers skipped the Nintendo 64 entirely in favor of PlayStation due to the limitations and constraints around cart releases at the time, and I think both Nintendo and the vast majority of its players would rather avoid that scenario again.

Re: Anniversary: 'The Last Story' Helped The Wii Go Out On A Real-Time High 15 Years Ago

theconstellationiris

Wow, I am bewildered by simultaneously feeling sentiments of "wow, it's been 15 years!" and "wait, it's only been 15 years?" Fond memories of the campaign for Operation: Rainfall, and the triumphant victory of being able to pick up copies of Xenoblade and The Last Story (that I still have to this day; never did pick up Pandora's Tower, though, and don't want to know how much that's running for nowadays). Really wish Mistwalker and the companies they partnered with back then would be open to porting/remastering their older releases, but I'm glad that they at least managed to get ports done for Fantasian. Lost Odyssey and Blue Dragon are basically the only games I keep an Xbox lying around for.

Re: Final Fantasy VII Remake's Sequels Will Have "Exactly The Same" Gameplay As Other Consoles

theconstellationiris

Encouraging, but I'm not very worried after seeing both the demo and some time I spent on the full game this morning. Even with a couple hours in handheld, to me it seemed to perform at least as well as any handheld PC on the market right now (definitely better than Steam Deck), and barely made a dent in the battery life (and of course I couldn't hear any fan spinning whatsoever). Square's porting efforts here are truly outstanding, I hope more games that we haven't had on the Switch product family yet start flooding the gates soon.

Re: "He Is Amazing" - Mario Voice Actor Kevin Afghani Heaps Praise On Charles Martinet

theconstellationiris

The wholesome content we need in times like these. Love to see it.

I had just been thinking the other day that it was weird how little publicity Kevin Afghani has had so far, despite being the new voice of Mario, so it’s nice to hear he’s getting more time to be the voice of Mario. He’s done a great job riffing on Charles’ iconic work, while not trying to be a carbon copy.

“I'm the second guy who's doing Mario.”

Some of us of a certain vintage might take umbrage with this, but I digress.

Re: Alarmo Receives A Software Update, Here Are The Patch Notes

theconstellationiris

@Pillowpants Mine is basically a desk ornament at this point, but honestly, it’s still pretty fun. The animations are cute, and the hourly chime is a nice reminder to get up and move about, rest the eyes a little, etc. I do wish I could pair it with my phone or something, though, if only just to give it read access to my calendar.

Re: Nintendo Reportedly Increases Switch 2 Production To 25 Million Units For Year 1

theconstellationiris

This is the first time I can remember in a very long time that Nintendo have not only apparently exceeded expectations for a new console, but also have met (or even exceeded) demand with considerable supply. Stories abound that Switch 2 hasn’t been selling well because stores have had plenty of inventory available, showing how we’re not used to thinking of a Nintendo launch year where supply actually meets demand, even when that demand is incredibly high.