Comments 1,540

Re: Xbox's Latest Multiplatform Release Has Been Announced

abe_hikura

I wouldn't be suprised if Xbox is just waiting for the Switch 2 install base to build up a little. The whole point of this initiative is to earn them more money and at launch Switch 2 users aren't going to be enough to cover porting. Once the Switch 2 gets established I expect we'll see lots of X1 ports.

Re: Talking Point: Will You Be Buying Any Game-Key Card Switch 2 Games?

abe_hikura

It's going to depend very much on the game, based on the current listings Game-Keys will be the same price as their digital versions.

Whilst I prefer them to Code in a Box, I will be trying to avoid them generally. However, there are three types of games I can see myself getting Game-Keys for.

1. Games that are constantly updated, like Street Fighter 6, a "proper card" is going to be out of date anyway.
2. Games I know my kids are going to want to steal when they have their own Switch 2 (probably Lites), the new virtual card system is good, but this does the same without requiring me or my device to do it.
3. Games I'm not confident I'm going to enjoy, being able to resell it if I don't like it is a nice advantage vs digital (I can always sell it when the digital version is cheap).

And of course, the universal 0 rule, if I see a bargain!

Re: Sonic X Shadow Generations Is Confirmed As A Launch Title For Switch 2

abe_hikura

I think third parties are going to be the big test for Switch 2 updates. Like I can't imagine this is going to be doing much more than just running better, and I could see some hefty push back at the idea that this is a paid upgrade vs something like Pokemon doing the same thing for "free" Like I don't like the idea that CIV7 is basically charging for mouse support (beyond the usual improvements) but it is something

*I understand the packaged Switch 2 edition comes with the DLC so that makes some sense.

Re: Watch: Got Questions About Switch 2? Ask Alex - Live!

abe_hikura

@SillyG Surely though being emulation would make "Switch 1 titles stay "docked" when in handheld mode on Switch 2" easier, I'm told the Switch emulators have a toggle to run the game in handheld mode, so it's certainly "doable" that the Switch 2's Switch 1 emulation could do the same.

Re: Mario Kart World Players Are Already Uncovering Hidden Vehicles

abe_hikura

@Mabelissimo Same here, I feel like "open-world Mario Kart" is probably all I actually need to know to decide if I'm going to buy it or not. Everything else should be a nice surprise.

... but every website is going to report every little detail anyway, and social media is going to be filled with it and weird misinformation so I might as well watch the Direct

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

abe_hikura

Let me throw up this from a old Medium article on "the Switch Tax"


The most recent glaring example of this is Yooka-Laylee and the Impossible Lair.

The game is $29.99 on all digital platforms, and the physical disc versions on Xbox and PS4 are also $29.99.

But the Switch Game Card is $39.99.


Gee that's familiar.

I won't be surprised that the "small" games on this list are just avoiding a Switch Tax 2.0, and when the manufacturing costs of the new cards come down, we won't see as many "small" games using it.

Re: "We MUST Resist Buying These Game-Key Releases", Says GamesMaster Host

abe_hikura

It is funny to me that there's all this talk about "resisting" these when the practice of physical games needing a download to be played has been alive and well for some time.

Everyone's talking about Game-keys and no ones talking about AC Shadows needing an online check for the physical copy to work and apparently forgot Hogwarts basically only have a demo on the disc.

Re: Nintendo: Hyrule Warriors: Age Of Imprisonment Is A "Canonical Tale"

abe_hikura

Good! I really didn't like AoC and Fire Emblem Warriors Three Hopes taking the alt reality route. Don't get me wrong that can be fun (I loved the original HW and FEW games) but these stories have perfect places to tell stories suited to the Warriors gameplay and story style and just didn't need "reinventing the narrative".

Re: Community: What Questions About Switch 2 Do You Still Have For Nintendo?

abe_hikura

Will Switch 1 games keep to their handheld performance modes on Switch 2's handheld mode?

Switch runs slower in handheld mode (for the sake of battery) and games make adjustments accordingly and infamously games with dynamic resolutions cant get very low in handheld mode.

That just doesn't need to happen on Switch 2 as whatever it's handheld mode limits are going to be higher than the Switch 1 docked.

Re: Where To Pre-Order Nintendo Switch 2

abe_hikura

The pre-ordering has been... chaotic.

The date was set as the 8th, then argos broke the street date and then every other retailer would randomly start offering preorders and by the time you found out about it the stock would be gone.

Amazon went from "we're doing invites" to "BTW it's going randomly drop"

I don't mind missing out because people were faster but missing out because everyone decided to sell it without saying anything is... "frustrating"

Re: Switch 2 Game-Key Cards Aren't Tied To Nintendo Accounts

abe_hikura

@GravyThief not only traded but resold.

I'm with you on that third-party thing. Yeah, at the moment, only 3 games use it, but the code in the box thing got pretty popular with publishers. Sure, some were working around the storage limits, but most were just larger profit margins. Like Ubisoft released real physical versions of their AC rereleases, but also code in a code-in-a-box version.

Re: Switch 2 Game-Key Cards Aren't Tied To Nintendo Accounts

abe_hikura

I find some of the arguments against these wild. Don't get me wrong, there are plenty of legitment arguments lie the preservation one, they are just as bad as digital-only games, code-in-a-box, and "download required" like Skyrim Switch, as you're are dependent on eStore access, and the storage argument.

But some of them don't make sense to me.

"You still need the card to play the game installed, you need to take the card with you" Yeah, and 'if not carrying a gamecard around' is important to you, you'd be buying the digital version over the physical version anyway.

"it adds a manufacturing cost which harms smaller devs who rely on digital release to survive" Digital games aren't going anywhere the zero manufacturing cost option still exists. Also, I wager these are cheap to make, if they aren't just repurposed Switch 1 (1GB ) cards, they certainly are not the expensive 32GB or 62GB cards Switch 2 cards. it just has to hold the licence. It's a tiny file and doesn't need fast read speeds. Note: big third-party publishers used "code in a box as much as smaller devs did*

It's also not some new thing that Nintendo cooked up. Hogwarts Legacy on other consoles only had the tutorial on the disk rest of the game needs to be installed. Jedi Survivor and Shadows require downloads before the physical copy works, and this is exactly how OG/360 games work via backwards compatibility on X1/Series X

This is a much better solution than code in a box because trading and resale are possible You know the thing that made everyone dogpile on Microsoft and led to Sony's epic E3 response.

Re: Switch 2 Game Cart Max Capacity Is 64GB, Says CD Projekt Red

abe_hikura

@abe_hikura Well just got an email from them, they aren't doing the invites anymore and the "good news" is at some point "soon" it'll be available to buy, for the 18 seconds before it goes out of stock.

Their advice is to keep checking their site and throwing in the cart and buying it the second you can.