Comments 3,177

Re: Community: Which Switch 1 Games Benefit Most From Switch 2's New Boost Mode?

Whoever

So far I've tried it out with Hundred Line, Persona 5, and Danganronpa V3. Think Hundred Line was the most I noticed the glowup but Persona 5 also looked much nicer, while with V3 it seemed to be running a bit better but still had some of the awkward lag and rough edges around the sprites since end of the day it's just a phoned-in mobile port no matter how you dress it up.

Re: Donkey Kong Bananza Producer Can't Discuss DK's Future Just Yet, But Is Relieved After Fan Reception

Whoever

Meh. Good for people that liked Bananza I guess, but I took a crack at it because my roommate was interested and the end result was taking a month off after reaching the last layer then when I did get back to it promptly turning it off as soon as I hit the credits and I haven't touched it since, really just not at all for me. Hate its art design (especially the new DK look, it's absolutely hideous), thought the gameplay could be fun in spots but was way too repetitive, and I really just constantly wished there was an option to mute Pauline because she was deeply irritating.

Maybe a future 2D game would sell me on on keeping on with the series, but there's no scenario where I bother playing a sequel to Bananza and I really doubt I'm ever even going to touch it again. Cool it went over well with the people who liked it, but I didn't.

Re: Talking Point: After 30 Years, Is It Time To Reset The Pokédex?

Whoever

Personally I'm fine with the 400 that's pretty much been the standard since USUM, having too small of a lineup makes things way too repetitive going through the game and is one of the bigger reasons why I think BW2 is much better than BW1.

That said I do kind of wish there was a way to fix the Nidoran issue, but given how that would upend basically the entire Pokedex's numbering I see why they don't. Right off the top of my head that'd force a redesign of Zarude and would render Gholdengo's gimmick pointless.

Re: Review: Pokémon FireRed & LeafGreen (Switch) - Red-Hot Nostalgia In A So-So Wrapper

Whoever

I think that's a fair score but also personally I'm loving having this on the Switch. Definitely some parts of it that have aged - the overall slow pace, Kanto's wonky level structure, not having stuff like Fairy or the physical / special split - but still finding it feels so much nicer revisiting these older games on the Switch than playing the newer ones and really hoping they do similar ports for the gen 4 and 5 games at some point.

Re: Best Pokémon Games Of All Time

Whoever

SMUSUM is definitely the bottom of the barrel for me, and then I'd probably put the Legends games directly above those with Arceus maybe edging out ZA but not by a lot. Probably would put ZA higher if not for the DLC but the DLC actively makes ZA a worse experience.

Top ones for me are definitely HGSS and BW2. I'd also move SV way, way higher on the list personally.

Re: Gallery: Here's A Look At Pokémon Winds & Waves On Switch 2

Whoever

Game looks nice, though graphics were never really a huge concern for me so that's not like an immediate selling point or anything. Still, it is definitely a step up.

Do appreciate that a decent chunk of the Pokemon shown off are ones that aren't in SV. Some overlap but between the Krabby, Tangela, Ledyba, Corsola, Taillow, Wailmer, Carnivine, Tympole, Frillish, and Sizzlipede lines that's at least 20 Pokemon different right there.

Re: Yes, Pokémon FireRed & LeafGreen Are Getting Home Support

Whoever

@Protion9 There aren't any options or settings menus or anything. The only adjustments made for playing it on the Switch are that X and Y can be used in place of Start and Select making it feel a bit more like the DS games, they don't even have the ability to use ZL and ZR in place of L and R.

Re: Yes, Pokémon FireRed & LeafGreen Are Getting Home Support

Whoever

@Robot99 Mew was only an Emerald thing, but there is also Lugia and Ho-Oh.

Either way I'm hoping, but we'll see, doesn't seem like anyone's gotten that far yet. We do at least know the ROM is edited because I've seen folks saying they added name censorship that wasn't there previously.

Re: Community: Miltanks For The Memories - 30 Years Of Your Pokémon Stories

Whoever

Something that's always been kind of a defining moment in the games for me is when you jump down from the ledge between Mt. Moon and Cerulean, just since I think that sense of, "There's no turning back now, the adventure keeps going into new territory," just really felt significant as a kid.

Yeah, ultimately it's just a temporary layover before you get Cut maybe an hour later and can backtrack freely, but at least back in the day on the Game Boy it felt like a really significant moment.