
When it comes to playing habits on the 3DS there are three distinct camps of gamers - those that leave the 3D slider up, some that alternate and adjust the setting depending on the game, and others that prefer viewing their screens in 2D. This scribe has always been in the first camp, cranking the slider to maximum and enjoying the effect, but everyone has their own preferences.
For those that enjoy autostereoscopic 3D on the 3DS, however, recent releases have brought some disappointment. In recent weeks this writer reviewed both Mario & Luigi: Superstar Saga + Bowser's Minions and Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy, both of which were 2D only. It wasn't a surprise that the latter went that way - as a late-gen port from Level-5 there was always the lingering suspicion that it'd make that concession. Mario & Luigi was a disappointing example of Nintendo cutting corners, however, and it was one of our few complaints about the release.

These weren't the first games to be exclusively 2D, not by a long stretch - Super Mario Maker for Nintendo 3DS was a high profile example, but arguments could be made for that choice in terms of both design and technical considerations. There was no real excuse with Superstar Saga beyond costcutting, however, as the game had been revamped with the 3DS engine that had delivered attractive 3D in past entries. It stung in particular because the fantastic Metroid: Samus Returns reminded us of how engrossing and effective the technology can be. MercurySteam had done similarly impressive work with the screen in Castlevania: Lords of Shadow - Mirror of Fate and showed its expertise again with the Metroid arrival.
Yet Nintendo continues to lead the way - Metroid aside - in dropping the effect, with the latest example being Kirby Battle Royale. A 2D-only warning appeared in tiny text in one European trailer we saw, and the recently released demo confirmed that the game won't use the effect; this is despite both Kirby: Triple Deluxe and Kirby: Planet Robobot making nice use of the top screen. Likewise the demo for Nintendo Presents: New Style Boutique 3 is also 2D only. Again, it's been a deliberate choice taken by Nintendo and its studios, and it's an increasingly common trend this year.

One important factor, of course, was the Summer launch of the New Nintendo 2DS XL, which has seemingly become a handy excuse to make those development choices. A lot of game trailers focus on those latest models when showcasing games and Nintendo is trying to use the mid-range system as a focus for a last hurrah; even the freshly minted New 3DS XL - Super NES Edition for North America has had a very low key announcement. There's no getting away from the fact that the sun is starting to set on the 3DS 'family', with a handful of major releases - Pokémon Ultra Sun and Ultra Moon being the most high profile - set to give it a push in the Holiday season and into the early part of 2018. It's hard to see how much further the portable can then go, as even with some major releases it'll likely struggle to maintain sales momentum.
It's a pity that the 3D effect has departed the scene, for the most part, early. It's always been an awkward unique selling point for the system, however - when the 3DS launched the health warnings on the box harmed the family image of the device, Nintendo had trouble with marketing and it fell flat. While the trend of ignoring the effect entirely has accelerated recently, it's a feature that's often been on the back foot and under-appreciated, arguably, from the early days.
For some that's something to regret. We still recall being blown away at a pre-release public demonstration event in early 2011, with glasses-free 3D being quite a novelty at that point. Even with the limited viewing angles of the original model it was enticing, at least to this writer, and the New 3DS and its 'stable' effect have only made it better. Some games have also used it smartly; examples that spring to mind right away include Kid Icarus: Uprising, Super Mario 3D Land and Luigi's Mansion 2, which all looked excellent in 3D.
The era is ending, however, and while 3D was once the future - really, it was! - now the focus is on increased resolutions, virtual reality and augmented reality. With the Switch we've seen Nintendo focus on hybrid convenience, flexibility and multiplayer out of the box, and it'll be interesting to see where it goes next. Nevertheless, it seems very unlikely that glasses-free 3D will become the 'next big thing' ever again, though stranger things have happened.
In any case it's a shame that the later days of the 3DS have brought us games that don't support the true abilities of the non-2DS top screen. Looking further on, it'll be interesting to see how opinions take shape on the 3DS and its 3D effect in years to come. It seemed under-valued and ignored by many when it was a part of our daily gaming lives, but pretty soon it'll be gone forever. Maybe then it'll be missed a little more keenly.
Comments 156
No big loss in my opinion. I mean, it was kinda cool at first but... eh.
Now if I ever had the ability to play Splatoon 2 in 3D I’d be all over it. That’d be really neat.
I never really used the 3D, hurt my eyes.
I was seemingly in the minority but I enjoyed the 3D feature from the beginning. I never played with it turned off.
Given how on the regular 3DS something like Planet Robobot had frame issues even without 3D on...i can see it being dropped for one reason.
If they want their games to push the system and make the best games possible, drop 3D to acheive it.
The 3DS ended up becoming one of my favorite video game systems of all time rivaling even the mighty Snes and PS1.
But since the beginning I've found the 3D aspect of it highly pointless. Every now and then I check how the game looks in 3D, but playing it like that just doesn't work for me at all.
It's not a deal breaker, but I really do love the 3D. Sure I don't use it terribly often, but from time to time I'll turn it on for fun. I feel like people are too harsh on it, it was what convinced me to purchase a 3DS back in the day. Sometimes I forget how truly impressive it is, it's extremely gratifying to see the depth through 3D. It's like a tiny world you can reach out and touch, I love it!
I love the 3d feature - I always use it - but nobody sees it as a selling point anymore . . .It was originally meant to be a selling point with "wow" factor. .
I've only seen the 3D effect for like a few seconds on a Gamestop employee's 3DS when it first came out, and while it was neat, I can't say the novelty ever went beyond "Huh, that's cool".
The Switch, on the other hand, totally blew my mind, especially since I hadn't been following the rumors at all, and I had no idea that mobile tech had even reached that point.
So what.
I used mine about 95% of the time with the slider position depending on the game. The feature was amazing in Metroid. Surely I'll miss Stereoscopic 3D gaming.
It doesn't hurt my eyes per se, but using it for more than 10 to 15 minutes just makes me feel odd. Almost as if I can feel nausea and a headache is just about to kick in. It just doesn't feel relaxing, strangely enough...
The 3D feature is very special. There's no other console like it. It could of course be seen as a 'gimmick', but it's a good one. Good because it's great, but also completely optional.
I think it was released at the right time. Everyone was being suckered into buying expensive TVs with 3D, then Nintendo come along with, imo, better 3D and without the glasses no less.
I may be bias, the 3DS is one of my favourite consoles of all time, but I love the 3D effect.
I, like you, used to play with the 3D slider up and generally appreciated the thing, but honestly I don't miss it now, mainly because I don't miss that scary low resolution. Actually I haven't fired up the 3DS since the Switch day one, with little to no regret. Yes, the Switch is a hybrid system and all, but at the end of the day I play it exclusively in handheld mode, and with the outrageous amount of games available and coming soon, the 3DS is gone for good
I think there's a much bigger talking point with the 3DS as far as era-ending goes. The 3DS is the last of the pre-HD era.
I enjoy having the 3D effect, so it's a shame whenever a new 3DS game doesn't use it.
I loved the 3D from the day I got the 3DS, and I especially appreciate it now that I own the Vita and the Switch as well, as it makes it easier to go back to the relatively low-res graphics of the 3DS.
I can understand why it didn't sit well with everyone though - I guess it's not suited to everyone's eyes. Personally I can't use it at all when using my glasses, which correct for astigmatism.
This was a debate from the beginning of the 3DS's life. I have always liked the stereoscopic function of the console, I was an early adopter of it and I was blown away by it playing Tom Clancy's Ghost Recon: Shadow Wars when it launched.
lol at the budget stuff... Nintendo has earned a lot of money... and they have budget? I hardly believe it
3D is one of those gimmicks that resurfaces every so often and the 3ds along with home cinema came along and whilst it did look good, both seemed to have died off together. The 3ds has turned into a 2ds, PlayStation has all but ditched its support and TV is now chasing 4k resolutions and HDR. Now of course 3D is an essential component of VR but until that becomes much more mainstream I think that'll be it for the time being
It was pretty cool, and I still sort of dig it, but even without having to wear glasses it was about as pointless as it ever was in the cinema.
@Alucard83
Nintendo earn a lot of money because they stay on budget and manage to appeal to others that want to do the same.
I always left the 3D on, because why not, the game looks better.
For games where you have 3D movement you actually do get a sense of depth that helps with game play.
Yeah, I miss the 3D feature too.
I refuse buying games on the 3DS without the 3D - it's a shame that I won't get to play the latest Mario and Luigi game. Love the 3D effect and I really hoped that the Switch would have gotten that feature.
It's a novelty, never improved my experience when I played
I loved the 3D. At least we got a 2.5D Metroid in stereoscopic 3D at the clutch... And will forever have that game as a classic.
But 3DS days are now well and truly numbered. We've been predicting it for a long time but, the end is now in sight.
Fire Emblem has forever left the platform. It's done. Gone. Monster Hunter has forever left the platform (in all likelihood the next Nintendo entry will be Switch exclusive, no 3DS). And this Pokemon re-release is the last Pokemon that will ever release on 3DS. Switch is the future.
Without Pokemon, Monster Hunter or Fire Emblem, and with just 15% of the 1st party investment it saw in its glory days... It's only a matter of time until the sun finally sets on the 3DS.
It had a good run... a fantastic run, actually. But all good things must eventually come to an end. But where one dies, another is born... Switch will far exceed the heights of 3DS, and will do portable gaming proud.
3D 4 Lyfe.
The 3D effect is what makes me think "y'know, this is a pretty cool piece of kit" every time I boot it up, rather than, "this is like a worse Switch".
I thought it was bloody fantastic, and made playing many games feel like you were peering into a miniature diorama.
While it may be time to start afresh, there were definitely a lot of things that made the 3DS special for me, with the 3D itself front and centre.
I understand why the Switch hasn't carried forward the 3D torch, but it's a little sad to see it being phased out on the console whose founding concept it was.
Don't care at all about 3D,thats why I bought a 2DS.
I’ve been playing 3ds since day one and own multiple systems and hundreds of games. But I absolutely hate the 3d effect so I keep it off 100% of the time. The headaches, nausea, and everything else it causes just ruins the game for me so I always play happily without the 3d. If they dropped that entirely I wouldn’t mind it one bit.
Even worse, Nintendo ends 2 eras.
The one of 3d and the other of dual screen system.
Maybe 3d wasn't popular but a lot of games made a great use of the second screen and some like Etrian Odyssey even defined themself with it.
Will miss both sniffle
Always loved the 3D so much, always on full power and the eye-tracking made it simply awesome!
I'm about the only one in my circle of friends who actively uses the 3D. Granted, a couple games I don't even bother with (New Super Mario Bros. 2 because it just blurs the background and makes the models stand out, and Hyrule Warriors Legends because it drops the framerate, for example), but I love it in several titles. The aforementioned Super Mario 3D Land, Kid Icarus Uprising, Luigi's Mansion. Same with Super Smash Bros., Poochy & Yoshi's Woolly World, Mario Kart 7, Metroid: Samus Returns and a bunch more. I was bummed out to see the Superstar Saga remake get the 2D only treatment. But hey, technology marches on. I just wish they'd do full support until the very end.
You know what: Someone needs to make a 3DS emulator that you can play in VR so you can see all the games in 3D but without a 3DS. I'm just saying that because I don''t have a 3DS but I do have a VR headset.
I have always played with full 3D on and I'm still wowed time and time again. Games like Ocarina of Time, Metroid, Castlevania and Soul Hackers had some of the best immersive 3D. I am going to miss both dual-screen gaming and glasses-free 3D. It's at least nice to know I will always be able to replay my favorite 3D games.
3d was and is great
I recently bought Luigi's Mansion again courtesy of the Nintendo Selects re-release, and I'd forgot just how good the 3D effect can be. Playing it on my New Nintendo 3DS, with the slider all the way up, it's genuinely impressive at times.
Best 3D effects I remember were: Ocarina of Time, A Link Between Worlds, Kid Icarus: Uprising, Super Mario 3D Land and Samus Returns.
I almost always play with the 3D off.
I used it when it was well-implemented. The effect was genuinely jaw-dropping in some games (Professor Layton, Kirby: Planet Robobot, etc.) and enhanced the gameplay of others (SM3DL, ALBW, MH4U, etc.). It does have the effect of tiring my eyes out, though, and a lot of games had mediocre-to-horrible 3D implementation. And, of course, the old 3DS only allowed for a VERY limited viewing angle when using 3D.
Of Nintendo's big system-defining gimmicks, though, it's one of my favorites.
I got a cheap first gen 3DS and liked it but the 3d didn't do anything for me (and I like 3d in tv's etc). I swapped to a 2DS Xl at launch, primarily for Snes support, and haven't missed the 3d. However, I think it is sad that this last hurrah of releases aren't all supporting it.
Yeah . No big loss . I applaud Nintendo's continued persuit of novelty and fun but this didn't do anything for me. Love my 3DS. Well I did until Switch batted its eyelashes my way
I used 3D on and off. Mostly off. It was a fun effect, but I found I could play games longer with it off, and there were enough games that handled some UI elements poorly (Monster Hunter comes to mind) in ways that were uncomfortable enough for me to just stop using it altogether. I'm glad Nintendo finally made 3D work out but at the same time I won't really miss it all that much now that they've gotten it out of their system so to speak.
The 3DS is agonizing already, who cares if its last 3 or 4 games don't use the 3D feature. It had a great run.
I enjoy 3D viewing of all types (I have a 3D 4k TV at home) and I always have. I go out of my way to see movies in 3D when available and I buy 3D blue rays still of most 3D movies. For me, it looks splendid and really adds to the visuals of both movies and games. We do have to recognize that some can't see it very well and others get headaches. I luckily can see it in all its glory and I never get a headache, but I know many friends who do not share that experience.
I have played PS3 games in 3D and of course the 3DS, which I never would've considered buying had the 3D not existed in the first place. It will be a loss if it disappears forever, which is too bad, as for those of us who enjoyed it, it really is a cool effect. I plan on downloading and buying as many 3D enable games as I can before they're gone for good.
Whenever the Switch gets an upgrade, I'd love to add the ability to play your 3DS cartridges on it...and...have 3D built into the Switch for those games as well. One can dream.
It was a nice gimmick, but I got a lot of ghosting, which I found really distracting, especially in dark scenes and the New 3DS didn't seem to help. I always ended up turning it off after trying it in each game for a few mins.
I always had the 3D slider all the way up, so this whole movement away from 3D is sad to me.
@Kalmaro
Honest question here: Were you excited initially about the idea of glasses-free 3D?
I just ask because among people I've met the only ones who get headaches were the people who read about it beforehand and didn't want it to work.
The 3D effect was great in Luigi's Mansion and SM 3D land.
@nukatha Absolutely! I love 3D stuff. The 3ds gave me headaches though. Then I got excited again when the new 3ds was announced and supposedly worked better. Sure enough, headaches are gone but I got it very late. Like, months before my Switch.
No I don't play on my 3ds anymore because Switch is too good.
The one thing that really made me wanna buy a New 3DS there for a while, was the vastly superior stereoscopic 3D. I enjoyed the 3D effect in quite a few games, but rarely was it anything more than a gimmick - there I said it. I thought it was of actual value in e.g. Super Mario Land for example, as one rare exception.
It's by no means essential, but like I said, given that the best imho about the 3DS is the improved 3D, fading out 3D seems like an odd choice in some ways.
I'm actually more offended with fade-out of stereoscopic 3D in man modern, even high-end TV 4K sets, esp. given that these can actually provide FullHD stereoscopic 3D with polarization instead of shutter. It's not a deal breaker for live action movies, though some like Gravity, are barely half as enjoyable without it, but for animated movie? Hell no, once I've tasted from that well, there is no going back to 2D animated movies - unless there is absolutely no 3D version available like for the Iron Giant.
Even the Disney classics, like Lion King and esp. Beauty of the Beast, are staggeringly beautiful in 3D. Obviously, virtually all 3D animated movies can't and shouldn't be watched in 2D as it's just a waste.
Anyways, on the 3DS it's not that big a deal. Since I've got a Switch, I've already made up my mind to not invest in a N3DS anymore, and since the 3D on the old one is to fickle for most games, I just end up using it only rarely for prolonged periods of time as it was. All in all, I really don't care that much either way
3D on a handheld ... having attended a 3DS event, it promised much but in the end didn't deliver.
Sports & movies I remember were part of the USP, we ended up with sports clips & very late in its life 3D cartoons & short movies.
Even though the film was blergh at least the trailer for Green Lantern looked good & showed what could of been.
Wasn't 3d just a tacked on novelty? Low res seemed to hinder it as well.
I used it occasionally but just like 3d TVs not everything works well and i think most people leave it off because it's just easier.
I didn't care about the 3d effect. I only liked the system.
Very sad but guess its to be expected. More reason to pick up some Selects games and others. The only reason I got 3DS was for the 3D and it never was a gimmick for me - maybe on or two games were not brilliantly done. If it wasn't for the 3D I would have stopped at the DS for sure, I wanted something a little bit different and am still not disappointed with it. Shame the latest Layton game is not 3D though.
Yokai Watch is brilliant with the 3D all the way up. Also, Out Run.
Honestly a bit surprised so many people like the 3D. In the hundreds of hours I've spent with my 3DS, I doubt I've had the slider set to 3D for more than one hour total. It was an interesting and perhaps largely successful experiment on Nintendo's part, but I will not miss it one bit.
I am lucky enough to have absolutly no issues with 3d on playing all day. It is so cool looking at something that seems like its behind the screen. Its special to me and I will always keep my 3ds
It was always a terribad gimmick. Not just on 3DS but on anything. Hopefully it stays dead.
I used in a few games most notable Ace Combat 3D but never on any JRPGs. Its biggest issue was of course how it speeded up battery drain, something I don't want in a portable handheld.
Never bothered me and always added to my 3DS experience. Shame to see it gone in so many new releases for no reason whatsoever.
No big loss for me. I will never understand the people who say "no 3d, no buy" when it comes to newer 3ds games. That statement increasingly makes less sense to me because a lot of those same people saying that are people who are constantly screaming for the 3ds to die and for Nintendo to support the switch (a system with no 3d feature at all). I liked 3d at first but quickly got over it. I'd much rather get more battery life out of my 3ds then use the 3d and be mildly impressed
The only good thing about the 3D feature was that it probably helped to sell a lot of units early on (after the price drop)... more units sold brought more games to the system.
Personally, I wish the money had gone into tech that would have allowed for higher resolution.
I can't help but think all those patent lawsuits over the 3DS screens are partly responsible for this. That or the pain it caused on battery life.
To me, the 3D was never the point of the 3DS. It was a marketing gimmick left over from all the 3D hype of 8 years ago. It was a better, more fleshed out Nintendo DS. I loved the 3DS for years, collecting over 5000 streetpasses and putting well over 5000 hours of play on the system. I even have own 5 different 3DS versions.
But it's more than the end of 3D. The 3DS is coming to a graceful, respectable close. It's outdated technology, and yes that includes the "New" versions. It has served us well, and it has a last few games in Metriod and Pokemon. But soon shall it rest, alongside out DS's GBA SP's, GBAs, and Game Boys. All of which I still own and play on occasion.
I found the 3D feature physically bothersome. Never understood its allure either. Just my opinion, though I'm also one of the Nintendo fans that are happy with Nintendo's decision to abandon their late gimmicky tactics with the Switch whose main — while not depreciating it — innovation is that it's a hybrid console.
I have been a huge fan of the unique auto-stereoscopic 3D feature of the 3DS and have been extremely disappointed that Nintendo has been dropping support. I also wish more gamers got to experience 3D on the New 3DS model, that is where they finally perfected it, but many users already had a 3DS or had already dismissed the concept (due to poor implementation on previous 3DS models). I am very saddened to see glasses-free 3D support in video games die with this system!! I have had each 3DS model since the beginning and never suffered headaches or the other reasons people list for not wanting to experience 3D. Hopefully when Nintendo fully drops support, homebrew will keep 3D in gaming alive!!
The previous Mario & Luigi had irritating Toad Missions that made me stop halfway, but at least it was nice to look at in 3D.
SSS had beautiful places even for GBA standards. Not adding 3D effect to the remake was a big missed opportunity. I wish there was a way to hack into the game and enable it somehow.
"I'm laughing at the article, but I'm crying inside
'cause I used to have 3D by my side"
(relyriced excerpt from "Skipper Dan", Weird Al Yankovic)
@rushiosan
Same here. Not having 3D in Pokémon games was a loss, but an understandable one. Not having 3D elsewhere is just inexcusable.
I've loved the 3D function since day 1 and I find it really disheartening especially when Nintendo themselves refuse to implement it, and games feel worse off for excluding it.
New Style Boutique 3 is an especially aggravating example seeing as the last two games had it. It's irritating that what should supposedly be the third and best instalment on the 3DS so far is actually the worst, as both 2 & 3 lack features from NSB1. It seems that they've made up for the lack of 3D somewhat with improved graphics, but it's hardly the best looking game to start with. 3D helped to compensate for the low resolution and low quality textures. And without 3D, I see no point in supporting 3DS releases going forward, especially if sequels to established franchises are no longer including it. They may as well just port them to the Switch instead if they're going to ignore what is perhaps the key feature that makes the hardware worth having for those who already own a Switch.
I couldn't use a 2DS as the forced lack of 3D is very jarring to me, especially on the low resolution XL screen. And there doesn't appear to be any particular excuse for Nintend to exclude it as most of their more recent games aren't exactly pushing the hardware.
No big loss
I bought the New 3DS for the super stable 3D and now they abandon it, What was even the point Nintendo. Now having such a low resolution is pointless.
3D is a neat feature, but nothing major to me. What I don't get is when a game has 3D people don't seem to care, but when a game omits it, its an outrage.
It was a cool feature for 5 minutes. Avatar was a huge success but everything after it was a huge fail...(3d tv etc)
Now if only 3ds had higher resolution, more memory and faster cpu instead of this stupid gimmick...
I dumped my new 3ds xl for a new 2ds xl for many reasons. One being that I rarely use the 3d anymore because it would look weird until it focused. But my major reason was the fact that the new 2ds xl has what the new 3ds xl should have had from the beginning: a protected cover for the game and micro sd cards, and not having to use a screw driver to open the system to change sd cards. If Nintendo makes a final revision of the new 3ds xl with the things I just mentioned, I'd happily buy it and dump my new 2ds xl.
Honestly, I couldn’t care less. It makes me dizzy playing with 3D enabled. I deeply dislike it so it’s not a loss even in the slightest sense.
I love the 3D option. So nice to have had it available, especially when watching cinematics like in the Fire Emblem games. It looks great and gives some not great looking games like the Mii games a new dimension. I hope the 3ds successor is just 3ds 2, with wii-wii u graphics. I was saying they should focus on the Switch until I spent this first year with one. Its nice but its better to be able to put a device in your pocket. Also, games like Mario + Rabbids has tiny text that can force people to squint since they don't resize the UI if undocked. The 3ds had to make text a little larger because of the low res and tiny screen because otherwise it would be impossible to read.
Personally, I love the 3D effect; many of the games that I've played on my 3DS have used it well. I remember that I had to play the first leg of Bravely Default without the 3D (my battery sorely needed changed) and how blown away I was in seeing that already beautiful world in the third dimension.
I do concede that visuals aren't everything, however. But as gimmicky and short-lived as the 3D effect has been, I'm still in love with it.
I'm not going to knock 3D just because I can't use it. However I really really wish they had done a 2DS line sooner and in an xl model. I love my 3ds but I always felt like I was paying extra for a feature that was useless to me. However for those that can use it it sucks that it is starting to fade.
@JHDK You and me both and the stable 3D on the New 3DS made it better. Still waiting on that Virtual Boy collection to be released on the 3DS!
The early 3DS machines didn't have good enough 3D in my opinion. The stability and tracking weren't great and thus not a lot of people used it consistently. The New 3DS systems are much better but then games slowly started using the feature. Nintendo's creation of the N2DSXL should be all the evidence we need they are done with it.
@dimi I have a 3D TV and 4K cannot complete with true 3D. It a shame really because the technology is proven and it works well. I always look for the 3D version of movies first when I buy them and have no regrets after experiences the movies in 3D.
I remember when I first experienced the 3D effect of the 3DS very late in its life span, when the N3DSXL and the Majora's Mask remake were released. I was BLOWN AWAY, seriously it oozed magic and wonders of Nintendo games to a whole new degree for me.
I'm sad so many people haven't yet experienced the stable 3D on the N3DS, because after trying the normal 3DS at a friends it is just so much better. If only they released it like this back in the day!
I'm very glad Metroid has been the swan song of the 3DS, probably being the last beautiful 3D production of a Nintendo game.
I loved the 3D effect, it made certain games really pop. It made games like the SEGA 3D Classics series, games tweaked to make the most of the 3D presentation, worth the price of the 3D admission. Though, on the old 3DS it gobbled up battery. The new 3DS is/was a drastic improvement with the head-tracking 3D. But yeah, it's a bit sad to see the whole 3D movement, and 3DS in general, start to head for the door. I still think there's a good market for lower priced dedicated handheld consoles, but when there's a behemoth such as the Switch tearing up the place, it's hard to see the 3DS/2DS as something that has much staying power.
Thank goodness Metroid had the 3D cranked up to full blast. I loved it in that game, and I'm going to miss having a 3D effect on future Nintendo systems.
@Megal0maniac Magic is the very word that popped into my head when I first experienced the 3D back in 2011.
Not matter to me. Nice extra but nothing more.
The 3ds is my favorite game system ever, but the 3D effect did not contribute to that. I own the original 3DS, and the 3D is too finicky on that system to be enjoyable, in my opinion. I only turn it on every once and a while to see how it'll make my game look for a second or two. Other than that, I never use it.
I quite liked the 3D for the most part. Of the Nintendo gimmicks, it was one of their best, but yeah, they’re not really utilizing it much anymore. 3D was definitely hitting a craze at that time, particularly with movies. I’ll definitely miss it when it’s gone (just for games, not movies). Even though Resident Evil Revelations is coming to Switch, it was so awesome to play it in 3D originally, and that’s the reason why I haven’t sold it even after all these years.
It's not my favorite thing about the 3DS (heh) but I did appreciate it. I had a lot of fun with it in Kid Icarus, AR Cards, and Monster Hunter.
All things come to an end. :')
i love the 3D effect so absence of the 3D effect in Mario + Luigi SuperStar Saga remake was a big letdown for me
@MarcelRguez
Not to mention the fact the caves that did use 3D were gorgeous to begin with.
Guys. The 3DS is DEAD.
After the Switch and the "new" 2DS, what you expect ?!?!
And probably the 2ds will be dead too in 1-2 years.
I enjoyed the 3D on the 3DS, enough to purchase a new 3ds recently.
I love the 3D effect (especially on the new 3DS) and don't generally buy 3DS games without it, especially full-price major releases. Nintendo's lost my purchase of Mario & Luigi by cutting it, and it's not the only non-3D game I've passed on.
3D is awesome!
When I shatter an iced enemy in Metroid Samus Returns, the broken ice shards pops out from the screen surprises me every time I replay the game. The only time I turn 3D off is when I play Dead or Alive Dimensions to improve the framrate.
@MakeMyBiscuit
When Nintendo announced the 3DS for the first time I was excited because I was hopeful that Nintendo would release Virtual Boy games on it. It's a shame that it's highly unlikely that this will ever be a reality.
It just hit me that I don't think i've ever seen a 3D movie proper... I've seen those old school ones with the blue and red glasses a gazlllion years ago, but not an actual 3d movie in the theatre. Is it really 3D-ish? It always felt gimmicky and none of the movies that have ever came out would be something I would even pay to see.
I have a few PS3 games that are supposedly 3D, but I don't have a 3D tv. I did purchase a projector a while back that claimed to be 3D capable, but it never worked with the games I was using it for on the PS3, felt a little burned... The 3DS was the first time I ever saw 3D in actual 3D (and even though I love it it never felt all THAT amazing, but i enjoyed it). I was happy about the 3DS' 3D because the Virtual Boy never appeared 3D to me in any way shape or form, I thought maybe I just couldn't SEE 3D until I got the 3DS.
Friday the 13th Part III was in 3D, but in a really weird way that seemed more based on camera tricks, but pretty cool movie.
I hope people make homebrew games in 3D in the future for the 3DS.
It's a beautiful system and I am not yet ready for the Switch's rubbishware. When Mario Kart 10 comes out for Switch, i'll buy a switch. Or an F-Zero. Nintendo's others offerings have left me disappointed, including the new mario. Not a fan of sandbox mario games.
Now please, don't reply with nasty remarks and name calling like some people did yesterday when I expressed that something wasn't my cup of tea. We can't ALL salivate non stop over Nintendo. Sometimes Nintendo fails us.
At this point Nintendo need to just discontinued the New 3DS line and keep going with the New 2DS line. I know they lose the lawsuit to the 3D effect which prompt them to avoid the 3D feature more than ever so having only the New 2DS XL on the market makes more sense. The 3D feature does kinda gets old nowadays anyways.
I never used the 3D so not a huge loss for me. I can't even think about getting any more 3DS games anymore. It's all about the switch now. Although I did recently get that new Metroid game for the 3DS, because you know I needed that.
@NintendoRob1977 Short and polite answer: yes, definitely. When implemented correctly, 3D can certainly be an added bonus to a movie.
To elaborate on that, I'd say especially action movies, and movies with wide vistas can benefit massively from the 3D effect. Almost any Marvel movie is good, and so are most high profile sci-fi movies, or the likes of the Fast & the Furious.
And when available, go for the iMAX version, which is even better. If you truly haven't experienced any modern day 3D movie yet, then I'd say it's definitely worth a try. And if you find out that you don't like it after all, then the price of that ticket isn't really going to crush your wallet either, so I'd say it's a risk worth taking to find out if it's something you'd want to see more often.
Hope that helps.
P.S.
As with all movies in cinemas, try to get tickets for a sweet spot, or at least try to avoid the first row: besides the neck pains you'll almost surely get from having to angle your face all but straight up towards the screen, you'll also experience more eyestrain because of the 3D, so mid-section or back row (if it's a big cinema with a larger than average screen) would probably be the better choice, since you're going to be sitting there for a good 2 hours...
@ThanosReXXX
thanks for that response points well taken!
LOVED the 3D since day 1. To this day there are still games I replay on it and I'm just like "DANG this looks so awesome!". I was always a believer and still am.
@invictus4000
WE NEED MORE BELIEVERS LIKE YOU!
Unfortunatley 90% of the time the 3D effect doesn't work for me. I think I'm in that percentage of people who just can't see it. The only game I played where the 3D worked well for me was Zelda:OoT3D
In almost every other game all I see is a double image. If I mess with the slider and focus really hard I can sometimes get the 3D image, but if I drop my focus it splits into a double image again. It sucks because when I get it to work it looks great...
Other than the understandable comments, from people that experience discomfort or who have certain disabilities that simply renders the 3D effect useless, I don't understand the hate/dislike for the 3DS's 3D effect.
I have a 3DS XL and I still think it is great. The slider is always on full 3D, none of this "back and forth depending on the game" nonsense...
And the low resolution doesn't bother me either. I have played on every DS/DSi before that, and sometimes still do, and these games also still look fine to me. Sure, they aren't in HD, but to me personally, that doesn't make them any less playable than the day I bought them.
And it is an absolute fact that some games really benefit from the 3D effect, or for some games, it can at the very least be said that the 3D definitely adds to the experience.
Like @geox30, I had a great time playing Tom Clancy's Ghost Recon Shadow Wars in full 3D, and I still play it every now and then. Playing it with the 3D turned off simply isn't the same, and makes the game feel somewhat "empty" to me, for lack of a better word.
Like it's literally missing something, a dimension, in this case...
My personal experience with most games is that if you start playing in 2D, it's fine, but once you've used the 3D on a game, going back just feels like a lesser experience. Needless to say that this only applies to games where the 3D truly is an added bonus or correctly implemented. There are definitely some duds out there as well...
And personally, I also still love those AR card games. Silly as they are, they can still bring a smile to my face, and far as I am concerned, that's the infamous Nintendo Magic, or rather: the Nintendo Difference.
No other company would have been able to pull that off with a non-HD handheld...
So, here's to the 3DS, may it be remembered well, and may it continue to be cherished for a long time to come by it's owners.
I know I will definitely continue to love and use mine...
@NintendoRob1977 You're welcome. If you decide to give it a go, be sure to let me know the verdict.
Unless it's really bad, of course...
Agreed, for a system with 3D in its title, what's become of its implementation is rather sad. The titles where the effect is used correctly make for a very engrossing experience! Gonna miss it. In double dipping terms, the slider control option is what convinced me to purchase certain titles for my Wii U/Switch and its 3DS counterpart.
It is certainly going to be amazing system to collect all the official 3D titles for in the future. One of my fav. games on PS3 and Wii U is Sonic and All Stars Racing Transformed, and having it in 3d on the 3ds was AMAZING! now if ONLY it was easy to unlock all the characters!! haha
Not a surprise. It does seem with the marketing push the 2DS XL got Nintendo is steering away from 3D.
A shame, I frequently use the 3D.
Maan, the new Layton is 2D only? That's actually super disappointing. Maybe I'll just not bother with it...
I vote by my wallet. I'll never purchase any game without 3D
I will personally miss it very very very much I play with the 3D effect all the way up and love the 3DS for bringing stereoscopic 3D effect to portable gaming and I dont expect Nintendo to release another 3D handheld and I am sad because of it the 3D effect brings so much to the immersion of playing for me so I am really not looking forward to it being a thing of the past , maybe Nintendo will release a Switch with the stereoscopic 3D effect that would be AMAZING and I would be so so so happy.
Me too, I have always played with 3D on ! I miss this feature on Switch.
I would have liked some 3D in Zelda Breath of the Wild. It would have been fantastic !
I have always used strong reading glasses with the 3DS to get a widescreen virtual reality effect with the 3D on. It works well.
The 3DS can live on with a larger switch-like screen and new generation electronics to improve frame rates and wireless streaming if need be.
The resolution is good as it is. I like the cartoonish 3D that we get now, as it works well and doesn't make pretensions to be cinematic quality. It's a clever toy that requires imagination to appreciate.
If the screen size is doubled from the 3DSXL and the viewing distance is doubled from the 3DSXL, much like switch is now, then the resolution will look much the same as the 3DS but with less eye strain and steadier 3D. This is the way to go Nintendo.
Long live 3D on Nintendo consoles.
I like the 3D but I only have it on sometimes depending on battery or how my eyes feel. Of course I only just upgraded to New 3DS but I'm usually playing something with no 3D. The New 3DS face tracking sometimes causes ghosting as well.
I enjoy the effect but I'm also kind of indifferent.
Iwata, I miss you...
I used the feature almost all the time, with the only exception being Hyrule Warriors Legends, for obvious reasons. If Nintendo remains true to their word, and the Switch doesn't replace the 3DS, then I hope 2018 releases will continue to support the feature, even if some people don't care for it as much as others do.
3D will make a comeback in gaming. Once they get good at VR, 3D will take it to the next step Give it another gen or 2 and we will see more 3D
For me it's a pity too. I love the effect, and regret that even Nintendo is letting it die in favouring the development of 2D-Only games.
I mean, of course this is cutting costs, and that's my complaint. I own an "old" 3DS model and it's as easy as turning the effect off, if it hurts your eyes or you just don't like it. Why making 2D-only models? And more importantly, why ignoring a chunk of users' preference by entirely eliminating the 3D effect from new games? Cutting costs.
This should be about choice. It doesn't matter if you never liked the 3D, or if 2D-only players are a majority. It's just not fair for a group -maybe a minority, but large anyway- of players.
i always use 3D on !! what a loss for me ... i used enjoy it
the thing is ... why nintendo charge us the full price for the game when it doesn't come with 3D option ?!!
they should sell those games for 29$ maybe ?
I will totally miss 3D when it's gone. I would rather have glasses-free 3D than higher resolution or fancier frame rates. Metroid: Samus Returns, Kid Icarus: Uprising, Kirby: Planet Robobot, and Ever Oasis (among others) are games that are absolutely beautiful on the 3DS, and I can't imagine playing them any other way. Heck, there are games I've played on other systems where I couldn't help but think, "I wish this was on my 3DS".
Kinda like it, especially in Etrian Odyssey games, which look gorgeous in 3D. I also played with slider ON in A Link Between Worlds or Kid Icarus: Uprising. It was never such a feature as two screens in DS, sadly.
Not my cup of tea. Some games it worked ok but in general I try it for a few seconds to see the quality of it and then play the game without it.
Personally speaking I couldn't care less about it. Turned it on occasionally, shrugged my shoulders, turned it off again. Downgraded to a 2DS (from a New 3DS) when Switch came out as it seems a more sturdy system for the kids to get some use out of in the future.
I understand why in terms of hardware their focus is on the 2D versions as they want cheap hardware aimed at the kids market.
What I don't understand is why they can't include the 3D effect in their games for those that want it. It just seems lazy.
I enjoyed the article, and thought Mr. Whitehead brought up excellent examples that used 3D well. However I don't have a problem with them dropping the feature, because personally I don't use it, and it seems a logical step in extending the console's life (with the 2D XL models) and maybe reaching new demographic of younger players who don't want the old 2DS. It's such a great system, the games are fantastic even without 3D.
It's a crappy gimmick anyway. I've had my 3DS XL for over four years and, other than the first day's try, I haven't bothered with it since. I bought the system for the amazing catalogue, not for that pointless add-on.
There are and always will be MANY classics that have 3D and a few new one's like Samus Returns are keeping it alive - I love the 3D and always use it if the option is there - feels like your missing out with it turned of.
I haven't used it for well over a year. 3D Land and A Link Between Worlds are the only games where it's remotely necessary.
The rest of the time, I'd rather just save energy. If they'd made more games where it was actually relevant for gameplay I might've thought otherwise.
That's a tiny loss. Get over it. Prolly we would get a cheaper hardware with that missing feature.
Never really used the 3D effect after the first few weeks of the console's life. Though would often quickly put it on with a new game out of curiosity, and each time it would be like "No, still makes my eyes bleed." It's certainly an impressive effect, but it's not really worth it for all the ghosting, strobing, blurring and general headaches it caused me. Even on the supposedly better New 3DS I didn't notice much improvement, unless "slightly less awful" is a selling point. It's been the same story with 3D for decades now; it comes back, there's huge hype around it, then it fades away again, because ultimately, once the novelty wears off, people don't really care, it's not worth the extra investment and it's not why people enjoy games, movies, TV, etc.
I'm guessing all the people on this site who said they could "never go back to playing games without the 3D effect!" are the same people who said they could "never go back to playing games without the Wii U Gamepad!" who now think the Switch is the best thing ever. Maybe stop saying that...
kinda like how the older wii games used less motion controls. (yay)
3D as a whole is about dead in consumer electronics. It was a gimmick and like most gimmicks it grows old and tired.
I loved the 3D effect, I kept always on.
But I see a lot of selfishness here.
Not a big, deal, I did not used and so on.
Yeah well you can TURN IT OFF, but for those of us who bought not, one, not two, but Three 3DS, because of the 3D as the name IMPLIES, was in part because of the 3D effect.
Now when a game supports 3D you can turn it off, when a game doesn't I can't turn it On, so is basically taking a function that was and IS part of the offer nintendo did to me.
Imagine tomorrow saying Switch can't be play on Tvs Anymore.
This is Nintendo and thir [removed] way of doing things, abandoning functions, like not using the wiipad basically even for the Breath of the Wild they completely abandoned the idea.
@AlbertXi Mind your language - Octane
For me the 3D effect was and will be the most important thing in this family of consoles. I must say that one of the reasons I didn't get Mario & Luigi and Layton is because the lack of 3D support.
For me is a big loss! and shows me Nintendo is on its way to let this console die.
The 3DS has been amazing and I still don't have a Switch (yet) due to my epic 3DS/DS backlog, but its time has come and its on the fade-out.
I personally love the 3D and always have it turned on (especially on the N3DSXL, which I upgraded to). It makes up for the otherwise shocking (by current standards) display and has truly made some games magical. But I've become less interested in the 3DS as the display gets more and more dated. We've seen what the hardware can do, enjoyed it, and especially without 3D anymore it's time to move on. I love the library of games, but it's getting tired now. I don't care about any upcoming titles and only plan to pick up one or two classics I've not got to yet, to round the system off.
It's becoming clear the 3DSs future is as the 2DS cashing-in on the considerable back catalogue and as an affordable entry system. I think it can stick around like that for some time.
All good things must come to an end, and what a run!
It was handled well in some games, not so well in many others, and even more so as a lame after thought. Had they maybe had a camera that didn't go all beer goggles on you with the slightest move at launch I think the feature would have been better loved and supported by far. It took years to make a simple fix and by then people just gave up and turned it off. I quit using it for years, even after the fix I used it for a bit but got used to and enjoyed it more without the depth so off it went again on the New3DS too. The 2DS is rocking it in all its styles and costs notably less without that disused feature so it's no surprise.
It's no loss for me personally. I mean, it was a cool feature. But at the end of the day, it's one that becomes an afterthought in the midst of intense gaming.
EDIT: I do think it was a nice building block in showing where 3D could go in handheld gaming and maybe in the future, something more immersive and less of an afterthought can be implemented.
Kid Icarus: Uprising wouldn't be the same without 3D. Still, one of my favorite video game experiences.
I have a lazy eye, so i never really got the 3D effect to work for me (Getting both eyes to cooperate at it is tiring), i thought the new 3DS face tracking feature might help, but since i wear glasses too, it doesn’t work!
So all in all, i’m not really missing it, the only game i played that actually made use of it gameplay wise was “Super Mario 3D land”, with those bonus rooms with the perspective tricks...
Lets be honest, it was a gimmicky fad that was utilized to build off of the 3D phenomenon back when Avatar released. VR is the next step, but it still isn't quite where it needs to be either.
Not that I care because I don't really use the 3D all too much, but any word on whether Ultra Sun and Moon will use the effect?
I love the 3ds and I stop buying games for it, once it turns 2ds.
I wish Nintendo would make an alternative Switch version, that has 3d screen.
Stereoscopic 3D is still fantastic to me, but if the whole world didn't have a 3DS, then it's sadly lost to many, many people. I still love the 3D camera, and believe phones are starting to get in on the 3D camera now (Please confirm?). I'll miss the immersion into the 3D game worlds I've been too-- Ah well, hopefully history will smile kindly on the 3DS years down the line.
I think it's a little rushed to say it's ending. Metroid obviously shows that. I always play with 3D on unless I'm on a really bumpy ride or have bad glare like on an airplane.
Mario 3D land was really the only title that truly used the 3D effect the way it was intended. I could only use if for maybe a minute or two before I started to have a headache so it doesn't affect me too much, but I always thought it was a cool feature and would try it out in games that offered it. I just couldn't play with it on for too long.
That is a shame. So many games looked fantastic in 3D.
I bought the 3ds to play 3d games and if Nintendo stops the 3d games then I'll have nothing to play on my 3ds. I won't buy games that clearly should be 3d but are a lazy 2d instead. They can be made for the Switch.
I can't believe they're killing it. I'm one of the few that love the 3d and always have it on.
I think we're coming into the final years of the DS line now. The casual adult market evaporated with the advent of smartphones, and I can see the Switch being miniaturised into a whole line of new handheld options in the near future which will cater to the mainstream gamer demographic.
That really only leaves the cost conscious and child markets left. Do either of those really want or need a 3D effect? Just look at Nintendo's two new models if you need any proof of their strategy - both 2D!
Funny how many people seem to be upset about the lack of 3D, while the general consensus was "I don't need it. I never use it".
Personally I always use it. And while I am not super upset about Nintendo ignoring 3D on the 3DS at the moment, I do think its a pity. I always loved it, why can't they just make their last games 3D too (if they are the last games, it goes on and on)?
I'm not normally a fan of 3D, but have found it really impressive and engaging on the 3DS. Not only for 3D games (Zelda, Luigi, etc.), but even platformers and side scrolling (Cave Story, Yoshi, etc.). Because the resolution isn't great on this device, it is the 3D that gives it a unique and defining look. I put the slider as high as each game will handle it (some are just too blurry once it's beyond 2.5).
It is disappointing that Nintendo is not highlighting this feature for each of its new releases. Perhaps they're trying to push some people over to the Switch with this tactic.
Anyway, I think the 3DS is an ideal device, with an interactive touchscreen on the bottom for maps, gear, status, etc., and an immersive 3D screen on top for action. It's really special. There probably won't be anything else like it, so I'll enjoy it as long as there are fun games to play.
3D was a hot thing in tech at the time when the 3DS was released, but it has fallen out of favour again.
When I first got the system I used to always have 3D on, but over time I stopped using it due to the restrictive viewing angle and occasional eyestrain over long periods of use. Cool at first but it became a pain.
the 3DS's 3D is BY FAR the feature I miss most in the switch.
btw: pretty much every 3DS game released in recent months has been second party (most of which only had 2D, except metroid). i doubt that nintendo is even developing any 3ds games internally anymore.
Well Nintendo I've been a huge customer in the past and will probably pass on the no 3D games for 3DS. I actually have a few oldies I want to pick up and I'm hoping the new Shin Megami will use the 3D. Please stop it with the slew of ShovelWare in the Eshop though. Holy cow every week ShovelWare now. Thank god for years we had excellent titles on 3DS.
I just hope they don't jump the gun and shut down the multiplayer servers. So many great online games I'd like the servers to be up when I finally hit a backlog game.
Ok, I actually like the 3D. I find it stupid that people think that everyone in the world hates 3D, and that the feature was pointless. If you didn’t like 3D, then you could simply turn the 3D off. That’s why the 2Ds is pointless. You might have kids, and you don’t want them to have access to 3D. That’s what PARENTAL CONTROLS are for. And you can’t even fold the damn thing. The thing that made the Ds line so popular (other than the double screens) is not even a feature on the 2Ds. I know they fixed this on the 2Ds xl, but it’s stull pointless because, again, you don’t have to turn on 3D on the original console!
While I understand it's a bummer for people who actually bought the system because they thought the 3D was interesting, I am extremely happy the 3D effect was dumped when necessary. I usually turned it on for a minute or two when I play a new game, and then just quickly turned that annoying gimmick off. I'd rather they use the processing power to create good-looking games than continue to invest in a gimmick very few people cared about to begin with.
The 3D effect really helped to improve the experience in some games that used it appropriately: Ocarina of Time, Majora's Mask, Mario Kart 7, Luigi's Mansion 2, Metroid Samus Returns... I remembered how I got addicted to Ocarina of Time once again just because of the 3D effect which Grezzo did so well.
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