Just over eight months since its release elsewhere, Panic Button’s next ‘how did they manage to get that running on Switch’ port descends on Nintendo’s hybrid console. Having already given the likes of Rocket League and DOOM the same treatment, it falls to the Austin-based studio to bring something as graphically impressive and technically challenging as Wolfenstein II: The New Colossus to a very different platform. The result is another technical marvel, but one that boasts some familiar concessions.
If you’ve played the first game you’ll know what to expect, but for if you’re new to the series you’re in for a real (albeit, disturbing) treat. You step into the bloodied and well-worn shoes of one William ‘B.J.’ Blazkowicz, a damaged American soldier who is having to deal with the fact that the Nazis have won WW2 thanks to an advent of some conveniently advanced technology. Having struck a decisive blow to the Third Reich at the conclusion of the first game, The New Colossus begins with B.J. and his new family of misfit rebels ruthlessly hunted by Frau Engel, a sadistic commander left horrifically scarred from her last encounter with our gruff hero.
Talking of 2014's Wolfenstein: The New Order, you don’t have to have played the first game to understand the black humoured alt-history backdrop, but some of the story’s more shocking and poignant moments won’t have quite as much impact if you're going in cold. It’s frustrating that Bethesda didn’t sign off on a Switch port of the first game - or consider packing them together - but we would advise you to play the original just so its divergent timeline (which is briefly recounted in a bitesize cutscene at the start) makes more narrative sense.
Because despite being a first-person shooter first and foremost, The New Colossus boasts one of the best single-player stories the genre has ever seen. One that takes the schlocky alt-history of its action - Nazis in mechs with giant lasers, anyone? - and weaves it around a story that’s not afraid to delve into some pretty taboo subjects. It’s guilty of being rather tasteless at times, looking for cheap shocks as much as presenting genuine discourse on the likes of race and discrimination, but it usually ends up falling back on the same B-movie silliness that made the first game such a riot.
This being an FPS, you're getting the same template as its predecessor, only with more guns and gore strapped to it. And what guns they are, too - whether you’re melting vents to reveal new pathways with your Lasergewehr, or turning foes to instant gore with a nasty shotgun, there’s a delicious heft to each bullet and shell that MachineGames has made its own. There could have been a little more variety, but with an upgrade system that enables you to transform each weapon to your playstyle (such as the SMG that can be effectively be modded into a silenced nail gun), there’s a pleasing sense of progression to this small yet mighty selection of boomsticks.
Most levels are open enough to offer both stealth and ‘loud’ options - which is especially useful when hunting the officers who need to be taken down quietly in order to avoid calling in a small army’s worth of reinforcements. Most fights tend to descend into all-out chaos - any game that lets you dual-wield assault rifles is hardly looking to be played entirely in the shadows - but it’s empowering to have the choice (and enough space in the level design) to ambush enemies and turn the tide. There’s also a passive perk system that rewards you for performing certain in-game challenges; it lets you get on with the slaying rather than messing about with skill trees.
As you might expect, there are all manner of Nazis to butcher, ranging from basic bullet-sponge grunts all the way up to some terrifying monstrosities we won’t ruin for you here, but it’s when the game takes its finger off the trigger that The New Colossus really shines. A sequence set in a very different take on Roswell - complete with a colourful parade and a litany of hooded KKK members - offers a chance to see a side of Wolfenstein’s skewed '60s-set timeline beyond simple ultraviolence. The New Colossus has clearly taken a few leaves out of The Man in the High Castle's book when it comes to world-building and it's far stronger a story as a result. It’s just a shame these sequences are so rare and short-lived.
So let’s talk performance on Switch. Much like that aforementioned id Software port, The New Colossus is an incredibly impressive feat of technical mastery. The fact this game is even running on Switch is a marvel in itself, but in order to work this conjuration of black magic, Panic Button has had to tone down the captivating visuals and rendering that made last year’s PC/console release such a must-play. That’s not to say this Switch version is unplayable or ugly - far from it, in fact - it’s just taken an inevitable and noticeable blow in the visual department.
Running at a relatively steady 30 frames-per-second, there’s thankfully very little slowdown, which is a shock considering it boasts far larger, semi-open environments compared to those found in The New Order. But in order to fit in every area - ranging from the claustrophobic corridors of a stolen U-boat to the open plan ruin of an irradiated Manhattan - the dev has had to employ some obvious tricks, and some are far more obvious than others.
The biggest is the obvious reduction in resolution and texture detail. Everything from character faces to weapons have had their details and textures dulled, and it can be a little jarring, especially if you’ve played the game previously on another platform. We suspect the game is using a dynamic resolution system as well, like DOOM did, where the number of pixels on-screen fluctuates depending on the intensity of the action. This technique is clearly one of many concessions the studio has had to implement to get The New Colossus running so well - and it's a fair trade-off to get an FPS performing to this standard on Switch - but it’s hard to miss the difference in fidelity between the game's pre-rendered cutscenes and actual Switch gameplay assets.
If you’ve never played the game before on other platforms, many of these texturing details won’t be so obvious and probably won’t have much impact your experience - mainly due to how much the game relies on darkness and shadow to conceal its graphical constraints - but to those looking to double-dip from previous versions, it’s difficult to ignore a visual muddiness that can often make locating and manually acquiring items such as armour and ammunition a frustrating trial and error affair as you scan the floor and wait for the relevant white prompt to appear on-screen.
There’s quite a bit of motion blur employed as well - something original developer MachineGames employed on the other console versions, and something Panic Button relied heavily on with last year’s impressive DOOM port - but it’s easier to spot on Switch when you’re sprinting around a Nazi stronghold blowing chunks out of your foes. These issues also stand out significantly more in handheld mode, with docked mode offering the most robust experience on Nintendo’s hardware. Having said that, the fact you can play on the go is a massive boon, and the experience holds up well enough in handheld mode, despite the cutbacks.
Motion controls for both the Joy-Con and the Pro Controller are also supported at launch (something that was retroactively added to the Switch version of DOOM months later), and they work really well. Whether you're playing in handheld mode, tabletop or on the TV, it's a game-changing addition; being able to fine-tune your aim is amazing, and we honestly don't know how people play PS4 and Xbox One shooters without it.
While we didn’t experience this at any point during our specific playthrough, a number of reviewers did encounter an issue with the game’s main ‘Pause’ menu (found by pressing ‘+’). Some users were unable to navigate through these menus, effectively removing the ability to save manually or upgrade weapons - which is a little harsh considering The New Colossus can be a little merciless when you start to ramp up the difficulty. It's not a widespread issue, and will likely be patched out by Panic Button soon enough, so if you happen to experience it, rest easy - we imagine it will be history pretty soon.
Conclusion
While its graphical downgrade is hard to miss, that doesn’t detract from the fact that this is the best single-player FPS experience you can have on Switch right now. The lack of a multiplayer mode (the versions on other consoles didn’t have one either, so don’t worry about being short-changed) still grates, but with its brilliantly-written story and intense action, not even 2017’s DOOM port can stand up to B.J.’s latest war on the Reich.
Comments 174
Great game but can’t go from 4K on an XBOX ONE X to, well, this, lol.
@HappyRusevDay
Rusev day!
I’ll pass on this as I played it on ps4
Sprechen sie Switch?
I'll gladly take the hit to the visuals to get gyro aiming in my shooter.
At a price 50% more than other consoles, I think your sub-heading is highly inaccurate (unless you were imply Reich = rich, in which case you’re bang-on)
I’ll buy it. Just fishies Doom on Switch
Quite clearly we don't want AAA games on Switch, hence we keep over-emphasising the downgrade. FML.
Can we all not just assume the downgrade is a ******* given at this point and not make such a point of it? Who in their right mind was expecting PC/PS4 performance?
I'm not one to let textures ruin my fun so I'll be getting this at the first opportunity.
Just bought on the eShop.
My train journeys to work will never be the same, can't wait to start to play it
Looks like i’m off to the store to buy my first Wolfenstein (reboot) game. Will I need a memory card though?
I can’t stand the “download required” strip of white on the front of the game box. It looks sooooo tacky.
@Nunya You don't need to worry about minor details like that. Didn't you read the review - it's not as good as the PC version, so why would you even consider buying this?
@Nunya 13gb if you have the cartridge. 21gb if digital
@TheMadPolarBear @Nunya I imagine the mandatory download will be around 7GB as it's 21.8GB on the Eshop. Unless they've went with an 8GB card but surely not.
@jstarr465 Can you confirm that? Surely it's not on an 8GB card? Doom came on a 16GB card.
Good review, wasn't it the Man in the High Castle though, not the Man in the High Tower?
I was always going to get this eventually but the reviews have been great. Will definitely pick it up tonight!
@OorWullie was reading this from a Bethesda forum which having sneakily turned my Switch on at work can now confirm is old information.
It is in fact an 8.1 gb download with Cartridge and 21gb Digital
Love DOOM with gyro controls. Definitely getting this. Bring them @&£&@/@ on!
@jstarr465 Thanks was wondering the same as @Nunya (as in the size of mandatory download)
Well looks like i'll have to buy an SD card with the game when i get around to it. But will wait until it's on special (Black Friday etc) as £50 is a bit steep
I can't wait to get this... but first I need to finish DOOM and my next buy is going to be Octopath Traveller so it'll be a little while but I'm sooooo getting this game as soon as I can.
I could have bought this game anytime on my X, but I held out for the Switch version. Looking forward to playing it this weekend.
Woke up this morning, saw Wolfenstein 2 was downloaded, fired it up while getting ready for work...
This game looks incredible on the handheld! Seriously, it just looks incredible! Better than I was expecting (I was expecting same as DOOM, but I swear this game looks even better). I dont think my GPD Win 2 handheld could even run this game as good as Switch.
And the motion controls, obviously, are killer. My excitement just went through the roof. I wanna call in SOOO badly and just play this game on Switch.
First 19 minutes of gameplay
https://youtu.be/WHwj-JUDBds
@gcunit
Ikr? Imagine every time you read a review on PushSquare they said "theres a noticeable downgrade from the PC version, etc etc"
@gcunit totally agree. I’ll be buying it as to play this on the go is fantastic and I actually want further Bethesda releases. We really need to support games like this. They really have done a great job as well. Could understand if they had rushed out some garbage but it’s flat out amazing that this game can now be played on a train.
So... if you have other platforms the only redeeming factor is... portability?
@LaNooch1978
Wolfenstein can get tough! Aaaaand this is my solution
@Bunkerneath I traded in Mario Tennis Aces to get it so it only cost me £11 quid so it was worth getting now
@diwdiws I would say yes the portability is the main draw but also motion controls if thats your kind of thing....but portability (apart from exclusive Mario and Zelda games) is the main redeeming factor of the Switch in general is it not?
I actually played the first quarter of this game on PS4 and then sold it because I saw that it was coming to Switch and I wanted to complete it on the go
@diwdiws it's a portable console, so yeah same with most Switch games.
@jstarr465 I don't get it. This game has no multiplayer but it requires a mandatory download so the physical version of Switch what does include, half of an unplayable (without the other half) game?
@diwdiws funny that that portability is one of the major elements that make people buy it eh? Madness, utter madness that it would be a redeeming factor. That and the fact that The Little System That Could is punching way above its weight. Again.
@diwdiws
Portability + console + tabletop, built in save transfer so the same save file carries across all 3, and motion controls. Same reason anyone would buy any game on Switch over other platforms.
@BlueOcean So if you just play the cartridge without the download, you can only play the first 2-3 missions apparently
Its a big AAA game from current gen so a download isnt surprising really
I was so excited to try this, and downloaded the demo on PS4. But I found the first 10min so repellent that I deleted it immediately.
"It’s guilty of being rather tasteless at times, looking for cheap shocks " is an important part of this review to bare in mind.
Pretty impressive once again. Still, thanks to the mid-gen consoles, the gap between the different versions has become rather dauntingly apparent. If portability is really something one needs for Wolfenstein (or if it's truly the only system around at all), then the Switch is a decent enough option. For everyone else ... I dunno, there is a real chasm here esp. in comparison to the BoX, no two ways about.
All of this is of course by design and despite the best efforts there is no way around it, so it's hardly a mark against this port - and certainly not the game itself. It's just what it is, but seeing as options are always a good thing, so is this port!
Ironically, the lack of HDR on all versions of the game is a point in the ports favor! Otherwise it would be a no-contest-wait-to-play-at-home kinda situation!
It's a Switch port so of course I wouldn't ask it to have the resolution and/or fps of a home version but to be honest the fps and 4K resolution of the Xbox One X version is hard to ignore.
Congratulations to the developer for their work but I am curious about Digital Foundry analysis of this.
@jstarr465 I know but then a physical version doesn't make much sense to me. Thanks for the answer though. What is the capacity of the cartridge then, if anyone knows?
Glad to hear this game is getting good reviews, will be picking up my pre order of Wolfenstein today.
I hope Bethesda continues to support switch because I will continue to buy their games. The evil within 1 & 2 and or Fallout 3, 4, or new Vegas next please 😁
@jstarr465 "It is in fact an 8.1 gb download with Cartridge and 21gb Digital"
21-8.1=12.9 so I think they are using a 16 GB cartridge for this.
I can barely believe a game of this type/size is running on Switch, a fully portable console. Quite the jump from 3DS games on the go to this. The only thing that puts me off purchasing is I'm really no fps fan. That and the mandatory large download, either purchased digitally or physically. Hats off the the developers none the less.
@BlueOcean Yes its a 16gb Cartridge
Any way to play in English despite living in Germany or does the game pay attention to IP location? Don't want to play in German
@jstarr465 Yep thanks! I would have released it in a 32 GB cartridge (I know they are more expensive but) or not release a physical version at all because I find it weird to have just a few missions in the cartridge. It looks like the physical version is just marketing or for collectors in this case.
What a surprise, once again people are whining about SD cards. You can pick up a Sandisk or Samsung 128gb card for £32 on Amazon. Even if every download is 20gb, that is still only £5 per game.
The reality is most games need nowhere near that....my 128GB card has 6Gb left and I have over 50 games on it - ranging from Resi Evil Revelations 2 at just over 20gb, and many indie games taking up very little space. So that card has cost me 50pence on average per game.....hardly a problem for anyone in reality!
?!?
I'm currently downloading Wolfenstein, I want to play the game and I'm mature enough to just buy it rather than throw toys out of a pram because some memory storage will be used up!!
@gcunit It's a review bro. The gyro and the graphical downgrade are the only difference so to not make a big deal of them would be idiocy. In fact it's the only thing that matters because every other part of the game has been covered in hundreds of reviews months ago. Outside of reviews its not mentioned everywhere at all so it's hardly over-emphasized.
@PorllM there also the price difference between other consoles. I would think thats the most important difference
@BlueOcean Don't forget for claiming your MyNintendo points too!
This and Crash the same day. Hype!
@FredTheCat personally I disagree. I don’t think it’s unreasonable for you to buy a game and expect to be able to play it out of the box after spending 60 pounds.
@diwdiws I agree, the review is well written but it doesn't explain any details about the Switch version and that is shocking being this a review of the Switch version. There isn't any information about the downloads and the graphical differences are vaguely explained except the 30 fps downgrade.
@diwdiws It launched at £49.99 on PS4 and that's still the digital price on PSN, aswell as the RRP. It has dropped in price to around £20 on physical copy in some stores as all (non Smash hit, non Nintendo first party) games do after a while, and as the Switch version will too. That's stores trying to sell off stock and isn't the official price so is irrelevant. There is not a price difference whatsoever.
So the Switch is a pretty dam powerful console.
I have a PS4 and have waited for this version; graphics aren’t a big deal to me, so long as they are decent and servicable. Therefore I am very happy with the amazing job Panic button have done with this superb port!
@Dom
About that pause menu bug: I experienced the same and you can circumvent it by restarting the switch. Not just the game, but the whole OS. After that everything is fine. It‘s funny because i had the exact same bug in Doom. Maybe you want to add that to the review, i guess it could help quite a few people.
That it runs well is all that matters. If you are looking for top of the line visuals, you shouldn't be looking at the Switch, you should be playing on PC or PS4 Pro.
Also, I mean I know why they do that, but that big, white, glaring "internet download required!" label on the top of the box just RUINS the cover...
Any game where I can kill Naxis is a great game
Don't own a PS4, don't own an Xbox, don't game on computers, looked at some vids and this looks pretty decent. All that graphical crap doesn't matter to me as long as something plays well. I'd be happy with Gamecube level graphics as long as it feels right.
Should be in my mailbox after work. Can't wait.
The Gamespot reviewer mentioned playing this in handheld mode can cause motion sickness due to all the framerate drops. Can anyone confirm?
I generally don't play FPS games but this one interests me a bit, but like most Switch games I would primarily be playing it handheld.
@EasyDaRon No, I think portability must be main reason, seeing as the Switch is a) the most expensive by a long shot system to game on, b) it got the worst implementation of online and community of any systems, c) it has the least features (no game sharing, no share play, no video streaming etc.) and d) 99% of the time, it features the worst PQ and Performance of all versions available - even worse though is the lack of HDR (and to a way lesser degree) 4K support.
If you own any other platform besides the Switch, the only reason - besides portability - to make it your "primary" system ... I dunno, it would probably come down to all your buddies being on the Switch and only on the Switch. I could see that, but again, what impact does that have on a single-player game? None I'd say.
That sounds like I'm terribly down on the Switch, but I am not. The Switch is just what it is: A amazing portable system, with world-class 1st-party games and asortment of ports (I buy virtually all my rogue-lites on the Switch) that work really well with few to no downgrades whatsoever on the go.
I think a game like YS VIII is amazing on the Switch. It's more or less the exact same as the PS4 version in terms of visuals and performance, with the added bonus that you can play it anywhere anytime.
Let's say, for arguments sake though, that CDR would port the Witcher 3 to the Switch, maintaining a solid 720p30 presentation with obvious downgrades to PQ, draw distance, LODs etc., also obviously no HDR. No, I wouldn't buy that, even if it were the only way to play the game for me for the forseeable future. I rather wait a couple of months or even years to play it on a different system, when the opportunity arises.
Visuals and performance make a difference and - I've said it before - a good HDR-implementation (though one could argue about the Witcher here ^^) makes a whole world of difference. It's really the one feature where everyone SHOULD be talking about "immersion", because yes, unlike 4K or 3D or VR it makes the game truly more immersive, without any trade-offs (if the implementation is not completely botched like in MH: Worlds).
Obviously, even that aside, a crisp >HD image and a good framerate, be it a mostly solid 60 or a rock-solid 30 also make a huge difference, esp. in action games (less so in say turn-based games).
I'm strongly in favor of all these ports, as they are a godsend for say, newly minted parents for instance, but otherwise it is clear as day to everyone who takes a look, that there is not even an abstact notion of version-parity here in terms of atmosphere and yes, immersion (playing on the worlds tiniest console screen doesn't help either obviously).
That is not so much an issue for Rogue Aces as it is for a game like The Witcher. At least, that is my personal and honest take on it. Contrary to what some might believe, it is definitely possible to down-port a game, maintaing all the mechanically integrity there is, while still complete ruining the actual experience of playing.
@Dualmask
Given every other review has said it runs fine, I would question that review.
Heck, I would have started questioning it the moment hyperbole was brought into the discussion. Motion sickness? Please. Sounds to me like someone wants to crap on the game as much as possible. That's the only time such exaggeration is used. And once you conclude someone has a bias, its hard to take anything they say seriously.
Can't believe im saying this. Ive gotta get caught up on my other games before I buy this one.
My copy is showing up today. I cant wait to play this all weekend.
@JaxonH yeah, that's pretty much why I brought it up. It sounded a little fishy. I'm not so interested that I intend to dig up every review about the game in existence, I usually look at a couple, but Gamespot is one of my primary sources. They did say the game is fine in docked mode and still gave it an 8 score, but they recommended against playing in handheld mode at all. I felt there was some elitism going on there.
@HappyRusevDay yeah I'm going with the switch. Since I'm not a basement player.
@HappyRusevDay 4K makes games look fake.
@Alexprime
I only just started playing this morning before work. Was fine in handheld for me. Granted I haven't played more than 5 min so, I'll need more time with the game. But ya, everyone else seems ok with it
@yopparai Restarting the whole system or reverting to factory settings? It's probably not a suitable bit of information for a review, but it could be useful for a news story. Thanks mate.
@gcunit
Well, obviously, that would be the numbskulls looking to validate their silly reasons for not buying what is a perfectly fine port of Wolfenstein II, and which once again solidifies Panic Button as the true porting magicians.
Oh, well... can't win 'em all over, I suppose...
@Dualmask It's still great fun in handheld mode. I don't imagine many people will be experiencing motion sickness while playing away from your TV, you should be fine
As much as I want to play this game, I can't see myself spending $80 + sales tax (so $91 where I live) for this. Especially when I can buy it on PC right now for 32$ no taxes. And here lies my main problem with the Switch (a console I love very much, BTW): it's the most expensive console out there, all things considered. Not only it's the most expensive console at $400 in Canada (compared to regular XBO anb PS4) but it's also a console asking us to pay more for mostly all our games compared to those same games on other platforms.
Wolfenstein is another example of this. I'll probably get it eventually, but I'm waiting for a price drop, if it ever happens (Doom is still $80 up here - can get for $20 on Steam right now).
And... Inside for $25, really? I paid about 10 for it about a year ago....
I love my Switch, but God, these game prices makes it a real challenge.
@Ralek85
i'm with you on some of this. i'd buy this for my PC if i wanted to play it (i don't).
BUT; i have minimized my gaming in the last several years. after owning ALL the things through the last gen i decided to forgo consoles and move strictly to PC for the graphics and i got a switch for the portable aspect. I can see a lot of folks who aren't 'supar hardcore gamerz bro's' would just have 1 system and it may be the switch. these types of games working as well as they do are a good thing for those folks.
@Dom Just restarting the system, no factory settings needed. Worked for me at least, and i‘ve read the same on Resetera
@Dom
Surely the motion blur requires ‘more’ processing power to display?? this is the case in any game where this is an option on say PC - it uses more power not less.. so I don’t know if that’s been used to improve performance or more just to make it look better.
Meanwhile, is it an option that can be turned off in the menus?
@Dualmask If I were you I would wait for a Digital Foundry regarding performance.
@HappyRusevDay I'd like to try this version just to feel the different gun feedback, None of the other versions have that obviously.
Wouldn't be surprised if you would see this for less than €10 in the PS Store soon. Sony drops the price every time a Switch port is released, sometimes even giving it away for free lol.
It's an 8gb (or near enough) download, it's on the back of the box
It's annoying but I still choose physical over digital as it reduces the download size (8gb as opposed to 21gb) and larger capacity micro SD cards are still damn expensive for those of us who don't like having to delete all of our old games every time we download a new one. If I was an all digital buyer, I'd have had to buy at least 1 extra SD card by now, and at that point you're just accumulating a collection of SD cards rather than nice carts in nice boxes
I'm gonna find some decent footage online I think. Everything but the guns in the screenshots look really blurry and muddy, making the guns look like they have been pasted in...like a meme or something. Wouldn't be too bothered, but as mentioned in the review, it does effect gameplay. Also, slowdown from 30fps in a FPS!
Edit: "it’s difficult to ignore a visual muddiness that can often make locating and manually acquiring items such as armour and ammunition a frustrating trial and error affair as you scan the floor and wait for the relevant white prompt to appear on-screen".
Forget "4k visuals" and "high resolution textures", and "visual downgrade" or "the usual compromises." This version has motion assisted aiming. The PS4 and XBox versions do not. Thus this version is inherently the definitive console port. If you can't play with a mouse, Switch is it. You can have 4k Nazis all you want, but if you cant actually aim at their heads, why bother?
@NEStalgia Amen!
@ThanosReXXX yeah I don’t understand it either. You are getting a portable version of a PS4 game that was released 6 months ago and people are moaning that there is a drop in performance? I think it’s incredible that we are getting this game at all.
@gcunit portability my dude
Ok here is my plan: Begin Wolfenstein and Inside today with some beers, have fun and finish both before Octopath Traveler comes out terrific month!
Gonna pass. I can get it for half price on X. Have too many unplayed games and this also takes up space on an SD card. But I am tempted bc I admire Bethesda.
@HappyRusevDay
I have a bit similar situation, but opposite direction;
I can’t go back to last gen controls from the immediacy of gyro aiming.
Even though the graphics are more pleasing, I just can’t stand the clunky movement of thumbsticks, and my XBone X is in danger to get unused, as the Switch is my FPS console.
@rockodoodle And Panic Button! Keep them ports coming...
@gcunit ha. I expect reviewers on neutral sites that favour PC or PS gaming to keep harping on about its “not as good as on the pc/PS4” but for me I own doom on Xbox and Switch and switch for single player is a far better experience. For me personally the graphical difference isn’t a killer and during the solo player campaign the frames per second never took me out of the action and I can play it anywhere.
Unless it’s like WWE or MXGP3 (I think that’s its name) I really don’t mind and am not surprised that games don’t play exactly the same...
I’m constantly surprised how Nintendo and switch based sites review games... (not just here I think here actually does a good job mostly) reminding us of what the switch can’t do.
So many of the “ports” are just far more enjoyable experience on the switch. Flexibility is part of it but other than that there is something a bit magic about it.
OT - have this ordered but it’s delivered at home and I’m in London with my little one is in hospital. Glad it’s getting good praise - skipped getting it on Xbox or PS waiting for this
Does this version look better then the ps3 version of wolfenstien. I remember playing it a few years back and it has frame dips everywhere felt kinda slow paced and very dark overall.
@Shellcore I think that the conclusion of the article is FAR more important to the experience of the game on Switch, than the one niggle you edited into your comment:
And I think that basically says it all. Better than Doom, which was already a great achievement, and better than any other shooter on the Switch, period.
@OorWullie 8GB mandatory.... showing as 8.1GB on storage display. delayed my start of play by 2hrs to download!!
@ThanosReXXX It's all relative though isn't it. I am a multi platform owner that values both how the game runs and portability. It's a constant weighing of both. For you, it's a niggle. For me, it's paying 2.5X more for a product that is inferior on the pretence of portability alone.
Like I said, I will be looking at the best quality videos I can find before I can make a decision. This may the best the Switch can offer at this point. It isn't the best generally in all other areas aside from where I can play it.
Just swapped Mario tennis for this. Straight swap. Only catch is they won't have it in store until Monday. At least Mario Tennis cost me nothing now. Just didn't click with that game.
Jeesh! I need to desperately finish L.A. Noire so that I can move onto Zelda finally....so that I can play this game.....before Monster Hunter comes out in August.....forget it! I'm in trouble.
@Mr_Pepperami It sure is. Both Bethesda and Panic Button are going above and beyond, and all that people can do is complain. It's sickening.
And in the end, when third party support will once again slowly fade away, in large part because of them not buying these games, they themselves will have actually created yet another thing to complain about again. The vicious circle of negativity...
@Stocksy If you don't mind me asking: how can a site be neutral, and still favor PC or PS gaming? Doesn't sound very neutral to me at all...
@Shellcore It's not a pretense, it's a fact: it's the best shooter available on the Switch right now. All these highly skewed comparisons are stupid and irrelevant. The Switch is not an Xbox One or a PS4, much less a gaming PC, so comparing the incomparable is a textbook example of an exercise in futility.
And the end result of that, will be loss of third party support once again, all because people don't want to buy games on Switch, that don't look as good as their Xbox One/PS4 counterparts...
Oh, and I'm a multi-platform owner myself too. I'm VERY happy with my Xbox One, but that doesn't take anything away from the Switch version of this game or Panic Button's stellar achievement.
To whoever is complaining about the price: I've got my copy today here in Uk for 39.98 quid from a certain Uk online shop.
I'm not buying at Game or Sainsbury etc. from a long time...
I have ps4 as well but preferred to get the switch version: too tired to turn on the TV when I come back from work...
@ThanosReXXX Hey man. You responded to my comment. I'm not looking to change your viewpoint. Never disputed that the game was not the best FPS on Switch. In fact I agree. My decision is whether portability is worth the downgrades (that actually impact gameplay) and the 2.5x cost. I need to look into that.
@Shellcore Don't forget gyro aiming. This is a huge factor for many Switch owners when it comes to console FPS. DOOM looks great on PS4, but it's a chore to play without gyro aiming. Good to see it's available on Wolf as well.
@Pazuzu666 I hate FPS games like call of Duty where all you do is run around and shoot 12 year olds online but I’ve played Wolfenstein The Old Blood on PS4 and it is excellent. It has a solid, enjoyable single player story som I’m assuming this is much the same. I’ll be getting it but no way in hell am I paying £50 quid for it. I can get it for PS for about 20. 30 quid just to play on handheld- I’ll cope.
@Shellcore That in itself is fair enough. Honestly, what I mostly responded to was the edit, because it was so much in line with quite a few people on this site (or in actual life) nowadays having a tendency of picking out the specific, negative parts, in something that is otherwise mostly and highly positive.
@Sunanootoko that’s good to know- thanks for the heads up- that’s a much more reasonable price on release.
Always intended to get this on release day but I picked it up for Xbox a few weeks back for £12. I would love it on my switch as I’ve enjoyed doom loads more than I did on Xbox but I can’t face paying £50 vs £12 even for the gyro and the convenience. I’ll wait to pick it up at maybe £30-something as I have loads in my backlog anyway.
@Sunanootoko nope it’s 49 quid on said online store
@ThanosReXXX ha yeah fair point but you know what I mean - websites not called “Nintendo this” or “PlayStation that” - gaming sites that are meant to review stuff for all platforms but end up bashing everything that isn’t their fave platform
@onex Yes. I can see that being a positive for people. I enjoyed playing Killzone 3 on PS3 with the move controller/gun attachment. It wasn't that easy for me to control, but it was a fresh experience on that console. On the Wii, I really liked Link's Crossbow Training more than I should have done haha.
@EasyDaRon my sentiments exactly. Where the last two generations have gone wrong is to do with the graphical arms race. If only they spent less time messing around with hair physics and pores on some dead eyed puppet's face and more time making sure the damn thing played right...
@Sunanootoko who has it for under £40 ?
@ThanosReXXX That's fine. Probably best to just move on in those cases. People with strong views don't usually back down. Then, it just gets embarrassing.
@Stocksy Ah, okay. Roger that.
@Shellcore True, but if I'm honest, it already annoys me now, that if third party support will falter in the near future, then it's exactly these types of people that will have caused this, for all intents and purposes, self-fulfilling prophecy.
The sad thing is, they'll probably end up complaining about that as well, instead of realizing what (or rather: who) exactly caused it to happen...
@maltloaf
Crap guys, I just double checked and now it's sold out. I ordered yesterday and today it arrived. Now it's gone. I have the invoice but I don't know how to attach a file here...
Guys the on line shop is BASEd in Uk, not too difficult to find...
@Sunanootoko If you have a scan or picture of it on your PC, you can upload it to a site like PostImage, and then use the generated link to post it here, with the [img] command.
@RickD lol funny.😁
@ThanosReXXX

Didn't take the full one to don't show the retailer's name, don't know if it's against the rules...
@yopparai Nice one, thanks for letting me know!
@Sunanootoko Thanks for posting, but I think you either used the wrong link, or you uploaded a VERY small picture, because it's unreadable.
Once you've uploaded a picture on PostImage, you should select the link that says "Direct Link", which will take you to a full sized version of what you uploaded.
@ThanosReXXX
Done properly now ;p
@Sunanootoko And thanks again.
Can not wait , coming in a few hours via UPS, and yes to people wondering why anyone would get this over the PS4/xb1/PC version, because you can play Wolfenstein 2 on a hand held , are people still confused about the switch form function is lol? Held out getting this to play it for the first time on my switch . And boohoo mandatory downloads(buy a 200gb micro SD card ) , kinda like a PS4 and xb1 makes you mandatory downloads a game off of a disc , em I right !
Just get the real version for 19.99/30.00 on anything else. Really, this game is amazing at full glory - it is like a movie. Play something else on the GO.
With the extra money people paying for these butchered Switch ports - They would have a PS4/GTX1050Ti by now and play the real deal. Leaving games like Hollow Knight and Ys8 for the Switch.
Delighted to see this has turned out well. Portability and options with the controls will make this well worth the wait.
@EasyDaRon @Stocksy
It’s a very modern gamer thing. To be obsessed with rap gigs above all else. When things like convenience and control flexibility are mentieLined hey just glaze over and matter about “resolution...FPS....resolution....FPS” as if that’s where gaming starts and ends.
It’s even stranger when they turn out to be Console gamers, so never playing the best version anyway, and when it regards FPS, where they’re suck with dual analogue sticks as controls. A strange modern phenomenon.
I don't play FPS games on consoles at all - only on PC, because I simply don't understand how people use a controller to play that type of game. Playing with a mouse vs analogue sticks. Why?? I know a lot of people are pro-controller, but I just don't understand ya'll.
However...
...question. What do you guys mean when you say "gyro aiming" or "motion assisted controls"? What does that translate to in terms of game play ... is it a way to make up for the unplayable nature of a FPS with a standard controller?
And to my fellow Canadians, yes, the price of games here is completely ridiculous. I refuse to buy anything at retail now, until prices drop to a reasonable level. There are some games I'd love to get, but there is no game worth $90 to me. Especially when they launch simultaneously on other platforms for far less. Obviously Nintendo charges devs up the bum for cartridges (the "switch tax"), which is why we get these major devs using 16gb carts + downloads, but it cannot possibly be enough of a tax to warrant this kind of price increase. It's sad, because there are first party Nintendo releases I'd like to play (Kirby, DKC, Tennis...), but not for $270. Ridiculous.
@lillith The "Switch tax" has less to do with the cost of the cartridges, and more to do with companies using the system's portability as an excuse to justify the price. To the publisher, the consumer is getting 2 games - one on home console, one on the go. It sucks, but that's capitalism for ya.
Regarding gyro aiming, it's essentially the control style preferred for games like Splatoon. You still use the right analog for your camera, but with added gyro support, you can get much better precision. So head shots are easier without having to tap, tap, tap the right stick. It's so easy to "overtap", but with gyro, you can just move/tilt your controller ever so slightly which affords more finesse.
@EasyDaRon That doesn't quite explain WHAT it is specifically you care about in the Switch as a gaming platform, that is not offered by any other platform and that is NOT portability!
By the by, I don't care about 4K and VR either, but I absolutely prefer playing on my OLED - preferably in HDR - over playing on the Switch itself. A game like Resident Evil 7 with perfect black, incredible contrast and stunning specular highlights ... that is simply put a different game on what you would get on the tiny, washed-out, grey-for-black, standart dynamic range screen of the Switch.
I tip my hat for you for not caring about graphics. Once upon a time, I would have made a similar statement, but I can't now. I've seen what state-of-the-art OLED paired with an HDR title can do and I will never go out to that washed-out, flat as paper look of LCDs in general. Even a game like The Evil Within 2, having no HDR support, looks 10 times more immersive thanks to the perfect black and thus stark contrast the game can generate (you spend a fair amount of time in seriously dark environments with your flashlight on). Switch to my old Plasma (who went as low as 0.02 cd/m2 black-level) cannot compare.
They say that ignorance is bliss and in a good way, I would 100% underwrite that. I thought I was already getting a good experience, something that could not significantly improved by a technological upgrade. A better game is a better experience, but it's not about the tech. I was wrong about that. The same game can be a signficant better experience on a different setup, simply by tweaking a handful or even one single attribute (like black level).
Again, the Switch is fine for exclusives - looking forward to Ocotpath Travel for sure!! - and all kinds of indie gems (where is my Invisible Inc. and Into the Breach!? ^^), but I for one will not compromise in any other way.
You say it is about grahpics. To me it isn't. It's about atmosphere and how much the game manages to suck me in. Having said all that, it's not like the a) the Switch doesn't look better when paired with my OLED than my Plasma, Zelda and the likes definitely profit and b) it's not like the Switch could not support HDR in the future and the Switch 2(.5) could not sport a stunning OLED screen. This has nothing to do with Nintendo or their games or anything like that. It's simply a - if you will - 'mechanical' issue, of inferior hardware and standarts being used. It's an easy fix.
To each their own though, and I don't mean any offense. It's not about how "l33t" the Xbox One X or PS4 Pro are (or a proper gaming rig for that matter) or OLEDs vs LCS, but simply how much of an improvement they can over to us gamers.
I definitely fall in the camp of show-don't-tell as well as seeing-is-believing. I will not pretend that games are not a visual medium, because just as movies and TV, they very much are. Presentation, art direction and yes, displays do matter. A great game like BotW needs soooo much more than visuals, but yes, it can be improved by leaps and bounds simply by tuning or upgrading the visuals - making that world they so carefully handcrafted that much more impressive and immersive.
In short: These are good things!
@gcunit I personally think this is better than the PC version since it is a lot more portable unless you pay over $2k for a gaming laptop, and those things are hardly portable.
Happy to see this on the switch , but can't bring myself to spend fifty sheets on it.
Continues with Hollow Knight
@sword_9mm I can absolutely see that and it's great that the Switch is a system, that can sustain this one-system-per-gen approach, without missing out on the vast majority or basically all 3rd-party/multi-platform games. To me it's not about the quantity of gaming though, as I seriously (had to) cut back on that as well, but about the quality.
If I spend my time with a game, I have to the realization, that I want to have as good an experience as possible - within a reasonable margin. I'm not going to spend 20k on a gaming rig and projector plus another 20k or so on a state of the art dolby system with 20 objects or so. There is definitely such a thing as overkill.
Seeing as you can pick up a very decent last-gen OLED now for way under 1200 euros around here, I see absolutey zero point in playing anything on a LCD anymore, or forging the visual pleasures offered by HDR. This things are treat and not just for games, too. I booted up the Ultra HD version of Blade Runner yesterday for the first time, and the first 120 seconds look so stunningly beautiful ... I honestly almost cried with joy. I was too young when the movie released, and I guess, it looks about as good, if not BETTER, than what it looked right back then, when screen for the first time. It's a STUNNER despite it's age, and a very cinephil-kinda persion, I am more than pleased, that I have now access to such a mindblowing experience, without having to go for broke.
It's a glorious time to be a movie fan or gamer You get the Switch, but you also get affordable OLEDs and High-End-PC-like experiences on 400€ box like the Xbox One X. I mean .... seriously what's not to love here. Boot up Forza Horizon 3 or Forza 7 and tell me you would not like to live under that fri**ing skybox they show you It makes the tracks so much more vivid and alive, doubling and trippling the joy of racing down them at 200mph ... jesus, that is something I as kid could have only dreamed about. I might never be able to afford a 200.000 racing care, but boy, boot up the Xbox One X, switch on the OLED, pull-out the racing wheel and you are all set for a really good - if never perfect or truly adequate - experience.
That is not a mark against Mario Kart 8 DX on the Switch, which is a helluva lot of fun (esp. since the battle mode is useable now), but it's not an either-or situation.
Still, I wish Nintendo would at least consider a "Switch Premium", sporting an AMOLED screen and for the future, HDR support. BotW is beautiful, very atmospheric game, but it could be stunner in HDR, all those sunrise, those high contrast areas, the green grass jumping of the screen ... that **** would be glorious. It love to go back to that someday, that would be truly special ....
Pre-ordered yesterday, pickup today. Can't wait!
"... it's a game-changing addition; being able to fine-tune your aim is amazing, and we honestly don't know how people play (Switch) PS4 and Xbox One shooters without it"
Fixed it for you - I really could not resist. NL, you stepped right into that one. 😁😉
Id rather play a game like this on a tv / monitor, so the switch version would not be the one Id seek out to play due to the framerate and resolution. For a hand held, its impressive though.
@gcunit "Quite clearly we don't want AAA games on Switch, hence we keep over-emphasising the downgrade. FML."
I'd argue what makes it quite clear that we don't want AAA games on Switch are the sales numbers. Gamers vote with their wallets.
I really wish reviews didn’t dwell on the graphics for these ports, this is a portable system ffs there’s no way it will compare to ps4 and Xbox so why bother? Just review the graphics in their own right!
@Agramonte
There's no price difference between Switch/XBO/PS4 if youre buying digitally, as it's $80 on all the stores. You can find it cheaper at retail because they drop the prices to clear the stock.
I skipped this on XBO/PS4 because of the draw of a portable version.
Got this a while ago on Xbox and won't be double dipping as whilst it's good it isn't anywhere near as good as DOOM. In fact I prefer Old World and New Blood and would buy them again on Switch. The story for this is great but I can't say that I really enjoyed all of my time with the game and have never touched it since, whilst I've finished DOOM about 5 times and still play regularly
@Agramonte The keyboard and mouse setup for FPS is a total competitive gaming kinda setup. It doesn't feel anywhere near as natural as dual analog or gyro controls. It's good for fast twitch reactions but it isn't nearly as immersive.
@CaPPa So there is a price difference - anyone who wants the game can go to a store and get it cheaper. If you go by digital, Paper Mario Color Splash for the WiiU is still $60. Be crazy to pay that.
@JayJ From the NL article.. "being able to fine-tune your aim is amazing"... nothing beats a mouse if that is their point (especially if you also add 60FPS in the mix)
Playing on a blurry 6 inch screen is the least "immersive" of all the options regardless of control options. So would not go that rout - just saying 😉
So I have the cartridge version and have downloaded the required update, yet this game is not working correctly.
I have no ability to move through the menus at the start, right from the beginning the only button that does anything is the 'A' which obviously is the select / continue.
When the game ask me to calibrate the screen, nothing on my controllers seem to respond accept the 'A' button. When I am asked to select a difficulty level, nothing - not the sticks, shoulder buttons or the D pad being pressed up, down left or right moves anything, the only button that works is the 'A' button.
Same for choosing a save slot.
The then game starts and after the movie intro, in the wheelchair - No motion controls, just jerky stick movement.
Press the '+' button which opens the pause menu which offers options of Save, Load, Return to main menu etc and once again anything pressed on my controllers has no response accept the 'A' button that returns me back to the game.
Anyone else having this issue?
@JaxonH In my Wolf2 envy tonight I figured it was about time I started playing New Order on Steam (via the Steam Link app on my phone).
Now admittedly, playing on a 5" phone screen, a DS4 controller (which supposedly are quite notorious for their dead zone), and the possibility of a bit of input lag, isn't going to help, but when it got to the point that it was time to start filling Nazis with lead, I couldn't aim for **** (gonna have to look for an auto-aim option otherwise I'll have no option but to play at a desk with a mouse to make it playable).
So, tl;dr... I'm feeling that gyro envy even more now.
@Agramonte
It's actually the most immersive for playing anywhere other than home, since you wouldn't be playing at all otherwise. Which that's pretty much why you buy a multiplat on Switch. Because playing Wolfenstein 2 on a 6 inch screen beats Candy Crush on your phone
@gcunit
I will say this- Wolf 2 has very, very generous aim assist. It snaps to the enemies when you initially press the trigger, so you can just keep repeatedly pressing it for each enemy to snap to them quickly.
But it's way better with gyro, for sure.
Btw, I started playing a bit more, and the resolution definitely isn't as good when you get to in-game scenes, but when you're doing actual gameplay it's been good enough. You can definitely tell it's lower res, for sure, but it keeps it running butter smooth, which makes for fantastic game play. I fired that baby up at work today. It's just a great feeling being able to play the full game of Wolfenstein 2 anywhere. It looks better on handheld due to small screen, so I recommend only getting it if you plan to play portably. But if you do, gosh dang, it's just like DOOM. A top shelf FPS with fully gyro aiming on the go. Sure beats Borderlands 2, Call of Duty and Resistance on the Vita. We might not get very many FPS on Switch beyond this, and while GPD Win 2 is amazing for handheld gaming, it's missing the gyro so, not really planning to use it for FPS. Which means if you want a quality FPS on a portable device, DOOM and Wolfenstein 2 are it.
@JaxonH Oh god!... Whatever games we all agree with or not here - that one thing is for sure. We would all be stuck in Mobile Gaming hell if not for Nintendo.
I pre-ordered this game in order to support the developer. I am loving the Switch support!
@Agramonte pfft, PC gaming elitism has no place with people who don't obsess over unnecessary details. The fact remains that regardless of the opinion of whoever wrote this article, mouse and keyboard does not allow for the type of natural movement that you get with analog sticks or a gyro. It is more competitive for quick reaction twitch online gaming, but this game is not about that.
I just got this and am loving it. One question...... so I started the game but on the main menu I press down and up to go to options but the game only lets me press the a button to start the game. is something wrong? I wanted to mess around with the options.
@16bitdave and @Laxeybobby
Just reset your switch (no factory reset) and start up the game - same issues where present with Doom so I guess this is the same here.
I'm keen to try this out, but after watching the first minute ... It's not going to happen in my household while the kids and wife and around. I don't think it would go down well...
So Ive been thinking, when the New Switch will inevitably release in years time, with upgraded specs, I wonder if these older games will look far better if they are using dynamic resolution? I.e. more power means it doesn’t need to downscale. I wonder if they’d run at native res at 30fps one day x great future proofing of software if so!
@Realnoize : You're forgetting that microSD storage for these games is also substantially adding to the cost.
I don't mind paying more for Switch games. They have so much more to offer than the competition, but if publishers aren't going to have the decency to provide the entirety of the game on cartridge, then they can forget it. BUT, because this is iD Software we're dealing with, I might be inclined to bite if the price drops to $20 or so, but I just do not want to support a future in which publishers are rewarded for this kind of detestable anti-consumer practice.
For example, based on the retail price of the Nintendo-licensed 64GB microSD cards, the extra download will cost the user an additional AU$13.50. I would have rather just pay an extra $10 and have the full game on cartridge instead, but who's listening?
The other issue is that while the cheaper PC version is tempting, almost no PC games at retail include discs, which is nonsensical and infuriating to me because then what is the point of producing a retail package at all?! It makes no sense whatsoever. Why do people waste space on their shelves on a case with nothing in it?
PC gamers who still buy retail releases should have adopted Blu-ray drives by now, but sadly that doesn't seem to be the case.
@OorWullie Can confirm 7-8GB required download. Haven't had a chance to play the game yet but looking forward to it.
Thanks for the help!
@Laxeybobby
DOOM had the same problem with the menus not working sometimes. It required a system shutdown to start functioning normally again. I think Switch's RAM needs to be fresh and empty for some games.
@Dom
Can you update the review regarding the menu issue? If you have this problem, restart your Switch and the menu is working.
Great game so far!
Sooo, the whole game doesn't come on the card since its to big? One of those games again? Immediately a no buy from me!!
@Dualmask
For you and the others, Digital Foundry analysis out now:
https://www.eurogamer.net/articles/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis
I would've bought if the whole game was on the cartridge.
There is no way I could support such practices on cartridge based media.
However I wish people who bought Wolfenstein 2 on the Switch to really enjoy it!
@BlueOcean sounds good to me. It contrasts other reviews I've read saying it's best to play docked too, which is interesting. The game just made the list.
@NintendoPete thanks so much! it worked!
@Dualmask Yep, it looks a bit blurry but all the action of the original game is in. On the one hand handheld mode gets lower resolution, similar figures as Doom's but on other hand docked mode makes blurriness more noticeable. For anyone on the fence they can take a look at Switch's Doom as this is basically the same story.
@16bitdave
Glad to be of help and enjoy the game. I am still on the fence. If anybody could tell me that if you purchase the UK edition and use it in Germany so you can play in English, I would be eager to order.
Digital Foundry :
" Wolfenstein II makes use of dynamic resolution which adjusts pixel count based on load. It seems that the highest is 720p, but it can drop to as low as 640×360 when docked. In portable mode, you’ll often come across 768×432 and 640×360 pixel "
Really incredible ! So basically even docked we can get lower resolution than the resolution of the WII ??? WTF ??? o_O
No customizable controls.
I wait until after the 'All Controller' comes out then.
So this is the best FPS game that can be played on the go! Cool
i dont get why people get pissed at the 60 dollar pricetag, it launched at ps4/ xboxone for the same price aswell.
if you guys are so stuck up on the price, just put it in your wishlist and buy it in a sale
Review reads more like a 9 instead of 8 out of 10.
@nintendolife There are some printable alternate jacket covers available on the Nintendo website. New art and no white banner.
https://www.nintendo.co.uk/Games/Nintendo-Switch/Wolfenstein-II-The-New-Colossus-1276093.html#Extras
@Mgene15
Best post ever lol
anyone get pissed off after seeing the character father did something horrible in the past.
This is an amazing game. Only there is al little bug in the game. I can’t control the menu. The d-pad and analog stick don’t work in the menu. So you can’t change the settings of read the tutorials. During the game itself there are no problems. I’ve already tried to reinstall the game, reset the switch and change the joy-con, all without success. On Twitter there multiple complaints about this issue. Hope they fix it quickly. Anyone else got this problem?
Literally Nazis.
Played this most of the weekend, and I gotta say, wow. Absolutely apparent how sacrifices needed to be made, but man, Panic Button is 3 for 3 right now. They were still able to keep the essence of the game. Just watched the Digital Foundry analysis of the game and they applauded the tricks they used to get this game running smoothly. Sure, it does get blurry at times, but I've found it to be a pretty stable experience. Just awesome to curl up on the couch and play Wolf 2. What a time to be alive. Give these people more work please! Can't wait to see what they're porting next, we should hear soon.
@superguy123
Yeah, I hear this argument every time a game on Switch releases last, and it's a stupid one. Just because it's last, doesn't mean it should reflect the current price on other platforms. They just have no concept that porting comes at a price, and Bethesda needs to pay their own bills too. Why should they go in the red to bring a game to another platform? If that were true, then they wouldn't bother porting it at all.
I guarantee the same broken record will play when Dark Souls comes out this summer.
@EasyDaRon Too bad that Nintendo feels that we cannot have both, seeing as neither an OLEDs sumptous contrast nor HDR as such is any way, shape or form bound to a particular level of raw system performance. While the Switch might not be able to handle the same kind of visual flavor in terms of pixel count, textures, real-time lighting, LOD and so and so forth, it could still absolutely benefit from the kind of contrast HDR can provide, esp. (not exclusively) when paired with an OLED. I mean, as for the latter, I think it's worth noting that like 6 years a go, we already had a handheld sporting an OLED-Screen (albeit not comparable to modern panels anymore), aka the PS Vita.
Like I said, I just wish Nintendo would feel open-minded and generous enough, to give us the option to spring for a premium modell that can provide a gaming experience more in line with the other systems on the market/ I game on already. I totally get how you are feeling about the system, and that is great, but for me portability is a matter of convenience, and how much gametime I manage to fit in any given day. It does not change the experience itself for the better. If anything, I wished that having not gone for splendor of an OLED, they could have at least sprung for a much brighter screen. Gaming in direct sunlight is - in my experience - not just not a better experience, but downright impossible on the Switch. Drives me kinda insane, that they went for the display tech, that provides a less engaging picture, but could pump out significantly more light, and yet we are still stuck with a middle-of-the-road screen, that is absolutely not ideal for playing it very bright environments. Ah well, what are you gonna do, BotW is still brilliant and being able to play it out on the patio in the evening is certainly convenient.
Is it possible to lower/disable the motion blur? I get pretty nauseous when first person games like this cause the screen to move when you move.
I'm 10 hours in and I'm absolutely loving the game. I'm still deciding if I like the fast-paced frenzy of DOOM over this more tactical offering but it looks amazing on Switch. If you're one the fence and don't mind it being full-priced, I encourage you to jump in.
@PicaroRob - l don't think so. At least I haven't spotted an option to disable it. It's actually not very intense and I only ever notice it when I turn very quickly.
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