@Alex79uk Its fair enough to call something like Doom Eternal 'ultra-violent' but i cannot take that seriously the claim that Doom games with the pixel blood 'ultra-violent'. It is more goofy then disturbing
@peachflavored there literally is not... but if it is there, can you tell me which of the sub options you went in to, and then what is it marked as to turn off gyro?
@Vyacheslav333 tell me about it man. I hate it, but apparently now it is so standard that we are not even getting the option to turn it OFF. I have searched everywhere a million times on this Quake II remastered release for an option to turn it OFF, and there doesn't seem to be one. And no one else even seems to care. Driving me mad. Other than that, blindingly good port.
can someone please tell me if they are having the same issue as me: turning OFF gyro aiming. There does not seem to be a single option to do that. Anyone managed?
update: problem solved. thanks to everyone that told me where to find it! I truly feel dumb smh
11 tables - thats a lot of content and challenge. Gotta love Zen for creating such quality tables, although i personally still think the Aliens table is their best ever.
@LikelySatan are you on drugs my man? Love Quake 1, but QUake 2 is a better game in everyway. More interesting techno-hell enemies, better weapons (pulse rifle is epic), an actual music soundtrack unlike Q1 which kind of runs more with ambient sounds than a metal soundtrack like Q2 got. Better level design and an actual endgame boss unlike the insane psuedo-boss we got in Quake 1. I cannot fathom how anyone things Q1 is a better game than Q2.
@-wc- I am not saying Cuphead isn't hard 'because of SHMUPS' lol. i am asserting no causal relation between them. I am just saying Cuphead is not that hard and that your average SHMUP is way harder, for instance, yet people dont rage on the difficulty of say, Dragon Blaze. 1CC applies to your average SHMUP because it is based on the arcade system of so many lives before game over and needing to use a continue. Its been a while since i cleared cuphead, but i do not remember the game utilizing lives and continues in that way.
@FineLerv i really dont think Cuphead is insanely hard. i mean it is challenging, but it is not the monster some people make it out to be. Your average well made SHUMP/STG will be 20 times harder to clear (1cc) than Cuphead.
@Tryffel for sure. i mean the negative (it is basically a cake walk and far too easy) should knock more than one point off because that is a massive negative, and will make a lot of people just not bother.
so i have spent many hours with this game, and there are some things to say...
1: the difficulty calibration on this game is stupid I know it is kind of fashionable for STG devs to troll on their STG customers with difficulty settings like 'very easy', 'child' and then make those modes basically hard modes. its whatever, and just makes the STG scene have wildly inconsistent norms for what counts as 'hard' and 'easy'. Devil Engine only having 2 modes of 'Very Hard' and 'Very Easy' when very easy is basically hard mode and very hard basically unplayable beyond first couple of levels, is stupid. Having said that, Devil Engine is still a decent SHMUP worth playing
2: Level 1 should have been better designed. That slow move through the obstacle portion gets tedious as hell
3: I hear a lot about the composer and the drama thast has surrounded the game vis-a-vis rights, royalties and permissions. the music in this game is not that great. it is loopy and kind of out of place a lot of the time. It is not some generic low effort, but it is nothing to write home about either.
4: Honestly, everyone involved in this drama should just get over it. its like never letting go. i meana live and learn. there is probably some injustice in all of this for sure, but legally Chapman looks within his rights. It is what it is, and now Bailey is leaving the industry, but just through the sheer amount of noise this all created. The music score is not that great, there are STG's with way better. this wasn't worth sacrificing a career over.
@Duncanballs yeah, but non of this is necessary. i mean you could have just killed them using the standard mechanics that existed in BotW - it is juts a 'creative' approach to fighting, but ultimately a gimmick where the novelty wears off.
i knew this game was gonna turn into a gimmick headline filler for the next 2 years or so. i mean it was fun playing with ultrahand for a bit, but it pretty quickly becomes apparent that it is essentially a gimmick. Hours easily get buried messing around with this stuff (fuse feels kinds pointless most the time), but idk, obviously you have to use these new 'runes' to clear shrines and 'temples' (BotW cut and paste), but the novelty quickly wears off, unless your the type that likes to be 'creative' and build all these pointless things. BotW is a far superior game. Also, no one seems to be talking about how next level bad the voice acting is in TotK. BotW had its issues, but ugh.
man, thats just some made up filler 'lore' whacked in to give the game the appearance of 'depth' and meaning. Its a fighter game, gameplay is king and all that matters. This mysterious story filler stuff that has grown ever since Dark Souls backfilled its worlds with 'lore' is getting kinda tedious.. I mean one of the characters is straight out of Bloodborne, and the black guy looks like a crossover between Solidus and Fatman for MGS2 and Vulcan Raven from MGS 1- so i mean they are obviously drawing upon a heavy 'lore' filled genre/franchise. sticking this 'lore' cliche into a beat em up just feels kind of meh
@The_Pixel_King it was on the game trials thing a while back. i tired it but couldnt get into at all. but people love it. maybe i should give another shot.
@NeonPizza i was born in 80's, playing games like Duke Nukem, and Quake not really on release, but a few years later in later 90's when i was a young teen. i think thats how it is for a lot of us.
man, feels kinda rough. Insider trading is the daily bread for US politicians lol. if this was the west i dont imagine such a harsh sentence. But insider trading is insider trading...
@AtlanteanMan yes good points. it feels like fuse is a really weak rune element. I mean so far i seem to be finding most weapons ready fused, and need to fuse the arrow every time is not a goods move imo. miss my bomb arrows so much lol
giving it 1 is a troll. I gave it 5 for being essentiall a BotW reskin. Shocked at how cut and paste it is with the BotW formula (opening section basically plateau, shrines to upgrade hearts/stamina wheel, Temples basically slightly easier Divine Beasts, memories, towers to open up map, the whole BotW survival/upgrade mechanics, etc, etc). Personally disappointed (massively), but glad others are enjoying.
@Pigeon well, its a tough situation. companies need to make cash but overall there is less cash to go around and people are poorer and more careful with their spendings. but for sure lol, SEGA are not making the best games in the world, but they still have enough of a fanboy sonic base to risk the increase.
@Friendly indeed. cant escape the feeling that this crafting/fusing is ultimately just a gimmick. a kind of hours long distraction that some people may or may not get immersed in. essential for shrine completions of course (Zelda Puzzle Game Ver. 2). but essentially a gimmick.
i am mistrustful of people who say these FR dips break the immersion, etc. Like i dont even register that stuff, not to mention it ruining the game or something lol
i didn't really know that an appropriate 'console closer' title was a thing. I find the concept kinda weird. Launch titles are obviously a major thing, but a console closer. idk
errmmmm, has there been a silksong announcement or something. no? oh yeah, thats right, it is taking them as long to make silksong as it took to make Tears of the Kingdom. Meanwhile Blasphemous 2 is about to release and was made in no time because the devs thought maybe they would hire staff or something to get a game actually finished in good time.
Comments 534
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@Alex79uk Its fair enough to call something like Doom Eternal 'ultra-violent' but i cannot take that seriously the claim that Doom games with the pixel blood 'ultra-violent'. It is more goofy then disturbing
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@canaryfarmer OK, i'm dumb, i have it. Thanks alot!!!
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@canaryfarmer @canaryfarmer what do you mean 'edit: nevermind then'. did you hear of a way to do it? How?
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@peachflavored there literally is not... but if it is there, can you tell me which of the sub options you went in to, and then what is it marked as to turn off gyro?
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@Vyacheslav333 tell me about it man. I hate it, but apparently now it is so standard that we are not even getting the option to turn it OFF. I have searched everywhere a million times on this Quake II remastered release for an option to turn it OFF, and there doesn't seem to be one. And no one else even seems to care. Driving me mad. Other than that, blindingly good port.
Re: Owlboy Dev's Debut Title Is Getting A Sequel As Savant - Ascent Remix Climbs Onto Switch Soon
@somnambulance thanks for the info, ill def check it out
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
@CrankyBonesGaming yep, this is definitely an annoyance. preferring not to use the wheel, but the other option for weapon selection.
Re: Review: Quake II - Another Truly Outstanding Remaster Of An FPS Icon
can someone please tell me if they are having the same issue as me: turning OFF gyro aiming. There does not seem to be a single option to do that. Anyone managed?
update: problem solved. thanks to everyone that told me where to find it! I truly feel dumb smh
Re: Owlboy Dev's Debut Title Is Getting A Sequel As Savant - Ascent Remix Climbs Onto Switch Soon
I always just skip past Owlboy thinking it is just another generic metroidvania type title. I didnt know it is considered a good game.
Re: Pinball FX's First Marvel Collection Bounces Onto Switch Later This Month
11 tables - thats a lot of content and challenge. Gotta love Zen for creating such quality tables, although i personally still think the Aliens table is their best ever.
Re: Round Up: Here Are The First "Hands-On" Impressions Of The Quake II Remaster
@LikelySatan so have you changed your mind yet that Quake 2 is better than Quake 1?
Re: Round Up: Here Are The First "Hands-On" Impressions Of The Quake II Remaster
is any one else finding there is no option to turn gyro aiming off?
Re: Switch eShop's Massive QuakeCon Sale Includes DOOM & More For "Lowest Prices Ever"
@Beaucine yeah, i agree, Doom 3 is a horrible game
Re: More Quake II Rumours Point To An Imminent Switch Release
@LikelySatan are you on drugs my man? Love Quake 1, but QUake 2 is a better game in everyway. More interesting techno-hell enemies, better weapons (pulse rifle is epic), an actual music soundtrack unlike Q1 which kind of runs more with ambient sounds than a metal soundtrack like Q2 got. Better level design and an actual endgame boss unlike the insane psuedo-boss we got in Quake 1. I cannot fathom how anyone things Q1 is a better game than Q2.
Re: More Quake II Rumours Point To An Imminent Switch Release
Quake II is one of the greatest games of all time. This is excellent news
Re: Dodgy 'Last Of Us' Clone On Switch Is No Longer Available, Thank Goodness
@echoplex 'Viola' is also a popular Polish female name
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
@-wc- I am not saying Cuphead isn't hard 'because of SHMUPS' lol. i am asserting no causal relation between them. I am just saying Cuphead is not that hard and that your average SHMUP is way harder, for instance, yet people dont rage on the difficulty of say, Dragon Blaze. 1CC applies to your average SHMUP because it is based on the arcade system of so many lives before game over and needing to use a continue. Its been a while since i cleared cuphead, but i do not remember the game utilizing lives and continues in that way.
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
@FineLerv i really dont think Cuphead is insanely hard. i mean it is challenging, but it is not the monster some people make it out to be. Your average well made SHUMP/STG will be 20 times harder to clear (1cc) than Cuphead.
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
@Tryffel for sure. i mean the negative (it is basically a cake walk and far too easy) should knock more than one point off because that is a massive negative, and will make a lot of people just not bother.
Re: Random: These Pikmin Flower Vases Will Soon Bloom Onto My Nintendo Store (Europe)
we need to stop encouraging the production and purchase of low effort junk video game 'merchandise' lol. People throwing away money smh
Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"
@Sambuc what made you even think of Metroid Prime Hunters in the same context as this?
Re: Feature: 21 Vintage Nintendo Games You Can Now Only Buy For Original Hardware
@tektite_captain yeah, i agree. i wonder if we are gonna be trying to save every piece of shovelware trash just because it exists
Re: Round Up: Every Switch Game Announced At Limited Run's 2023 Showcase
excuse my ignorance, but are these games getting a digital release as well?
Re: UK Charts: Metroid Prime Remastered Gets A Welcome Boost As Zelda Retains Its Crown
Its amazing that with Metroid Nintendo will for some reason do a quick price drop and give an actual deal on a game.
Re: M2's 'Kyukyoku Tiger-Heli Collection' For Switch Has Been Rated By The ESRB
i try not to hate on small/medium businesses because its tough as things are out there, but Limited Run Games are an absolutely horrible company.
Re: After Heaps Of Legal Drama, Devil Engine Gets Its Own Physical Edition On Switch
@Roger_Brazil thanks!
Re: After Heaps Of Legal Drama, Devil Engine Gets Its Own Physical Edition On Switch
so i have spent many hours with this game, and there are some things to say...
1: the difficulty calibration on this game is stupid I know it is kind of fashionable for STG devs to troll on their STG customers with difficulty settings like 'very easy', 'child' and then make those modes basically hard modes. its whatever, and just makes the STG scene have wildly inconsistent norms for what counts as 'hard' and 'easy'. Devil Engine only having 2 modes of 'Very Hard' and 'Very Easy' when very easy is basically hard mode and very hard basically unplayable beyond first couple of levels, is stupid. Having said that, Devil Engine is still a decent SHMUP worth playing
2: Level 1 should have been better designed. That slow move through the obstacle portion gets tedious as hell
3: I hear a lot about the composer and the drama thast has surrounded the game vis-a-vis rights, royalties and permissions. the music in this game is not that great. it is loopy and kind of out of place a lot of the time. It is not some generic low effort, but it is nothing to write home about either.
4: Honestly, everyone involved in this drama should just get over it. its like never letting go. i meana live and learn. there is probably some injustice in all of this for sure, but legally Chapman looks within his rights. It is what it is, and now Bailey is leaving the industry, but just through the sheer amount of noise this all created. The music score is not that great, there are STG's with way better. this wasn't worth sacrificing a career over.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@YoshiF2 i am betting on early/spring 2025
Re: Random: Zelda: Tears Of The Kingdom Player Builds A Fully-Functional In-Game Adder
@Duncanballs yeah, but non of this is necessary. i mean you could have just killed them using the standard mechanics that existed in BotW - it is juts a 'creative' approach to fighting, but ultimately a gimmick where the novelty wears off.
Re: Review: Batsugun Saturn Tribute Boosted - The Best Home Release Of Toaplan's Final Shmup
Switch killing it with the STG/SHMUP scene. good to see
Re: The Lara Croft Collection Will Finally Launch On Switch Later This Month
@Perryg92 for sure. these are the TR games i would least like to play smh
Re: Random: Zelda: Tears Of The Kingdom Player Builds A Fully-Functional In-Game Adder
i knew this game was gonna turn into a gimmick headline filler for the next 2 years or so. i mean it was fun playing with ultrahand for a bit, but it pretty quickly becomes apparent that it is essentially a gimmick. Hours easily get buried messing around with this stuff (fuse feels kinds pointless most the time), but idk, obviously you have to use these new 'runes' to clear shrines and 'temples' (BotW cut and paste), but the novelty quickly wears off, unless your the type that likes to be 'creative' and build all these pointless things. BotW is a far superior game. Also, no one seems to be talking about how next level bad the voice acting is in TotK. BotW had its issues, but ugh.
Re: Diesel Legacy: The Brazen Age Is A Hand-Drawn 2v2 Fighter Offering "A Fresh Take" On The Genre
@Bobb fair enough. i mean some rationale as to why the characters are doing whatever they are doing is necessary.
Re: Diesel Legacy: The Brazen Age Is A Hand-Drawn 2v2 Fighter Offering "A Fresh Take" On The Genre
@Bobb you love reading their lore?
man, thats just some made up filler 'lore' whacked in to give the game the appearance of 'depth' and meaning. Its a fighter game, gameplay is king and all that matters. This mysterious story filler stuff that has grown ever since Dark Souls backfilled its worlds with 'lore' is getting kinda tedious.. I mean one of the characters is straight out of Bloodborne, and the black guy looks like a crossover between Solidus and Fatman for MGS2 and Vulcan Raven from MGS 1- so i mean they are obviously drawing upon a heavy 'lore' filled genre/franchise. sticking this 'lore' cliche into a beat em up just feels kind of meh
Re: Capcom Announces Return Of Digital Showcase, Airing Live Next Week
Resi 9, Dino Crisis 4, and Resi: Gun Survivor 1 Remake (all Switxh exclusives) incoming
Re: Dead Cells Tops 10 Million Sales As Evil Empire Teases New Projects
@The_Pixel_King
it was on the game trials thing a while back. i tired it but couldnt get into at all. but people love it. maybe i should give another shot.
Re: Review: Warhammer 40,000: Boltgun - Bold, Bleak, And Bewildering Boomer Ballistics
@NeonPizza i was born in 80's, playing games like Duke Nukem, and Quake not really on release, but a few years later in later 90's when i was a young teen. i think thats how it is for a lot of us.
Re: Sonic Co-Creator Yuji Naka Sentenced To Over Two Years In Prison
man, feels kinda rough. Insider trading is the daily bread for US politicians lol. if this was the west i dont imagine such a harsh sentence. But insider trading is insider trading...
Re: Original Stitch's Pokémon Shirts To Close Down Next Month Following Business Termination
@Chaotic_Neutral if you got access to the jigglypuff, then i stand corrected
Re: Original Stitch's Pokémon Shirts To Close Down Next Month Following Business Termination
yeah, i feel wearing one of these is a guaranteed way to make sure no woman ever approaches you ever.
Re: Poll: What Review Score Would You Give Zelda: Tears Of The Kingdom?
@AtlanteanMan yes good points. it feels like fuse is a really weak rune element. I mean so far i seem to be finding most weapons ready fused, and need to fuse the arrow every time is not a goods move imo. miss my bomb arrows so much lol
Re: Poll: What Review Score Would You Give Zelda: Tears Of The Kingdom?
giving it 1 is a troll. I gave it 5 for being essentiall a BotW reskin. Shocked at how cut and paste it is with the BotW formula (opening section basically plateau, shrines to upgrade hearts/stamina wheel, Temples basically slightly easier Divine Beasts, memories, towers to open up map, the whole BotW survival/upgrade mechanics, etc, etc). Personally disappointed (massively), but glad others are enjoying.
Re: Sega Looks Set To Raise Its Game Prices Up To $70
@Pigeon well, its a tough situation. companies need to make cash but overall there is less cash to go around and people are poorer and more careful with their spendings. but for sure lol, SEGA are not making the best games in the world, but they still have enough of a fanboy sonic base to risk the increase.
Re: Random: Zelda: Tears Of The Kingdom Player Creates Insane "Orbital Strike Laser Cannon"
@Friendly indeed. cant escape the feeling that this crafting/fusing is ultimately just a gimmick. a kind of hours long distraction that some people may or may not get immersed in. essential for shrine completions of course (Zelda Puzzle Game Ver. 2). but essentially a gimmick.
Re: Video: Overclocked Zelda: Tears Of The Kingdom Smooths Out Performance On Switch
i am mistrustful of people who say these FR dips break the immersion, etc. Like i dont even register that stuff, not to mention it ruining the game or something lol
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
i didn't really know that an appropriate 'console closer' title was a thing. I find the concept kinda weird. Launch titles are obviously a major thing, but a console closer. idk
Re: Hands On: Zelda: Tears Of The Kingdom Indulges Your Idiocy In The Very Best Way
sounds like they done a good job with this DLC package
Re: Poll: What Review Score Would You Give Advance Wars 1+2: Re-Boot Camp?
6.5/10. it is graphically horrible in many ways and the voice acting is kinda awful
Re: PSA: Want To Play Hollow Knight Before Silksong? It's 50% Off On Switch eShop Right Now
errmmmm, has there been a silksong announcement or something. no? oh yeah, thats right, it is taking them as long to make silksong as it took to make Tears of the Kingdom. Meanwhile Blasphemous 2 is about to release and was made in no time because the devs thought maybe they would hire staff or something to get a game actually finished in good time.
Re: Poll: Breath Of The Wild Vs. Tears Of The Kingdom - Which Final Zelda Trailer Was Better?
my guess is a lot of people that didn't watch and wait for BotW are voting in this