@Tryffel for sure. i mean the negative (it is basically a cake walk and far too easy) should knock more than one point off because that is a massive negative, and will make a lot of people just not bother.
so i have spent many hours with this game, and there are some things to say...
1: the difficulty calibration on this game is stupid I know it is kind of fashionable for STG devs to troll on their STG customers with difficulty settings like 'very easy', 'child' and then make those modes basically hard modes. its whatever, and just makes the STG scene have wildly inconsistent norms for what counts as 'hard' and 'easy'. Devil Engine only having 2 modes of 'Very Hard' and 'Very Easy' when very easy is basically hard mode and very hard basically unplayable beyond first couple of levels, is stupid. Having said that, Devil Engine is still a decent SHMUP worth playing
2: Level 1 should have been better designed. That slow move through the obstacle portion gets tedious as hell
3: I hear a lot about the composer and the drama thast has surrounded the game vis-a-vis rights, royalties and permissions. the music in this game is not that great. it is loopy and kind of out of place a lot of the time. It is not some generic low effort, but it is nothing to write home about either.
4: Honestly, everyone involved in this drama should just get over it. its like never letting go. i meana live and learn. there is probably some injustice in all of this for sure, but legally Chapman looks within his rights. It is what it is, and now Bailey is leaving the industry, but just through the sheer amount of noise this all created. The music score is not that great, there are STG's with way better. this wasn't worth sacrificing a career over.
@Duncanballs yeah, but non of this is necessary. i mean you could have just killed them using the standard mechanics that existed in BotW - it is juts a 'creative' approach to fighting, but ultimately a gimmick where the novelty wears off.
i knew this game was gonna turn into a gimmick headline filler for the next 2 years or so. i mean it was fun playing with ultrahand for a bit, but it pretty quickly becomes apparent that it is essentially a gimmick. Hours easily get buried messing around with this stuff (fuse feels kinds pointless most the time), but idk, obviously you have to use these new 'runes' to clear shrines and 'temples' (BotW cut and paste), but the novelty quickly wears off, unless your the type that likes to be 'creative' and build all these pointless things. BotW is a far superior game. Also, no one seems to be talking about how next level bad the voice acting is in TotK. BotW had its issues, but ugh.
man, thats just some made up filler 'lore' whacked in to give the game the appearance of 'depth' and meaning. Its a fighter game, gameplay is king and all that matters. This mysterious story filler stuff that has grown ever since Dark Souls backfilled its worlds with 'lore' is getting kinda tedious.. I mean one of the characters is straight out of Bloodborne, and the black guy looks like a crossover between Solidus and Fatman for MGS2 and Vulcan Raven from MGS 1- so i mean they are obviously drawing upon a heavy 'lore' filled genre/franchise. sticking this 'lore' cliche into a beat em up just feels kind of meh
@The_Pixel_King it was on the game trials thing a while back. i tired it but couldnt get into at all. but people love it. maybe i should give another shot.
@NeonPizza i was born in 80's, playing games like Duke Nukem, and Quake not really on release, but a few years later in later 90's when i was a young teen. i think thats how it is for a lot of us.
man, feels kinda rough. Insider trading is the daily bread for US politicians lol. if this was the west i dont imagine such a harsh sentence. But insider trading is insider trading...
@AtlanteanMan yes good points. it feels like fuse is a really weak rune element. I mean so far i seem to be finding most weapons ready fused, and need to fuse the arrow every time is not a goods move imo. miss my bomb arrows so much lol
giving it 1 is a troll. I gave it 5 for being essentiall a BotW reskin. Shocked at how cut and paste it is with the BotW formula (opening section basically plateau, shrines to upgrade hearts/stamina wheel, Temples basically slightly easier Divine Beasts, memories, towers to open up map, the whole BotW survival/upgrade mechanics, etc, etc). Personally disappointed (massively), but glad others are enjoying.
@Pigeon well, its a tough situation. companies need to make cash but overall there is less cash to go around and people are poorer and more careful with their spendings. but for sure lol, SEGA are not making the best games in the world, but they still have enough of a fanboy sonic base to risk the increase.
@Friendly indeed. cant escape the feeling that this crafting/fusing is ultimately just a gimmick. a kind of hours long distraction that some people may or may not get immersed in. essential for shrine completions of course (Zelda Puzzle Game Ver. 2). but essentially a gimmick.
i am mistrustful of people who say these FR dips break the immersion, etc. Like i dont even register that stuff, not to mention it ruining the game or something lol
i didn't really know that an appropriate 'console closer' title was a thing. I find the concept kinda weird. Launch titles are obviously a major thing, but a console closer. idk
errmmmm, has there been a silksong announcement or something. no? oh yeah, thats right, it is taking them as long to make silksong as it took to make Tears of the Kingdom. Meanwhile Blasphemous 2 is about to release and was made in no time because the devs thought maybe they would hire staff or something to get a game actually finished in good time.
@Cashews yeah, my thinking exactly, the game is getting a lot of love but it literally looks like one of the countless shovelware mobile games that release nowadays
hmmm, i do want to play this, but graphically i didnt expect it to look like one of those mobile games where the promotion for it pops up on the side of a webpage...
Not sure tbh, was hoping for a different vibe from BotW a bit, but i t feels exactly the same, just with a crafting/survival mechanic that i am not sure i will be that into. a little bit nervous.
Remaster is solid, and fun games to play. Great way to play the OG, although i would say Klonoa 2 is more fun to play in terms of gameplay. Klonoa 1 has the better story though, which is surprisingly moving.
@EarthboundBenjy I have played a lot of Klonoa and Kirby, i wouldn't say it is massively like Kirby. The similarity is that yes, you use the enemies as a means of progression, but with Klonoa this just means grabbing them with the windring using them to leap off. It is a simple mechanic that can become surprisingly challenging (like in the bonus level that unlocks in the original). A colorful world like Kirby as well. but quite a different vibe overall.
Ten Dates, Fashion Police Squad, Power Wash Simulator.....
Maybe i am just an old fashioned traditionalist, but i feel like trash shovelware being the top choices in any list indicates something is not quite right with the gaming scene. I personally wish Nintendo would cultivate what they allow to release on their system, because there is such a barrage of trash comes through the eshop on a weekly basis, that 'Ten Dates' is considered a good title.
@Ralizah Yeah, so SotN is a MetroidZelda, or a Metroid inspired game. Kind of weird that SotN used a Metroid based system and then got to have a million games use 'vania' in terms of a genre. Its like, 'well SotN done the Metroid system so well and merged it with the Castlevania system, that it gets equal standing in terms of a genre inspired game type'. Its really not even close to equal, it just utilised the Metroid model to great effect.
the point stands that the term VANIA in all 'metroidvanias' is absurd in the extreme. the progress based on backtraking and getting items you couldnt previously get to progress in 2D format was popularised most by Super Metroid (not where it started though), and the Zelda franchise in general. With the GBA era Castlevania adopted the 'Metroid' mechanic for progress. There is really no need to have the term vania, unless it is supposed to convey 2-d side scrolling gothic theme action gameplay. The Metorid mechanic never, ever belonged to or originated with any Castlevania title.
@DiggleDog yeah, i done the same. I was sceptical going in to Sonic Frontiers, and there is a hecka lot of jank in there, but it does have appeal at the same time. i have a love-hate thing going on with it so far, but i keep going back.
@Melchiahdim best way to play it tbh, they dont make em like that anymore, and it is def worth playing. took me 35 odd hours to get the clear, so it is def got plenty of content. They done an amazing job with it.
absolute scandal you dont have Shadow Man Remastered in here Nintendo Life. That is one heck of a remaster. another Capcom fighting collection over the sheer effort that went into the Shadow Man master as a massive labor of love, restoring lost content and everything? You just went for the easy and lazy option here
@ImmaWario i just assumed this was the same Developers that made a short hike, and the made this using the exact same assets upon completing that title. It is not just similar aesthetically, it looks like the exact same world.
Comments 516
Re: Review: Disney Illusion Island - Mickey Mouse's Metroidvania Is Magical
@Tryffel for sure. i mean the negative (it is basically a cake walk and far too easy) should knock more than one point off because that is a massive negative, and will make a lot of people just not bother.
Re: Random: These Pikmin Flower Vases Will Soon Bloom Onto My Nintendo Store (Europe)
we need to stop encouraging the production and purchase of low effort junk video game 'merchandise' lol. People throwing away money smh
Re: Random: Digital Foundry Says Switch 'Last Of Us' Clone Has "No Redeeming Features Whatsoever"
@Sambuc what made you even think of Metroid Prime Hunters in the same context as this?
Re: Feature: 21 Vintage Nintendo Games You Can Now Only Buy For Original Hardware
@tektite_captain yeah, i agree. i wonder if we are gonna be trying to save every piece of shovelware trash just because it exists
Re: Round Up: Every Switch Game Announced At Limited Run's 2023 Showcase
excuse my ignorance, but are these games getting a digital release as well?
Re: UK Charts: Metroid Prime Remastered Gets A Welcome Boost As Zelda Retains Its Crown
Its amazing that with Metroid Nintendo will for some reason do a quick price drop and give an actual deal on a game.
Re: M2's 'Kyukyoku Tiger-Heli Collection' For Switch Has Been Rated By The ESRB
i try not to hate on small/medium businesses because its tough as things are out there, but Limited Run Games are an absolutely horrible company.
Re: After Heaps Of Legal Drama, Devil Engine Gets Its Own Physical Edition On Switch
@Roger_Brazil thanks!
Re: After Heaps Of Legal Drama, Devil Engine Gets Its Own Physical Edition On Switch
so i have spent many hours with this game, and there are some things to say...
1: the difficulty calibration on this game is stupid I know it is kind of fashionable for STG devs to troll on their STG customers with difficulty settings like 'very easy', 'child' and then make those modes basically hard modes. its whatever, and just makes the STG scene have wildly inconsistent norms for what counts as 'hard' and 'easy'. Devil Engine only having 2 modes of 'Very Hard' and 'Very Easy' when very easy is basically hard mode and very hard basically unplayable beyond first couple of levels, is stupid. Having said that, Devil Engine is still a decent SHMUP worth playing
2: Level 1 should have been better designed. That slow move through the obstacle portion gets tedious as hell
3: I hear a lot about the composer and the drama thast has surrounded the game vis-a-vis rights, royalties and permissions. the music in this game is not that great. it is loopy and kind of out of place a lot of the time. It is not some generic low effort, but it is nothing to write home about either.
4: Honestly, everyone involved in this drama should just get over it. its like never letting go. i meana live and learn. there is probably some injustice in all of this for sure, but legally Chapman looks within his rights. It is what it is, and now Bailey is leaving the industry, but just through the sheer amount of noise this all created. The music score is not that great, there are STG's with way better. this wasn't worth sacrificing a career over.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
@YoshiF2 i am betting on early/spring 2025
Re: Random: Zelda: Tears Of The Kingdom Player Builds A Fully-Functional In-Game Adder
@Duncanballs yeah, but non of this is necessary. i mean you could have just killed them using the standard mechanics that existed in BotW - it is juts a 'creative' approach to fighting, but ultimately a gimmick where the novelty wears off.
Re: Review: Batsugun Saturn Tribute Boosted - The Best Home Release Of Toaplan's Final Shmup
Switch killing it with the STG/SHMUP scene. good to see
Re: The Lara Croft Collection Will Finally Launch On Switch Later This Month
@Perryg92 for sure. these are the TR games i would least like to play smh
Re: Random: Zelda: Tears Of The Kingdom Player Builds A Fully-Functional In-Game Adder
i knew this game was gonna turn into a gimmick headline filler for the next 2 years or so. i mean it was fun playing with ultrahand for a bit, but it pretty quickly becomes apparent that it is essentially a gimmick. Hours easily get buried messing around with this stuff (fuse feels kinds pointless most the time), but idk, obviously you have to use these new 'runes' to clear shrines and 'temples' (BotW cut and paste), but the novelty quickly wears off, unless your the type that likes to be 'creative' and build all these pointless things. BotW is a far superior game. Also, no one seems to be talking about how next level bad the voice acting is in TotK. BotW had its issues, but ugh.
Re: Diesel Legacy: The Brazen Age Is A Hand-Drawn 2v2 Fighter Offering "A Fresh Take" On The Genre
@Bobb fair enough. i mean some rationale as to why the characters are doing whatever they are doing is necessary.
Re: Diesel Legacy: The Brazen Age Is A Hand-Drawn 2v2 Fighter Offering "A Fresh Take" On The Genre
@Bobb you love reading their lore?
man, thats just some made up filler 'lore' whacked in to give the game the appearance of 'depth' and meaning. Its a fighter game, gameplay is king and all that matters. This mysterious story filler stuff that has grown ever since Dark Souls backfilled its worlds with 'lore' is getting kinda tedious.. I mean one of the characters is straight out of Bloodborne, and the black guy looks like a crossover between Solidus and Fatman for MGS2 and Vulcan Raven from MGS 1- so i mean they are obviously drawing upon a heavy 'lore' filled genre/franchise. sticking this 'lore' cliche into a beat em up just feels kind of meh
Re: Capcom Announces Return Of Digital Showcase, Airing Live Next Week
Resi 9, Dino Crisis 4, and Resi: Gun Survivor 1 Remake (all Switxh exclusives) incoming
Re: Dead Cells Tops 10 Million Sales As Evil Empire Teases New Projects
@The_Pixel_King
it was on the game trials thing a while back. i tired it but couldnt get into at all. but people love it. maybe i should give another shot.
Re: Review: Warhammer 40,000: Boltgun - Bold, Bleak, And Bewildering Boomer Ballistics
@NeonPizza i was born in 80's, playing games like Duke Nukem, and Quake not really on release, but a few years later in later 90's when i was a young teen. i think thats how it is for a lot of us.
Re: Sonic Co-Creator Yuji Naka Sentenced To Over Two Years In Prison
man, feels kinda rough. Insider trading is the daily bread for US politicians lol. if this was the west i dont imagine such a harsh sentence. But insider trading is insider trading...
Re: Original Stitch's Pokémon Shirts To Close Down Next Month Following Business Termination
@Chaotic_Neutral if you got access to the jigglypuff, then i stand corrected
Re: Original Stitch's Pokémon Shirts To Close Down Next Month Following Business Termination
yeah, i feel wearing one of these is a guaranteed way to make sure no woman ever approaches you ever.
Re: Poll: What Review Score Would You Give Zelda: Tears Of The Kingdom?
@AtlanteanMan yes good points. it feels like fuse is a really weak rune element. I mean so far i seem to be finding most weapons ready fused, and need to fuse the arrow every time is not a goods move imo. miss my bomb arrows so much lol
Re: Poll: What Review Score Would You Give Zelda: Tears Of The Kingdom?
giving it 1 is a troll. I gave it 5 for being essentiall a BotW reskin. Shocked at how cut and paste it is with the BotW formula (opening section basically plateau, shrines to upgrade hearts/stamina wheel, Temples basically slightly easier Divine Beasts, memories, towers to open up map, the whole BotW survival/upgrade mechanics, etc, etc). Personally disappointed (massively), but glad others are enjoying.
Re: Sega Looks Set To Raise Its Game Prices Up To $70
@Pigeon well, its a tough situation. companies need to make cash but overall there is less cash to go around and people are poorer and more careful with their spendings. but for sure lol, SEGA are not making the best games in the world, but they still have enough of a fanboy sonic base to risk the increase.
Re: Random: Zelda: Tears Of The Kingdom Player Creates Insane "Orbital Strike Laser Cannon"
@Friendly indeed. cant escape the feeling that this crafting/fusing is ultimately just a gimmick. a kind of hours long distraction that some people may or may not get immersed in. essential for shrine completions of course (Zelda Puzzle Game Ver. 2). but essentially a gimmick.
Re: Video: Overclocked Zelda: Tears Of The Kingdom Smooths Out Performance On Switch
i am mistrustful of people who say these FR dips break the immersion, etc. Like i dont even register that stuff, not to mention it ruining the game or something lol
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
i didn't really know that an appropriate 'console closer' title was a thing. I find the concept kinda weird. Launch titles are obviously a major thing, but a console closer. idk
Re: Hands On: Zelda: Tears Of The Kingdom Indulges Your Idiocy In The Very Best Way
sounds like they done a good job with this DLC package
Re: Poll: What Review Score Would You Give Advance Wars 1+2: Re-Boot Camp?
6.5/10. it is graphically horrible in many ways and the voice acting is kinda awful
Re: PSA: Want To Play Hollow Knight Before Silksong? It's 50% Off On Switch eShop Right Now
errmmmm, has there been a silksong announcement or something. no? oh yeah, thats right, it is taking them as long to make silksong as it took to make Tears of the Kingdom. Meanwhile Blasphemous 2 is about to release and was made in no time because the devs thought maybe they would hire staff or something to get a game actually finished in good time.
Re: Poll: Breath Of The Wild Vs. Tears Of The Kingdom - Which Final Zelda Trailer Was Better?
my guess is a lot of people that didn't watch and wait for BotW are voting in this
Re: Round Up: The Previews Are In For Advance Wars 1+2 Re-Boot Camp
@Cashews yeah, my thinking exactly, the game is getting a lot of love but it literally looks like one of the countless shovelware mobile games that release nowadays
Re: Round Up: The Previews Are In For Advance Wars 1+2 Re-Boot Camp
hmmm, i do want to play this, but graphically i didnt expect it to look like one of those mobile games where the promotion for it pops up on the side of a webpage...
Re: Poll: What Did You Think Of The New Zelda: Tears Of The Kingdom Trailer?
Not sure tbh, was hoping for a different vibe from BotW a bit, but i t feels exactly the same, just with a crafting/survival mechanic that i am not sure i will be that into. a little bit nervous.
Re: Klonoa Phantasy Reverie Series Was Developed For Switch First
Remaster is solid, and fun games to play. Great way to play the OG, although i would say Klonoa 2 is more fun to play in terms of gameplay. Klonoa 1 has the better story though, which is surprisingly moving.
@EarthboundBenjy I have played a lot of Klonoa and Kirby, i wouldn't say it is massively like Kirby. The similarity is that yes, you use the enemies as a means of progression, but with Klonoa this just means grabbing them with the windring using them to leap off. It is a simple mechanic that can become surprisingly challenging (like in the bonus level that unlocks in the original). A colorful world like Kirby as well. but quite a different vibe overall.
Re: Super Mario 64's "Impossible 1-Up" Has Finally Been Grabbed Without Dying
just a heads up for those that epilpsey like me, dont watch this.
Re: Feature: Nintendo eShop Selects - February 2023
Ten Dates, Fashion Police Squad, Power Wash Simulator.....
Maybe i am just an old fashioned traditionalist, but i feel like trash shovelware being the top choices in any list indicates something is not quite right with the gaming scene. I personally wish Nintendo would cultivate what they allow to release on their system, because there is such a barrage of trash comes through the eshop on a weekly basis, that 'Ten Dates' is considered a good title.
Re: Review: Elderand - Great, Gory Spritework, But A Merely Solid Metroidvania (Emphasis On The 'Vania)
@Ralizah Yeah, so SotN is a MetroidZelda, or a Metroid inspired game. Kind of weird that SotN used a Metroid based system and then got to have a million games use 'vania' in terms of a genre. Its like, 'well SotN done the Metroid system so well and merged it with the Castlevania system, that it gets equal standing in terms of a genre inspired game type'. Its really not even close to equal, it just utilised the Metroid model to great effect.
Re: Review: Elderand - Great, Gory Spritework, But A Merely Solid Metroidvania (Emphasis On The 'Vania)
the point stands that the term VANIA in all 'metroidvanias' is absurd in the extreme. the progress based on backtraking and getting items you couldnt previously get to progress in 2D format was popularised most by Super Metroid (not where it started though), and the Zelda franchise in general. With the GBA era Castlevania adopted the 'Metroid' mechanic for progress. There is really no need to have the term vania, unless it is supposed to convey 2-d side scrolling gothic theme action gameplay. The Metorid mechanic never, ever belonged to or originated with any Castlevania title.
Re: Review: Vengeful Guardian: Moonrider - Drop-Dead Gorgeous, Neo-Retro Action Platforming
@SonOfDracula i kinda agree. Blazing Chrome wasn't that great, and the level designs were kind of a mess. Odallus i thought a mini-masterpiece however
Re: Ubisoft Share Price Tumbles After Dire Sales Report
they made an Avatar game thats coming soon. ugh. bold move but prob guaranteed financial loss right there.
Surprised they didnt make a new Rayman. They got pretty big leverage out of Legends...
Re: Random: These AI Images Of The Super Mario Bros. Movie Cast Are Terrifying
@MsJubilee it takes a fair bit of skill to programme good AI software
Re: UK Charts: Sonic Frontiers Races To Its Highest Position In Weeks
@DiggleDog yeah, i done the same. I was sceptical going in to Sonic Frontiers, and there is a hecka lot of jank in there, but it does have appeal at the same time. i have a love-hate thing going on with it so far, but i keep going back.
Re: Lara Croft's Tomb Raider Switch Spin-Offs Have Been Delayed To 2023
would have honestly just preferred to see the original 3 get a light remaster (in the spirit of the Shadow Man remaster) and brought to switch
Re: Feature: Best Nintendo Switch Ports Of 2022
@Melchiahdim best way to play it tbh, they dont make em like that anymore, and it is def worth playing. took me 35 odd hours to get the clear, so it is def got plenty of content. They done an amazing job with it.
Re: Feature: Best Nintendo Switch Ports Of 2022
absolute scandal you dont have Shadow Man Remastered in here Nintendo Life. That is one heck of a remaster. another Capcom fighting collection over the sheer effort that went into the Shadow Man master as a massive labor of love, restoring lost content and everything? You just went for the easy and lazy option here
Re: First 4 Figures Unveils New Kirby Mini Metal Statue, Pre-Orders Now Open
man, i gotta stop wasting money on this junk
Re: Review: Lil Gator Game - An Incredibly Charming Adventure With A Deep Message
@ImmaWario i just assumed this was the same Developers that made a short hike, and the made this using the exact same assets upon completing that title. It is not just similar aesthetically, it looks like the exact same world.
Re: "We Could Make Nine Of Them" - Hideki Kamiya Doesn't Think Bayonetta Will End
Big F to that Helen woman that screwed up her permanent gig as the voice actress to Bayo