@LikelySatan well my comments were all deleted, so i am not sure which comment you were responding to. i mean hey, i am all over the political spectrum, left and right. When i was young i was a hradcore socialist. But the the things the left used to stand for are mostly dead. It is a purely trite reactionary ideology now. They used to be against corporate power ans stuff like that, but i think this later gen of 'leftists' figured that actually, corporations are actually FINANCING almost all of our ideological structures so we are with the corrupt Govs and corpos. Its a sad state of affairs, but there actually people in these comments who dont even care about re-writing history and whatnot. I just cannot relate to most progressives. they have gone way over the line (some time ago). So idk where i stand tbh.
@Ristar24 these renders were created by CORE. the one on the left was a store purchasable poster made by CORE and distributed by EIDOS. they are not owned by some 'lads mag'
@LikelySatan did you not feel like the Hori also feels kinda cheap. that like hollow plastic feeling. i dont like it. it does the job, but eh, its not the greatest thing in the world
@LittleOtik4Smash i played it when it first appeared on the Quake downloads, and it crashed on me at the end of the first level twice. so i didnt get a chance to progress to next level. maybe it was fixed though
i tired playing some of these cloud games lol. You def need a very fast and secure/consitent internet connection. Something i dont have and totally unplayable
"Embracer Group is reportedly now able to discontinue all operations in Russia; a goal that had previously been set by the board in order to reduce geopolitical risk."
there is no geopolitical risk, this is pure propaganda. There is political pressure for ideological reasons and reasons to do with political manoeuvring and power games in this artificially created new cold war. Basically making Russian devs unemployed because they are evil Russians etc and need to be punished. Saying they are minimizing their risk like they need to do it for survival reasons is just a manipulation of language
@miwa i see your point, because there is an obligation to inform a potential costumer about how things stand, at the same time, a feel a review is supposed to review the actual game, and its quality as a game, and not supposed to be bogged down in a console specific problem vis-a-vis basically being not yet ready for consumer use. I personally would be happier with a statement in cases like this that said: 'not yet consumer ready so will not be reviewed'. I feel that informs the public strongly enough and sends a message to the dev.
I honestly feel entities like Nintendo Life shouldnt even give a review score to these obviously unfinsihed games. Just say game will not be reviewed until game is finished / in a finished state.
day one purchase for me. Nightdive always deliver, even if a patch arrives first few days. they never hang around but always fix things up. Both Quake Remasters are excellently done.
pretty petty stuff lol. imagine producing low effort shovelware (part of the sewage the floods the Switch e-shop on a weekly basis), and getting mad at people who call it for what it is. Are sales of trash shovelware really gonna be that influenced by a YT channel? anyone that needs to stay away from obvious trash prob isnt too smart to begin with tbh, not sure they would heed any extra warnings.
well, the little demo or whatever it is available as a Quake download in the Quake Remaster is basically bust, so kinda not surprised. I was really enjoying the Quake demo thing, but would continually crash the software after clearing first level
downgraded visuals? i am new to this title but i mean it looks intentionally designed in a PS1/PS2 aesthetic in any case. So the visuals were downgraded from this anyway?
looks good. Got hooked on the Arkanoid remake on Switch. Games like this are a fun break from the focus and continuity needed in narrative based titles or Metroidvanias or whatever.
@Rob3008 the video game industry itself has become extremely ideological and political. It is forced onto almost everything. And then someone says 'ugh, why do you have to get so political, did you watch the game last night' and we are surrounded by insane ideologues obsessed with political messaging everywhere.
i played the demo because i had never tried this game before. its eh, ok. obviously well made, but nothing i would buy. If it wasnt for the Nintendo characters it could be like a decent indie type of puzzle based platforming title that would be decent but nothing to write home about.
Sonic just is not that good.its fandom and nostalgia and people wanting to believe. Even the OG sonic games dont really hold up that well, no where near as well as OG Mario titles hold up. The speed thing was never really well adapted for platforming tbh, it was a cool 90's fad that had appeal. Sonic games are average at best and just bad often enough
@TruthisRare Hey, most people stand with trans-national mega entities and institutions that are literally bullies and tyrants (WEF and WHO for example). Welcome to the world.
@Edu23XWiiU DO you have a point. is the core of your argument here that there was a trashy game on the NES that turned out to be a surprising success, and this means that there has never been quality control by Nintendo. Is that your point?
@Toastmaster that sounds very honorable and meritocratic and everything, but i mean lets be honest, most shovelware releases are not some honest attempt by one or 2 guys to make a worthwhile game. they come from 'developers' in India or wherever that churn out low effort junk in sufficient numbers to turn a profit.
@__jamiie well i would argue that making sure a game functions as required is a quality thing, and that quality control used to keep things in some state of balance. Not so much now. But i get what you mean, but i mean part of my main point was the quality control thing has vanished and it is creating a hecka lot of spam junk
@Poodlestargenerica the DS was indeed king for licensed shovelware lol.
I am surprised you say PS1 though. PS1 is my main thing. PAL region had like whatt between 1300-1400 titles total with some people out there having collected the full set. I would say most of those tiotles (at least 1000 of them) are not 'shovelware' as we think of that term now. PS2 on the other hand had a far vaster library and shovel ware content (although not too bad considering how massive the PS2 was)
@Raifteiri the shovelware with Nintendo really picked up pace with the DS. before that there was stuff. but it was vastly less. i played a hecka lot of 3DS, i mean of course shovelware, but it is like 100 times less than what hits the Switch.
tbh this is nothing to be proud of. Nintendo used to control and cultivate their releases with some degree of care, but with Switch those holds and measures were completely abandoned. Now it is garbage shovelware 'Hentai Highschool' type releases and other junk by the hour. Like an open sewer streaming through into the 'New Releases' tab. It is what it is but it is hardly something to boast about [wags finger at Nintendo]
@Pigeon i dont think it is, they havent gone for that 'meta-awareness, lets critique the genre/era and make multiple meta references' kind of thing. I think that ship has sailed mostly. From what i have watched and read its just a genuine effort at making a horror game in a PS1 era aesthetic/framework.
@Sonicka Well thats an interesting account and thanks for taking the time to expound it. it still kind of warps my brain to understand how an individual can exist in more than one instance., but at the same time the problem exists across the whole scope of someones life, including their conception and birth. idk, i feel like its one of those things that are theoretically interesting even though there are no empirical or otherwise verifiable means of making that physically testable/possible. Anyway, its an interesting theory for sure, although that glitch from BotW using the octo balloon things that lets you go up into outers pace seeing hyrule at a great distance shows that there are no hidden shy isles - although to be fair that is a glitch. But for sure, your theory here would make sense of a lot of things
@UmbreonsPapa the funny thing is there are all forums of people that pour through evry detail of the games from every period. piecing together a kind of meta-narrative/connected world through lore and story. In reality Nintendo dont even care about the story that much, especially as some great meta-narrative holding everything together. They are just making sure each game works on its own terms. Kind of why i never take lore in video games that seriously myself
@Sonicka the time travel thing, as with all time travel timelines/events gets paradoxical and murky. If Zelda is flying around for 1000 years, wouldnt she have been doing that during the BotW events. is she simultaneously existing as a dragon and as a Hylian in the BotW timeline. Not sure that would make any conceptual sense.
also the traversal mechanics are kidna same in many ways. Traversal via the shekiah slate/purah pad teleportation system. But of course the zonai machines add a layer that basically make for a massive layer of depth and gameplay. As much as i love both, i still cannto shake the feeling that indeed, TotK is like a massive DLC
Yeah, no kidding. I mean half the people you meet in TotK dont even remember the guy they met in BotW, who literally saved Hyrule. its weird though that they consider storyline timelines and narratives too constricting but is the map not too constricting. Are we always gonna be forced to wonder the same Hyrule map with minor differences.
this is just more 'race to the bottom' stuff. a neverending inflation cycle that has reduced the physical unit to a flimsy piece of ultralight plastic with no inserts or manuals (a reversible cover if you are lucky), and cartridges that are too expensive to manufacture for large file size, or even to manufacture at all. the need to squeeze out every piece of potential profit (understandable in a way). In the UK what will purchase one portion of fish and chips now, would have purchased 43 portions of fish and chips in 1976. A pure and true race to the bottom with bankrupt economies LARPing as though they are not, and playing this stupid game where we have to pretend things are more or less fine and we are not de facto in an massive recession/depression. A code in a box has something of the absurd to it that just echoes this insanity..
@Classic603 DKC2 is great, but for me DKC1 is one of the greatest games ever made and the best DK game ever. But i imagine you are right, only i have never played Tropical Freeze myself. still havent got around to it. Last DK game i played was the 3DS one(DKC Returns), which i actually thought was very decent, but not on the level of the OG DKC games
@Classic603 i dont know man, it might come off as slightly obnoxious to say 'the consoles i enjoyed as a kid/younger hold up perfectly, but the one i didnt mess with much didnt' I grant that N64 graphics/gameplay can in certain cases be muddy messy and confused. DK64 is a good example (and is a good material for remake), but OoT time is perfect. imo no game has ever been so well synced with its controller (it did not feel so great with a GC or Wii controller or whatever). at the time the OoT control scheme and set up was revolutionary and feels perfect. The aeshtetic of the game are perfect. there are no aesthetic shortfalls anymore than MGS1 on the Ps1 has aesthetic shortfalls. OG OoT is perfection, and imo still the greatest game ever made that absolutely does not and should not have a remake. But at the same time, talking about aesthetic qualities may be very subjective. But i simply do not agree that it has something lacking that can be improved/needs upgraded.
@Classic603 ok, but what are your favorite SNES games? Chrono Trigger? Super Mario World? Earth Bound? Illusions of GAIA? Super Metroid? And GC games. Super Monkey Ball, Windwaker, Twlight Princess? Some of these titles (like Chrono) i did not play until older years after release and had no nostalgia attached to them, and in none of them would i say 'oh they dont hold up, or 'i can see why someone would say they dont hold up', because they hold up perfectly. Same with OoT, there is no world where the game does not hold up just because someone did not play it at the time.
Comments 516
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
@LikelySatan well my comments were all deleted, so i am not sure which comment you were responding to. i mean hey, i am all over the political spectrum, left and right. When i was young i was a hradcore socialist. But the the things the left used to stand for are mostly dead. It is a purely trite reactionary ideology now. They used to be against corporate power ans stuff like that, but i think this later gen of 'leftists' figured that actually, corporations are actually FINANCING almost all of our ideological structures so we are with the corrupt Govs and corpos. Its a sad state of affairs, but there actually people in these comments who dont even care about re-writing history and whatnot. I just cannot relate to most progressives. they have gone way over the line (some time ago). So idk where i stand tbh.
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
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Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
@Ristar24 these renders were created by CORE. the one on the left was a store purchasable poster made by CORE and distributed by EIDOS. they are not owned by some 'lads mag'
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
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Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
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Re: Video: Satisfye's New Switch Grip Should Satisfy Handheld Fans
@LikelySatan did you not feel like the Hori also feels kinda cheap. that like hollow plastic feeling. i dont like it. it does the job, but eh, its not the greatest thing in the world
Re: As Switch Approaches The PS2's Lifetime Sales, Sony Moves The Goalposts
Shame Sony didnt just call the PSP 'PS2 lite', then they could have whacked on an extra chunck
Re: Exclusive: Slave Zero X Gets An Updated Release Date For the Switch
@LittleOtik4Smash i played it when it first appeared on the Quake downloads, and it crashed on me at the end of the first level twice. so i didnt get a chance to progress to next level. maybe it was fixed though
Re: Exclusive: Slave Zero X Gets An Updated Release Date For the Switch
i only wish it was the FPS game i initially thought i was ging to be after the Quake mod thing (not that that worked anyway)
Re: Save Up To 70% On Square Enix Titles In The Publisher's Latest Switch eShop Sale
i tired playing some of these cloud games lol. You def need a very fast and secure/consitent internet connection. Something i dont have and totally unplayable
Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
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Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
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Re: Embracer Group Sells Saber Interactive For A Cool $247 Million
"Embracer Group is reportedly now able to discontinue all operations in Russia; a goal that had previously been set by the board in order to reduce geopolitical risk."
there is no geopolitical risk, this is pure propaganda. There is political pressure for ideological reasons and reasons to do with political manoeuvring and power games in this artificially created new cold war. Basically making Russian devs unemployed because they are evil Russians etc and need to be punished. Saying they are minimizing their risk like they need to do it for survival reasons is just a manipulation of language
Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere
@miwa i see your point, because there is an obligation to inform a potential costumer about how things stand, at the same time, a feel a review is supposed to review the actual game, and its quality as a game, and not supposed to be bogged down in a console specific problem vis-a-vis basically being not yet ready for consumer use. I personally would be happier with a statement in cases like this that said: 'not yet consumer ready so will not be reviewed'. I feel that informs the public strongly enough and sends a message to the dev.
Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere
I honestly feel entities like Nintendo Life shouldnt even give a review score to these obviously unfinsihed games. Just say game will not be reviewed until game is finished / in a finished state.
Re: Jam Out To The Penny's Big Breakaway OST, Now Available To Stream
idk why it is taking you so long to get a review out smh
Re: Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive
@AG_Awesome maybe they put the same direction system in that they put into Quake 2
Re: Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive
Knew Nightdive would come through on this despite the scare from a few days back. So good to see these forgotten titles brought back to life
Re: Video: Digital Foundry's Technical Analysis Of Star Wars: Dark Forces Remaster
day one purchase for me. Nightdive always deliver, even if a patch arrives first few days. they never hang around but always fix things up. Both Quake Remasters are excellently done.
Re: New Metroidvania From CERN Physicist Focuses On The Wonder Of Science
i used to love MV's. i just cant play them any more. for some reason i am more burned out with that genre than any other
Re: Publisher Midnight Works Allegedly Targeting YouTuber For Calling Out Its "Scam" Switch Games
pretty petty stuff lol. imagine producing low effort shovelware (part of the sewage the floods the Switch e-shop on a weekly basis), and getting mad at people who call it for what it is. Are sales of trash shovelware really gonna be that influenced by a YT channel? anyone that needs to stay away from obvious trash prob isnt too smart to begin with tbh, not sure they would heed any extra warnings.
Re: Slave Zero X Has Been Delayed On Switch
well, the little demo or whatever it is available as a Quake download in the Quake Remaster is basically bust, so kinda not surprised. I was really enjoying the Quake demo thing, but would continually crash the software after clearing first level
Re: Warhammer 40,000 DLC Brings The Battle To PowerWash Simulator Next Week
@Samalik ah right. shows what i know then
Re: Warhammer 40,000 DLC Brings The Battle To PowerWash Simulator Next Week
the could have fixed the remaining bugs in Boltgun first smh. Quality title Boltgun, but why not just fix the few remaining bust things
Re: Exclusive: Warhammer 40,000: Dakka Squadron Blasts Off On Switch Next Month
downgraded visuals? i am new to this title but i mean it looks intentionally designed in a PS1/PS2 aesthetic in any case. So the visuals were downgraded from this anyway?
Re: Review: qomp 2 (Switch) - The Spiritual Successor That Pong Deserves
@LikelySatan thanks for the rec
Re: Review: qomp 2 (Switch) - The Spiritual Successor That Pong Deserves
looks good. Got hooked on the Arkanoid remake on Switch. Games like this are a fun break from the focus and continuity needed in narrative based titles or Metroidvanias or whatever.
Re: Round Up: The Reviews Are In For Tomb Raider I-III Remastered
@Rob3008 the video game industry itself has become extremely ideological and political. It is forced onto almost everything. And then someone says 'ugh, why do you have to get so political, did you watch the game last night' and we are surrounded by insane ideologues obsessed with political messaging everywhere.
Re: The First Review For Mario Vs. Donkey Kong On Switch Is In
i played the demo because i had never tried this game before. its eh, ok. obviously well made, but nothing i would buy. If it wasnt for the Nintendo characters it could be like a decent indie type of puzzle based platforming title that would be decent but nothing to write home about.
Re: Sega Reports 'Sluggish' Sales Of Sonic Superstars And Other Major Titles
Sonic just is not that good.its fandom and nostalgia and people wanting to believe. Even the OG sonic games dont really hold up that well, no where near as well as OG Mario titles hold up. The speed thing was never really well adapted for platforming tbh, it was a cool 90's fad that had appeal. Sonic games are average at best and just bad often enough
Re: Nintendo Donating 50 Million Yen To Aid Japan's Earthquake Victims
@TruthisRare Hey, most people stand with trans-national mega entities and institutions that are literally bullies and tyrants (WEF and WHO for example). Welcome to the world.
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@Rainbowfire
'I simply pay no attention to the shovelware'
2 seconds later:
'And also, I'm glad the shovelware is there, I like to buy it from time to time, and play them just for laughs'
are you sure you haven't taken your avatar image to seriously?
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@Edu23XWiiU DO you have a point. is the core of your argument here that there was a trashy game on the NES that turned out to be a surprising success, and this means that there has never been quality control by Nintendo. Is that your point?
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@Toastmaster that sounds very honorable and meritocratic and everything, but i mean lets be honest, most shovelware releases are not some honest attempt by one or 2 guys to make a worthwhile game. they come from 'developers' in India or wherever that churn out low effort junk in sufficient numbers to turn a profit.
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@__jamiie well i would argue that making sure a game functions as required is a quality thing, and that quality control used to keep things in some state of balance. Not so much now. But i get what you mean, but i mean part of my main point was the quality control thing has vanished and it is creating a hecka lot of spam junk
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@Poodlestargenerica the DS was indeed king for licensed shovelware lol.
I am surprised you say PS1 though. PS1 is my main thing. PAL region had like whatt between 1300-1400 titles total with some people out there having collected the full set. I would say most of those tiotles (at least 1000 of them) are not 'shovelware' as we think of that term now. PS2 on the other hand had a far vaster library and shovel ware content (although not too bad considering how massive the PS2 was)
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
@Raifteiri the shovelware with Nintendo really picked up pace with the DS. before that there was stuff. but it was vastly less. i played a hecka lot of 3DS, i mean of course shovelware, but it is like 100 times less than what hits the Switch.
Re: Nintendo Switch Was The Console With The Most Game Releases In 2023
tbh this is nothing to be proud of. Nintendo used to control and cultivate their releases with some degree of care, but with Switch those holds and measures were completely abandoned. Now it is garbage shovelware 'Hentai Highschool' type releases and other junk by the hour. Like an open sewer streaming through into the 'New Releases' tab. It is what it is but it is hardly something to boast about [wags finger at Nintendo]
Re: 'Alisa Developer's Cut' Channels PS1 Survival Horror In All The Right Ways
@Pigeon i dont think it is, they havent gone for that 'meta-awareness, lets critique the genre/era and make multiple meta references' kind of thing. I think that ship has sailed mostly. From what i have watched and read its just a genuine effort at making a horror game in a PS1 era aesthetic/framework.
Re: 'Alisa Developer's Cut' Channels PS1 Survival Horror In All The Right Ways
looks great for sure.The few Steam reviews that are out there all recommend highly. day 1 purchase for me i think
Re: More Tomb Raider Trilogy Info Promised 'Soon' As Fans Question Lack Of Gameplay
'fans question lack of gameplay'. what, do people doubt the games are going to be there when they release lol?
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
@Sonicka Well thats an interesting account and thanks for taking the time to expound it. it still kind of warps my brain to understand how an individual can exist in more than one instance., but at the same time the problem exists across the whole scope of someones life, including their conception and birth. idk, i feel like its one of those things that are theoretically interesting even though there are no empirical or otherwise verifiable means of making that physically testable/possible. Anyway, its an interesting theory for sure, although that glitch from BotW using the octo balloon things that lets you go up into outers pace seeing hyrule at a great distance shows that there are no hidden shy isles - although to be fair that is a glitch. But for sure, your theory here would make sense of a lot of things
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
@UmbreonsPapa the funny thing is there are all forums of people that pour through evry detail of the games from every period. piecing together a kind of meta-narrative/connected world through lore and story. In reality Nintendo dont even care about the story that much, especially as some great meta-narrative holding everything together. They are just making sure each game works on its own terms. Kind of why i never take lore in video games that seriously myself
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
@Sonicka the time travel thing, as with all time travel timelines/events gets paradoxical and murky. If Zelda is flying around for 1000 years, wouldnt she have been doing that during the BotW events. is she simultaneously existing as a dragon and as a Hylian in the BotW timeline. Not sure that would make any conceptual sense.
also the traversal mechanics are kidna same in many ways. Traversal via the shekiah slate/purah pad teleportation system. But of course the zonai machines add a layer that basically make for a massive layer of depth and gameplay. As much as i love both, i still cannto shake the feeling that indeed, TotK is like a massive DLC
Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director
Yeah, no kidding. I mean half the people you meet in TotK dont even remember the guy they met in BotW, who literally saved Hyrule. its weird though that they consider storyline timelines and narratives too constricting but is the map not too constricting. Are we always gonna be forced to wonder the same Hyrule map with minor differences.
Re: Oh Dear, Contra: Operation Galuga's Physical Edition Is A Download Code In A Box
this is just more 'race to the bottom' stuff. a neverending inflation cycle that has reduced the physical unit to a flimsy piece of ultralight plastic with no inserts or manuals (a reversible cover if you are lucky), and cartridges that are too expensive to manufacture for large file size, or even to manufacture at all. the need to squeeze out every piece of potential profit (understandable in a way). In the UK what will purchase one portion of fish and chips now, would have purchased 43 portions of fish and chips in 1976. A pure and true race to the bottom with bankrupt economies LARPing as though they are not, and playing this stupid game where we have to pretend things are more or less fine and we are not de facto in an massive recession/depression. A code in a box has something of the absurd to it that just echoes this insanity..
Re: Best Nintendo Switch Metroidvania Games
Not having Cathedral on here is a crime
Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?
@Classic603 DKC2 is great, but for me DKC1 is one of the greatest games ever made and the best DK game ever. But i imagine you are right, only i have never played Tropical Freeze myself. still havent got around to it. Last DK game i played was the 3DS one(DKC Returns), which i actually thought was very decent, but not on the level of the OG DKC games
Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?
@Classic603 i dont know man, it might come off as slightly obnoxious to say 'the consoles i enjoyed as a kid/younger hold up perfectly, but the one i didnt mess with much didnt' I grant that N64 graphics/gameplay can in certain cases be muddy messy and confused. DK64 is a good example (and is a good material for remake), but OoT time is perfect. imo no game has ever been so well synced with its controller (it did not feel so great with a GC or Wii controller or whatever). at the time the OoT control scheme and set up was revolutionary and feels perfect. The aeshtetic of the game are perfect. there are no aesthetic shortfalls anymore than MGS1 on the Ps1 has aesthetic shortfalls. OG OoT is perfection, and imo still the greatest game ever made that absolutely does not and should not have a remake. But at the same time, talking about aesthetic qualities may be very subjective. But i simply do not agree that it has something lacking that can be improved/needs upgraded.
Re: Talking Point: Does Zelda: Ocarina Of Time Need A Full Remake?
@Classic603 ok, but what are your favorite SNES games? Chrono Trigger? Super Mario World? Earth Bound? Illusions of GAIA? Super Metroid? And GC games. Super Monkey Ball, Windwaker, Twlight Princess? Some of these titles (like Chrono) i did not play until older years after release and had no nostalgia attached to them, and in none of them would i say 'oh they dont hold up, or 'i can see why someone would say they dont hold up', because they hold up perfectly. Same with OoT, there is no world where the game does not hold up just because someone did not play it at the time.