From Nintendo page:
**Nintendo Switch 2 features**
The Nintendo Switch™ 2 version of Divinity: Original Sin 2 has a higher resolution and provides a smoother experience with increased framerate.
Can we please refer to this as generative AI? AI has been successfully used in games since the beginning. While they may be in the same family, advanced pathfinding and decision making (not to mention processing and graphics capabilities) AI used for NPCs versus asset creation using generative techniques (particularly those that are used to replace human created art and not merely supplement or provide a backbone for it) are quite different things and that key difference gets lost when everyone buckets it all as just “AI”.
Haven’t had a chance to read through all this yet, but I hope the “invisible wall” is not as restricting (not sure if that’s the right word, but there were too many times I ran into a barrier that seemed to be terribly positioned in the first game).
I love seeing detailed patch notes like this. And the updates to the last foe listed above were very much needed (still need to try and see how far it went, tho)
Pre-ordered, read the reviews, sent Nintendo a request to cancel order on launch day and happily they did. I have no plans for the camera and no benefit for base game lost the upgrade for me. My family loves the normal version, tho.
@Skippermonkey I have the same question regarding the camera. I won’t be getting the camera, but would get the game if all the new content works well without the camera and any mini games or other stuff that require a camera are just filtered out.
Is there any way to add a quick blurb about switch 2 performance on reviews? It doesn’t have to be too thorough, just something like we played the intro and no drops or something. It’d be interesting to see how these new S1 games perform
I would love a demo to finally get on the pre-order side. The direct did go a long way in convincing me I will enjoy this game, though. (I thought) I was a pretty solid no before the direct
It is fun when you can find things, but there’s a lot of aimless driving. Incorporating mini games on the tracks could go a long way (not just P’s, but little races or even longer point A to point B free for all races). Also, real split screen in free roaming, please!
@R_Ryder that is a very interesting point. Probably no way to upgrade to a digital version without paying full way again, too. Hmm. Hopefully there are some reviews that include a breakdown on what the actual loss is at some point.
Why are the separate joy cons and charging grip offering preorders (at least as far as I can tell in the US)? I’ve got everything else on pre-order, but all the sites keep saying “coming soon” or equivalent.
I’m looking forward to updates to existing switch games in terms of even just basic performance more than anything else at launch. Especially those that are free and just benefit from better memory and processing. I don’t need new graphics for everything, just consistent frame rates will do. MK should be fun, but the next big one I’ll probably get excited about is a new Zelda or Mario. More older RTS such as an Age of Empires or StarCraft or something would be great, too. Especially with mouse support.
I was able to get a bundle at Walmart. Target wouldn’t allow payment to process for a long time, so I gave up there. Hopefully my order sticks elsewhere. I wasn’t able to find an extra set of joycons anywhere, though.
I think leave it up to game designers, but my personal preference is something akin to BOTW and TOTK where there are outfits you can earn/find that enable the ability and you have to remember to use it. Or offer a glider of some sort. I don’t think there should be a straight abolishment of fall damage, but I wouldn’t be opposed to a toggle on offer for those who would like it.
I am going to preorder (if I can get one), mostly for updates to Zelda games and mkw. Not a lot of other launch titles have gotten my interest. Hopefully there’s more out soon. I’d love a civ vii demo for S2 and dk demo. That might get me to buy into those titles.
But these accessory prices… I’m fine with the console price, to be honest. But to get extra controllers (pro and joycon) is going to be $200 (with tax)!
One thing that has bothered me with it is that, when playing with AI, it 100%s rhythm minigames every single time. Including when playing with multiple AI, they all 100% every time. This is in “normal” mode when playing boards and just minigames.
As someone else mentioned, the amount of time it takes to get anywhere (and number of clicks) is just way too long and it’s not even a loading problem. The areas and menu are confusing to work with/find what you want. All of that will probably get better as I play more and get used to it, I assume, but it’s been a rough start.
Otherwise, boards are strong, playable characters are strong.
I put it at 7/10 for now. It is fun once you get going.
I wouldn’t mind seeing this implemented on the pro controller with two wheels. One to the right of A so you can move it up and down with the inside of your thumb. One below B (or maybe at an angle between A and B) for left and right scrolling that would also be in easy reach.
Both games are incredible. bOTW is an excellent precursor to spend 100 hours in before going into TOTK. By the time I was done with BOTW, I still wanted more. I loved the open exploration of everything, though. TOTK has that “more” in spades. And I’m enjoying how I expect to come across a guardian in a lot of open places only to find that none are there (phew!). For me, TOTK wins at the end of the day because of the clutter. There’s so much to do and skip and come back to, I don’t feel like I’m ever just done with an area and have no need to go back, which keeps me always moving and going back to the towns already visited for more than just supplies and additional hearts.
Spend a bunch of time exploring every nook and cranny, complete every puzzle, avoid big boss fights until I’m over prepared/equipped. Bring it to a close after 150 hours or so. Probably not even start the story until 50-60 hours in, similar to how I approached BOTW (at least after initial training/walkthrough area).
Comments 301
Re: Divinity: Original Sin 2 Gets Surprise Nintendo Switch 2 Edition, And It's Out Now
S2 and upgrade just showed up for me in US
From Nintendo page:
**Nintendo Switch 2 features**
The Nintendo Switch™ 2 version of Divinity: Original Sin 2 has a higher resolution and provides a smoother experience with increased framerate.
Re: Feature: "It's A Bit Of A Joke At This Point" - Skyrim Dev On Returning For A Switch 2 Re-Release
I never did get the anniversary dlc. This will probably push that purchase.
Re: "Consumers Generally Do Not Care" About AI In Games, Says Former Square Enix Exec
Can we please refer to this as generative AI? AI has been successfully used in games since the beginning. While they may be in the same family, advanced pathfinding and decision making (not to mention processing and graphics capabilities) AI used for NPCs versus asset creation using generative techniques (particularly those that are used to replace human created art and not merely supplement or provide a backbone for it) are quite different things and that key difference gets lost when everyone buckets it all as just “AI”.
Re: Poll: What Do You Make Of Link And Zelda's Live-Action Looks?
I’m just surprised they were able to find two people with pointy ears.
Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch
I would love a demo for this. Without one, it’ll be a pass until it shows up at the library sometime in the future.
Re: Review: Hyrule Warriors: Age Of Imprisonment (Switch 2) - A Stunning Slice Of Musou, Worthy Of The Zelda Canon
Haven’t had a chance to read through all this yet, but I hope the “invisible wall” is not as restricting (not sure if that’s the right word, but there were too many times I ran into a barrier that seemed to be terribly positioned in the first game).
Will probably give this a try down the line.
Re: Hades II Post-Launch Patch 1 Preview, Here Are The Full Details
I love seeing detailed patch notes like this. And the updates to the last foe listed above were very much needed (still need to try and see how far it went, tho)
Re: 59 Switch Games You Should Pick Up In The 'Play Together' eShop Sale (North America)
How do portal 1 and 2 run on switch 2?
Re: Mini Review: Handy Hockey (Switch 2) - Mouse Mode Multiplayer That Does Exactly What It Says On The Tin
Sounds like it’s exactly as advertised, perfect. Can’t wait to give it a go
Re: DSiWare Game 'Handy Hockey' Makes A Return On Switch 2
I’ve got to say, this looks really fun
Re: Nintendo Switch 2 System Update 20.3.0 Is Now Live, Here Are The Full Patch Notes
I could use some stability in the random blackouts…
Re: Poll: So, Will You Be Getting Super Mario Party Jamboree For Switch 2?
Pre-ordered, read the reviews, sent Nintendo a request to cancel order on launch day and happily they did. I have no plans for the camera and no benefit for base game lost the upgrade for me. My family loves the normal version, tho.
Re: Review: Super Mario Party Jamboree - Nintendo Switch 2 Edition + Jamboree TV - A Fantastic Addition To An All-Time Party Game
@Skippermonkey I have the same question regarding the camera. I won’t be getting the camera, but would get the game if all the new content works well without the camera and any mini games or other stuff that require a camera are just filtered out.
Re: Mini Review: Locomoto (Switch) - On The Right Cosy Track, But Has A Few Train Faults
Is there any way to add a quick blurb about switch 2 performance on reviews? It doesn’t have to be too thorough, just something like we played the intro and no drops or something. It’d be interesting to see how these new S1 games perform
Re: Donkey Kong Bananza Switch 2 Demo Spotted In The Wild
I would love a demo to finally get on the pre-order side. The direct did go a long way in convincing me I will enjoy this game, though. (I thought) I was a pretty solid no before the direct
Re: Talking Point: How Are You Finding Mario Kart's Open World?
It is fun when you can find things, but there’s a lot of aimless driving. Incorporating mini games on the tracks could go a long way (not just P’s, but little races or even longer point A to point B free for all races). Also, real split screen in free roaming, please!
Re: Donkey Kong Bananza Direct Revealed For Wednesday, 18th June 2025
I hope they release a demo. That could get me interested in a game way more than a direct ever would
Re: Review: The Legend Of Zelda: The Wind Waker (GameCube) - A Timeless Treasure
I can’t decide if I should upgrade to online expansion just for this or not…
Re: Konami's Switch 2 Launch Title Will Have 3-Player Local Co-op Via GameShare
More information on what games will include local gameshare would be great.
Re: Upcoming Nintendo Switch 2 Games & Accessories For June & July 2025
@R_Ryder that is a very interesting point. Probably no way to upgrade to a digital version without paying full way again, too. Hmm. Hopefully there are some reviews that include a breakdown on what the actual loss is at some point.
Re: Upcoming Nintendo Switch 2 Games & Accessories For June & July 2025
Why are the separate joy cons and charging grip offering preorders (at least as far as I can tell in the US)? I’ve got everything else on pre-order, but all the sites keep saying “coming soon” or equivalent.
Re: 27 Upcoming Nintendo Switch 2 Games We're Excited For In 2025
I’m looking forward to updates to existing switch games in terms of even just basic performance more than anything else at launch. Especially those that are free and just benefit from better memory and processing. I don’t need new graphics for everything, just consistent frame rates will do. MK should be fun, but the next big one I’ll probably get excited about is a new Zelda or Mario. More older RTS such as an Age of Empires or StarCraft or something would be great, too. Especially with mouse support.
Re: Rumour: Ubisoft Might Already Be Teasing More Switch 2 Games
I wouldn’t mind a sequel to immortals fenix rising. But I won’t hold my breath.
Re: New Madden & College Football Games Revealed, But Switch 2 Isn't In The Starting Lineup
I’d be game for an NHL game, too. Even just Sega’s NHL ‘94
Re: Switch 2 Launch Day Delivery "Not Guaranteed" From Nintendo In The US
I was able to get a bundle at Walmart. Target wouldn’t allow payment to process for a long time, so I gave up there. Hopefully my order sticks elsewhere. I wasn’t able to find an extra set of joycons anywhere, though.
Re: Opinion: It's Time To Get Rid Of Fall Damage
I think leave it up to game designers, but my personal preference is something akin to BOTW and TOTK where there are outfits you can earn/find that enable the ability and you have to remember to use it. Or offer a glider of some sort. I don’t think there should be a straight abolishment of fall damage, but I wouldn’t be opposed to a toggle on offer for those who would like it.
Re: 'The Knightling' Trailer Showcases A Stunning World Begging To Be Explored
This could be interesting and fun to explore
Re: Nintendo Switch 2 US Pre-Orders Start 24th April, System & Launch Game Pricing Unchanged
I am going to preorder (if I can get one), mostly for updates to Zelda games and mkw. Not a lot of other launch titles have gotten my interest. Hopefully there’s more out soon. I’d love a civ vii demo for S2 and dk demo. That might get me to buy into those titles.
But these accessory prices… I’m fine with the console price, to be honest. But to get extra controllers (pro and joycon) is going to be $200 (with tax)!
Re: Gallery: Here's A Sneak Peek Of The Nintendo Switch Online Menu UI For Switch 2
Hopefully there’s a dark mode. This bright white on a significant portion of the screen is hard for me to look at
Re: Nintendo Says Switch 2 Will Have "Improved" Wireless Connectivity
Does this mean added distance to Mario kart live cars (assuming they will be compatible)?
Re: Nintendo Drops Teaser Video For The Switch 2's 'C' Button
Maybe pressing it allows you to quickly switch back and forth between a performance mode and graphics mode? Something like turn off AI scaling.
Or, maybe a quick save button (for use in any game).
I think mouse mode is probably the right answer, though.
Re: Poll: What Review Score Would You Give Super Mario Party Jamboree?
One thing that has bothered me with it is that, when playing with AI, it 100%s rhythm minigames every single time. Including when playing with multiple AI, they all 100% every time. This is in “normal” mode when playing boards and just minigames.
As someone else mentioned, the amount of time it takes to get anywhere (and number of clicks) is just way too long and it’s not even a loading problem. The areas and menu are confusing to work with/find what you want. All of that will probably get better as I play more and get used to it, I assume, but it’s been a rough start.
Otherwise, boards are strong, playable characters are strong.
I put it at 7/10 for now. It is fun once you get going.
Re: Review: Worms Armageddon: Anniversary Edition (Switch) - Digital Eclipse Unearths Another Total Classic
@DennyCrane same! Really excited to see this come back, it was one of my favorites at the time.
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
Maybe they will announce movement with a Microsoft product and bring Age of Empires 4 over (secret hope of mine). Or Halo or something.
Re: Soapbox: 'Switch 2' Is Nintendo's Chance To Adopt The PC Feature It's Desperate To Take For A Spin
I wouldn’t mind seeing this implemented on the pro controller with two wheels. One to the right of A so you can move it up and down with the inside of your thumb. One below B (or maybe at an angle between A and B) for left and right scrolling that would also be in easy reach.
Re: Random: Giant LEGO Death Egg Robot Delights At Sonic Superstars Gamescom Booth
That was a great video addition. Fun to watch
Re: Soapbox: These Everyday Items Trigger Me Now, And I Blame Zelda: Tears Of The Kingdom
@Max_the_German medallion locations: office, grocery store, home. That’d be incredible.
Re: Review: Pikmin 4 - Relaxed, Refined Real-Time Strategy, Ready To Crack The Mainstream
I’m a little disappointed in the coop (at least based on this and other reviews). P3’s was fun to play with my wife.
Re: How Well Do You Know The Legend Of Zelda: Tears Of The Kingdom?
Can you repost this in a month or two?
Re: Video: Ubisoft Shares New Prince Of Persia: The Lost Crown Gameplay Footage
I enjoyed sands of time, this could be great. I would also love to see an open world PoP at some point.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
Both games are incredible. bOTW is an excellent precursor to spend 100 hours in before going into TOTK. By the time I was done with BOTW, I still wanted more. I loved the open exploration of everything, though. TOTK has that “more” in spades. And I’m enjoying how I expect to come across a guardian in a lot of open places only to find that none are there (phew!). For me, TOTK wins at the end of the day because of the clutter. There’s so much to do and skip and come back to, I don’t feel like I’m ever just done with an area and have no need to go back, which keeps me always moving and going back to the towns already visited for more than just supplies and additional hearts.
Re: Review: Warhammer 40,000: Boltgun - Bold, Bleak, And Bewildering Boomer Ballistics
Boomer shooter?
Re: Japanese Charts: Zelda: Tears Of The Kingdom's Strong Sales Continue Into Week Two
How is Mario Kart still up on top? Who is left to sell it to?
Re: Poll: Goats Or Lizards? What Do You Think Zelda: Tears Of The Kingdom's Zonai Look Like?
I can’t see Rauru and not think that must be what Gustav looks like (from Kill the Farm Boy)
Re: Gallery: Light Up Your Life With This Zelda: Tears Of The Kingdom Heart Vessel
@Manxman64 agreed!
Re: Soapbox: A Love Letter To My Favourite New Character In Zelda: TOTK
It took me many run-ins to figure out I could actually help the poor guy
Re: Feature: 7 Things From Zelda: TOTK's First Hours That Had Us Grinning Like Mad
Everything works. No bugs, no issues with getting control mechanisms to act correctly, freedom to do/try anything even before you really should.
Re: Random: Artist's Zelda: Tears Of The Kingdom Hand-Drawn Journal Is Absolutely Stunning
How did they have time to play the game?! That’s really impressive stuff.
Re: Poll: What's Your Game Plan For Zelda: Tears Of The Kingdom?
Spend a bunch of time exploring every nook and cranny, complete every puzzle, avoid big boss fights until I’m over prepared/equipped. Bring it to a close after 150 hours or so. Probably not even start the story until 50-60 hours in, similar to how I approached BOTW (at least after initial training/walkthrough area).
Oh, you want me to go that way? No thanks
Re: Zelda: Breath Of The Wild Story Recap - What Happened Before Tears Of The Kingdom?
Well, I for one enjoyed the article