Despite the sheer wealth of Worms titles over the years (most of which are, at the very least, decent), most fans would argue that the series reached its peak fairly early with the immaculate Worms Armageddon in 1999. Indeed, it’s quite telling that, of all the possible games to revisit, this is the one that Team17 and Digital Eclipse have decided to spruce up for the Nintendo Switch.
We’re almost certain that those who played the original, extensively or otherwise, will already have an inkling of how this Anniversary Edition turned out. In short, it’s flippin’ great. This is the Worms Armageddon you know and love, with every mode included from the original release alongside a generous selection of documentary features detailing the creation and development of the franchise. If that’s not enough, you also get immediate access to the emulated Game Boy Color release, rounding out a clean, extensive presentation of a turn-based strategy classic.
Even if you’re not familiar with the original Worms Armageddon (or the series at large), the Anniversary Edition here represents the quintessential Worms experience, providing the perfect entry point for folks wondering what all the fuss is about.
More recent entries added interesting mechanics, like the wacky water physics from Worms Revolution and the vehicles and turrets from Worms W.M.D., but Armageddon is arguably Team17's 2D strategy at its purest, placing participating teams on a level playing field with a smorgasbord of deadly and silly weaponry at your disposal.
If you are a total newbie, it's a simple setup: You control a team of Worms scattered across a battlefield viewed from the side, and you take turns launching artillery at the enemy. The last team standing wins. Weapons include reliable classics like the bazooka, grenade, baseball bat, and Uzi, but also hilarious special weapons like the holy hand grenade, an exploding sheep, and of course, the concrete donkey. Passive items also prove vital to your success, with the teleport item letting you vanish out of harm’s way in an instant, and the ninja rope allowing for some stylish traversal across both randomly generated and bespoke maps.
The level of customisation has always been a highlight of Worms, and that’s no different for Armageddon. Now, if you’re not particularly fussed about spending the time to intricately tailor your game parameters, you can jump into a quick match in literal seconds from the main menu. But for those local showdowns with your friends and family members, taking a few moments to create custom teams with unique character names, voice accents, and gravestone designs can add a degree of hilarity that few multiplayer titles can match.
Solo players are also catered for, however, with a comprehensive single-player suite consisting of training drills, unique missions, and an increasingly difficult deathmatch mode. The training drills are particularly useful if you’re new to the franchise; there’s no denying that items such as the ninja rope and super sheep are a tad tricky to pull off at first, so learning how to get your head around the controls will prove invaluable before heading into battle.
As for the missions, these will provide a solid challenge for players, though it’s safe to say that veterans more familiar with the original Worms Armageddon will be able to make their way through with little trouble. Right from the start, your skills will be put to the test, with the very first mission requiring you to make your way from one side of the map to the other, using little more than girders and the ninja rope.
Admittedly, with the girder specifically, the game could have done a better job at breaking down exactly how to control its placement and size; even something as simple as a pop-up box showcasing the controls at the press of a button would be welcome. It’s a little thing, but newcomers in particular will find themselves encountering a few instances of trial and error as they get to grips with all of the game’s intricacies.
This is a minor quibble in what is otherwise a faithful revamp of the original Worms Armageddon, and the exact same can be said for the Game Boy Color port. Naturally, this is a pretty condensed version, so you’re not getting a campaign with this one, but the core Worms experience is remarkably well retained. Customisation options are still here, the streamlined controls work well, and a handy rewind feature has been added to help wipe out any embarrassing mistakes. Add in a bunch of screen filters and a recreation of the original instruction manual, and this represents Digital Eclipse at the top of its preservation game.
Speaking of preservation, a whole bunch of interviews, old and new, have been included in the game’s ‘War Stories’ feature, which is essentially a version of the excellent documentary timeline seen in other Digital Eclipse titles such as Atari 50 and Llamasoft: The Jeff Minter Story.
The version here primarily covers the earlier years of Worms’ history, charting the franchise's creation to its transition into the world of 3D. Later entries are largely skipped over, but we’d argue that the content included here is infinitely more interesting. Archival footage, scanned documents, and insight from industry figures such as Doug Cockle, Debbie Bestwick, and original Worms creator Andy Davidson make for a fascinating glimpse into the series' history for both newcomers and established fans alike.
Conclusion
Worms Armageddon: Anniversary Edition is another slam dunk for Digital Eclipse and its ongoing mission of game preservation and historical documentation. The team hasn't gone mad with any new additions or tweaks to the core experience, but when the original game remains such a bonafide classic more than 20 years after its release, it really doesn't need much tinkering with. The added bonus of the Game Boy Color version alongside a wealth of interesting interviews and archive footage make this release a perfect entry point for newcomers as well as a warm, nostalgic cuddle for veterans.
Comments 37
I remember playing this with my brother on my old pc in the nineties. Would love to drop some holy hand grenades on his worm buddies again!
Does the new Armageddon have crossplay (Switch - PS5), like the lobby screenshot suggests?
Awesome. I havent actually played a worms game since this came out originally. Lost interest when it went 3D and paid no attention to the series since, but had a lot of ggod times with this
This would be such a welcome nostalgia trip, but £24.99 is too much of an ask when the backlog is real. I see a lot of the other (vastly inferior) Worms games reduced on the eShop, so I think I’ll bite around the 50% mark.
@DennyCrane same! Really excited to see this come back, it was one of my favorites at the time.
I think I'm one of those 5 jerks who prefer the 3d ones.
I always wish they'd bring those back/ make a new one.
Can't wait to play this game again! I had it on PC and Dreamcast back in the day. Thanks for review!
With this, Episode 1 Racer, all three Turoks, Glover, Croc, Gex Collection, Tomb Raider Collection, all the old FF ports.
I feel like Switch is N64 reincarnated. And that's such a crazy feeling.
It's not explicitly mentioned, but based on the screenshot of the multiplayer lobby are we to assume it supports NSO multiplayer?
For some reason I had no idea this was another Digital Eclipse museum collection. I am unbelievably hype. Say it with me - “bloomin’ stomach pills!”
I put so many hours into this with friends! One of my favourite things was creating our own libraries of voices and SFX, sadly that won't be an option on consoles!
Thanks for the review, not sure when my friends will be up to playing it if ever, but I'll eventually get this for sure at least for the single player, the extras and to finally give Worms a proper try (have barely played a GBA entry on emulator before if I recall correctly)!
I never played this game, but I did play Worms 3D on the original Xbox. It was one of the best and funniest multiplayer games I’ve ever played. Sounds like this has that same spirit. How is Worms 3D viewed by the series fans? Is it well liked? I take it Armageddon is considered to be better?
I am a worm and so my stupid tiny worm brain could not appreciate this review but I did like how the given score resembles a curly wurly worm embedded in its own midriff.
Worms 2 was one of the first video games I ever played. When I was 3 I would sit on Dad's lap and we would strategize together so I am VERY nostalgic about this series.
The Sheep was always my favourite.
Anybody know if the game is cross platform? Not being cross platform kind of ryiend Worms WMD after a while...
@MSaturn I prefer 2D myself. Armageddon is probably the best in the series but Worms WMD was also a really good Worms game.
@MSaturn I can't speak for everyone but personally Worms 3D was a bit too janky in it's execution for me to enjoy it fully even though it had a lot I liked about it
Worms 4 however was a big improvement and the remaster, Ultimate Mayhem, was even better and is my second favorite game in the series right behind Armageddon (that version even has all single player missions and multiplayer maps from 3D) and I wish it got a modern rerelease
@Kiwi_Unlimited What a coincidence that 2 of the 5 are looking at the same article!
I've been waiting for a worms game like the ones I played as a teen for YEARS! Somehow they chose to make the most new ones 3d?!
Bring on that holy handgrenade and flying supersheep!! 😂
Man the controls really suck in this. Especially with the level editor. Couldn't even put touch controls and no retry in the missions mode is aggravating. I should have just stuck with WMD.
It's still Worms so it's still fun, just hate having to get used to the controls again. Idk why they keep changing the button mapping each time with no option to change it.
I spent so much of my childhood playing this, can't wait to get my hands on it once again
Played the PC version a lot back in the day. I'll probably play this on pc/steam probably, tough, because mouse and keyboard
@Sylamp
If you have a PC/Laptop, Ultimate Mayhem is available regularly cheap on Gog and you can use a Controller (Control Scheme is something to get used to though).
Game runs on every Potato
Some details missing from the review which may be of interest - there is seemingly no way to zoom in or out on this version for some reason and also no way to create a private online lobby (sorry if you were the person I was repeatedly trying to remove from a game I was playing tonight with a friend!). Can't seem to use custom terrain online either so I can make a version of 'forts' . Also it's a nitpick, but the cursor for teleport/air strike etc is way too twitchy and can't be adjusted. Hopefully these can be addressed with a patch because otherwise it's great to be able to play my favourite game again!
Digital Eclipse releases always have horrendous input lag but I guess that’s not really as much of a concern for a game like this. I have the GBC version to play on my Analogue Pocket.
@lyle_catcliffe Go get through that backlog rather than comment here. Takes up valuable gaming time I realize.
@Big_Round_Robin
@MSaturn
Ha! Love it!
Actually it looks like there may be 3 of us in this comments section.
I also like Worms 3D. I don't prefer it over the 2D games but still good. There's just some things that you can't do in 3D like the tunneling and stuff.
I played far too much of this back in the day - even went as far as buying it on PS, DC & N64 for some reason. It was the ‘90s, what can I say.
A real shame that not all version of the game were considered when crafting this, as the superior N64 soundtrack has vanished. Shame, really want to relive the nostalgia of a classic N64 title, but this is the PC port.
And before anyone says, yes, the soundtrack to a classic game is one of the major nostalgia factories, one of the main reasons I come back to a game. I've completed my N64 collection dozens of times, it's not a challenge anymore, but those sounds, that music, the feel of your favourite classic title, it's almost always lost in these remasters, and it's such a shame the original version couldn't have been bundled in with the rest.
I see you cheeky ducks putting the PushSquare and PureXbox teams up there, though sending holy hand grenades toward the queen seems a bit sus. Great review, might wait for a sale though as I already own this game on several systems.
I saw this in the listings, but had no idea it was a Digital Eclipse documentary special edition until this review!
I'm in for all of those!
I've been playing this game since 1999, It's so good
TBH, I'm a bit baffled this didn't come to PC. I grew up playing worms with a mouse and keyboard, I'm not sure how it would handle with a controller.
Super Sheep gives me the best nostalgia.
Preorder physical copy on switch . As hate digital shame got wait till December but nice Xmas present for myself Xmas day. Plus my 8 year old daughter might like to play it. Going be good Xmas for me never owned original but did play on Dreamcast school friend loved it I thought it sounded stupid idea when he told me about it . I played it on his Dreamcast love at first site.
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