Comments 385

Re: Today's Nintendo UK Store Offers Include A Wii Fit U Meter For Less Than The Price Of A Big Mac Meal

Phantom_R

@shinesprite The Wii Fit Meter does so much more than the PokeWalker! It can track temperature, altitude, calories, and intensity. Nintendo's pedometers have been proven to be some of the most accurate on the market.

If anyone's been thinking about Wii Fit U, go for it. People see the minigames and assume it's nothing but that, but it will show you exactly how to do so many bodyweight exercises and encourages you to keep going.

Re: Review: SENRAN KAGURA 2: Deep Crimson (3DS)

Phantom_R

When a boobs game gets a low rating, the reviewer is biased because he hates fanservice.

When a boobs game gets a high rating, the reviewer is biased because he loves fanservice. (Which is hilarious because the last time I saw a boobs game get attacked for a high rating, the reviewer was gay.)

Re: Editorial: Nintendo's YouTube Creators Program 'Beta' Provides Vital Feedback - It Won't Work

Phantom_R

I don't remember from where, but I read something about Nintendo's corporate structure a while back. It's archaic, even by Japan's strictest standards. Only the higher-ups really get to decide anything, and those higher-ups are the ones who have been around the longest. They're unfamiliar with the way the industry works nowadays, which explains why American companies have gained such an edge over them recently.

Nintendo's been making a bit of progress, but this is a huge step back. Unfortunately the way the company works this might not change unless Iwata and Miyamoto go on a vision quest and have an epiphany and smell all the colors of modern communications.

Re: The Bomber's Notebook Will Be Revamped in The Legend of Zelda: Majora's Mask 3D

Phantom_R

@hcfwesker Right, so... Much of the "challenge" of Majora's Mask was to rush through the 3-day cycle, and most of the "obstacles" existed for no reason other than to waste the player's time if they screwed up. Progress is constantly reset, and retaining it (like with Rupees at the bank) often just requires even more mindless, repetitive errands.

There are a lot of acceptable ways to punish a player, but mindlessly wasting their real-world time is not one. That's where the three-day structure needs to be refined. If Aonuma's out to fix that, then this game will be much more enjoyable for most players.

Re: Lucky New Nintendo 3DS Ambassador Gamers Jump Straight to eBay to Flog Systems

Phantom_R

Speaking from an economist's perspective, there's nothing wrong with "scalping" like this. When choosing to keep or sell, you're deciding between having the system and having the money. When choosing to buy or not have, you're deciding between having the system and having the money.

So if you wouldn't buy the system for, say, $300, then that means you'd rather have $300 than the system. Therefore, if you can sell the system for $300, then you should do so.

Re: Review: Shantae And The Pirate's Curse (Wii U eShop)

Phantom_R

@leemeyer26 Zing! I haven't played a Shantae game yet but the concept of defeating enemies by belly dancing and whipping my hair around sounds alluring. And this game takes place in Sequin Land? Shut up and take my money.

Even if it doesn't directly alter the way the game is played, these kinds of touches make the experience more enjoyable, just like vivid animations or soundtracks can.

Re: Review: Plenty of Fishies (Wii U eShop)

Phantom_R

Looking through the Wii U eShop today for the first time in months, I saw almost nothing but garbage shovelware. RCMADIAX (whose games do function properly) said Nintendo has relentless quality checks, but then how do we end up with all of this broken trash?

And at the end of the day, I doubt any of them are profitable. This really boggles my mind.

Re: Koji Kondo Outlines the Importance of Music in Mario Maker

Phantom_R

I've always wanted to see this in a video game--music that changes naturally depending on what a player is doing. Awakening did in a way that by blending map and battle music. Ocarina of Time's Hyrule Field had different segments that would be played semi-randomly based on whether the player was moving.

Hopefully in the future we'll look back and scoff at music in video games today: enter an area and just loop some music track until the player leaves.